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1.0 years
4 - 5 Lacs
India
On-site
Position Overview We seek a talented Houdini Artist with expertise in SideFX Houdini to join our dynamic R&D and VFX team. The candidate will work on diverse projects requiring procedural workflows, visual effects creation, and technical problem-solving. This role offers opportunities to contribute to cutting-edge R&D initiatives while working on client projects across various media productions. Key Responsibilities Visual Effects Production Create high-quality visual effects using SideFX Houdini for various media productions. Develop procedural workflows for efficient asset creation and scene management. Collaborate with team members to deliver projects within specified timelines and quality standards. Technical Implementation Execute complex visual effects sequences including simulations, procedural modeling, and particle systems. Optimize workflows and techniques to improve production efficiency. Troubleshoot technical challenges and provide innovative solutions for complex visual problems. Multi-Software Integration Work with Adobe Creative Suite for basic graphics and design requirements. Perform compositing tasks using Nuke and other industry-standard software. Adapt to proprietary in-house tools and software packages as required by specific projects. Research and Development Contribute to R&D initiatives exploring new techniques and technologies in visual effects. Document workflows and create technical resources for team knowledge sharing. Stay current with industry trends and emerging technologies in visual effects production. Project Collaboration Participate in project planning and technical discussions with team members. Communicate effectively with supervisors and colleagues regarding project progress and challenges. Maintain project documentation and ensure adherence to quality standards and deadlines. Required Qualifications Technical Skills Proficiency in SideFX Houdini with demonstrated experience in procedural workflows. Working knowledge of Adobe Creative Suite applications. Basic understanding of compositing principles and software applications. Ability to learn and adapt to new software tools and proprietary systems. Professional Experience Experience in visual effects production for media and entertainment projects. Portfolio demonstrating technical proficiency and creative problem-solving abilities. Understanding of production pipelines and collaborative workflow processes. Personal Attributes Strong communication skills and ability to work effectively in team environments. Detail-oriented approach with commitment to quality and precision. Adaptability and willingness to learn new techniques and technologies. Creative problem-solving abilities and technical curiosity. Working Conditions Schedule and Commitment Standard 48-hour work week with additional hours as required by project demands. Six-month probationary period with performance evaluation based on workflow management, creative input, communication, and overall contribution to team success. Confidentiality Requirements All work performed will be subject to strict non-disclosure agreements with clients and the company. Maintain absolute confidentiality regarding proprietary techniques, client projects, and business information. Select R&D work may be approved for portfolio inclusion, subject to company and client approval. Professional Development Training and adjustment periods provided for all required software and workflow systems. Opportunities to contribute to research and development projects. Potential for hybrid work arrangements following the successful completion of probationary period. Job Types: Full-time, Permanent Pay: ₹35,000.00 - ₹45,000.00 per month Schedule: Day shift Ability to commute/relocate: Nagarbhavi, Bengaluru, Karnataka: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Are you available to join immediately? Experience: Houdini SideFX: 1 year (Required) Work Location: In person Application Deadline: 14/07/2025 Expected Start Date: 14/07/2025
Posted 2 months ago
0 years
0 Lacs
Mumbai, Maharashtra, India
Remote
OLIVER+ is a global team of creative thinkers, tech-savvy trendsetters, and production pros specialising in film, CGI, automation, AI, motion design, and digital/print content. We partner with over 300 clients in 40+ countries and counting. Our focus is to connect clients with high-quality solutions, talent and ambitious opportunities worldwide. As a part of The Brandtech Group , we're at the forefront of leveraging cutting-edge AI technology to revolutionise how we create and deliver work. Our AI solutions enhance efficiency, spark creativity, and drive insightful decision-making, empowering our teams to produce innovative and impactful results. Role: Senior CGI Artist Location: India (Remote) A Little Bit About The Role Are you a Senior CGI generalist, with a passion for polygons and all things ‘raytracing’ - then this opportunity is for you! This role will be underpinned by passion and ambition, and those with experience in leading digital content and social campaigns within a creative agency will have an advantage. As a Senior CGI Generalist, you will be expected to deliver a vast range of different marketing material; from pack shots or interiors (stylized, basic, or photorealistic), static or moving advertisements and key visuals and abstract story telling as well as arch-viz, real-time and creation of experiences utilising emerging technologies such as AR/VR/XR and Metaverse type platform delivery etc. The ideal candidate will have a strong background in a wide range of CGI skills (modelling, lighting, animation, comping . A key requirement for this role is a demonstrated proficiency in particle and liquid simulation within CGI, potentially using programs such as Houdini, Xparticles, etc. You will ideally have worked on FMCG (Fast Moving Consumer Goods) and/or global brand and have an up-to-date showreel to show us what you have worked on. The role is fast-paced and responsive, working across multiple different projects and clients within the organisation. What You'll Be Doing Work on projects from start to finish — working collaboratively across global teams on ideation, creation, and implementation. Handle multiple projects simultaneously and thrive in a fast-paced, deadline-driven environment. Produce creative and stunning CGI assets with a clear rationale to accompany the work. Be a brand guardian. If needed, using and/or sourcing existing assets and stock imagery to create relevant and up to date content. Keeping up to date with current design & technology trends. Understand what makes GREAT content e.g., best practices for making social assets and mobile first, title legibility and timing. Creating 3D animations, Photorealistic Pack shots, Motion Graphics, Explainer videos, real-time experiences etc. either from scratch or as an adaptation. Ability to modify and/or create basic 2D. Strong video editing/animation skills. Presentation skills. Compositing in After Effects and Photoshop Storyboarding. Retouching and photo-manipulation. Timesheet keeping. Ability to lead, develop and oversee more junior 3D/CGI artists, helping develop their skill and assist with their career path. Co-ordinate a small team to achieve the same goals on a project basis. What You’ll Need Excellent modelling, lighting, comping and animation skills Strong 3D motions skills Liquid & Particle simulation experience. Expertise in Cinema4D + octane and 3dsmax+vray,+ Blender+Cycle+Eevee is a plus Unreal Engine rendering experience. Expertise in the Adobe Creative Suite: After Effects, Photoshop, Illustrator, and Premiere. Ability to present to client and collaborate An eye for detail (no typos or pixelated edges, please). Must be hands-on and enjoy working with a team. A love of good design, motion graphics and storytelling. Willingness to accept feedback and iterate over designs in a highly-collaborative, low-ego team environment. Curiosity, creativity, and ambition. The ability to take a project from concept to completion, good communication, organizational, and time management skills are essential. Ensure final deliverables exceed design and production requirements and expectations. Expertise in design and animation across all platforms. Must have excellent design, typography and layout skills. Attention to detail is critical. You’ll Have Relevant degree, diploma or demonstrated experience Strong 3D motion graphic skills . An excellent portfolio of varied CGI work. Excellent spoken English. Not essential but an advantage: Experience on global FMCG brands. Multi-market experience Our Values Shape Everything We Do Be Ambitious to succeed Be Imaginative to push the boundaries of what’s possible Be Inspirational to do groundbreaking work Be always learning and listening to understand Be Results-focused to exceed expectations Be actively pro-inclusive and anti-racist across our community, clients and creations OLIVER+, a part of the Brandtech Group, is an equal opportunity employer committed to creating an inclusive working environment where all employees are encouraged to reach their full potential, and individual differences are valued and respected. All applicants shall be considered for employment without regard to race, ethnicity, religion, gender, sexual orientation, gender identity, age, neurodivergence, disability status, or any other characteristic protected by local laws. OLIVER+ has set ambitious environmental goals around sustainability, with science-based emissions reduction targets. Collectively, we work towards our mission, embedding sustainability into every department and through every stage of the project lifecycle.'
