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0.0 years

0 Lacs

Mohali, Punjab

On-site

Join Aayat Films and help us craft the next generation of cinematic magic! Are you a passionate FX Artist with a flair for simulation and a love for storytelling through visuals? We want YOU on our team! What We're Looking For: 1+ years of experience in FX (film/commercials/games Houdini wizardry is a must Working knowledge of Maya and Nuke Solid fundamentals in pyro, particles, fluids & rigid bodies Creative problem-solver with a strong eye for motion & realism Location: Sector 105, Mohali, Punjab Apply Now: Send your reel + updated resume to ishnoor@wicommfi.com Be part of a team that pushes boundaries and brings stories to life, frame by frame. Let’s build something breathtaking together. Job Type: Full-time Pay: From ₹15,000.00 per month Benefits: Leave encashment Paid sick time Work Location: In person Expected Start Date: 30/07/2025

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0 years

0 Lacs

Hyderabad, Telangana, India

On-site

Reporting to the FX Supervisor, the Lead FX Artist creates high-caliber dynamic and riveting visual 3D effects. They troubleshoot and solve technical and artistic issues to meet client requirements and production deadlines. Key Responsibilities Creates a wide variety of realistic effects, including but not limited to destruction, smoke, fire, and water Works under the guidance of multiple supervisors to achieve the desired level of aesthetic quality and technical accuracy, often exploring different approaches and looks Revises simulations based on client and supervisor feedback in a timely manner Coordinates with the lighting department to ensure seamless integration of FX elements Works within the established pipeline and offer constructive suggestions to improve the process Helps develop and explore new ways to enhance results Helps team debug issues and learn new methods Qualifications Bachelor's degree or equivalent experience Previous experience in live action visual effects for feature films or high level television Creative ability and artistic talent, demonstrated by previous work Knowledge of Houdini and/or 3ds Max (required) Strong experience in creating a wide variety of simulations (destruction, atmospheric, fluid, supernatural, etc.) Understanding of physics, realistic motion, and assorted natural phenomena on different scales Exceptional technical skills, the ability to learn new software quickly, and a keenness to stay on the leading edge Strong willingness to grow, learn new methods and share knowledge with others Ability to work and solve technical issues independently Ability to take direction positively, work well within a team and thrives under the pressure of tight deadlines Excellent communication skills and an open mind Team player able to work in a collaborative and fast-paced environment Compositing and scripting experience is a plus Flowline experience is highly desirable BONUS SOFTWARE KNOWLEDGE Flowline Thinking Particle FumeFX Krakatoa MAXScript About Us Scanline VFX is an award-winning leader in the visual effects industry with 8 studios worldwide, including London, Los Angeles, Montreal, Munich (will cease to operate by year's end), Seoul, Mumbai and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry. We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas. Eyeline Studios Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more. Powered by Netflix Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients. Come as you are We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

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0 years

2 - 5 Lacs

Mumbai

On-site

Position Summary The Generalist demonstrates a strong base of knowledge in 3D Computer Generated Imagery Creation. Successful candidates will display a high degree of proficiency across multiple areas including modeling, lighting, texturing, shading/look development, FX, matte painting, animation and rendering. What you'll do: Uses artistic and technical skills to work on all aspects of CG shots such as Modeling, Shading, Texturing, Lighting and Rendering. Creating models, textures and photo-realistic digital matte paintings. Lighting and scene assembly for other shots or assets as required. Work in conjunction with VFX and CG Supervisor to develop the look and feel of the shot. Communicate with production on a regular basis and provide aesthetic feedback when required. What we're looking for: High-level knowledge across multiple CG techniques including but not limited to: Modeling, Texturing, Lighting,FX Matte Painting(including 2.5 and 3d projections) , Rendering, Shading. Proven VFX pipeline experience having worked on feature films. Working high end knowledge of Nuke, Blender,Maya ,Photoshop . Be comfortable with both the creative and technical aspects of CG work. Production-based experience in Houdini Solaris and Renderman, 3ds max and vray,Unreal Engine a big plus. Team-based creative and technical problem-solving. Excellent attention to detail. Strong communication skills. Ability to work under pressure and to strict deadlines whilst maintaining a high-quality output. Programming or scripting skills will be a plus. Traditional arts background. Comfortable with a wide range of software used to create high-quality images as per production requirements. This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.

