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0 years
0 Lacs
mumbai, maharashtra, india
On-site
PLEASE NOTE: We are accepting speculative applications only. We do not currently have openings available for the position of FX Artist, however, we are accepting speculative applications. If you would like to be considered for future opportunities, please submit an application. We will keep your details on our database and contact you when a position becomes available, should you have the required skills and experience which match this position. A Crowd TD is responsible for producing complex crowd shots using vignette and simulation techniques. The Crowd TD works under the direction and supervision of the Creature Supervisor and DFX Supervisors to develop a specific look, movement and style that achieves the Creative Goals and vision of the VFX Supervisor and Director. A Crowd TD will successfully deliver simulations by gathering a variety of 3D Assets produced by our Build, Layout, Creature (Rigging) and Animation departments, using off the shelf software - primarily Houdini and Maya - and custom pipeline tools to create photorealistic crowd simulations. Must have Good understanding of crowd simulation software such as Houdini - Preferably, Massive, Golaem or related software programs Proven experience in producing crowd simulations with an eye for details, good sense of timing, and thorough understanding of techniques and technologies relating to physical simulation in computer graphics Familiarity with pipeline issues and problem-solving Experienced in balancing quality with time constraints Excellent artistic and technical skills Nice to have Programming or scripting skills (e.g. MEL, Python, Hscript, VEX) Experience in live-action VFX Crowd work Houdini, Massive and Maya and/or equivalent 3D software knowledge Compositing experience A good general TD background Strong understanding of Linux/Unix based operating systems About You Organized, pro-active team player and a self-starter A team player and clear communicator Good attitude towards the work by being approachable and personable Adaptable and with a willingness to learn new skills and techniques - including proprietary software Calm under pressure and committed to meet production deadlines A positive, can-do attitude
Posted 2 weeks ago
3.0 - 5.0 years
0 Lacs
mumbai, maharashtra, india
On-site
????: Position Summary The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company's six studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects. As we grow ILM Mumbai, we are seeking an Effects TD who generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. They also complete lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors. What You'll Do Design and create FX animation, procedural simulation, dynamic simulation, particle and fluid systems Light complex/multiple elements communicate status of shots to supervisors and Production Provide accurate time estimates for shotwork Hand off elements to other departments i.e. comp and rendering teams Present shot work in dailies attend dailies and other department meetings Mentor junior Effects artists Data management of shots including clean up Special projects as needed What We're Looking For At least three years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field OR at least five years of relevant professional VFX experience in lieu of education. Demonstrates an excellent aesthetic eye Exhibits strong teamwork and interdisciplinary thinking Production pipeline experience Strong communication and follow-through Ability to work under pressure and deadlines Experience with either Maya, 3DS Max, Houdini, or similar software Basic knowledge of the physics of simulation Nice to have: Linux and scripting ability in Python Advanced simulation experience with either Houdini, Maya, 3DS Max or other software, and the ability to write expressions. This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. #JoinILM
Posted 2 weeks ago
2.0 - 6.0 years
0 - 0 Lacs
haryana
On-site
As a VFX & 3D Artist at Shapercult located in Gurugram, Sector 30, you will have the opportunity to bring fashion to life through cutting-edge 3D and VFX techniques. Your role will involve creating visually stunning content that enhances our shapewear collections and delivers immersive product experiences. Your key responsibilities will include designing and animating realistic fabric simulations, cinematic motion visuals for campaigns, product videos, and digital content. You will collaborate closely with our fashion and creative teams to transform garments into dynamic 3D presentations. Additionally, you will be responsible for developing high-quality renders that exhibit garment fit, movement, and textures in alignment with Shapercult's brand aesthetic. It is essential to maintain consistency in lighting, materials, and overall visual storytelling across all assets. To excel in this role, you should possess a strong portfolio or showreel showcasing expertise in cloth physics, product animation, and 3D motion design. Proficiency in tools like CLO3D, Marvelous Designer, Blender, Houdini, or similar software is required. A solid understanding of fabric behavior, lighting, textures, and visual composition is crucial. A passion for luxury fashion, digital storytelling, and aesthetic precision will be highly valued. Preferred qualifications include previous experience working with Direct-to-Consumer (DTC) or luxury fashion brands. Skills in motion graphics and dynamic product visualization are a plus. If you are enthusiastic about crafting visuals that are purposeful and stylish, we encourage you to share your portfolio/reel and a brief introduction with us at hr@shapercult.com. Join us at Shapercult and be part of a team that merges technology and fashion to create captivating experiences.,
Posted 3 weeks ago
2.0 - 6.0 years
4 - 7 Lacs
ludhiana
On-site
Role Overview We are seeking a passionate and skilled VFX Faculty to train and mentor students in Visual Effects, Compositing, and 3D workflows. The ideal candidate should have hands-on industry experience in VFX production pipelines, excellent command over relevant software, and the ability to translate complex technical concepts into simple, engaging lessons. Key Responsibilities Conduct classroom sessions and practical labs on VFX modules (compositing, rotoscoping, matchmoving, dynamics, lighting, rendering). Train students on industry-standard tools such as Autodesk Maya, Nuke, Houdini, After Effects, Fusion, Photoshop, Premiere Pro . Guide students in creating showreels/portfolios aligned with industry standards. Monitor student progress and provide personalized feedback for improvement. Stay updated with latest VFX industry trends, workflows, and software updates . Collaborate with academic coordinators for curriculum enhancement. Assist in student projects, workshops, seminars, and industry interactions . Ensure high-quality learning outcomes and maintain strong student engagement . Required Skills & Qualifications Graduate/Diploma in Animation, VFX, Multimedia, or related field . Strong expertise in Compositing, Rotoscoping, Tracking, and CG Integration . Proficiency in tools: Nuke, Houdini, Maya/3ds Max, After Effects, Fusion, Photoshop, Premiere Pro . Prior teaching/training experience preferred, but industry professionals with passion for teaching are also welcome. Good communication, mentoring, and classroom management skills. Preferred Experience 2–6 years of work experience in VFX production and/or teaching. Worked on films, TV series, OTT projects, gaming, or advertising VFX. Exposure to industry-standard pipelines in post-production and VFX studios. What We Offer Competitive salary package. Opportunities to attend trainings, certifications, and industry workshops . A collaborative and creative work environment. Career growth within India’s leading animation and VFX training brand. Job Type: Full-time Pay: ₹35,000.00 - ₹60,000.00 per month Language: English (Preferred) Work Location: In person
Posted 3 weeks ago
0.0 years
0 - 0 Lacs
coimbatore, tamil nadu
On-site