Posted 2 months ago
0 years
3 - 6 Lacs
Bengaluru
On-site
Job Summary: We are looking for a skilled Houdini FX Artist to create high-quality visual effects for film, TV, or games. You’ll work on simulations like fire, smoke, destruction, fluids, particles, and more, using SideFX Houdini . Key Responsibilities: Create FX simulations (RBD, pyro, fluids, particles, etc.) Collaborate with CG/VFX supervisors for seamless shot integration Build procedural setups and reusable tools Optimize scenes for rendering and performance Follow pipeline standards and support asset integration Job Type: Full-time Pay: ₹30,000.00 - ₹55,000.00 per month Schedule: Day shift Work Location: In person
Posted 2 months ago
2.0 years
1 - 3 Lacs
Surat
On-site
Job Title: Animation Designing Faculty Location: Surat, Gujrat Department: Animation & Design Employment Type: Full-Time / Part-Time Experience: [2+ years teaching or industry experience] Salary: Full time – 15000/- to 25000/- (Part time -1000/- per session for 3 hours) Opening: 1 Key Responsibilities: Deliver engaging and interactive lectures, practical sessions, and workshops on: o Digital Painting and the Complete Adobe Suite (Photoshop, Illustrator, After Effects, Premiere Pro, etc.) o Typography & Calligraphy techniques and applications o 3D Animation Tools: 3Ds Max, Blender, Autodesk Maya, Cinema 4D, AutoDesk Mudbox o Simulation & Effects Software: FumeFX, RayFire, RealFlow, Houdini o Compositing Tools: Nuke, Silhouette o Rendering Engines: V-Ray for Cinema 4D o Camera Operations & Videography o Guide students in creating animation projects and portfolios. o Evaluate student performance through assessments, projects, and presentations. o Stay updated with the latest trends and advancements in animation and design technologies. o Mentor students on industry best practices and prepare them for professional roles. o Contribute to curriculum development and academic planning. o Participate in faculty meetings, workshops, and training sessions. @ HR Department International School of Design careers@insd.edu.in 9625671778 Job Types: Full-time, Permanent Pay: ₹15,000.00 - ₹25,000.00 per month Schedule: Day shift Experience: Teaching @ 3D animation: 2 years (Required) Work Location: In person
Posted 2 months ago
0 years
0 Lacs
Salem, Tamil Nadu, India
On-site
MAAC is immediately Looking for 3d Trainer / Faculty profiles for Salem, Tamil Nadu location. Company Description Maya Academy of Advanced Creativity (MAAC) is India's leading training institute for high-end 3D Animation and Visual Effects. MAAC offers industry-relevant career courses on 3D Animation, Visual Effects, Gaming, Multimedia, Filmmaking, Broadcast, VR & AR. With job-ready courses, MAAC students are successfully placed in top production houses and studios in India & overseas. Role Description This is a full-time on-site role for 3D Trainer at MAAC for Salem, Tamil Nadu location. The candidate will be responsible for teaching 3D Modules on a day-to-day basis. Qualifications * Sound knowledge in all 3D modules like Modeling, Texturing, lighting, Rigging, Animation and Dynamics. * Proficiency in 3Ds Max, Maya, Substance painter, Zbrush and relevant 3D softwares * Any Knowledge of Unity, Unreal, Houdini or Blender will be preferable. * Strong attention on detailing and creativity. * Excellent time-management and organizational skills. * Should be a fast learner. *Training or Faculty experience will be preferable Location : Salem, Tamil Nadu.
