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5.0 - 9.0 years

0 Lacs

hyderabad, telangana

On-site

Role Overview: At Ardee Yantrik, you will have the opportunity to work on cutting-edge robotics and automation solutions to support an industry facing a shortage of skilled labor. As a Principal Robotics Engineer, you will be responsible for designing and developing robot motion and path-planning algorithms, implementing kinematics and dynamics modules, researching and validating mathematical formulations for motion generation, and integrating algorithms with industrial robot controllers. You will collaborate with cross-functional teams and mentor a group of engineers and researchers to drive the technical direction of the robotics stack. Key Responsibilities: - Lead the design and developme...

Posted 3 days ago

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4.0 - 8.0 years

0 Lacs

maharashtra

On-site

As a Technical Animator at Ubisoft Mumbai, you will be supporting while innovating animation systems and activities. Working closely with animators, riggers, designers, and programmers, you will be handling mocap data, lip sync, and facial animation systems, animation rigs, physics rigs, animation trees, and dynamic objects. In this role, you will follow, refine, or establish pipelines for both conventional and innovative features. You will have the opportunity to bring value to the Ubisoft communities and have a direct impact on millions of players from the first day. - Create, own, and maintain gameplay animation graphs, scripted game events, state transitions, blend trees for realistic ga...

Posted 2 weeks ago

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1.0 - 6.0 years

0 - 3 Lacs

Jaipur

Work from Office

Job Title: Spine Animator (with 2D Art Knowledge) Job Summary: We are seeking a talented Spine Animator with 2D art skills to create high-quality 2D character animations for games. The ideal candidate should have experience in rigging, animation, and motion design using Spine , along with a basic understanding of 2D art to enhance animation quality and integration. Key Responsibilities: Create character, UI, and effect animations using Spine . Rig and skin characters with IK, mesh deformation, and bone setups . Collaborate with artists and developers to integrate animations into Unity, HTML5, and Pixi.js . Utilize basic 2D art skills to refine sprites, textures, and visual details. Optimize ...

Posted 5 months ago

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