We are looking for a highly creative VFX & Graphic Designer to join our digital marketing team. The ideal candidate will be responsible for producing visually compelling graphics, motion graphics, and visual effects that enhance marketing campaigns, social media content, advertisements, and branded videos. Key Responsibilities Design and create static and animated graphics for social media, web, and digital campaigns. Develop motion graphics, VFX sequences, and video edits that support storytelling and marketing objectives. Collaborate with the marketing, content, and creative teams to conceptualize and execute visual content for campaigns. Ensure all visual assets maintain brand consistency and quality standards. Work on video post-production, compositing, color grading, and special effects. Optimize graphics and videos for various digital platforms (Instagram, Facebook, LinkedIn, YouTube, TikTok, website, etc.). Stay up-to-date with latest design and VFX trends, tools, and techniques. Handle multiple projects simultaneously, delivering high-quality outputs within deadlines. Key Competencies & Skills Strong proficiency in Adobe Creative Suite (Photoshop, Illustrator, After Effects, Premiere Pro). Expertise in VFX software such as Cinema 4D, Blender, Nuke, or Maya is a plus. Knowledge of motion graphics, 2D/3D animation, compositing, and video editing. Ability to create graphics and effects optimized for digital marketing campaigns. Strong creativity, attention to detail, and visual storytelling skills. Understanding of social media formats, trends, and platform-specific requirements. Effective communication skills and ability to work in a collaborative team environment and ability to manage multiple projects and tight deadlines efficiently. Stay ahead of design trends, VFX tools, and AI-driven editing techniques. Experiment with new motion graphics styles and interactive content formats. Qualifications Bachelor’s degree in Graphic Design, Visual Effects, Animation, Multimedia, or related field. 3+ years of experience in VFX, motion graphics, and graphic design. Proficiency in Adobe Creative Suite – Photoshop, Illustrator, Premiere Pro, and After Effects. Strong VFX skills using Blender, Houdini, Cinema 4D, or Nuke (preferred but not mandatory). Expertise in motion graphics tools like CapCut, Final Cut Pro, or DaVinci Resolve. Familiarity with social media trends and best practices for video & design content. Job Type: Full-time Pay: ₹30,000.00 - ₹31,206.13 per month Ability to commute/relocate: Coimbatore, Tamil Nadu: Reliably commute or planning to relocate before starting work (Preferred) Education: Bachelor's (Preferred) Language: English (Preferred) Shift availability: Day Shift (Preferred) Night Shift (Preferred) Work Location: In person
Posted 3 weeks ago
1.0 - 4.0 years
6 - 9 Lacs
bengaluru
Work from Office
At Giant Pixel, we are passionate about creating innovative and engaging video games and animated movies that capture the hearts and minds of audiences around the world We are a team of talented developers, artists, designers, and storytellers, dedicated to pushing the boundaries of what is possible in the gaming and animation industry Our mission is to create exceptional products that inspire, entertain, and challenge players and viewers alike We believe in the power of creativity, and we strive to infuse every aspect of our work with imagination and originality At Giant Pixel, we are committed to excellence in everything we do We value collaboration, transparency, and communication, and we are constantly seeking ways to improve and evolve our processes and products Join us on a journey of innovation, creativity, and excellence at Giant Pixel Discover why we are one of the leading video game development and animated movie production studios in the world Job Description Create high-quality, physically accurate FX (fire, smoke, water, destruction, particles, etc,) that enhance storytelling and visual impact Collaborate closely with the FX Supervisor, CG Supervisor, and other departments to ensure effects are seamlessly integrated into shots Work with the Production and Pipeline teams to meet schedules and deadlines, providing clear communication on task progress and any technical challenges Use software such as Houdini, Maya, and Nuke, along with studio pipeline tools (e-g , Shotgrid, version control systems) to produce, track, and publish FX assets Proactively troubleshoot and resolve technical and artistic issues related to FX simulation, rendering, and integration Maintain clean and organized project files and documentation to support a collaborative production environment Qualifications Minimum of 3 years of experience as an FX Artist in feature animation, VFX, or a related field Proficiency in industry-standard FX software such as Houdini, Maya, and Nuke Strong understanding of physics-based simulations including fire, smoke, explosions, water, and destruction Experience working within a production pipeline using tools like ShotGrid and version control systems Basic knowledge of scripting (Python, VEX, MEL) is a plus Excellent communication and teamwork skills with the ability to take direction and respond positively to feedback Strong time-management skills and ability to work under tight deadlines on multiple tasks Comfortable working in a fast-paced, collaborative, and creative production environment
Posted 3 weeks ago
0 years
4 - 6 Lacs
jalandhar
On-site
Video Editor & VFX-Create 3D models and photorealistic renders of products, including garments, sports equipment, and packaging. -Interpret design briefs and work closely with the product development and marketing teams to translate concepts into visual models. -Produce turntable animations, simulations, and digital mockups for presentations and web use. -Work with cross-functional teams to support product launches and prototyping. -Maintain asset libraries and ensure all outputs meet brand visual standards. -Optimize 3D assets for use in AR, VR, and digital showrooms (preferred but not mandatory Key competencies required: Proven experience as a 3D Designer, video editor, or in a similar role. -Proficiency in software such as Houdini, Nuke, Blender, KeyShot, Adobe Substance, Maya, or similar. -Strong understanding of materials, textures, lighting, and rendering techniques. -Excellent communication and collaboration skills. -Ability to manage multiple projects and deliver within timelines. -A portfolio showcasing a variety of 3D work (product renders, simulations, or virtual prototypes). Job Type: Full-time Pay: ₹40,000.00 - ₹50,000.00 per month Work Location: In person
Posted 3 weeks ago
4.0 years
0 Lacs
india
On-site
We are seeking a highly skilled and creative Senior 3D Artist to join our team. In this role, you will be responsible for crafting visually stunning characters, environments, and props that bring our immersive open-world experience to life. You will collaborate closely with designers, animators, and technical artists to push the boundaries of visual fidelity and deliver assets optimized for performance in Unity. Key Responsibilities Create high-quality 3D models (characters, environments, props, vehicles, etc.) from concept to final in-game implementation. Ensure visual consistency , adherence to art direction, and technical optimization workflows. Develop and maintain modular, reusable asset libraries for production efficiency. Participate in reviews and contribute to shaping the artistic vision of the project. Requirements 4+ years of professional experience in 3D art for games (AAA or high-quality indie preferred). Expert proficiency in industry-standard tools: Maya/Blender, ZBrush, Substance Painter/Designer, Photoshop . Strong understanding of PBR workflows, topology, UVs, baking, and texturing . Proven experience with Unity or equivalent real-time rendering engines. Solid grasp of environment storytelling, scale, and composition . Ability to balance visual quality with optimization for performance. Strong communication skills and a collaborative mindset. Nice-to-Have Experience in shader development, lighting, or VFX collaboration . Knowledge of photogrammetry or procedural workflows (Houdini, SpeedTree, etc.) . Prior experience in mentorship or leadership roles.