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2.0 years

0 Lacs

Chennai, Tamil Nadu, India

On-site

Job Title: CFX Artist – Cloth, Hair & Simulation Specialist Location: Chennai (On-Site) Company: Pepi Digital – A cutting-edge creative agency pushing the boundaries of 3D animation, cinematic storytelling, and brand content. We work across animated IPs, digital campaigns, and immersive product films that demand visual excellence. About the Role: Pepi Digital is looking for a CFX (Character FX) Artist with hands-on experience in cloth simulation, hair & fur dynamics, and real-time integration. If you love breathing life into characters through secondary motion and dynamic effects, this role is for you. As part of our animation team, you will be responsible for crafting realistic cloth behavior, hair flow, accessories movement, and soft-body physics that elevate storytelling and visual appeal in both cinematic and commercial work. Key Responsibilities: Create and simulate realistic cloth, hair, fur, and accessory dynamics using tools like Marvelous Designer, Maya nCloth, Houdini, and Unreal Engine. Collaborate with modeling, rigging, and animation teams to ensure seamless FX performance on characters. Handle dynamic simulations for ethnic garments, flowing gowns, turbans, scarves, jewelry, and other secondary elements. Work on both stylized and photorealistic projects, ensuring physical accuracy and visual beauty. Simulate FX for animated IPs, cinematic brand videos, and immersive product showcase projects. Optimize simulations for both offline rendering and real-time playback in Unreal Engine. Troubleshoot technical issues related to collisions, clipping, or performance and ensure final outputs meet creative expectations. Required Skills & Experience: 2+ years of professional experience as a CFX Artist in animation, film, or 3D production. Proficiency in: Marvelous Designer – for accurate garment creation and simulation. Autodesk Maya – for hair and cloth general character FX. Houdini – for advanced VFX and procedural simulations. Unreal Engine – for real-time character integration and FX playback. Solid understanding of fabric behavior, physics simulation, and motion dynamics. Ability to work with rigged characters and troubleshoot FX-related issues. A strong demo reel showcasing diverse CFX simulations across clothing, hair, or accessories.

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7.0 - 12.0 years

13 - 17 Lacs

Hyderabad

Work from Office

Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 7+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Experience working with Particle systems such as Niagara is a huge plus. Knowledge of Houdini & its Unreal workflow is a huge plus. Experience optimizing art content using profilers such as Unreal Insights or RenderDoc. Experience writing shaders to get the best look within game engine technical limits/constraints. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Education Requirements PreferredA BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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2.0 - 5.0 years

0 Lacs

Delhi

On-site

Profile : VFX Trainer Experience : 2-5 years Salary : Negotiable Location : Delhi Job Description : Training students for Visual effects ; should be able to teach students After Effects, Premier Pro, Nuke & Silhouette Should be able to support students to create projects using different Visual Effects Techniques and Projects. Skill Set: - Extensive working experience in Software’s - Photoshop, After effects, Premiere, Silhouette & Nuke - Hands-on experience of Motion Graphics, Editing, FX, etc. - Strong knowledge/ experience of the industry pipeline process. - Ability to train students and implement ideas to create final output. - Good communicator in Hindi and English. - Self - motivated, initiator and result - oriented. - Should demonstrate Positive attitude, High motivation, and Interpersonal skill. having a teaching Experience of 2 to 3 years would be preferred. Knowledge of Cinema 4D & Houdini would be an additional Advantage. Showreel / Portfolio are required along with the resume. Regards Arena Animation Job Type: Full-time Work Location: In person

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0 years

0 - 0 Lacs

Delhi

On-site

About the Role Our client is seeking a creative, tech-savvy AI Video Creator to craft hyper-realistic video content at the cutting edge of generative media in luxury, fashion, and beauty. You’ll use advanced AI tools to produce visually stunning, brand-driven stories for top global brands. This role is perfect for someone who blends design talent with a passion for AI and wants to shape the future of visual storytelling. Responsibilities Create high-end videos using AI tools like MidJourney, RunwayML, Sora, Pika, Kling AI, etc. Deliver visually striking content quickly, maintaining premium quality. Collaborate with creative and marketing teams on campaigns, launches, and editorials. Write/refine prompts for consistent, on-brand outputs. Stay current with AI, fashion, and beauty trends to enhance workflows. Ensure all content meets luxury-level standards and brand aesthetics. Requirements Proven experience in fashion, beauty, or luxury content creation with a strong AI video portfolio. Proficiency in AI tools for video generation (e.g., MidJourney, DALL·E, RunwayML,Veo3, Higgsfield, ElevenLabs ). Familiarity with tools like Photoshop, After Effects, Blender, C4D, Houdini, Krita. Basic Python knowledge and experience using LLMs (e.g., ChatGPT, Gemini) for creative ideation. Strong visual instincts—cinematic sense, mood, rhythm, and style consistency.