Posted 2 months ago
3.0 - 5.0 years
3 - 5 Lacs
Gurugram
Hybrid
We are seeking a talented and experienced Senior VFX Artist to join our creative team. You will be responsible for creating high-quality visual effects that bring immersive and cinematic experiences to life. Required Candidate profile Strong understanding of physics-based simulations (particles, fluids, smoke, fire, destruction Excellent knowledge of shader development and rendering techniques.Ability to work under tight deadlines
Posted 2 months ago
0 years
1 - 1 Lacs
Farīdābād
On-site
We are looking for a creative and detail-oriented Houdini Artist to join our 3D production team. The ideal candidate should be skilled in procedural modeling using Houdini , have a good understanding of AI image generation tools like Midjourney , and basic proficiency in Photoshop for post-processing and texture editing. This role is perfect for someone with a passion for combining traditional 3D workflows with modern AI-assisted creativity. Proficiency in Houdini (procedural modelling, dynamics, particles, etc.). Familiarity with Mid journey prompts or other AI image tools Basic Photoshop skills (layering, masking, clean up). Understanding of 3D pipelines and asset optimization. Strong visual sense and ability to translate creative briefs into output. Interest in blending AI + 3D workflows. Knowledge of Blender, Unreal, or other 3D software is a plus. Job Types: Full-time, Permanent, Fresher Pay: ₹10,000.00 - ₹15,000.00 per month Benefits: Paid sick time Schedule: Day shift Fixed shift Morning shift Supplemental Pay: Performance bonus Work Location: In person
Posted 2 months ago
0 years
1 - 1 Lacs
Hyderābād
On-site
The Environment Supervisor is responsible for leading the 3D Environment team. Overseeing the creation and management of the look of digital environments in projects and maintaining high-quality standards, the Environment Supervisor also contributes creatively and technically to photo-realistic 3D environments and concepts. Key Responsibilities Supervise and manage complex project requirements Provide confident leadership and mentorship to the Houdini environments team Create and manage the most efficient methodology per environment brief. Primarily work on 3D setups while also collaborating with the 2.5D team Supervise and guide Leads and Artists in tasks related to integrating imagery into shots and preserving a unified sense of lighting, perspective, and colour Create and Develop photographic reference materials Coordinate and Liaise with the Environment HoD and VFX Supervisors to ensure high quality work is done smoothly and efficiently Provide artistic and technical direction to the artists Performs tasks related to integrating 3d imagery into shots and preserving a unified sense of lighting, perspective, and color Works closely with CG supervisors, HoDs and other department supervisors to ensure unified and effective approach on shows Provides and receives artistic and technical direction Must be able to develop and drive tool dev for the 3d Env team primarily in houdini Qualifications Previous experience in a leadership role, such as Lead or Supervisor, within the VFX industry Experience as an Environment Artist or 3D Generalist at a senior level, contributing to high-end feature films or television projects Strong creative ability and artistic talent Experience in concept design is a plus Knowledge of matte painting techniques, including layering, scene management is a plus In-depth knowledge of Houdini Sound understanding of Photoshop, 2.5D/3D projections & matte painting workflow Proven experience in pipeline and tool development, as well as troubleshooting scripts and templates Knowledge of USD (Universal Scene Description) and working knowledge of Python and VEX Exemplary communication and leadership skills, with the ability to effectively convey visual concepts to team members, alongside strong time management and organizational abilities Ability to take direction positively and work well within a team, even under tight deadlines Capable of working both independently and collaboratively, proactively solving technical issues as needed Strategic thinker with the ability to drive change and improve workflows Experience in creating documentation for tools and plugins Dependable under pressure with a keen attention to detail This salary range is specific to applicants applying to our position in Vancouver, BC. To determine your base salary, we consider your qualifications, skills, and experience. These considerations can cause your compensation to vary outside of this range and will also be dependent on your location. About Us Scanline VFX is an award-winning leader in the visual effects industry with 8 studios worldwide, including London, Los Angeles, Montreal, Munich (will cease to operate by year's end), Seoul, Mumbai and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry. We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas. Eyeline Studios Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more. Powered by Netflix Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients. Come as you are We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.
Posted 2 months ago
0 years
0 Lacs
Hyderābād
On-site
The FX Supervisor oversees the work delivered by the FX team, working alongside Production and Heads of Departments to ensure then highest quality and that client requirements and deadlines are met. They will act as mentor and help develop their team by assessing the strengths, weaknesses, and interests of each member and delegate tasks accordingly. Key Responsibilities Develops and produces a wide variety of realistic visual effects, including but not limited to destruction, smoke, fire, water and the supernatural Be responsive to the needs of the FX department, identifies and defines them, communicates them and follows up with the Development team Reviews simulations based on client requirements and offer feedback in a timely and positive manner Participates in the FX department’s recruitment effort by reviewing and interviewing candidates Works with the Director of CG and Department Manager on expanding the department's roadmap Works within the established pipeline and offers constructive suggestions to improve the process Helps develop and explore new ways to enhance results and FX team Qualifications Bachelor's degree or equivalent experience Minimum five (5) years of experience in live action FX work and previous experience in a supervision and/or lead role Creative ability and artistic talent, demonstrated by previous work Knowledge of Houdini and/or 3ds Max (required) Strong experience in creating a wide variety of simulations (destruction, atmospheric, fluid, supernatural, etc.) Understanding of physics, realistic motion, and assorted natural phenomena at different scales Exceptional technical skills, the ability to learn new software quickly, and a hunger to stay on the leading edge Strong willingness to grow, learn new methods and share knowledge with others Ability to manage schedule and expectations alongside with production team Ability to showcase show management and people management skills while supervising a show Excellent communication skills and an open mind Team player able to work in a cooperative, fast-paced environment Compositing and scripting experience a plus BONUS SOFTWARE KNOWLEDGE Flowline Thinking Particle FumeFX Krakatoa MAXScript About Us Scanline VFX is an award-winning leader in the visual effects industry with 8 studios worldwide, including London, Los Angeles, Montreal, Munich (will cease to operate by year's end), Seoul, Mumbai and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry. We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas. Eyeline Studios Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more. Powered by Netflix Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients. Come as you are We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.
Posted 2 months ago
6.0 - 10.0 years
6 - 10 Lacs
Chennai
Work from Office
An FX Artist creates stunning and realistic visual effects for films, television, and other media projects. They are responsible for simulating natural phenomena (e.g., fire, water, smoke, explosions) and creating dynamic, visually compelling elements using software like Houdini, Maya, and After Effects. Working closely with animators, designers, and technical teams, they ensure the effects integrate seamlessly into the project's creative vision while meeting technical requirements. Strong problem-solving skills, artistic creativity, and a deep understanding of physics and fluid dynamics are essential.. Collaborate effectively with creative Head, VFX/DFX supervisors and lead(s) to incorporate feedback and revisions into grooming work.. Key Responsibilities. Effect Creation: Design and create natural or stylized effects such as fire, smoke, water, explosions, and environmental phenomena.. Simulation Work: Develop simulations for destruction, particle systems, and other procedural effects using tools like Houdini, Maya, or Blender.. Integration: Work with Lighting and Compositing teams to integrate effects into live-action footage or CG renders.. Cloth and Fur Simulations: Create realistic or stylized cloth, fur, and hair dynamics using tools like nCloth, XGen, Houdini, or Marvelous Designer.. Deformation Corrections: Address secondary character motions, such as jiggle, muscle simulation, and skin sliding.. Collaboration with Rigging and Animation Teams: Work closely with animators and riggers to ensure character effects enhance performance while maintaining technical accuracy.. Required Skills. Proficiency in industry-standard software such as Houdini, Maya, Blender, Nuke, and other simulation tools.. Strong understanding of physics-based simulations (fluids, particles, soft/rigid body dynamics).. Knowledge of scripting languages (Python, MEL, VEX) for automation and customization.. Experience with rendering engines Arnold, Redshift, Mantra, or similar.. Strong sense of motion, scale, and detail to create believable effects.. Understanding of color, light, and composition to ensure seamless integration.. Experience. Minimum of 4-6 years of experience in a similar role within a VFX studio or production environment.. A portfolio demonstrating expertise in creating high-quality grooms for feature film, episodics, commercials..