Posted 3 weeks ago
3.0 - 5.0 years
0 Lacs
india
On-site
We are seeking a 3D Environment & Prop Artist with a strong eye for detail and world-building to create immersive, believable environments and interactive props for our game. You will design and build modular, optimized assets that balance realism with gameplay clarity, contributing directly to the atmosphere, tone, and storytelling of our world. Key Responsibilities Create high-quality 3D models of environments, props, and world assets from concept to in-game integration. Develop modular kits, tiling materials, and prop sets to support large-scale world building. Ensure all assets are optimized for Unity performance without sacrificing visual fidelity. Collaborate with designers to create gameplay-friendly spaces that support player navigation and storytelling. Work with artists to deliver assets with consistent PBR workflows, shaders, and lighting . Contribute to environment storytelling through placement, detail, and visual composition. Maintain and expand the environment asset library for production scalability. Requirements 3-5 years of professional experience in environment and prop creation for games . Proficiency in Maya/Blender, ZBrush, Substance Painter/Designer, Photoshop . Strong understanding of PBR texturing, modular workflows, UV mapping, and optimization techniques . Experience creating both organic and hard-surface assets . Familiarity with Unity or other real-time engines. Strong sense of composition, scale, and storytelling in environments. Ability to work independently and as part of a collaborative art pipeline. Nice-to-Have Knowledge of procedural tools (Houdini, SpeedTree, World Machine, Gaea). Experience in shader/material authoring . Passion for architecture, cultural references, and real-world details that enhance authenticity.
Posted 3 weeks ago
3.0 - 4.0 years
4 - 6 Lacs
hyderābād
On-site
Job Opportunity: VFX Trainer / Faculty Job Type: Full-Time Location: Maac Basheerbagh, Hyderabad Salary: ₹40,000 – ₹50,000 per month MAAC Basheerbagh, Hyderabad is looking for a passionate and skilled VFX Trainer / Faculty who can teach Compositing and VFX modules and guide students towards building successful careers in the industry. About MAAC: Maya Academy of Advanced Creativity (MAAC) is one of India’s leading institutes for Animation, VFX, Gaming, Multimedia, Filmmaking, Broadcast, VR & AR. With industry-focused courses, MAAC has trained and placed thousands of students in top production houses and studios across India and abroad. Role & Responsibilities: Teach Compositing and VFX modules in a structured and engaging way Assist students during practical lab sessions Guide students in developing, reviewing, and improving their showreels/portfolios Help students become industry-ready with the right skills and mindset Provide continuous support, motivation, and mentorship to students Required Skills & Qualifications: Strong knowledge of Editing , Compositing and VFX Proficiency in Nuke, Mocha, Silhouette, 3D Equalizer, After Effects, Audition and Premiere Pro Knowledge of Houdini, Katana, and DaVinci Resolve will be an added advantage Creative mindset with attention to detail Good time management and organizational skills Ability to guide and encourage students 3–4 years of training/teaching experience preferred #VFXTrainerJobs #VFXFacultyJobs #AnimationFaculty #AnimationTrainer #CompositingTrainer #AfterEffectsTrainer #NukeTrainer #MochaTrainer #SilhouetteTrainer #PremiereProTrainer #HoudiniTrainer #KatanaTrainer #DaVinciResolveTrainer #FacultyJobsInHyderabad #TrainerJobsHyderabad #TeachingJobsHyderabad #AnimationJobsHyderabad #VFXJobsHyderabad #CreativeFacultyJobs #MultimediaTrainer #3DAnimationFaculty #VFXTeachingJobs #FullTimeTrainer #EducationJobsHyderabad #InstituteFacultyJobs #TrainerVacancy #HiringFaculty #NowHiringHyderabad #MAACJobs Job Type: Full-time Pay: ₹40,000.00 - ₹50,000.00 per month Work Location: In person
Posted 3 weeks ago
0 years
0 Lacs
india
Remote
Netflix is one of the world's leading entertainment services, with over 300 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and languages. Members can play, pause and resume watching as much as they want, anytime, anywhere, and can change their plans at any time. We are seeking a highly motivated and experienced Technology Systems and Operations Specialist (TSOS) to join our dynamic team in Hyderabad where you will play a crucial role in ensuring exceptional technology experiences for our VFX users. As part of a global team, you will support our VFX partners, assist in the technical operations of our studio locations, and drive innovation by aligning solutions with broader business objectives. Key Responsibilities Technology Operations & Support Management Lead and oversee the day-to-day operation of tools and services, ensuring the provision of exceptional onsite and remote IT support and infrastructure. This includes tailoring solutions to meet the specific needs of VFX teams throughout the region. Provide expert technical assistance to our VFX partners, addressing challenges related to hardware, software, cloud services, and real-time collaboration tools. Collaboration Partner with N-Tech, A/V, Sourcing, Engineering, and studio operations teams to maintain stable and scalable production environments. Develop and refine collaborative workflows to improve efficiency and productivity, leveraging the latest tools and technologies to support team collaboration. Monitoring, Troubleshooting, and Escalation Proactively monitor, diagnose, and resolve issues affecting VFX production workflows. Serve as the escalation point for high-priority issues, collaborating with internal and external teams to design systems and workflows for long-term success. Act as the primary contact for critical technical incidents, ensuring swift resolution to minimize disruptions. Work with engineering partners to troubleshoot and escalate complex issues. Analysis and Process Development Develop and maintain root cause analysis reports post-escalation to identify workflows or systems that can mitigate recurring issues. Create and maintain runbook documentation for stakeholders to self-serve and for support teams to troubleshoot, resolve, and escalate issues. User Experience and Relationship Building Integrate deep product knowledge with qualitative and quantitative data to assist the Workforce Productivity team in reducing friction and complexity in the user experience. Utilize data-driven insights to communicate user friction with technology, aiming to influence product, engineering, and partners to simplify and enhance productivity. Cultivate strong, trusting relationships with partners, stakeholders, and N-Tech Reliability Specialists to drive seamless user experiences. Build and maintain strong partnerships with artists and production staff, understanding their challenges and proactively addressing needs. Team