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0 years
0 Lacs
Chennai, Tamil Nadu
Work from Office
Job Description: CFX Artist As a CFX Artist, you will act as the bridge between the animation and FX departments, ensuring high-quality character and creature deformations, simulations, and final rigged outputs. You'll be responsible for preparing assets for simulation and shot work, solving motion issues, and integrating cloth, hair, muscle, and skin simulations into the final renders. This role requires a strong balance of artistic sensibility and technical know-how. Key Responsibilities: Prepare and maintain character and creature assets for animation and FX simulation. Work with the Model department to ensure that the geometry being simulated meets Technical Animation needs Apply cloth, hair, muscle, and flesh simulations using proprietary or industry-standard tools. Collaborate with animators to clean up motion and deformation artifacts. Work closely with rigging, animation, and FX teams to ensure proper handoff and continuity. Troubleshoot and solve technical issues in character/creature performances. Optimize simulation workflows and develop tools/scripts as needed to improve efficiency. Ensure assets meet both visual and technical requirements of the production pipeline. Contribute to the development and documentation of best practices and workflows. Requirements: 5+ years of experience in a similar role in the VFX industry. Good working knowledge in a production environment with Maya, Houdini, Nuke. Solid understanding of character rigging, deformation, and dynamics. Experience with cloth, muscle, and soft body simulations (e.g., nCloth, nHair, Marvelous Designer, Ziva, etc.). Strong Python and/or MEL scripting skills. Excellent problem-solving skills and attention to detail. Work with the technical teams to document and maintain libraries for rigging & tools. Understanding physics and natural phenomena. Strong communication and collaboration abilities. Preferred Qualifications: Experience with muscle systems (e.g., Ziva Dynamics, Houdini FEM). Knowledge of real-time engines like Unreal Engine for Tech Anim workflows. C++ knowledge or plugin/tool development experience. Background in anatomy and biomechanics for believable creature/character movement.
Posted 1 month ago
6 - 11 years
15 - 20 Lacs
Chennai, Mumbai (All Areas)
Work from Office
VFX Animator (Experience in Animations for Automotive Projects) As a VFX Animation Artist, your role is to bring products, objects, and scenes to life through dynamic and visually engaging animations. Key responsibilities and required software skills include: Key Responsibilities: Animation Creation: Develop high-quality and realistic 3D animations for Automotive, products characters,objects, or environments based on project requirements and creative direction. Storyboard Interpretation: Create and translate storyboards and scripts into captivating and fluid animations, ensuring they align with the narrative and artistic vision. Create animation edits in premier or Davinci resolve (prefer Resolve) for viewing of entire animation in either Maya or Houdini (not Cinema4D or Blender). Create your own basic animation rigs to build animations. Take complex brand and technical stories and translate into compelling, easy understand animations. Collaboration: Work closely with directors, animators, and other team members to understand project goals and contribute to the overall animation vision. Feedback Incorporation: Receive and integrate feedback from directors and team members, making necessary adjustments to enhance the quality of animations. Software Proficiency: Utilize industry-standard animation software tools such as Autodesk Maya, to create and refine animations efficiently. Rendering: Collaborate with lighting and rendering teams to ensure that animated sequences are rendered efficiently, meeting both visual and technical requirements. Quality Control: Conduct thorough reviews and quality checks on animations to ensure they meet project standards and specifications. Software Skills: Autodesk Maya: Proficiency in 3D animation, rigging, and product animation. (This is a non-creature role) Interested Please Call Mithra 9176616016
Posted 1 month ago
0.0 - 3.0 years
0 Lacs
Indore, Madhya Pradesh
On-site