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1.0 - 2.0 years

3 - 4 Lacs

Jalandhar

On-site

REQUIREMENT: 3D Designer & Video Editor & VFX WORK LOCATION: On-site - Jalandhar, Punjab, India EXPERIENCE: 1- 2 years in industry Salary - max 40k CALL @7893677269 About the Role We are looking for a skilled and creative designer to join our design team. The ideal candidate should have strong visualization skills, a keen eye for detail, and the technical know-how to convert 2D concepts into high-quality 3D assets. You will be responsible for creating realistic 3D models and renders for our sportswear, equipment, and accessory lines, helping us bring our designs to life across marketing, development, and digital platforms. RESPONSIBILITIES: Create 3D models and photorealistic renders of products, including garments, sports equipment, and packaging. Interpret design briefs and work closely with the product development and marketing teams to translate concepts into visual models. Produce turntable animations, simulations, and digital mockups for presentations and web use. Work with cross-functional teams to support product launches and prototyping. Maintain asset libraries and ensure all outputs meet brand visual standards. Optimize 3D assets for use in AR, VR, and digital showrooms (preferred but not mandatory). Requirements Proven experience as a 3D Designer, video editor, or in a similar role. Proficiency in software such as Houdini, Nuke, Blender, KeyShot, Adobe Substance, Maya, or similar. Strong understanding of materials, textures, lighting, and rendering techniques. Excellent communication and collaboration skills. Ability to manage multiple projects and deliver within timelines. A portfolio showcasing a variety of 3D work (product renders, simulations, or virtual prototypes). Preferred Qualifications Experience in sportswear or consumer product design is a plus. Understanding of product development processes and timelines. Job Types: Full-time, Permanent Pay: ₹30,000.00 - ₹40,000.00 per month Benefits: Health insurance Provident Fund Schedule: Day shift Morning shift Experience: 3d VFX : 1 year (Preferred) Location: Jalandhar, Punjab (Required) Work Location: In person

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0.0 - 1.0 years

1 - 2 Lacs

Ahmedabad

On-site

Role Overview: As a 3D Artist at Pixverse Media Pvt. Ltd., We are seeking a talented and versatile 3D Generalist to join our dynamic team. The ideal candidate will have a strong background in various aspects of 3D production, including modelling, texturing, animation, and rendering. You will work collaboratively with our artists and directors to bring imaginative concepts to life. Location: Motera, Ahmedabad. Contract : 12 Months contract with 3 months probation period. Note: Portfolio is a must. Please submit a clickable link in PDF format. Key Responsibilities Modeling: Create high-quality 3D models of products, environments, props, and more, Ensure models are optimized for efficiency and performance. Texturing: Should be knowledgeable about Quixel Bridge, Polyhaven, should know some procedural texturing and materials. Develop and apply textures and shaders to 3D models to achieve the desired visual style and realism. Animation: Animate Products, Camera, supporting objects, props, lights and accurately capture brand aesthetics and vision. Rendering: Set up and execute rendering processes to produce final images and sequences. Collaboration: Work closely with other artists, designers, and directors to achieve project goals and deadlines. Problem-Solving: Troubleshoot technical issues related to 3D production and optimize workflows. Quality Control: Review and critique work to ensure high standards of quality and consistency. Qualifications Education: Degree in Animation, Fine Arts, Computer Graphics, or a related field, or equivalent experience. Experience: Minimum 6 months of experience in a 3D Generalist role within the animation, industries like advertisement, and motion graphics. Skills: Proficiency in 3D software such as Maya, 3DS Max, Blender, Cinema 4D, Houdini or similar. Strong understanding of modeling, texturing, rigging, animation, and rendering techniques. Experience with software like ZBrush, Substance Painter, and Photoshop. Knowledge of rendering engines like Arnold, V-Ray, or similar. Familiarity with pipeline tools and version control systems. Attributes: Attention to detail. Strong artistic skills and a keen eye for detail. Ability to work independently and as part of a team. Excellent communication and time-management skills. Adaptability and eagerness to learn new tools and techniques. Ability to work within deadlines. ABILITY TO LEARN AND GAIN QUICKLY NEW TECHNOLOGY AND HANDLE THE TECHNICAL CHALLENGE IN PRODUCTION AND IMPLEMENT QUICKLY. Preferred Qualifications: Basic experience with game engines like Unreal Engine or Unity will be considered as an advantage for candidates to sort listed. 0-1 Year Experience Required Job Types: Full-time, Permanent Pay: ₹15,000.00 - ₹20,000.00 per month Ability to commute/relocate: Ahmadabad, Gujarat: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Which 3D software and tools are you most proficient in? Have you worked on end-to-end 3D production (modeling to rendering) in a team or for a client project? Work Location: In person Expected Start Date: 18/07/2025