Posted 2 months ago
0 years
0 Lacs
Hyderabad, Telangana, India
On-site
The FX Supervisor oversees the work delivered by the FX team, working alongside Production and Heads of Departments to ensure then highest quality and that client requirements and deadlines are met. They will act as mentor and help develop their team by assessing the strengths, weaknesses, and interests of each member and delegate tasks accordingly. Key Responsibilities Develops and produces a wide variety of realistic visual effects, including but not limited to destruction, smoke, fire, water and the supernatural Be responsive to the needs of the FX department, identifies and defines them, communicates them and follows up with the Development team Reviews simulations based on client requirements and offer feedback in a timely and positive manner Participates in the FX department’s recruitment effort by reviewing and interviewing candidates Works with the Director of CG and Department Manager on expanding the department's roadmap Works within the established pipeline and offers constructive suggestions to improve the process Helps develop and explore new ways to enhance results and FX team Qualifications Bachelor's degree or equivalent experience Minimum five (5) years of experience in live action FX work and previous experience in a supervision and/or lead role Creative ability and artistic talent, demonstrated by previous work Knowledge of Houdini and/or 3ds Max (required) Strong experience in creating a wide variety of simulations (destruction, atmospheric, fluid, supernatural, etc.) Understanding of physics, realistic motion, and assorted natural phenomena at different scales Exceptional technical skills, the ability to learn new software quickly, and a hunger to stay on the leading edge Strong willingness to grow, learn new methods and share knowledge with others Ability to manage schedule and expectations alongside with production team Ability to showcase show management and people management skills while supervising a show Excellent communication skills and an open mind Team player able to work in a cooperative, fast-paced environment Compositing and scripting experience a plus BONUS SOFTWARE KNOWLEDGE Flowline Thinking Particle FumeFX Krakatoa MAXScript About Us Scanline VFX is an award-winning leader in the visual effects industry with 8 studios worldwide, including London, Los Angeles, Montreal, Munich (will cease to operate by year's end), Seoul, Mumbai and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry. We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas. Eyeline Studios Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more. Powered by Netflix Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients. Come as you are We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.
Posted 2 months ago
0 years
1 - 1 Lacs
Hyderabad, Telangana, India
On-site
The Environment Supervisor is responsible for leading the 3D Environment team. Overseeing the creation and management of the look of digital environments in projects and maintaining high-quality standards, the Environment Supervisor also contributes creatively and technically to photo-realistic 3D environments and concepts. Key Responsibilities Supervise and manage complex project requirements Provide confident leadership and mentorship to the Houdini environments team Create and manage the most efficient methodology per environment brief. Primarily work on 3D setups while also collaborating with the 2.5D team Supervise and guide Leads and Artists in tasks related to integrating imagery into shots and preserving a unified sense of lighting, perspective, and colour Create and Develop photographic reference materials Coordinate and Liaise with the Environment HoD and VFX Supervisors to ensure high quality work is done smoothly and efficiently Provide artistic and technical direction to the artists Performs tasks related to integrating 3d imagery into shots and preserving a unified sense of lighting, perspective, and color Works closely with CG supervisors, HoDs and other department supervisors to ensure unified and effective approach on shows Provides and receives artistic and technical direction Must be able to develop and drive tool dev for the 3d Env team primarily in houdini Qualifications Previous experience in a leadership role, such as Lead or Supervisor, within the VFX industry Experience as an Environment Artist or 3D Generalist at a senior level, contributing to high-end feature films or television projects Strong creative ability and artistic talent Experience in concept design is a plus Knowledge of matte painting techniques, including layering, scene management is a plus In-depth knowledge of Houdini Sound understanding of Photoshop, 2.5D/3D projections & matte painting workflow Proven experience in pipeline and tool development, as well as troubleshooting scripts and templates Knowledge of USD (Universal Scene Description) and working knowledge of Python and VEX Exemplary communication and leadership skills, with the ability to effectively convey visual concepts to team members, alongside strong time management and organizational abilities Ability to take direction positively and work well within a team, even under tight deadlines Capable of working both independently and collaboratively, proactively solving technical issues as needed Strategic thinker with the ability to drive change and improve workflows Experience in creating documentation for tools and plugins Dependable under pressure with a keen attention to detail About Us Scanline VFX is an award-winning leader in the visual effects industry with 8 studios worldwide, including London, Los Angeles, Montreal, Munich (will cease to operate by year's end), Seoul, Mumbai and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry. We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas. Eyeline Studios Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more. Powered by Netflix Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients. Come as you are We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications. This salary range is specific to applicants applying to our position in Vancouver, BC. To determine your base salary, we consider your qualifications, skills, and experience. These considerations can cause your compensation to vary outside of this range and will also be dependent on your location.
