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7.0 years
3 - 5 Lacs
Hyderābād
On-site
We are looking for an experienced and versatile Generalist Supervisor – Generalist to lead our Generalist team within the 3D division. You will oversee the creative and technical execution of 3D generalist work across projects, ensuring seamless integration across modeling, texturing, lighting, rigging, and FX disciplines. This role requires strong leadership, deep technical knowledge, and collaborative problem-solving to support and elevate the department’s output. You will report directly to the Head of 3D and work closely with other department heads to maintain a high standard of visual quality across all productions. Key Responsibilities Lead and mentor the Generalist team, supporting both artistic development and technical growth. Supervise the creation and delivery of high-quality 3D assets, environments, and simulations across multiple projects. Collaborate with Production, CG Supervisors, and other department leads to ensure efficient workflow and pipeline integration. Help establish and maintain best practices, workflows, and tools for the Generalist department. Provide creative and technical solutions to challenges throughout the production pipeline. Review assets and provide constructive feedback to ensure artistic and technical excellence. Stay current with industry trends and emerging technologies to keep the department at the cutting edge. Qualifications Minimum 7 years of experience in live-action visual effects, with a strong background as a 3D Generalist. Proven leadership experience managing teams or departments in a fast-paced production environment. Expert-level proficiency in industry-standard 3D software (e.g., Houdini, Maya, 3ds Max). Deep understanding of the full 3D pipeline including modeling, texturing, shading, lighting, rigging, FX and CFX. Strong problem-solving skills and the ability to manage complex shot work and team needs simultaneously. Excellent communication and interpersonal skills with a collaborative and team-first mindset. Experience developing and maintaining workflows in coordination with pipeline and TD teams. Preferred Qualifications Working knowledge of scripting (Python, MEL) for pipeline tools and automation. Experience in high-end feature film or episodic TV productions. Background in VFX supervision or departmental leadership. Familiarity with rendering engines (e.g., V-Ray, Arnold, Mantra) and compositing tools (e.g., Nuke).
Posted 2 hours ago
7.0 years
2 - 6 Lacs
Hyderābād
On-site
Company: Qualcomm India Private Limited Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 7+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses’ knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Experience working with Particle systems such as Niagara is a huge plus. Game production experience in at least one scripting language such as Python, MEL, Unreal BP or C++. Knowledge of Houdini & it’s Unreal workflow is a huge plus. Experience optimizing art content using profilers such as Unreal Insights or RenderDoc. Experience writing shaders to get the best look within game engine technical limits/constraints. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. 2+ years of work experience with Programming Language such as C, C++, Java, Python, etc. Education Requirements Required: A BS, MS, or PhD degree in an engineering or computer science related field Applicants : Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies : Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 2 hours ago
7.0 years
0 Lacs
Hyderabad, Telangana, India
On-site
We are looking for an experienced and versatile Generalist Supervisor – Generalist to lead our Generalist team within the 3D division. You will oversee the creative and technical execution of 3D generalist work across projects, ensuring seamless integration across modeling, texturing, lighting, rigging, and FX disciplines. This role requires strong leadership, deep technical knowledge, and collaborative problem-solving to support and elevate the department’s output. You will report directly to the Head of 3D and work closely with other department heads to maintain a high standard of visual quality across all productions. Key Responsibilities Lead and mentor the Generalist team, supporting both artistic development and technical growth Supervise the creation and delivery of high-quality 3D assets, environments, and simulations across multiple projects Collaborate with Production, CG Supervisors, and other department leads to ensure efficient workflow and pipeline integration Help establish and maintain best practices, workflows, and tools for the Generalist department Provide creative and technical solutions to challenges throughout the production pipeline Review assets and provide constructive feedback to ensure artistic and technical excellence Stay current with industry trends and emerging technologies to keep the department at the cutting edge Qualifications Minimum 7 years of experience in live-action visual effects, with a strong background as a 3D Generalist Proven leadership experience managing teams or departments in a fast-paced production environment. Expert-level proficiency in industry-standard 3D software (e.g., Houdini, Maya, 3ds Max) Deep understanding of the full 3D pipeline including modeling, texturing, shading, lighting, rigging, FX and CFX Strong problem-solving skills and the ability to manage complex shot work and team needs simultaneously Excellent communication and interpersonal skills with a collaborative and team-first mindset Experience developing and maintaining workflows in coordination with pipeline and TD teams Preferred Qualifications Working knowledge of scripting (Python, MEL) for pipeline tools and automation Experience in high-end feature film or episodic TV productions Background in VFX supervision or departmental leadership Familiarity with rendering engines (e.g., V-Ray, Arnold, Mantra) and compositing tools (e.g., Nuke) Show more Show less
Posted 1 day ago
3.0 years
0 Lacs
India
On-site