Job Title: Simulation & Parametric Designer Skill Requirement Houdini, Rhino+ Grasshopper, World Machine, Terrain Physics, Procedural design Job Overview We are seeking a talented Designer to join our team. The ideal candidate will be responsible for creating visually appealing designs that captivate our target audience. Responsibilities Develop creative design concepts for various projects Collaborate with the team to ensure designs align with project goals Produce high-quality visual content for both digital and print platforms Stay updated on industry trends and incorporate innovative ideas into designs Ensure all designs adhere to brand guidelines and standards Experience Proven experience as a Designer or similar role Proficiency in design software and tools Strong portfolio showcasing creative design projects Excellent communication and teamwork skills Knowledge of Quantum engineering is a plus Job Type: Full-time Pay: ₹40,000.00 - ₹100,000.00 per month Schedule: Day shift Education: Bachelor's (Preferred) Experience: Simulation & Parametric Designer: 3 years (Preferred) Location: Indore, Madhya Pradesh (Preferred) Willingness to travel: 25% (Preferred) Work Location: In person
Posted 1 month ago
3 years
16 - 18 Lacs
Mumbai Metropolitan Region
On-site
Position Overview: ACD Design/Art Manager This role calls for a strategic and hands-on design leader to drive creative excellence across multiple projects while ensuring alignment with brand identity and broader business objectives. The successful candidate will manage and mentor a team of designers, encouraging professional growth and maintaining high creative standards. A portfolio showcasing a diverse range of high-quality design work is required to be considered for this position. Objectives Of The Role Partner with cross-functional teams, working closely with the Design Director and other senior leaders to ensure designs align with overall business strategy and brand identity.Lead and mentor a team of designers, providing guidance, feedback, and professional development opportunities. Ensure the team's output meets brand expectations and client needs.Oversee multiple projects simultaneously, ensuring timely delivery within budget constraints. Develop and implement project schedules in collaboration with the marketing team and other stakeholders.Analyze and optimize existing design processes, identifying areas for improvement to enhance the team's efficiency and creative output.Maintain adherence to brand guidelines across all projects, ensuring consistency in messaging and visual identity. Key Responsibilities Develop and oversee the creation of graphic design across various formats, ensuring alignment with broader brand narratives and marketing goals.Plan and manage the execution of all visual elements associated with campaign launches, from concept to completion.Ensure the highest quality standards are met across the creative portfolio, whether designed in-house or through agency collaboration.Lead the development of creative concepts for marketing and strategic campaigns, constantly pushing the boundaries to engage audiences effectively.Work closely with multiple teams and clients, including marketing, product, and executive leadership, to deliver a wide range of materials such as presentations, internal communications, newsletters, and marketing collateral.Perform advanced retouching and manipulation of images, manage design uploads, and ensure best practices are followed in the use of content management systems.Maintain clear and productive communication with management and clients, providing updates on project milestones and gathering feedback for continuous improvement. Skills & Competencies Expertise in Photoshop, Illustrator, InDesign, After Effects, and other Adobe Creative Suite tools.5+ years of experience in industry-standard 3D design and compositing, with competency in particle and shader effects. Proficiency in Houdini is a plus.A strong portfolio demonstrating high-quality craft and a broad range of experience in 3D and product-oriented design.Ability to fluidly transition between or combine 2D and 3D design tasks, tailoring output to project needs.Advanced skills in creating compelling presentations, particularly in Google Slides.Proven experience managing multiple projects with shifting priorities, delivering high-quality results on time.Ability to contribute to design projects from ideation through to implementation, ensuring alignment with broader business objectives.Demonstrates curiosity and a commitment to continuous learning and development.Ability to remain calm and confident in a fast-paced, dynamic environment. Qualifications & Prior Experience 7-8 years of professional graphic design experience, with at least 3 years in a managerial or leadership role.Excellent communication skills, with the ability to represent the company in high-stakes client conversations.Proven ability to receive and incorporate feedback effectively, asking the right questions to ensure clarity on the next steps.Knowledge of WordPress and content management systems is a plus.A strong desire to continue growing your skill set through ongoing education and training. Our Values We build opportunities for our artists, brands, and fans; and it’s important for us to be reliable and efficient.We demonstrate honesty, excellence and commitment to success.