Leadership and Communication Independently tackle significant challenges within the team, ensuring comprehensive solutions that align with our department's goals. Communicate effectively and engage with both technical and non-technical stakeholders in a global and diverse environment. Support team members by promoting a collaborative and inclusive environment. Engage effectively with team members and cross-functional teams through meetings and reviews. Skills & Experience Language and Communication Business-level fluency in speaking and writing English and Korean. Excellent interpersonal and communication skills, both written and verbal. Proven ability to create clear process and procedure documentation on complex topics. Technical Expertise Familiarity with on-site studio needs for Animation, Visual Effects, Games, or post-production workflow subject matter expertise. Experience supporting VFX development engines (Unreal, Unity) and DCC tools (Maya, Blender, Houdini, ZBrush, Nuke). Expertise in troubleshooting studio infrastructure (storage, network, etc.), MacOS, Windows, Linux SaaS applications, and AV systems. Proven ability to learn new technologies quickly and independently. Familiarity with remote workstation technologies such as Teradici, Citrix, and VDI. Analytical and Problem-Solving Skills Data analyst skills to uncover patterns and shifts in user/technology behavior. Strong analytical skills to identify trends, optimize workflows, and improve support models. Ability to analyze support data for product and operational improvement. Work Ethic and Adaptability Proven ability to work independently with minimal supervision; must be a self-motivated self-starter who can initiate ideas amidst ambiguity. Ability to prioritize work across multiple independent tasks with limited supervision. Flexible in a dynamic and evolving environment, with the ability to prioritize and resolve technical issues efficiently in a fast-paced setting. Leadership and Initiative Ability to act as an informed captain, driving new initiatives concerning workflows and support. Experience with ITSM Tools and Global Teams Experience using JIRA, Confluence, Kibana, Tableau, Zendesk, and other ITSM tools. Experience working with distributed and remote teams in a global VFX environment. Become part of our team as we turn user challenges into smooth, effortless experiences, driving innovation and aligning solutions with broader business objectives. Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner. We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.
Posted 3 weeks ago
5.0 - 10.0 years
7 - 12 Lacs
chennai
Work from Office
We are looking for an environment artist specializes and has strong knowledge in Speedtree with an experience of 5+ years. Job Overview: We are looking for talented and detail-oriented Environment Artists to join our VFX team. In this role, you will be responsible for creating high-quality, realistic, and visually engaging environments that support the storytelling and visual style of our projects. This includes digital matte painting, 3D modeling, texturing, and integrating environments seamlessly into live-action plates. The role is to create realistic and immersive environments for movies, and other visual media. Assist in the creation of high-quality 3D environment assets, including models, textures, and materials, ensuring they align with the artistic vision of the project. Key Responsibilities: Create photorealistic digital environments using a combination of 2D and 3D techniques. Model, texture, and shade 3D environments including landscapes, architecture, and natural elements. Work closely with the VFX Supervisor, Art Director, and other departments to match the artistic vision of the project. Integrate environments into live-action footage using projection mapping, matte painting, and camera tracking. Maintain continuity and quality across shots and sequences. Optimize assets for performance and efficiency in rendering pipelines. Respond to feedback and revise assets based on creative direction Requirements: 5+ years of experience as an environment artist in film, TV, or high-end commercial VFX. Strong portfolio showcasing photorealistic environments and a strong eye for detail, scale, lighting, and composition. Proficient in industry-standard software such as Maya, Houdini, Blender, Nuke, Photoshop, Substance Painter/Designer, and ZBrush. Experience with matte painting, projection techniques, and 2.5D or full 3D environment workflows. Strong understanding of lighting, texturing, and rendering. Proficient in 3D modeling, UV mapping, and texturing. Familiarity with compositing principles and how environments interact with VFX elements. Ability to work well in a team and collaborate with other departments. Strong communication skills and ability to work collaboratively within a team. Excellent communication and time-management skills. Good to Have: Experience with game engines (Unreal Engine, Unity) for virtual production. Knowledge of scripting languages like Python or MEL for tool development. Experience in photogrammetry or LiDAR-based asset creation. A background in traditional art, architecture, or photography.
Posted 3 weeks ago
6.0 - 10.0 years
3 - 7 Lacs
chennai
Work from Office
Key Responsibilities . Prepare and maintain character and creature assets for animation and FX simulation. Work with the Model department to ensure that the geometry being simulated meets Technical Animation needs.. Apply cloth, hair, muscle, and flesh simulations using proprietary or industry-standard tools.. Collaborate with animators to clean up motion and deformation artifacts.. Work closely with rigging, animation, and FX teams to ensure proper handoff and continuity.. Troubleshoot and solve technical issues in character/creature performances.. Optimize simulation workflows and develop tools/scripts as needed to improve efficiency.. Ensure assets meet both visual and technical requirements of the production pipeline.. Contribute to the development and documentation of best practices and workflows.. Requirements:. 5 years of experience in a similar role in the VFX industry.. Good working knowledge in a production environment with Maya, Houdini, Nuke.. Solid understanding of character rigging, deformation, and dynamics.. Experience with cloth, muscle, and soft body simulations (e.g., nCloth, nHair, Marvelous Designer, Ziva, etc.).. Strong Python and/or MEL scripting skills.. Excellent problem-solving skills and attention to detail.. Work with the technical teams to document and maintain libraries for rigging & tools.. Understanding physics and natural phenomena.. Strong communication and collaboration abilities.. Preferred Qualifications:. Experience with muscle systems (e.g., Ziva Dynamics, Houdini FEM).. Knowledge of real-time engines like Unreal Engine for Tech Anim workflows.. C knowledge or plugin/tool development experience..