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0.0 - 1.0 years

0 - 0 Lacs

Ahmedabad, Gujarat

On-site

Role Overview: As a 3D Artist at Pixverse Media Pvt. Ltd., We are seeking a talented and versatile 3D Generalist to join our dynamic team. The ideal candidate will have a strong background in various aspects of 3D production, including modelling, texturing, animation, and rendering. You will work collaboratively with our artists and directors to bring imaginative concepts to life. Location: Motera, Ahmedabad. Contract : 12 Months contract with 3 months probation period. Note: Portfolio is a must. Please submit a clickable link in PDF format. Key Responsibilities Modeling: Create high-quality 3D models of products, environments, props, and more, Ensure models are optimized for efficiency and performance. Texturing: Should be knowledgeable about Quixel Bridge, Polyhaven, should know some procedural texturing and materials. Develop and apply textures and shaders to 3D models to achieve the desired visual style and realism. Animation: Animate Products, Camera, supporting objects, props, lights and accurately capture brand aesthetics and vision. Rendering: Set up and execute rendering processes to produce final images and sequences. Collaboration: Work closely with other artists, designers, and directors to achieve project goals and deadlines. Problem-Solving: Troubleshoot technical issues related to 3D production and optimize workflows. Quality Control: Review and critique work to ensure high standards of quality and consistency. Qualifications Education: Degree in Animation, Fine Arts, Computer Graphics, or a related field, or equivalent experience. Experience: Minimum 6 months of experience in a 3D Generalist role within the animation, industries like advertisement, and motion graphics. Skills: Proficiency in 3D software such as Maya, 3DS Max, Blender, Cinema 4D, Houdini or similar. Strong understanding of modeling, texturing, rigging, animation, and rendering techniques. Experience with software like ZBrush, Substance Painter, and Photoshop. Knowledge of rendering engines like Arnold, V-Ray, or similar. Familiarity with pipeline tools and version control systems. Attributes: Attention to detail. Strong artistic skills and a keen eye for detail. Ability to work independently and as part of a team. Excellent communication and time-management skills. Adaptability and eagerness to learn new tools and techniques. Ability to work within deadlines. ABILITY TO LEARN AND GAIN QUICKLY NEW TECHNOLOGY AND HANDLE THE TECHNICAL CHALLENGE IN PRODUCTION AND IMPLEMENT QUICKLY. Preferred Qualifications: Basic experience with game engines like Unreal Engine or Unity will be considered as an advantage for candidates to sort listed. 0-1 Year Experience Required Job Types: Full-time, Permanent Pay: ₹15,000.00 - ₹20,000.00 per month Ability to commute/relocate: Ahmadabad, Gujarat: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Which 3D software and tools are you most proficient in? Have you worked on end-to-end 3D production (modeling to rendering) in a team or for a client project? Work Location: In person Expected Start Date: 18/07/2025

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3.0 - 7.0 years

0 Lacs

pune, maharashtra

On-site

About Modmacon At Modmacon, we specialize in creating high-quality mobile gaming art production. Our team collaborates with industry-leading game developers to bring visually stunning and immersive gaming experiences to life. As we continue to grow, we are looking for passionate and talented individuals to join The Mods and make a lasting impact in the world of gaming. Job Summary We are seeking a Rendering Artist with a strong eye for style, atmosphere, and storytelling through visuals to help bring our vibrant, stylized game worlds to life. This role bridges the gap between artistic vision and technical execution, ensuring the final render matches our unique aesthetic goals. Responsibilities Design and implement stylized rendering-pipelines and post-processing effects. Collaborate with art directors, 3D artists, and Producers to achieve a consistent visual style. Create visual effects tailored for a stylized look, such as cel-shading, painterly rendering, and toon outlines. Stay up to date on rendering trends and techniques, especially within stylized and indie game aesthetics. Requirements Strong understanding of lighting, shading, and stylized art pipelines. A portfolio showcasing stylized rendering work in games, VFX, or demos. Knowledge of rendering optimization techniques, including occlusion culling. Strong cross-disciplinary communication skills. Nice to Have Experience with 2D/3D hybrid art styles. Familiarity with tools like Blender, Substance, Maya, or Houdini. Passion for storytelling through visual atmosphere. What We Offer Creative Growth: Be part of a team shaping the future of mobile game art in the industry. Competitive Compensation: Attractive salary package. Dynamic Work Culture: Join a passionate team dedicated to creativity and innovation in gaming. Industry Exposure: Work with leading game studios and creators driving the stylized art movement.,

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3.0 - 7.0 years

0 Lacs

hyderabad, telangana

On-site

As an Unreal Engine Artist at our company, you will be an integral part of the VFX team, focusing on the creation of real-time cinematic visuals and environments using Unreal Engine. Your role will involve collaborating with artists, CG & VFX supervisors, and pipeline developers to produce high-quality, photorealistic content for feature films, commercials, and episodic projects. Your responsibilities will include crafting real-time environments, lighting setups, VFX elements, and cinematic sequences within Unreal Engine. You will need to ensure that assets and scenes are optimized for performance while upholding visual quality standards. Additionally, integrating assets from software such as Maya and Houdini into Unreal, managing shaders, materials, and lighting setups to achieve the desired visual style, and working closely with other teams like VFX, layout, animation, and compositing for seamless integration will be key aspects of your role. Troubleshooting technical issues related to real-time rendering, contributing to tool and pipeline development, and collaborating on previs and virtual production workflows will also be part of your responsibilities. Your skills should include 3+ years of experience working with Unreal Engine in a VFX environment, a portfolio showcasing your artistic abilities in color selection, materials, and lighting, a strong grasp of real-time rendering concepts, proficiency in using Blueprints, Sequencer, Niagara for FX, and World Building tools, familiarity with asset import/export workflows, and the ability to optimize scenes for performance while preserving visual fidelity. Moreover, an understanding of virtual cameras, lens settings, and cinematic storytelling principles, along with excellent communication and team collaboration skills, are essential for success in this role. If you are passionate about creating immersive visual experiences and possess the required skills and qualifications, we encourage you to apply for this exciting opportunity to contribute to our team's creative projects.,