‘It's not my job' is not part of our vocabulary, we even stuff envelopes.We make mistakes, but only to learn from them to build resilience.We take care of ourselves and our colleagues.We are our own managers.We are committed to equality and inclusion.We are mindful of the strain on the Earth's resources and are committed to reversing the trend with our behaviors where possible. Thank you! Thank you for taking the time to go through the opportunity we have to offer. If you apply, please do not share your photo, age, gender, religion, or ethnicity in your resume. You do not even need to share your last name. (We want to eliminate biases on any of these parameters while we decide on our shortlisted candidates). We will get in touch with you if your profile gets shortlisted. Skills: adobe indesign,photoshop,graphic arts,aftereffects,adobe creative suite,projects,compositing,wordpress,indesign,design,3d design,content management systems,houdini,google slides,after effects,3ddesign,illustrator
Posted 1 month ago
0 - 3 years
5 - 6 Lacs
Saket, Delhi
Work from Office
Saket New Delhi Salary ₹5,00,000 - ₹6,00,000 per annum Experience 5 years in 3D and 2D in event industry Qualification Bachelor's degree in Graphic Design, Animation, or a related field Job Summary We're seeking a skilled 3D Graphic Designer with 2D skills to create stunning visual content for our clients. The successful candidate will be responsible for designing and animating 3D models, textures, and environments, as well as creating 2D graphics and illustrations. Key Responsibilities 1. 3D Modeling and Animation: Create 3D models, textures, and environments using software such as Blender, Maya, or 3ds Max. 2. 2D Graphic Design: Design 2D graphics, illustrations, and animations using software such as Adobe Photoshop, Illustrator, or After Effects. 3. Visual Effects: Create visual effects, such as lighting, shading, and compositing. 4. Collaboration: Collaborate with art directors, designers, and other stakeholders to ensure design consistency. 5. Staying Up-to-Date: Stay current with industry trends and software updates. Requirements 1. Experience: 2-5 years of experience in 3D graphic design and 2D graphic design. 2. Technical Skills: Proficiency in 3D design software, including Blender, Maya, or 3ds Max, and 2D design software, including Adobe Creative Suite. 3. Artistic Skills: Strong understanding of art principles, including color theory, composition, and texture. 4. Attention to Detail: Attention to detail and ability to meet deadlines. Preferred Qualifications 1. Experience with Specific Software: Experience with specific software, such as Houdini or Nuke. 2. Knowledge of Industry Trends: Knowledge of industry trends and best practices. 3. Portfolio: Strong portfolio showcasing 3D and 2D design skills. Job Type: Permanent Pay: ₹500,000.00 - ₹600,000.00 per month Benefits: Health insurance Provident Fund Schedule: Day shift Supplemental Pay: Yearly bonus Experience: 2D Graphics: 5 years (Preferred) 3D Graphics: 3 years (Preferred) Work Location: In person
Posted 1 month ago
12 - 15 years
50 - 55 Lacs
Chennai, Ahmedabad, Bengaluru
Work from Office
Dear Candidate, We are hiring an AR/VR Developer to create immersive virtual and augmented reality experiences. The role requires expertise in 3D rendering, game engines, and interactive simulations. Key Responsibilities: Develop AR/VR applications using Unity or Unreal Engine. Optimize 3D graphics and interactive experiences for performance. Implement motion tracking, hand gestures, and spatial computing. Work with VR headsets like Oculus, HTC Vive, or HoloLens. Integrate AR experiences into mobile and web platforms. Required Skills & Qualifications: Game Engines: Unity, Unreal Engine 3D Graphics: OpenGL, WebGL, Blender Programming: C#, C++, JavaScript AR/VR Hardware: Oculus, HTC Vive, HoloLens Experience with haptic feedback and AI in AR/VR is a plus. Soft Skills: Strong troubleshooting and problem-solving skills. Ability to work independently and in a team. Excellent communication and documentation skills. Note: If interested, please share your updated resume and preferred time for a discussion. If shortlisted, our HR team will contact you. Srinivasa Reddy Kandi Delivery Manager Integra Technologies
Posted 2 months ago
4 - 8 years
2 - 7 Lacs
Gurgaon
Hybrid
Work with 3ds max in built particle systems and create effects like smoke, fire, and Rain. Fluid simulation work in Real flow, Phoenix, Houdini or equivalent, Dust, smoked and pyro simulation work in Fume fx, Phoenix, after burn or equivalent. Required Candidate profile Solve technical problems or sim problem if occurs in the given project.Upgrade himself in respect of modern techniques to create high end effects , Strong interpersonal and communication skills.