Posted 3 weeks ago
6.0 - 10.0 years
6 - 10 Lacs
chennai
Work from Office
An FX Artist creates stunning and realistic visual effects for films, television, and other media projects. They are responsible for simulating natural phenomena (e.g., fire, water, smoke, explosions) and creating dynamic, visually compelling elements using software like Houdini, Maya, and After Effects. Working closely with animators, designers, and technical teams, they ensure the effects integrate seamlessly into the project's creative vision while meeting technical requirements. Strong problem-solving skills, artistic creativity, and a deep understanding of physics and fluid dynamics are essential.. Collaborate effectively with creative Head, VFX/DFX supervisors and lead(s) to incorporate feedback and revisions into grooming work.. Key Responsibilities. Effect Creation: Design and create natural or stylized effects such as fire, smoke, water, explosions, and environmental phenomena.. Simulation Work: Develop simulations for destruction, particle systems, and other procedural effects using tools like Houdini, Maya, or Blender.. Integration: Work with Lighting and Compositing teams to integrate effects into live-action footage or CG renders.. Cloth and Fur Simulations: Create realistic or stylized cloth, fur, and hair dynamics using tools like nCloth, XGen, Houdini, or Marvelous Designer.. Deformation Corrections: Address secondary character motions, such as jiggle, muscle simulation, and skin sliding.. Collaboration with Rigging and Animation Teams: Work closely with animators and riggers to ensure character effects enhance performance while maintaining technical accuracy.. Required Skills. Proficiency in industry-standard software such as Houdini, Maya, Blender, Nuke, and other simulation tools.. Strong understanding of physics-based simulations (fluids, particles, soft/rigid body dynamics).. Knowledge of scripting languages (Python, MEL, VEX) for automation and customization.. Experience with rendering engines Arnold, Redshift, Mantra, or similar.. Strong sense of motion, scale, and detail to create believable effects.. Understanding of color, light, and composition to ensure seamless integration.. Experience. Minimum of 4-6 years of experience in a similar role within a VFX studio or production environment.. A portfolio demonstrating expertise in creating high-quality grooms for feature film, episodics, commercials..
Posted 3 weeks ago
0 years
0 Lacs
hyderabad, telangana, india
On-site
The FX Supervisor oversees the work delivered by the FX team, working alongside Production and Heads of Departments to ensure then highest quality and that client requirements and deadlines are met. They will act as mentor and help develop their team by assessing the strengths, weaknesses, and interests of each member and delegate tasks accordingly. Key Responsibilities Develops and produces a wide variety of realistic visual effects, including but not limited to destruction, smoke, fire, water and the supernatural Be responsive to the needs of the FX department, identifies and defines them, communicates them and follows up with the Development team Reviews simulations based on client requirements and offer feedback in a timely and positive manner Participates in the FX department’s recruitment effort by reviewing and interviewing candidates Works with the Director of CG and Department Manager on expanding the department's roadmap Works within the established pipeline and offers constructive suggestions to improve the process Helps develop and explore new ways to enhance results and FX team Qualifications Bachelor's degree or equivalent experience Minimum five (5) years of experience in live action FX work and previous experience in a supervision and/or lead role Creative ability and artistic talent, demonstrated by previous work Knowledge of Houdini and/or 3ds Max (required) Strong experience in creating a wide variety of simulations (destruction, atmospheric, fluid, supernatural, etc.) Understanding of physics, realistic motion, and assorted natural phenomena at different scales Exceptional technical skills, the ability to learn new software quickly, and a hunger to stay on the leading edge Strong willingness to grow, learn new methods and share knowledge with others Ability to manage schedule and expectations alongside with production team Ability to showcase show management and people management skills while supervising a show Excellent communication skills and an open mind Team player able to work in a cooperative, fast-paced environment Compositing and scripting experience a plus BONUS SOFTWARE KNOWLEDGE Flowline Thinking Particle FumeFX Krakatoa MAXScript About Us Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Seoul, Mumbai, Hyderabad and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry. We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas. Eyeline Studios Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more. Powered by Netflix Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients. Come as you are We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.
Posted 3 weeks ago
2.0 - 3.0 years
4 - 5 Lacs
jalandhar
On-site
We are seeking a highly skilled and passionate **3D & VFX faculty member** to join our academic team at Arena Animation. The ideal candidate will be responsible for training students in **3D animation, visual effects, motion graphics, and related software tools**, while nurturing their creativity and preparing them for careers in the media & entertainment industry. **Key Responsibilities** * Conduct classroom and lab sessions on **3D Animation, VFX, and multimedia tools** (e.g., Maya, 3ds Max, After Effects, Nuke, Houdini, Photoshop, Premiere Pro, etc.). * Deliver engaging lectures, practical demonstrations, and live project-based learning. * Guide students in **portfolio/reel development** for placement opportunities. * Evaluate student performance through assignments, projects, and examinations. * Stay updated with the latest trends, techniques, and software in the Animation & VFX industry. * Collaborate with the academic team to **design and upgrade curriculum**. * Provide mentoring, career guidance, and industry insights to students. **Requirements** * Graduate/Diploma in Animation, VFX, Multimedia, or related field. * Strong expertise in industry-standard tools: **Autodesk Maya/3ds Max,Blender, Adobe After Effects, Nuke, Houdini, Photoshop, Premiere Pro, Substance Painter, Unreal Engine (optional)**. * Minimum **2–3 years of teaching or industry experience** in Animation/VFX production. * Excellent communication, presentation, and mentoring skills. * Creative mindset with problem-solving ability. * Experience in **3D Modeling, Texturing, Rigging, Lighting, Rendering, Dynamics, and Compositing**. * Knowledge of **AR/VR, Game Design, or Motion Capture** will be an added advantage. * Ability to work on **real-time projects** and share industry-level practices with students. Job Type: Full-time Pay: ₹40,000.00 - ₹42,000.00 per month Work Location: In person