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1.0 - 2.0 years

3 - 4 Lacs

Farīdābād

On-site

We are looking for a skilled and passionate 3D Tutor who can train our in-house 3D artists, align with our production flow, and provide hands-on guidance in Blender and other 3D animation tools. Key Responsibilities: Conduct structured training sessions on Blender and other relevant 3D software. Help artists understand modeling, texturing, lighting, rendering, and animation pipelines. Share best practices and real-world production techniques. Provide feedback on artist work and help troubleshoot challenges. Ensure smooth workflow between training and production requirements. Strong expertise in Blender (mandatory). Knowledge of other tools like Maya, Substance Painter, After Effects, Houdini, etc., is a plus. Experience in 3D modeling, shading, and animation workflows. Good communication and mentoring abilities. Ability to work in a team and adjust to production deadlines. Prior experience as a 3D trainer or mentor preferred. Minimum 1–2 years of industry experience in 3D design or animation. Job Types: Full-time, Permanent Pay: ₹25,000.00 - ₹35,000.00 per month Benefits: Paid sick time Schedule: Day shift Fixed shift Morning shift Weekend availability Supplemental Pay: Performance bonus Yearly bonus Work Location: In person

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3.0 years

4 - 7 Lacs

India

On-site

Key Responsibilities Design and build real-time environments , lighting setups, and cinematic sequences using Unreal Engine. Develop and maintain interactive gameplay features using Blueprints and C++. Integrate and optimize 3D assets from Blender, Maya, Houdini, and other DCC tools. Configure and support a range of VR hardware : headsets (Meta, Vive), VR treadmills , haptic suits , and full-body tracking systems. Implement and fine-tune shaders, materials, and lighting to achieve high-end visual quality. Collaborate with layout, VFX, animation, and compositing teams for seamless asset and scene integration. Troubleshoot real-time rendering issues and contribute to improving tools and workflows. Support previs and virtual production pipelines , including virtual camera setup, real-time tracking, and live rendering. Required Skills & Qualifications Minimum 3+ years of experience working with Unreal Engine in a VFX, animation, or game development environment. Strong portfolio showcasing photorealistic rendering, environments, and cinematic composition . Deep understanding of PBR workflows , lighting principles , and real-time post-processing . Proficiency with Unreal tools: Blueprints, Sequencer, Niagara FX, World Building , and material/shader systems. Experience importing/exporting assets between Unreal and Blender, Maya, Houdini , etc. Proven ability to optimize scenes for performance without sacrificing visual fidelity. Familiarity with virtual cameras , lenses, and storytelling techniques in cinematic pipelines. Solid understanding of multiplayer systems , AI behavior , physics , and rendering pipelines . Strong skills in debugging , profiling , and performance tuning for real-time content. Experience with configuring and integrating advanced VR hardware (treadmills, suits, trackers). Excellent communication skills and a collaborative, solution-oriented mindset. Bonus: Experience shipping PC/console titles or working on high-end VR/virtual production projects. Job Type: Full-time Pay: ₹40,000.00 - ₹65,000.00 per month Schedule: Day shift Supplemental Pay: Performance bonus Work Location: In person

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0.0 - 3.0 years

0 - 0 Lacs

Mangalore, Karnataka

On-site

Mangalore , Karnataka based institute - Training students for Visual effects and video editing. Candidates should be able to teach students Compositing, modelling, texturing, lighting, rigging, animation and support students to create projects using different Visual Effects Techniques and Projects. Skill Set: - Extensive working experience in Software’s - Photoshop, After effects, Premiere, Silhouette, Nuke, Maya, Z brush, Substance Painter, Unreal Engine - Hands-on experience of VFX & editing - Strong knowledge/ experience of VFX/ 3D pipeline process. - Ability to train students and implement ideas to create final output. - Good communicator in Hindi and English. - Self - motivated, initiator and results - oriented. - Should demonstrate Positive attitude, High motivation, and Interpersonal skill. VFX & 3D professionals having a Studio Experience of 2 to 3 years would be preferred. Knowledge of Houdini would be an additional Advantage. Showreel / Portfolio are required along with the cv. Job Types: Full-time, Permanent, Fresher Pay: ₹15,000.00 - ₹30,000.00 per month Schedule: Day shift Language: English (Preferred) Work Location: In person