Posted 2 months ago
4.0 years
0 Lacs
Hyderabad, Telangana, India
On-site
About Us We're a tech-driven creative studio building innovative tools for the VFX and animation industry . Our mission is to blend cutting-edge engineering with artistic workflows — streamlining production, enhancing creativity, and reimagining how visual stories are made. If you’re excited by the intersection of technology, design, and storytelling, you’ll feel right at home here. About The Role We’re developing next-gen tools and platforms — from artist-focused products to pipeline automation. We're looking for a Senior Backend Engineer who enjoys crafting scalable systems, thrives in creative environments, and is curious about how AI/ML (especially agents and intelligent automation) can augment human creativity. Here, your engineering will directly support artists and storytellers. You won’t just build infrastructure — you'll help shape the future of how stories are imagined and brought to life. What You’ll Do Design and build robust backend systems and APIs for our internal tools and creative products Collaborate with cross-functional teams — from artists to AI engineers — to understand needs and ship effective solutions Optimize system performance, scalability, and reliability Integrate AI/ML services and tools into backend workflows (e.g., inference pipelines, smart agents) Contribute to overall backend architecture and system design thinking What We’re Looking For 4+ years of experience in backend development (Python preferred; Go, Node.js, or similar are a plus) Solid experience with RESTful APIs, databases (PostgreSQL, MongoDB, etc.), and microservices Familiarity with containerization (Docker), CI/CD pipelines, and cloud platforms (AWS/GCP) Interest or experience in AI/ML — whether through experimentation, prototypes, or production use A Bachelor's degree (BE/BTech in CS, IT, or related fields) is preferred Bonus Points Hands-on experience with AI/ML frameworks (Transformers, LangChain, OpenAI, etc.) Familiarity with animation/VFX production pipelines or creative tools (Unreal, Blender, Houdini, etc.) Contributions to open-source or side projects relevant to creative tech
Posted 2 months ago
12.0 - 15.0 years
50 - 55 Lacs
Ahmedabad, Chennai, Bengaluru
Work from Office
Dear Candidate, We are hiring an AR/VR Developer to create immersive virtual and augmented reality experiences. The role requires expertise in 3D rendering, game engines, and interactive simulations. Key Responsibilities: Develop AR/VR applications using Unity or Unreal Engine. Optimize 3D graphics and interactive experiences for performance. Implement motion tracking, hand gestures, and spatial computing. Work with VR headsets like Oculus, HTC Vive, or HoloLens. Integrate AR experiences into mobile and web platforms. Required Skills & Qualifications: Game Engines: Unity, Unreal Engine 3D Graphics: OpenGL, WebGL, Blender Programming: C#, C++, JavaScript AR/VR Hardware: Oculus, HTC Vive, HoloLens Experience with haptic feedback and AI in AR/VR is a plus. Soft Skills: Strong troubleshooting and problem-solving skills. Ability to work independently and in a team. Excellent communication and documentation skills. Note: If interested, please share your updated resume and preferred time for a discussion. If shortlisted, our HR team will contact you. Srinivasa Reddy Kandi Delivery Manager Integra Technologies
Posted 2 months ago
0.0 - 3.0 years
4 - 8 Lacs
Hyderabad, Telangana, India
On-site
Responsibilities : Create visual effects like explosions, weather, and simulations. Composite multiple layers of footage and effects. Work with directors and editors to match visual style. Ensure realism and consistency in effects. Tools & Technologies: Nuke, Houdini, Adobe After Effects. Cinema 4D, Maya, Blender. Tracking and compositing tools. Career Growth: VFX Artist Compositor VFX Supervisor. Ideal Candidate Traits: Technical and artistic balance. Patience and precision. Ability to work under tight deadlines.
Posted 2 months ago
0 years
4 - 7 Lacs
Greater Noida
On-site
Company Name: Silverline Dreams Creations (OPC) Private Limited Address: NX One Tower, Gaur Chowk, Greater Noida West, Tower -3, A-1121, 11th Floor, Greater Noida Employment Type: Full-Time Salary: Up to 6 LPA Work Mode: In-Office About Silverline Films Silverline Films, led by visionary director Soni Singh, is a leading production house in Noida offering a one-stop solution for pre-production, production, and post-production services. From Content Writing to Video Production, 2D & 3D Animation, and Music Videos, we specialize in crafting creative and technically flawless content that meets and exceeds client expectations. Job Description: VFX Artist We are looking for a talented and creative VFX Artist to join our team and bring visually stunning effects to life. The ideal candidate will have a passion for creating realistic and imaginative visual effects for film, television, games, or other media platforms. The VFX Artist will work closely with the art, animation, and production teams to deliver high-quality visuals that enhance storytelling. Key Responsibilities: Create high-quality, visually impressive visual effects for various types of media including film, television, games, and digital content. Collaborate with directors, producers, and other departments to understand creative vision and ensure effects align with the project's artistic direction. Design and implement visual effects such as explosions, fire, water, smoke, and other elements, ensuring they fit seamlessly into live-action or 3D environments. Utilize industry-standard software (e.g., Houdini, After Effects, Nuke, Maya, etc.) to generate and refine VFX elements. Develop and maintain high standards for visual quality, including attention to detail in lighting, textures, and movement. Requirements: Proven experience as a VFX Artist in the entertainment industry (film, TV, gaming, or similar). Proficiency in VFX software such as Houdini, Nuke, Maya, After Effects, and other industry-standard tools. Strong understanding of visual composition, lighting, color theory, and physics-based simulation. Excellent artistic and technical problem-solving skills. Ability to work effectively under pressure, meet deadlines, and adapt to changing project requirements. Strong collaboration and communication skills, with the ability to work in a team environment. A solid understanding of 3D animation and compositing techniques. A portfolio showcasing your VFX work and artistic skills. Preferred Qualifications: Experience working in a specific area of VFX (e.g., simulation, motion graphics, character effects). Familiarity with game engines (e.g., Unreal Engine, Unity) for real-time VFX implementation. Knowledge of scripting or coding (e.g., Python, MEL) to streamline VFX processes. Bachelor’s degree in Computer Graphics, Animation, Visual Arts, or related field (or equivalent work experience). Working Conditions: Full-time position with flexible hours depending on project deadlines. Opportunity to work on high-profile projects and collaborate with a creative team. Competitive salary based on experience. Kindly Share me your resume on this WhatsApp no :-9310691882 (HR) Email :-hrsilver@silverlinedreamscreations.com Job Types: Full-time, Permanent Pay: ₹40,000.00 - ₹60,000.00 per month Benefits: Cell phone reimbursement Provident Fund Schedule: Day shift Work Location: In person
Posted 2 months ago
4.0 years
1 - 4 Lacs
Hyderābād
On-site
J ob Overview: A Crowd Artist is responsible for creating realistic crowd simulations and animations to populate large-scale environments with characters, animals, or vehicles in feature films, episodic content, and commercials. He/She will use procedural tools and crowd simulation software, to create believable population movements that integrate seamlessly into live-action or CG environments. He/She will work closely with Animation, Layout, and FX departments and make sure the workflow is seamless. Key Responsibilities: Develop and animate crowd simulations using industry-standard tools like Houdini, Golaem, Massive, Miarmy. Work with the CG Supervisor and other departments to achieve creative goals and continuity across shots. Troubleshoot and optimize crowd assets and simulations for efficient rendering. Implement behavioral logic and animation cycles to achieve believable motion. Ensure crowd elements match the visual style and technical requirements of the project. Collaborate with Lighting, Compositing, and FX teams for final integration. Required Skills & Qualifications: Strong understanding of animation principles and character performance. Proficiency with crowd softwares such as Golaem, Houdini, Massive, or similar. Solid knowledge of Maya, Houdini. Understanding of pipeline workflows and ability to solve problems & technical issues. Should also have the ability to simulate elements like fire, water, smoke, explosions, and other dynamic effects. Good eye for detail, scale, timing, and weight in motion. Experience with scripting (Python, MEL) is a plus. Experience with lighting/rendering in Arnold, Mantra. A portfolio demonstrating previous crowd animation work is required. Preferred Experience: 4+ years of experience as a Crowd Artist in a VFX or animation studio. Experience on feature films, TV series, or high-end commercials. Excellent communication and teamwork abilities. Ability to take direction and iterate based on feedback.