Posted 3 weeks ago
3.0 years
5 - 6 Lacs
noida
On-site
Job Title: Faculty – Animation & VFX (with Basic 3D) Location: N-8, 2nd Floor, Sector , Noida, Uttar Pradesh, Delhi NCR Job Type: Full-time (Monday–Saturday, 09:30 AM – 06:30 PM) Pay: ₹45,000 – ₹55,000 per month Work Location: Office (Work from Office, Franchisee Location) About the Role Reliance Animation Academy (Franchisee – Noida) is hiring experienced faculty to train students primarily in Animation and VFX, along with Basic 3D. The majority of teaching will focus on Animation and VFX modules. This role is focused on Animation and VFX teaching, with an expectation of handling Basic 3D. Faculty with experience only in 3D are requested not to apply. Requirements Degree/Diploma in Animation or VFX 3–4 years of industry experience 2+ years of teaching/training experience Software & Skills Animation (Major Focus): Drawing/Sketching, Adobe Photoshop, Adobe Illustrator, Adobe Animate Toon Boom Harmony, Storyboard Pro VFX (Major Focus): Adobe After Effects, Nuke (Preferred), Fusion (Optional) Adobe Premiere Pro, DaVinci Resolve, PFTrack, Mocha Pro, 3DEqualizer Silhouette FX, Houdini (Preferred), Unreal Engine, Unity Basic 3D (Supportive Knowledge): Autodesk Maya, Blender, ZBrush, Substance Painter, Substance Designer Mari, Arnold, V-Ray, Unreal Engine, Unity Apply Send your resume to hr@biganimation.com Subject line: Application – Animation & VFX Faculty (Noida Franchisee) Job Type: Full-time Pay: ₹45,000.00 - ₹55,000.00 per month Application Question(s): Do you have at least 2 years of teaching/training experience in Animation or VFX? What is your total years of experience (industry + teaching)? Less than 3 years 3–4 years More than 4 years How many years of industry (production/studio) experience do you have in Animation, VFX, or 3D? How many years of teaching/training experience do you have? Which of the following software are you proficient in? Which area do you stay currently? What is your current monthly salary and your expected monthly salary for this role? What is your current age? Are you available to work full-time, Monday–Saturday, 09:30 AM – 06:30 PM, at our Noida (Delhi NCR) franchisee office? Work Location: In person
Posted 3 weeks ago
5.0 years
0 Lacs
new delhi, delhi, india
On-site
About 2626 Creative Studio 2626 Creative Studio is a brand-tech agency blending storytelling, design, and AI-driven innovation to craft high-impact content for lifestyle, luxury, and social impact brands. From CGI brand films to immersive event visuals, we push the boundaries of creativity with technology. We’re looking for a Video Editor with strong CGI animation skills who can also integrate AI tools into the creative process — someone who thrives at the intersection of craft and innovation. Key Responsibilities ● Create and edit CGI-driven brand films for product videos (like DailyObject), brand case studies, and digital content. ● Develop and animate 3D visual assets (products, environments, text animations) for use in films and event screens. ● Integrate AI tools (Veo, Runway, Pika, Midjourney, Leonardo, etc.) for video generation, concept frames, and scene enhancement. ● Work closely with creative directors, motion designers, and visualizers to bring high-end photoreal and stylised CGI outputs to life. ● Composite live-action, CGI, and AI-generated elements into seamless visuals. ● Ensure visual consistency across different formats and platforms — from 16:9 brand films to 9:16 social content. ● Stay updated on emerging CGI techniques, AI workflows, and motion design trends to keep content cutting-edge. Requirements ● 2–5 years of professional CGI/motion graphics experience in an agency, production house, or post-production studio. ● Strong skills in Cinema 4D, Blender, or Maya (Houdini is a plus). ● Expertise in Adobe After Effects & Premiere Pro for compositing and editing. ● Hands-on experience with AI video/image tools such as Runway, Pika, Midjourney, Kaiber, or similar. ● Understanding of lighting, texturing, rendering for high-quality 3D visuals. ● Ability to creatively integrate AI-generated visuals with CGI and live footage. ● Knowledge of colour grading, sound design, and visual storytelling. ● Bonus: Experience with Unreal Engine for real-time renders. What We Offer ● Projects for premium global and Indian brands that demand cinematic, high-quality output. ● Access to cutting-edge AI + CGI workflows and experimentation time. ● A collaborative team that values craft, speed, and innovation. ● Opportunities to work on 360° brand campaigns, immersive event content, and viral social assets.
Posted 3 weeks ago
0.0 - 4.0 years
0 - 0 Lacs
noida, uttar pradesh
On-site
Job Title: Faculty – Animation & VFX (with Basic 3D) Location: N-8, 2nd Floor, Sector , Noida, Uttar Pradesh, Delhi NCR Job Type: Full-time (Monday–Saturday, 09:30 AM – 06:30 PM) Pay: ₹45,000 – ₹55,000 per month Work Location: Office (Work from Office, Franchisee Location) About the Role Reliance Animation Academy (Franchisee – Noida) is hiring experienced faculty to train students primarily in Animation and VFX, along with Basic 3D. The majority of teaching will focus on Animation and VFX modules. This role is focused on Animation and VFX teaching, with an expectation of handling Basic 3D. Faculty with experience only in 3D are requested not to apply. Requirements Degree/Diploma in Animation or VFX 3–4 years of industry experience 2+ years of teaching/training experience Software & Skills Animation (Major Focus): Drawing/Sketching, Adobe Photoshop, Adobe Illustrator, Adobe Animate Toon Boom Harmony, Storyboard Pro VFX (Major Focus): Adobe After Effects, Nuke (Preferred), Fusion (Optional) Adobe Premiere Pro, DaVinci Resolve, PFTrack, Mocha Pro, 3DEqualizer Silhouette FX, Houdini (Preferred), Unreal Engine, Unity Basic 3D (Supportive Knowledge): Autodesk Maya, Blender, ZBrush, Substance Painter, Substance Designer Mari, Arnold, V-Ray, Unreal Engine, Unity Apply Send your resume to hr@biganimation.com Subject line: Application – Animation & VFX Faculty (Noida Franchisee) Job Type: Full-time Pay: ₹45,000.00 - ₹55,000.00 per month Application Question(s): Do you have at least 2 years of teaching/training experience in Animation or VFX? What is your total years of experience (industry + teaching)? Less than 3 years 3–4 years More than 4 years How many years of industry (production/studio) experience do you have in Animation, VFX, or 3D? How many years of teaching/training experience do you have? Which of the following software are you proficient in? Which area do you stay currently? What is your current monthly salary and your expected monthly salary for this role? What is your current age? Are you available to work full-time, Monday–Saturday, 09:30 AM – 06:30 PM, at our Noida (Delhi NCR) franchisee office? Work Location: In person
Posted 3 weeks ago
3.0 - 8.0 years
4 - 8 Lacs
chennai
Remote