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3.0 - 7.0 years

0 Lacs

hyderabad, telangana

On-site

As an Unreal Engine Artist at our company, you will be an integral part of the VFX team, focusing on the creation of real-time cinematic visuals and environments using Unreal Engine. Your role will involve collaborating with artists, CG & VFX supervisors, and pipeline developers to produce high-quality, photorealistic content for feature films, commercials, and episodics. Your responsibilities will include creating real-time environments, lighting setups, VFX, and cinematic sequences within Unreal Engine. You will need to optimize assets and scenes for performance while ensuring visual quality is maintained. Additionally, integrating assets from tools like Maya, Houdini, or other DCC tools into Unreal will be a part of your daily tasks. You will be in charge of setting up and managing shaders, materials, and lighting to achieve the desired visual style. Collaboration with VFX, layout, animation, and compositing teams will be essential to ensure seamless integration across different departments. Troubleshooting technical issues in real-time rendering and contributing to tool and pipeline development will also be within your scope of work. Moreover, you will work on previs and virtual production workflows, including camera setups and real-time rendering. To excel in this role, you should have at least 3 years of experience working with Unreal Engine in a VFX environment. A strong portfolio showcasing your artistic abilities in color selection, materials, and lighting is required. You must possess a solid understanding of real-time rendering, lighting, PBR materials, and post-processing. Proficiency in using Blueprints, Sequencer, Niagara (for FX), and World Building tools is essential. Experience with asset import/export workflows from tools like Maya, Houdini, Blender, etc., is also a necessary skill. Being able to optimize scenes for performance while preserving visual fidelity is crucial for this position. Understanding virtual cameras, lens settings, and cinematic storytelling will further enhance your capabilities. Strong communication and team collaboration skills are equally important to succeed in this role.,

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5.0 years

4 - 9 Lacs

India

On-site

Key Responsibilities Design and build real-time environments , lighting setups, and cinematic sequences using Unreal Engine. Develop and maintain interactive gameplay features using Blueprints and C++. Integrate and optimize 3D assets from Blender, Maya, Houdini, and other DCC tools. Configure and support a range of VR hardware : headsets (Meta, Vive), VR treadmills , haptic suits , and full-body tracking systems. Implement and fine-tune shaders, materials, and lighting to achieve high-end visual quality. Collaborate with layout, VFX, animation, and compositing teams for seamless asset and scene integration. Troubleshoot real-time rendering issues and contribute to improving tools and workflows. Support previs and virtual production pipelines , including virtual camera setup, real-time tracking, and live rendering. Required Skills & Qualifications Minimum 5+ years of experience working with Unreal Engine in a VFX, animation, or game development environment. Strong portfolio showcasing photorealistic rendering, environments, and cinematic composition . Deep understanding of PBR workflows , lighting principles , and real-time post-processing . Proficiency with Unreal tools: Blueprints, Sequencer, Niagara FX, World Building , and material/shader systems. Experience importing/exporting assets between Unreal and Blender, Maya, Houdini , etc. Proven ability to optimize scenes for performance without sacrificing visual fidelity. Familiarity with virtual cameras , lenses, and storytelling techniques in cinematic pipelines. Solid understanding of multiplayer systems , AI behavior , physics , and rendering pipelines . Strong skills in debugging , profiling , and performance tuning for real-time content. Experience with configuring and integrating advanced VR hardware (treadmills, suits, trackers). Excellent communication skills and a collaborative, solution-oriented mindset. Bonus: Experience shipping PC/console titles or working on high-end VR/virtual production projects. Job Type: Full-time Pay: ₹40,000.00 - ₹75,000.00 per month Schedule: Day shift Supplemental Pay: Performance bonus Work Location: In person

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0 years

0 Lacs

Pune, Maharashtra, India

Remote

We're Hiring: Social Media Content Creator (Intern) Brand: 12th Hour – A Premium Perfume Brand 📍 Location: [Pune/Remote] 🕙 Working Hours: Mon–Fri (10 AM – 5 PM), Sat (10 AM – 1:30 PM), Sunday Off 💰 Stipend: ₹5,000 – ₹10,000/month ________________________________________ 🕛 About Us: 12th Hour is a luxury perfume brand that embodies sophistication and timeless charm. Just like our scents leave a lasting impression, we’re looking for someone who can create content that does the same - visually and emotionally. ________________________________________ 🎯 Role & Responsibilities: As a Social Media Content Creator, you will: • Design static creatives & motion graphics for Instagram, LinkedIn, YouTube, and more. • Edit and compile product videos, reels, and promotional content. • Ensure brand consistency and a luxurious aesthetic across all visuals. • Collaborate with the marketing team on ideas, campaigns, and storytelling formats. ________________________________________ 🛠 Software Skills Required: Must-Have: • Blender / Houdini / Da Vinci Resolve • Photoshop & Lightroom • Final Cut Pro / Premiere Pro / Filmora • Canva Good-to-Have: • CorelDRAW • Illustrator / Procreate / Fresco • MS PowerPoint ________________________________________ 💼 What You’ll Get: • A monthly stipend based on your experience and creativity. • A personalized joining kit to get you started. • A Letter of Recommendation upon successful completion. • Hands-on experience building content for a premium lifestyle brand. • A creative space where your ideas matter and your designs shine. ________________________________________ 📩 How to Apply: I am Shantanu, send your CV + portfolio to shantanutode@gmail.com / 88560223211; Subject: Application for Social Media Intern. Let your creativity leave a mark - just like our perfumes. ✨