Posted 2 months ago
2 - 6 years
3 - 7 Lacs
Trivandrum, Bengaluru
Work from Office
Embright Infotech is looking for XR Interaction Designer to join our dynamic team and embark on a rewarding career journey We are looking for an XR Interaction Designer to create intuitive and engaging user experiences for our software. The ideal candidate should have experience in UX design, prototyping, and user research. As a member of our team, you'll be responsible for designing and developing XR- VR/AR software for experienced learning You'll be working in a collaborative environment with other designers, engineers, and product managers to create innovative and engaging experiences for our clients We're looking for someone who is passionate about using technology to enhance learning experiences and is excited about the potential of XR- VR/AR Who You Are We're looking for candidates who have experience in XR- VR/AR design and development, as well as a passion for creating engaging and innovative experiences You should be comfortable working in a collaborative environment and have excellent communication skills If you are excited about the potential of XR- VR/AR and want to be part of a growing team that is building the future of learning, we want to hear from you
Posted 2 months ago
8 - 12 years
10 - 14 Lacs
Chennai
Work from Office
An FX Artist creates stunning and realistic visual effects for films, television, and other media projects. They are responsible for simulating natural phenomena (e.g., fire, water, smoke, explosions) and creating dynamic, visually compelling elements using software like Houdini, Maya, and After Effects. Working closely with animators, designers, and technical teams, they ensure the effects integrate seamlessly into the project™s creative vision while meeting technical requirements. Strong problem-solving skills, artistic creativity, and a deep understanding of physics and fluid dynamics are essential. Collaborate effectively with creative Head, VFX/DFX supervisors and lead(s) to incorporate feedback and revisions into grooming work. Key Responsibilities. Effect CreationDesign and create natural or stylized effects such as fire, smoke, water, explosions, and environmental phenomena. Simulation WorkDevelop simulations for destruction, particle systems, and other procedural effects using tools like Houdini, Maya, or Blender. IntegrationWork with Lighting and Compositing teams to integrate effects into live-action footage or CG renders. Cloth and Fur SimulationsCreate realistic or stylized cloth, fur, and hair dynamics using tools like nCloth, XGen, Houdini, or Marvelous Designer. Deformation CorrectionsAddress secondary character motions, such as jiggle, muscle simulation, and skin sliding. Collaboration with Rigging and Animation TeamsWork closely with animators and riggers to ensure character effects enhance performance while maintaining technical accuracy. Required Skills. Proficiency in industry-standard software such as Houdini, Maya, Blender, Nuke, and other simulation tools. Strong understanding of physics-based simulations (fluids, particles, soft/rigid body dynamics). Knowledge of scripting languages (Python, MEL, VEX) for automation and customization. Experience with rendering engines Arnold, Redshift, Mantra, or similar. Strong sense of motion, scale, and detail to create believable effects. Understanding of color, light, and composition to ensure seamless integration. Experience. Minimum of 4-6 years of experience in a similar role within a VFX studio or production environment. A portfolio demonstrating expertise in creating high-quality grooms for feature film, episodics, commercials