Posted 2 months ago
4.0 years
0 Lacs
Hyderabad, Telangana, India
On-site
Job Overview A Crowd Artist is responsible for creating realistic crowd simulations and animations to populate large-scale environments with characters, animals, or vehicles in feature films, episodic content, and commercials. He/She will use procedural tools and crowd simulation software, to create believable population movements that integrate seamlessly into live-action or CG environments. He/She will work closely with Animation, Layout, and FX departments and make sure the workflow is seamless. Key Responsibilities Develop and animate crowd simulations using industry-standard tools like Houdini, Golaem, Massive, Miarmy. Work with the CG Supervisor and other departments to achieve creative goals and continuity across shots. Troubleshoot and optimize crowd assets and simulations for efficient rendering. Implement behavioral logic and animation cycles to achieve believable motion. Ensure crowd elements match the visual style and technical requirements of the project. Collaborate with Lighting, Compositing, and FX teams for final integration. Required Skills & Qualifications Strong understanding of animation principles and character performance. Proficiency with crowd softwares such as Golaem, Houdini, Massive, or similar. Solid knowledge of Maya, Houdini. Understanding of pipeline workflows and ability to solve problems & technical issues. Should also have the ability to simulate elements like fire, water, smoke, explosions, and other dynamic effects. Good eye for detail, scale, timing, and weight in motion. Experience with scripting (Python, MEL) is a plus. Experience with lighting/rendering in Arnold, Mantra. A portfolio demonstrating previous crowd animation work is required. Preferred Experience 4+ years of experience as a Crowd Artist in a VFX or animation studio. Experience on feature films, TV series, or high-end commercials. Excellent communication and teamwork abilities. Ability to take direction and iterate based on feedback.
Posted 2 months ago
6.0 - 10.0 years
3 - 7 Lacs
Chennai
Work from Office
Key Responsibilities . Prepare and maintain character and creature assets for animation and FX simulation. Work with the Model department to ensure that the geometry being simulated meets Technical Animation needs.. Apply cloth, hair, muscle, and flesh simulations using proprietary or industry-standard tools.. Collaborate with animators to clean up motion and deformation artifacts.. Work closely with rigging, animation, and FX teams to ensure proper handoff and continuity.. Troubleshoot and solve technical issues in character/creature performances.. Optimize simulation workflows and develop tools/scripts as needed to improve efficiency.. Ensure assets meet both visual and technical requirements of the production pipeline.. Contribute to the development and documentation of best practices and workflows.. Requirements:. 5 years of experience in a similar role in the VFX industry.. Good working knowledge in a production environment with Maya, Houdini, Nuke.. Solid understanding of character rigging, deformation, and dynamics.. Experience with cloth, muscle, and soft body simulations (e.g., nCloth, nHair, Marvelous Designer, Ziva, etc.).. Strong Python and/or MEL scripting skills.. Excellent problem-solving skills and attention to detail.. Work with the technical teams to document and maintain libraries for rigging & tools.. Understanding physics and natural phenomena.. Strong communication and collaboration abilities.. Preferred Qualifications:. Experience with muscle systems (e.g., Ziva Dynamics, Houdini FEM).. Knowledge of real-time engines like Unreal Engine for Tech Anim workflows.. C knowledge or plugin/tool development experience..
Posted 2 months ago
5.0 years
0 Lacs
Hyderabad, Telangana, India
On-site
About Mihira Visual Labs Mihira Visual Labs is a research-driven CGI and VFX studio redefining filmmaking through AI- and ML-powered workflows. We specialize in the development and production of full-length animated films, empowering creators with cutting-edge tools to accelerate high-quality storytelling and IP creation. Our mission is to make world-class storytelling faster, more efficient, and more cost-effective — where human imagination is the only true differentiator. Role Overview The Lead AI/ML Engineer will spearhead the development and integration of artificial intelligence and machine learning solutions into our VFX production pipeline. You’ll work closely with pipeline developers, production managers, and creative teams to reimagine workflows, automate repetitive tasks, and push the boundaries of innovation in photorealistic rendering, stylized animation, and other CGI processes. This role combines deep technical expertise with a strong understanding of the demands of a fast-paced VFX/animation studio. Key Responsibilities AI Strategy & Roadmap Develop and maintain a strategic plan for implementing AI/ML across the VFX pipeline—covering data wrangling, rendering, asset management, animation, and post-production. Identify new approaches to innovate current workflows to increase efficiency and cut down on time. Algorithm & Model Development Research, design, and implement ML models (e.g., computer vision, generative models, style transfer) that improve artist efficiency, production speed, enhance image quality, or enable new creative possibilities. Optimize models for performance on local GPU/CPU clusters or cloud-based infrastructures. Pipeline Integration & Automation Collaborate with pipeline engineers to seamlessly integrate AI agents or tools into existing software stacks (e.g., Maya, Houdini, Nuke), ensuring minimal disruption to artists’ workflows. Develop automated solutions for tasks like rotoscoping, clean-up, crowd simulation, environment generation, or facial capture/animation. Infrastructure & Tooling Architect and maintain robust data pipelines, ensuring the secure collection and organization of high-quality datasets for training AI models. Evaluate and deploy containerization/MLOps tools (Docker, Kubernetes, MLflow, etc.) for scalable model training, inference, and monitoring. Performance Optimization Profile model performance, memory usage, and render times; implement optimizations in frameworks such as TensorFlow, PyTorch, or custom GPU pipelines. Work with DevOps/IT teams to configure and manage dedicated GPU farms or cloud compute resources. Research & Development Stay updated with state-of-the-art ML/DL techniques, particularly in generative AI, computer vision, and real-time rendering. Introduce emerging methods (e.g., stable diffusion, large language models, neural rendering) to innovate new production techniques. Mentorship & Collaboration Lead a small team of AI engineers or data scientists, providing guidance on best practices, code reviews, and architectural decisions. Educate and train production staff on AI-driven tools and workflows, fostering a culture of continuous improvement. Documentation & Reporting Create clear technical documentation for AI solutions, ensuring maintainability and scalability. Present progress, insights, and ROI to executive leadership, project stakeholders, and cross-functional teams. Qualifications & Skills Bachelor’s or Master’s degree in Computer Science, AI/ML, or related field. A PhD is a bonus but not mandatory. 5+ years of professional experience in applied machine learning or data science, with at least 2 years in a lead/managerial role. Previous experience in VFX, animation, gaming, or related entertainment industries is a bonus. Programming: Expert-level Python (C++ is a plus). ML Frameworks: Deep understanding of TensorFlow, PyTorch, scikit-learn, or similar libraries. Computer Vision & Generative Models: Familiarity with CNNs, GANs, autoencoders, stable diffusion, or neural radiance fields. Pipeline Tools: Experience with integration in VFX software (Maya, Houdini, Nuke) and plugin APIs.