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2.0 - 6.0 years

0 Lacs

pune, maharashtra

On-site

As a CGI Video Artist at Koffeetech Communications, you will play a crucial role in creating high-quality computer-generated imagery (CGI) and animations for various advertising, branding, and multimedia projects. Your primary responsibility will be to collaborate with the creative and marketing teams to bring ideas to life and produce engaging visual content that aligns with client objectives and enhances brand narratives. You will be tasked with conceptualizing and executing CGI animations and videos for projects such as advertising campaigns, marketing initiatives, and brand storytelling. This will involve creating photorealistic 3D models, environments, and textures, as well as developing motion graphics and visual effects to enhance video content. It will be essential to ensure that all CGI and video content meet high production standards and align with project deadlines. In addition, you will work closely with clients to understand project goals and deliver creative solutions that exceed expectations. Staying up to date with the latest CGI techniques, software, and industry trends will be crucial to continuously improve the quality of work. Post-production tasks including rendering, compositing, and final editing of CGI videos will also be part of your responsibilities. Collaboration with other departments, particularly creative and marketing, to integrate CGI elements into broader multimedia campaigns will be essential. The ideal candidate for this role will have proven experience as a CGI Video Artist or 3D Animator, with proficiency in 3D modeling, animation, and rendering software such as Maya, Cinema 4D, Blender, 3ds Max, or Houdini. Strong knowledge of visual effects software like Adobe After Effects and compositing tools like Nuke is also required. An excellent understanding of lighting, shading, and texturing techniques to create realistic or stylized CGI visuals is essential. The ability to work on multiple projects simultaneously, manage deadlines effectively, and communicate and collaborate in a fast-paced, creative environment are key skills for this role. A portfolio or reel showcasing high-quality CGI work is required for consideration. Preferred qualifications include experience in the advertising or creative industries, knowledge of virtual production and real-time rendering engines such as Unreal Engine or Unity, and an understanding of cinematography principles to create dynamic and engaging CGI content.,

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1.0 - 5.0 years

0 Lacs

malappuram, kerala

On-site

As a VFX Artist at our company, you will play a crucial role in creating high-quality visual effects for a variety of projects including films, advertisements, games, and multimedia content. Your strong artistic skills and technical expertise will be put to the test as you design and implement visually stunning VFX sequences that align with project requirements. Collaboration is key in this role, as you will work closely with directors, producers, and team members to understand project vision and deliver exceptional results. You will also collaborate with animators, 3D modelers, and compositors to seamlessly integrate VFX into scenes. Problem-solving skills will be essential as you troubleshoot and resolve technical issues related to VFX pipelines and workflows. It will be important to optimize effects to ensure efficiency without compromising visual quality. Quality control is paramount, and you will be responsible for ensuring all VFX assets meet production standards and are delivered on time. Continuous improvement is encouraged, so be prepared to incorporate feedback and stay updated with industry trends. Innovation and research & development are also part of the job, as you will need to stay updated with new technologies and techniques in VFX to bring fresh ideas and innovations to projects. To excel in this role, you should have proven experience as a VFX Artist, proficiency in industry-standard software, a strong understanding of physics, lighting, and motion, excellent artistic and creative skills, and the ability to work under tight deadlines. Preferred qualifications include a degree in Visual Effects or Animation and experience with game engines like Unreal Engine or Unity. Joining our team will provide you with the opportunity to work on cutting-edge projects, collaborate with talented professionals, access state-of-the-art tools and resources, and be part of a dynamic work environment with growth and learning opportunities. If you are passionate about crafting breathtaking visual experiences and bringing imaginative ideas to life, we would love to hear from you! To apply, please send your resume, portfolio, and a cover letter to hr@duxbed.in. Only shortlisted candidates will be contacted. This is a full-time position with day shift schedule. One year of work experience is preferred. The work location is in person.,

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3.0 years

1 - 4 Lacs

Hyderābād

On-site

Job Summary: We are seeking a skilled Unreal Engine Artist to join our VFX team, responsible for creating real-time cinematic visuals & environment using Unreal Engine. You will collaborate with artists, CG & VFX supervisors, and pipeline developers to deliver high-quality, photorealistic content for feature films, commercials & episodics. Key Responsibilities: Create real-time environments, lighting setups, VFX, and cinematic sequences in Unreal Engine. Optimize assets and scenes for performance without compromising visual quality. Integrate assets from Maya, Houdini, or other DCC tools into Unreal. Set up and manage shaders, materials, and lighting to achieve the desired visual style. Work closely with the VFX, layout, animation, and compositing teams to ensure seamless integration. Troubleshoot technical issues in real-time rendering and contribute to tool and pipeline development. Collaborate on previs and virtual production workflows including camera setups and real-time rendering. Required Skills and Qualifications: 3+ years of experience working with Unreal Engine in a VFX environment. Portfolio demonstrating artistic abilities in color selection, materials, and lighting. Strong understanding of real-time rendering, lighting, PBR materials, and post-processing. Proficiency in using Blueprints, Sequencer, Niagara (for FX), and World Building tools. Experience with asset import/export workflows from Maya, Houdini, Blender, etc. Ability to optimize scenes for performance while maintaining visual fidelity. Understanding of virtual cameras, lens settings, and cinematic storytelling. Excellent communication and team collaboration skills.