Posted 2 months ago
2 - 6 years
4 - 8 Lacs
Chennai
Work from Office
FX Artist BOT VFX (India) Private Limited 3D Department. Posted Date 13 Apr 2022. Location BOT VFX (India) Private Limited. Department 3D Department. Positions 1. Experience. This is a role which requires competence in creating CG effects such as fire, smoke, water, destruction, etc. Some of the available tools are Houdini, Maya, Phoenix, and Blender. Requires ability to communicate in English about complex artistic and technical concepts. Minimum 3 years vfx experience or equivalent. Requires experience with photo-real subject matter and have a good sense of look development, timing, and quality. Must present a reel that demonstrates experience and skills. Position is on-site in Chennai. Required Skills. CG FX creation from an empty scene in Houdini or Maya. Rendering and basic slap comp ability in Nuke. Please do not submit Houdini tutorial renders with application. Experience with other general areas of VFX is a plus and can be utilized. Such as modelling, texturing, animation, lighting, etc. Project Work Includes. Primarily creating CG elements and fx to integrate into live action photoreal plates. Some full CG productions do occur.. Responsibilities Includes. Primarily an FX role using Maya, Phoenix, Houdini, Blender, and any other tools to get the desired results. Stay current and present the latest technology for FX and CG. Maintain productivity while meeting deadlines and producing high quality work. Attend dailies and participate in teams problem solving. Learn new techniques and solve shot problems. Technical Skills. Houdini, Maya, Photoshop, Mudbox. Comparable software experience is also considered. Communication Skills. Fluent English written and verbal, Team coordination, Project planning, Technical design. Follow written technical instructions in English. Behavioral. Great team player and be resourceful and innovative. Learn new processes easily. Confident with challenging work and requirements. Ability to estimate time required for stages of completion and deliver timely. Able to listen to team and supervisor input to implement suggestions or tactfully propose alternative solutions. Detail oriented. Follow tasks to completion
Posted 2 months ago
5 - 10 years
7 - 12 Lacs
Hyderabad
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: Embedded software development of graphics for mobile or compute devices. Position involves user mode drivers design and development on multiprocessor and multithreaded platforms, interactions/collaboration with software, hardware and systems teams to develop/support optimized OpenGL, Vulkan, OpenCL or DirectX drivers for mobile devices running on Android or compute devices on Windows. Required Skills: 12 to 16 years of experience. Good C/C++ programming skills, good analytical & problem solving skills, Android/ Windows graphics framework knowledge and embedded system concepts. Prior development experience in implementing/supporting Graphics driver for Graphics standards (OpenGL, Direct3D) is optional. Good XR Framework experience is needed Educational Requirements:Bachelor's or Master's degree in Computer Science or Electrical/Electronic Engineering. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 6+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 5+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. 3+ years of work experience with Programming Language such as C, C++, Java, Python, etc.