Responsibilities: Develop and maintain efficient pipelines and asset workflows between DCC software (Maya, Blender, Houdini, etc.) and real-time engines Create and maintain custom tools and scripts (Python / C#) to improve production efficiency Optimize 3D assets (polycount, materials, LODs, textures, rig complexity, etc.) for real-time and VR performance Troubleshoot technical issues related to shaders, rigs, animations, and asset export Collaborate with artists and engineers to prototype and implement new visual features Provide technical support to the art team during production Document best practices, tools, and workflow guidelines clearly and thoroughly Requirements: At least 3 years of experience working as a Technical Artist in games or interactive media Strong working knowledge of Unity or Unreal Engine Hands-on experience in VR content development is highly preferred Good scripting knowledge in Python or C# for tool development Solid understanding of modeling, rigging, and animation fundamentals Able to communicate clearly and work in a professional and friendly manner with team members Must be able to multi-task and handle multiple tasks/projects at the same time Familiarity with real-time performance profiling tools is preferred Basic understanding of shading languages (HLSL / GLSL) is an added advantage
Posted 3 weeks ago
0.0 years
0 - 0 Lacs
coimbatore, tamil nadu
On-site
Job Role: 3D Environment Artist – Unreal Engine Location: Coimbatore, Tamil Nadu Type: Full-time Experience Level: Mid to Senior Role Overview We’re seeking a skilled 3D Environment Artist with strong modeling fundamentals to create high-quality buildings, props, and environmental assets for our Unreal Engine projects. The ideal candidate will have a solid grasp of real-world structure design, efficient modeling workflows, and an eye for detail. In addition, they should have practical experience with Unreal Engine materials and Niagara to bring environments to life. Key Responsibilities: Model buildings, props, and environmental objects with clean topology and optimal polycount. Create and optimize PBR textures and materials for real-time rendering in Unreal Engine. Implement and tweak Unreal Engine materials to achieve the desired visual fidelity. Set up and work with Niagara VFX for environmental effects (dust, smoke, ambient particles, etc.). Collaborate with the art and design team to ensure visual consistency and performance optimization. Work within established pipelines and maintain high-quality asset standards. Optimize assets for performance without sacrificing quality. Required Skills & Experience Strong modeling fundamentals – proficiency in creating hard-surface and modular environment assets. Proficiency in 3D modeling software (Blender, 3ds Max, Maya, or similar). Solid understanding of PBR workflow and texture creation tools (Substance Painter/Designer, Photoshop). Unreal Engine experience – particularly with materials, shaders, and Niagara particle systems. Understanding of UV mapping, baking, and LOD creation for real-time assets. Good sense of scale, proportion, and architectural detail. Ability to troubleshoot and optimize for performance in large environments. Nice to Have: Experience with procedural generation tools (Houdini, Unreal PCG). Knowledge of lighting and post-processing in Unreal Engine. Familiarity with world-building for games or simulations. Basic understanding of blueprints for asset integration. Job Type: Full-time Pay: ₹25,000.00 - ₹30,000.00 per month Application Question(s): Do you have experience working with Unreal Engine - Materials, Shaders and Niagara particle systems. Proficiency in 3D modeling software (Blender, 3ds Max, Maya, or similar) Solid understanding of PBR workflow and texture creation tools (Substance Painter/Designer, Photoshop). Work Location: In person
Posted 3 weeks ago
3.0 - 6.0 years
4 - 9 Lacs
chennai
Work from Office
Develop and maintain efficient pipelines and asset workflows between DCC software (Maya, Blender, Houdini, etc.) and real-time engines Create custom tools and scripts (Python / C#) Optimize 3D assets for real-time and VR performance
Posted 3 weeks ago
2.0 years
0 Lacs
greater kolkata area
On-site
Job Description Who You’ll Work With Our dynamic and innovative team of engineers, designers, and product managers is dedicated to crafting cutting-edge digital experiences. We foster a collaborative and inclusive environment that thrives on creativity, curiosity, and a collective passion for learning. We are seeking a motivated Software Engineer with a passion for Unreal Engine to help us build the next generation of our configurator and product visualization initiatives As a Software Engineer with Unreal Engine expertise, you will play a crucial role in driving the technical vision and strategy for our configurator and product visualization initiatives. You will work closely with our principal and lead engineers to optimize processes, generate proper unit tests, and ensure seamless data exchange between systems Who We Are Looking For We are seeking a highly experienced and motivated Software Engineer 2 - 3D Pipeline to join our dynamic CP&I team at Nike. In this role, you will play a critical part in developing and maintaining the 3D pipelines and tools that drive our product design and innovation process. The ideal candidate possesses a deep understanding of 3D graphics, animation, and visualization technologies, along with a passion for pushing the boundaries of whats possible in digital product creation. Bachelor/Master degree in Computer Science or related technical subject area or equivalent combination of education and experience 2+ years of experience in 3D pipeline development and tool creation, ideally in a product design or visualization environment Proficiency in Python, C++, javascript / node.js or other relevant programming languages. Strong understanding of 3D graphics principles, animation, visualization technologies, and real-time rendering. Experience with 3D software packages (Maya, 3ds Max, Houdini, Blender) and game engines (Unreal Engine, Unity). Experience designing and maintaining CI/CD pipelines for real-time applications or game engines, particularly Unreal Engine is a plus. Experience with WebRTC, pixel streaming, and Gamelift streaming technologies is a plus. Strong grasp of software architecture, design patterns, and development best practices. Familiarity with version control systems and software development best practices. Exceptional problem-solving skills, analytical thinking, and a passion for technical excellence. Strong communication and collaboration abilities. A passion for innovation and pushing the boundaries of digital product creation. Experience working in the footwear or apparel industry is a plus Experience with games engines such as Unreal Engine or Unity is a plus What You’ll Work Pipeline Development and Maintenance: Design, implement, and maintain efficient, robust, and scalable 3D pipelines that integrate