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1.0 - 6.0 years

1 - 4 Lacs

Bengaluru

Work from Office

Responsibilities: * Collaborate with artists & directors on project vision * Deliver high-quality results within deadlines * Optimize performance for real-time applications * Create complex visual effects using Houdini software

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0 years

1 - 1 Lacs

Hyderābād

On-site

The Senior Surfacing/Lookdev Artist creates photorealistic textures and develops the look for hero assets; hard surface, organic, creature and character work. Key responsibilities Create photorealistic textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets Assemble the textures into a shading network and tweaks its lookdev to accurately match the references Is responsible for grading the asset’s references At times, the senior artist will be responsible for creating a light rig match for lookdev renders Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process Qualifications Bachelor's degree or equivalent experience Minimum four (4) years of experience in visual effects for live-action feature films or television Hands-on experience using Mari or Substance Painter essential, Substance Designer and Sampler, Photoshop, ZBrush, Mudbox is a plus Working knowledge of a 3d software like Maya or equivalent necessary, Houdini, V-Ray, Nuke is a plus Clear understanding of color space, shading, lighting, and rendering methodologies is essential Familiarity with digital photography This salary range is specific to applicants applying to our position in Vancouver, BC. To determine your base salary, we consider your qualifications, skills, and experience. These considerations can cause your compensation to vary outside of this range and will also be dependent on your location. About Us Scanline VFX is an award-winning leader in the visual effects industry with 8 studios worldwide, including London, Los Angeles, Montreal, Munich (will cease to operate by year's end), Seoul, Mumbai and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry. We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas. Eyeline Studios Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more. Powered by Netflix Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients. Come as you are We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications. We will only consider applicants based in British Columbia, or those willing to relocate.

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2.0 years

2 - 4 Lacs

Ambāla

On-site

Full job description Profile : VFX & 3D Faculty Experience : 2-5 years Salary : Negotiable Location : Ambala Job Description : Training students for Visual effects and 3D animation; should be able to teach students Compositing, modelling, texturing, lighting, rigging, animation; Should be able to support students to create projects using different Visual Effects Techniques and Projects. Skill Set: - Extensive working experience in Software’s - Photoshop, After effects, Premiere, Silhouette, Nuke, Maya, Z brush, Substance Painter, Unreal Engine - Hands-on experience of VFX & 3D - Strong knowledge/ experience of VFX/ 3D pipeline process. - Ability to train students and implement ideas to create final output. - Good communicator in Hindi and English. - Self - motivated, initiator and results - oriented. - Should demonstrate Positive attitude, High motivation, and Interpersonal skill. VFX & 3D professionals having a Studio Experience of 2 to 3 years would be preferred. Knowledge of Houdini would be an additional Advantage. Showreel / Portfolio are required along with the cv. Regards Zica Ambala Job Type: Full-time Schedule: Day shift Experience: Teaching: 1 year (Preferred) Work Location: In person Speak with the employer +91 73558 95946 Job Type: Full-time Pay: ₹20,000.00 - ₹40,000.00 per month Benefits: Paid sick time Schedule: Day shift Supplemental Pay: Commission pay Education: Bachelor's (Preferred) Experience: Teaching: 1 year (Preferred) Making lesson Plans: 1 year (Preferred) total work: 2 years (Preferred) Language: English (Preferred) Work Location: In person Expected Start Date: 14/07/2025

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1.0 - 2.0 years

0 Lacs

Hyderabad, Telangana, India

On-site

MAAC is immediately Looking for 3D, VFX & Graphic cum Web Faculties profiles for Hyderabad Location Company Description Maya Academy of Advanced Creativity (MAAC) is India's leading training institute for high-end 3D Animation and Visual Effects. MAAC offers industry-relevant career courses on 3D Animation, Visual Effects, Gaming, Multimedia, Filmmaking, Broadcast, VR & AR. With job-ready courses, MAAC students are successfully placed in top production houses and studios in India & overseas. Role Description This is a full-time on-site role for 3D, VFX & Graphic cum Web Trainers at MAAC for Hyderabad locations. The candidate will be responsible for teaching 3D Modules or Vfx Modules or Graphic cum Web moules on a day-to-day basis. Qualifications * 3D Profile: Sound knowledge in all 3D modules like Modeling, Texturing, lighting, Rigging, Animation and Dynamics. * Proficiency in 3Ds Max, Maya, Substance painter, Zbrush and relevant 3D softwares * Any Knowledge of Unity, Unreal, Houdini or Blender will be preferable. VFX Profile: Candidate should have sound knowledge in all compositing softwares like Nuke, silhouette, mocha, aftereffects etc.. Graphic cum Web Profile: Candidate should have sound knowledge in Photoshop, Illustrator, Dreaweaver, CSS, JS, Figma, Adobe XD etc.. * Strong attention on detailing and creativity. * Excellent time-management and organizational skills. * Should be a fast learner. *Should have 1-2years of Training or Faculty experience Location : Hyderabad

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