Posted 3 months ago
5 - 10 years
7 - 12 Lacs
Hyderabad
Work from Office
Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 7+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Experience working with Particle systems such as Niagara is a huge plus. Knowledge of Houdini & its Unreal workflow is a huge plus. Experience optimizing art content using profilers such as Unreal Insights or RenderDoc. Experience writing shaders to get the best look within game engine technical limits/constraints. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Education Requirements Preferred:A BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console. Applicants :Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies :Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 3 months ago
3 - 8 years
5 - 10 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: At Qualcomm XR Research, we develop state-of-the-art XR technologies to enable exceptional AR/VR/MR experiences for users. We are seeking a highly skilled and motivated XR Calibration Engineer to join our dynamic team. The ideal candidate will have a strong background in XR device calibration and automation. This role involves working on cutting-edge XR technologies and requires a deep understanding of calibration processes and automation techniques. Responsibilities: Maintain XR Calibration Infrastructure:Work and maintain the XR calibration infrastructure to ensure it is up-to-date and functioning efficiently. Develop Automation Scripts:Create and optimize automation scripts to calibrate different XR products, improving efficiency and accuracy. Support Customers:Provide support to customers with calibration setup, troubleshooting issues, and ensuring successful calibration of their XR devices. Collaborate with Teams:Work closely with cross-functional teams, including hardware engineers, software developers, and system engineers. Continuous Improvement:Stay updated with the latest advancements in XR calibration technologies and continuously improve the calibration processes and tools. Required Skillsets: XR Device Calibration:Expertise in calibrating XR devices to ensure accurate and consistent performance. Camera/IMU Calibration:Proficiency in calibrating cameras/IMUs to achieve accurate motion tracking. Display Calibration:Experience in calibrating XR devices displays for optimal visual quality and performance. Robot Pose Planning:Ability to plan and execute robot poses for various calibration tasks. Optical Systems:Good understanding of optical systems such as cameras, time of flight cameras, lidar, etc. Automation (Python):Proficiency in developing automation scripts. Computer Vision:Good understanding of computer vision techniques and their applications in XR. Required qualifications: Good understanding of calibration setups and systems, Computer Vision, etc. Strong mathematical and analytical skills Strong knowledge of Python and data handling libraries (NumPy, pandas, etc.) Education and experience: Required:Bachelors in computer science or electrical & computer engineering with at least 3+ years of relevant experience. Preferred:Masters in computer science or electrical & computer engineering with at least 2+ years of relevant experience. Keywords XR Device calibration, Camera Calibration, Display Calibration, IMU Calibration. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field. 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. Applicants :Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies :Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 3 months ago
1 - 2 years
2 - 2 Lacs
Pune, Navi Mumbai, Mumbai
Hybrid
Threesteps seeks a Video Editor to craft engaging, high-quality content for eCommerce and creative brands, enhancing storytelling with dynamic visuals.
Posted 3 months ago
8 - 12 years
10 - 14 Lacs
Bengaluru
Work from Office
About The Role : Senior Architect - Emerging Technologies & Innovation Location:Kodathi Job Summary: Seeking a dynamic and technically proficient Senior Architect to provide technology leadership in emerging technologies. This role involves designing, building and showcasing innovative solutions using cutting edge technologies and leading a team to create immersive demos for business and executive leaders. The ideal candidate will have a strong technical background, excellent leadership skills, and the ability to collaborate effectively with both internal and external stakeholders. Key Responsibilities: - Developing and showcasing innovative solutions using emerging technologies such as Agentic AI, XR (Extended Reality), Autonomous Machines, Web 3.0 and others. - Design and implement immersive demos that effectively communicate the potential and value of these technologies to business and executive leaders. - Collaborate with internal teams and external partners to build and rapidly onboard solutions to innovation centre. - Maintain a hands-on approach to technology development, ensuring high standards of quality and innovation. - Drive the adoption and integration of new technologies and methodologies within the team. - Provide technical guidance and manage a team of developers and engineers, fostering a culture of innovation and continuous improvement. - Stay informed about industry trends and advancements in emerging technologies to guide the strategic direction of the Innovation Center. - Work from Wipro Kodathi, Bangalore office Required Qualifications : - Bachelors or Masters degree in Computer Science, Engineering, or a related field. - 12 to 15 years of experience in technology development, with a minimum of 5 years in a leadership role. - Proven track record of delivering impactful solutions using emerging technologies such as AI, XR, Autonomous Machines, Web 3.0, etc. - Strong technical skills and hands-on experience with modern development tools and methodologies. - Excellent communication and collaboration skills, with the ability to work effectively with internal and external stakeholders. - Demonstrated leadership abilities, ability to think out of the box and experience managing a team in a fast-paced environment. Preferred Qualifications: - Certifications or advanced training in emerging technologies. - Experience presenting to executive audiences or public speaking.
Posted 3 months ago
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