seamlessly with our existing design and production workflows. Tool Development: Create custom tools and scripts to automate repetitive tasks, optimize processes, and empower designers and engineers to work more effectively. CI/CD: Work on a range of tech stacks including underlying infrastructure, build and test automation, release pipelines, and developer tooling. Problem Solving and Troubleshooting: Identify and resolve technical issues related to 3D pipelines, tools, and data management. Collaboration: Work closely with designers, engineers, and other stakeholders to understand their needs and translate them into effective 3D solutions. Innovation: Stay abreast of the latest trends and technologies in 3D graphics and visualization, and explore new ways to leverage them for product innovation. Documentation: Develop clear and concise documentation for 3D pipelines, tools, and processes. Mentorship: Provide guidance and support to junior team members. Opportunity to shape the future of product innovation at a global brand. Make a significant impact on the companys success. Work on cutting-edge projects and push the boundaries of 3D technology. Access to professional development resources and opportunities for growth. Job Details Role Level: Mid-Level Work Type: Full-Time Country: India City: india ,Karnataka Company Website: nike.com/careers Job Function: Engineering Company Industry/ Sector: Retail What We Offer About The Company Searching, interviewing and hiring are all part of the professional life. The TALENTMATE Portal idea is to fill and help professionals doing one of them by bringing together the requisites under One Roof. Whether you're hunting for your Next Job Opportunity or Looking for Potential Employers, we're here to lend you a Helping Hand. Report Similar Jobs Sales Coordinator Al-Futtaim Automotive Electric Mobility Al-Futtaim Automotive Sales Executive Al-Futtaim Automotive Electrc Mobility Al-Futtaim Automotive Area Manager Al-Futtaim Leasing Manager I Real Estate I Automotive Properties Al-Futtaim Handover Specialist Al-Futtaim Automotive Electric Mobility Al-Futtaim Automotive Content Writer Talentmate Disclaimer: talentmate.com is only a platform to bring jobseekers & employers together. Applicants are advised to research the bonafides of the prospective employer independently. We do NOT endorse any requests for money payments and strictly advice against sharing personal or bank related information. We also recommend you visit Security Advice for more information. If you suspect any fraud or malpractice, email us at abuse@talentmate.com.
Posted 4 weeks ago
2.0 - 5.0 years
3 - 5 Lacs
pune, chennai, bengaluru
Work from Office
This is work from home opportunity. We are looking for a skilled 3D Motion Designer / CGI Artist to create hyper-realistic fashion and product visuals by seamlessly integrating CGI into real-world footage. What Were Looking For Ability to create photorealistic props/elements that look like they physically exist in live video (e.g., oversized objects, surreal visuals). Strong understanding of camera tracking, match-moving, and compositing to blend CGI into filmed footage. A portfolio with at least one photorealistic CGI shot integrated into real video (product, object, or environment). Required Knowledge & Software Please apply only if you are confident in the following areas: Core 3D & Rendering Cinema4D + Octane Render / Redshift (preferred) Unreal Engine 5 (real-time hyper-realism) Blender (Cycles) or Autodesk Maya (optional but useful) Compositing & Tracking (most important for this role) Nuke (industry standard) or After Effects (acceptable) Mocha Pro / PFTrack / Boujou (camera tracking & match-moving) Texturing & Detailing Substance Painter / Substance Designer realistic texturing ZBrush sculpting organic or high-detail elements Simulation & FX (optional but strong plus) Houdini advanced simulations (cloth, water, falling, smoke) Key Requirements Knowledge of lighting, shadows, reflections, and lens behavior to ensure CGI matches live footage perfectly. Understanding of photography principles (depth of field, motion blur, exposure). Ability to deliver final composites that look indistinguishable from real footage. Degree/diploma not required if your portfolio proves skill level . Here are some examples of what you should be able to create seamlessly 1. https://www.instagram.com/reel/C9xJBzmpr3N/?igsh=MzRlODBiNWFlZA== The base video is real. However, the moment where she *jumps into the jar* and how the cream comes out is digitally added. 2. https://www.instagram.com/p/DI1oziqtIFg/?img_index=1 The banana car was created and made to look real. Aside from that element, the rest of the video is authentic. 3. https://www.instagram.com/p/Cx5x7mnMxRc/ The video is real, but the oversized, hyper-realistic *book flipping* effect was digitally added. 4. https://www.instagram.com/p/CvsHI_ouA4p/ – The bags placed on the tree and falling off were added in post-production. The rest of the video remains real. 5. https://www.instagram.com/p/CsEZC70O8y_/ – The footage is real, but the *giant bag floating and moving on water* was digitally added. In short: these videos are **shot on real locations** but enhanced by **adding oversized or surreal props digitally** to make them eye-catching.
Posted 4 weeks ago
0.0 - 3.0 years
1 - 3 Lacs
pitampura
On-site
Visual Effects Creation: Designing and creating a wide range of visual effects, including CGI (Computer-Generated Imagery), simulations, compositing, and digital enhancements, to bring creativity and realism to visual content Compositing: Integrating various visual elements, such as live-action footage, CGI, green screen elements, and matte paintings, to create seamless and visually appealing scenes Software Proficiency: Expertise in using industry-standard software and tools for VFX and compositing, such as Adobe After Effects, Nuke, Autodesk Maya, Houdini, and 3D modeling software Animation: Incorporating animated elements and character animation into scenes when required, ensuring they interact realistically with the live-action footage or the environment Special Effects: Adding special effects, such as explosions, fire, water simulations, particle effects, and physics-based simulations, to enhance action sequences and create dynamic visuals Color Correction and Grading: Adjusting color, tone, and contrast to match the overall look and mood of the project Ensuring visual consistency throughout the production Experience- 0-3 years Role: Animator Industry Type: IT Services & Consulting Department: Media Production & Entertainment Employment Type: Full Time, Permanent Role Category: Animation / Effects Education UG: Any Graduate PG: Any Postgraduate Job Type: Full-time Pay: ₹10,000.00 - ₹25,000.00 per month Application Question(s): How many years of experience do you have as VFX and composition Artist? Are you from Delhi? Work Location: In person
Posted 4 weeks ago
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