[Optional] DevOps & MLOps: Comfortable with containerization (Docker), orchestration (Kubernetes), CI/CD, and cloud platforms (AWS, Azure, GCP). Proven track record of translating production challenges into AI/ML solutions that deliver measurable efficiency gains or cost savings. Experience with model optimization (quantization, pruning) and GPU/CPU performance tuning. Collaboration: Excellent communication to bridge technical and creative teams, explaining complex concepts in clear, accessible language. Leadership: Ability to mentor junior engineers and foster a culture of experimentation and continuous learning. Agility: Adapts quickly to evolving project needs, production pipelines, and new AI techniques. A genuine interest in cinema, animation, or gaming—a plus if you have prior knowledge of the Baahubali IP or similar large-scale IPs. Creativity in applying AI to artistic challenges, from photorealistic digital humans to stylized animated sequences.
Posted 2 months ago
7.0 - 12.0 years
13 - 17 Lacs
Hyderabad
Work from Office
Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 7+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses’ knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Experience working with Particle systems such as Niagara is a huge plus. Game production experience in at least one scripting language such as Python, MEL, Unreal BP or C++. Knowledge of Houdini & it’s Unreal workflow is a huge plus. Experience optimizing art content using profilers such as Unreal Insights or RenderDoc. Experience writing shaders to get the best look within game engine technical limits/constraints. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. 2+ years of work experience with Programming Language such as C, C++, Java, Python, etc. Education RequiredA BS, MS, or PhD degree in an engineering or computer science related field
Posted 2 months ago
0 years
0 Lacs
India
Remote
OLIVER+ is a global team of creative thinkers, tech-savvy trendsetters, and production pros specialising in film, CGI, automation, AI, motion design, and digital/print content. We partner with over 300 clients in 40+ countries and counting. Our focus is to connect clients with high-quality solutions, talent and ambitious opportunities worldwide. As a part of The Brandtech Group , we're at the forefront of leveraging cutting-edge AI technology to revolutionise how we create and deliver work. Our AI solutions enhance efficiency, spark creativity, and drive insightful decision-making, empowering our teams to produce innovative and impactful results. Role: Senior CGI Generalist Location: India (Remote) A Little Bit About The Role Are you a Senior CGI generalist, with a passion for polygons and all things ‘raytracing’ - then this opportunity is for you! This role will be underpinned by passion and ambition, and those with experience in leading digital content and social campaigns within a creative agency will have an advantage. As a Senior CGI Generalist, you will be expected to deliver a vast range of different marketing material; from pack shots or interiors (stylized, basic, or photorealistic), static or moving advertisements and key visuals and abstract story telling as well as arch-viz, real-time and creation of experiences utilising emerging technologies such as AR/VR/XR and Metaverse type platform delivery etc. The ideal candidate will have a strong background in a wide range of CGI skills (modelling, lighting, animation, comping . A key requirement for this role is a demonstrated proficiency in particle and liquid simulation within CGI, potentially using programs such as Houdini, Xparticles, etc. You will ideally have worked on FMCG (Fast Moving Consumer Goods) and/or global brand and have an up-to-date showreel to show us what you have worked on. The role is fast-paced and responsive, working across multiple different projects and clients within the organisation. What You'll Be Doing Work on projects from start to finish — working collaboratively across global teams on ideation, creation, and implementation. Handle multiple projects simultaneously and thrive in a fast-paced, deadline-driven environment. Produce creative and stunning CGI assets with a clear rationale to accompany the work. Be a brand guardian. If needed, using and/or sourcing existing assets and stock imagery to create relevant and up to date content. Keeping up to date with current design & technology trends. Understand what makes GREAT content e.g., best practices for making social assets and mobile first, title legibility and timing. Creating 3D animations, Photorealistic Pack shots, Motion Graphics, Explainer videos, real-time experiences etc. either from scratch or as an adaptation. Ability to modify and/or create basic 2D. Strong motion graphic skills. Presentation skills. Compositing in After Effects and Photoshop Storyboarding. Retouching and photo-manipulation. Timesheet keeping. Ability to lead, develop and oversee more junior 3D/CGI artists, helping develop their skill and assist with their career path. Co-ordinate a small team to achieve the same goals on a project basis. What You’ll Need Excellent modelling, lighting, comping and animation skills Excellent motion graphic skills Liquid & Particle simulation experience Expertise in Maya, Cinema4D + octane and 3dsmax+vray,+ Blender+Cycle+Eevee is a plus Unreal Engine rendering experience Expertise in the Adobe Creative Suite: After Effects, Photoshop, Illustrator, and Premiere. Ability to present to client and collaborate An eye for detail (no typos or pixelated edges) Must be hands-on and enjoy working with a team. A love of good design, motion graphics and storytelling. Willingness to accept feedback and iterate over designs in a highly-collaborative, low-ego team environment. Curiosity, creativity, and ambition. The ability to take a project from concept to completion, good communication, organizational, and time management skills are essential. Ensure final deliverables exceed design and production requirements and expectations. Expertise in design and animation across all platforms. Must have excellent design, typography and layout skills. Attention to detail is critical. You’ll Have Relevant degree, diploma or demonstrated experience An excellent portfolio of varied CGI work. Strong motion graphic skills Excellent spoken English Not essential but an advantage: Experience on global FMCG brands & multi-market experience Req ID- 12082 LinkedIn hashtags: #LI-SK1 Our Values Shape Everything We Do Be Ambitious to succeed Be Imaginative to push the boundaries of what’s possible Be Inspirational to do groundbreaking work Be always learning and listening to understand Be Results-focused to exceed expectations Be actively pro-inclusive and anti-racist across our community, clients and creations OLIVER+, a part of the Brandtech Group, is an equal opportunity employer committed to creating an inclusive working environment where all employees are encouraged to reach their full potential, and individual differences are valued and respected. All applicants shall be considered for employment without regard to race, ethnicity, religion, gender, sexual orientation, gender identity, age, neurodivergence, disability status, or any other characteristic protected by local laws. OLIVER+ has set ambitious environmental goals around sustainability, with science-based emissions reduction targets. Collectively, we work towards our mission, embedding sustainability into every department and through every stage of the project lifecycle.'
Posted 2 months ago
5.0 years
2 - 3 Lacs
Chennai
On-site
We are looking for an environment artist who specializes and has strong knowledge in Houdini, Maya and Speedtree” with an experience of 5+ years. Job Overview: We are looking for talented and detail-oriented Environment Artists to join our VFX team. In this role, you will be responsible for creating high-quality, realistic, and visually engaging environments that support the storytelling and visual style of our projects. This includes digital matte painting, 3D modeling, texturing, and integrating environments seamlessly into live-action plates. The role is to create realistic and immersive environments for movies, and other visual media. Assist in the creation of high-quality 3D environment assets, including models, textures, and materials, ensuring they align with the artistic vision of the project. Key Responsibilities: Design and build environments, including concept sculpts, terrains, procedurally scattered trees, and cityscapes. Utilize Houdini's procedural capabilities to construct environments using both procedural and layout-based approaches, and create reusable templates for efficient repurposing. Model, texture, lookdev, and shade 3D environments, including landscapes, architecture, and natural elements. Manage the full pipeline, including asset creation, Houdini-based scattering, and look development, with the ability to deliver assets to downstream departments. Collaborate closely with the CG/VFX Supervisor, Art Director, and other departments to achieve the project's artistic vision. Integrate environments seamlessly into live-action footage. Maintain continuity and quality across shots and sequences. Optimize assets for performance and efficiency in rendering pipelines. Respond to feedback and revise assets based on creative direction. Requirements: 5+ years of experience as an environment artist in film, TV, or high-end commercial VFX. Strong portfolio showcasing photorealistic environments with a keen eye for detail, scale, lighting, and composition. Proficient in industry-standard software such as Maya, Houdini, Blender, Nuke, Photoshop, Substance Painter/Designer, and ZBrush. Solid understanding of lighting, texturing, and rendering. Skilled in 3D modeling, UV mapping, sculpting, and texturing. Familiarity with compositing principles and how environments interact with VFX elements. Ability to collaborate effectively with other departments and contribute in a team environment. Strong communication and time-management skills. Good to Have: Experience with game engines (Unreal Engine, Unity) for virtual production Experience with matte painting, projection techniques, and 2.5D or full 3D environment workflows. Knowledge of scripting languages like Python or MEL for tool development. Experience in photogrammetry or LiDAR-based asset creation. A background in traditional art, architecture, or photography.
Posted 2 months ago
0 years
0 Lacs
Surat, Gujarat, India
On-site
Company Description XSQUADS Tech Private Limited is a game development company based in India, focused on creating immersive and action-packed mobile shooting games. We are dedicated to delivering high-quality gaming experiences inspired by our rich cultural heritage to captivate a global audience. Role Description This is a full-time on-site role for a 3D Lighting and Rendering Artist located in Surat. The Lighting and Rendering Artist will be responsible for day-to-day tasks such as lighting, rendering, shading, integrating VFX particle and compositing to enhance the visual quality of our game and it’s cinematic trailer. Qualifications Lighting and Shading skills Look Development and Compositing skills Experience in Computer Graphics Strong attention to detail and creative problem-solving abilities Experience with 3D softwares such as Unreal engine, Unity engine, Houdini, Nuke etc. Ability to work in a fast-paced environment and meet deadlines Previous experience in game development is a plus Bachelor's degree in Animation, Computer Graphics, or related field (not mendatory)
Posted 2 months ago
5.0 - 7.0 years
4 - 10 Lacs
Chennai
On-site
FutureWorks is a leader in end to end film production, from visual effects and picture-sound post production, to the supply of high precision cameras and lenses. With a dedicated team of around 500 talented artists, spread across multiple integrated facilities in India, FutureWorks is recognised as a trusted partner by platforms worldwide. We are seeking a skilled FX Houdini Artist to join our dynamic team. The ideal candidate will have a strong background in visual effects production, with a focus on creating stunning simulations and effects using Houdini software. As an FX Houdini Artist, you will collaborate closely with our team of CG artists, supervisors & producers to deliver high-quality visual effects that meet the creative vision of our projects Creates a wide variety of realistic effects, including but not limited to destruction, smoke, fire, water etc Can create assets of various FX elements to be used by the FX team Works under the guidance of multiple supervisors to achieve the desired level of aesthetic quality and technical accuracy, often exploring different approaches and looks Works with the FX team to produce various elements using presets and templates and to expand and improve upon these templates Revises simulations based on client and supervisor feedback in a timely manner Coordinates with the lighting department to ensure seamless integration of FX elements Works within the established pipeline and offer constructive suggestions to improve the process Helps develop and explore new ways to enhance results Helps team debug issues and learn new methods Essential Skills: 5 to 7 years years of proficiency with Houdini Bachelor’s degree or equivalent experience Previous experience in live-action visual effects for feature films or high-level television Creative ability and artistic talent, demonstrated by previous work Knowledge of Houdini (required) and/or Maya Strong experience in creating a wide variety of simulations (destruction, atmospheric, fluid, supernatural, etc.) Understanding of physics, realistic motion, and assorted natural phenomena on different scales Exceptional technical skills, the ability to learn new software quickly, and a keenness to stay on the leading edge Strong willingness to grow, learn new methods, and share knowledge with others Ability to work and solve technical issues independently Ability to take direction positively, work well within a team, and thrives under the pressure of tight deadlines Excellent communication skills and an open mind Team player able to work in a collaborative and fast-paced environment Compositing and scripting skills is a plus
Posted 2 months ago
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