Company Description We create the most compelling movie-grade character animations in live-action footage. Responsibilities We are ready to onboard someone energetic with deep-expertise across multiple domains. The person selected for this role will have opportunity to become a leader of the most innovative studio in New York. We are excited to onboard a post-production specialist that works closely with our animation leads and the director to integrate our characters into the real world. The role is very unique, as the candidate will work on every step of the process of the pre/post-production outside of animation and have the opportunity to make real impact. We only work on 1 short video every one month so the person we are looking for should be well-rounded to perform the following technical expertise: [Must-have] Advanced Compositing [Must-have] Rendering in MAYA Arnold [Must-have] Performing Houdini CFX/FX work [Must-have] Video editing / Color-grading (in Resolve) [Must-have] 3D prop modeling/texturing/rigging [Must-have] Basic animation [Must-have] VFX AI-enabled Pipeline management Compensation We offer very competitive full-time work compensation package. Please send us your resume to contact@parcelstudio.io. Qualifications 3 years+ experience with Nuke compositing, MAYA and Houdini 3 year experience with video editing software like Davinci Resolve and other software used above Experience with leading feature film productions and commercials Show more Show less
Posted 2 days ago
0 years
0 Lacs
Mumbai, Maharashtra, India
On-site
OLIVER+ is a global team of creative thinkers, tech-savvy trendsetters, and production pros specialising in film, CGI, automation, AI, motion design, and digital/print content. We partner with over 300 clients in 40+ countries and counting. Our focus is to connect clients with high-quality solutions, talent and ambitious opportunities worldwide. As a part of The Brandtech Group , we're at the forefront of leveraging cutting-edge AI technology to revolutionise how we create and deliver work. Our AI solutions enhance efficiency, spark creativity, and drive insightful decision-making, empowering our teams to produce innovative and impactful results. Role: Senior CGI Generalist Location: Mumbai/Hybrid A Little Bit About The Role Are you a Senior CGI generalist, with a passion for polygons and all things ‘raytracing’ - then this opportunity is for you! This role will be underpinned by passion and ambition, and those with experience in leading digital content and social campaigns within a creative agency will have an advantage. As a Senior CGI Generalist, you will be expected to deliver a vast range of different marketing material; from pack shots or interiors (stylized, basic, or photorealistic), static or moving advertisements and key visuals and abstract story telling as well as arch-viz, real-time and creation of experiences utilising emerging technologies such as AR/VR/XR and Metaverse type platform delivery etc. The ideal candidate will have a strong background in a wide range of CGI skills (modelling, lighting, animation, comping . A key requirement for this role is a demonstrated proficiency in particle and liquid simulation within CGI, potentially using programs such as Houdini, Xparticles, etc. You will ideally have worked on FMCG (Fast Moving Consumer Goods) and/or global brand and have an up-to-date showreel to show us what you have worked on. The role is fast-paced and responsive, working across multiple different projects and clients within the organisation. What You'll Be Doing Work on projects from start to finish — working collaboratively across global teams on ideation, creation, and implementation. Handle multiple projects simultaneously and thrive in a fast-paced, deadline-driven environment. Produce creative and stunning CGI assets with a clear rationale to accompany the work. Be a brand guardian. If needed, using and/or sourcing existing assets and stock imagery to create relevant and up to date content. Keeping up to date with current design & technology trends. Understand what makes GREAT content e.g., best practices for making social assets and mobile first, title legibility and timing. Creating 3D animations, Photorealistic Pack shots, Motion Graphics, Explainer videos, real-time experiences etc. either from scratch or as an adaptation. Ability to modify and/or create basic 2D. Basic Video Editing Presentation skills. Compositing in After Effects and Photoshop Storyboarding. Retouching and photo-manipulation. Timesheet keeping. Ability to lead, develop and oversee more junior 3D/CGI artists, helping develop their skill and assist with their career path. Co-ordinate a small team to achieve the same goals on a project basis. What You’ll Need Excellent modelling, lighting, comping and animation skills Liquid & Particle simulation experience. Expertise in Cinema4D + octane and 3dsmax+vray,+ Blender+Cycle+Eevee is a plus Unreal Engine rendering experience. Expertise in the Adobe Creative Suite: After Effects, Photoshop, Illustrator, and Premiere. Ability to present to client and collaborate An eye for detail (no typos or pixelated edges, please). Must be hands-on and enjoy working with a team. A love of good design, motion graphics and storytelling. Willingness to accept feedback and iterate over designs in a highly-collaborative, low-ego team environment. Curiosity, creativity, and ambition. The ability to take a project from concept to completion, good communication, organizational, and time management skills are essential. Ensure final deliverables exceed design and production requirements and expectations. Expertise in design and animation across all platforms. Must have excellent design, typography and layout skills. Attention to detail is critical. You’ll Have Relevant degree, diploma or demonstrated experience. An excellent portfolio of varied CGI work. Excellent spoken English. Not essential but an advantage: Experience on global FMCG brands. Multi-market experience Req ID- 12082 Our Values Shape Everything We Do Be Ambitious to succeed Be Imaginative to push the boundaries of what’s possible Be Inspirational to do groundbreaking work Be always learning and listening to understand Be Results-focused to exceed expectations Be actively pro-inclusive and anti-racist across our community, clients and creations OLIVER+, a part of the Brandtech Group, is an equal opportunity employer committed to creating an inclusive working environment where all employees are encouraged to reach their full potential, and individual differences are valued and respected. All applicants shall be considered for employment without regard to race, ethnicity, religion, gender, sexual orientation, gender identity, age, neurodivergence, disability status, or any other characteristic protected by local laws. OLIVER+ has set ambitious environmental goals around sustainability, with science-based emissions reduction targets. Collectively, we work towards our mission, embedding sustainability into every department and through every stage of the project lifecycle.' Show more Show less
Posted 3 days ago
2.0 years
0 - 0 Lacs
Pune
On-site
Job Title: Animations and Multimedia Faculty. Department: Animation & Multimedia Job Summary: We are seeking a passionate and experienced Animations and Multimedia Faculty to join our academic team. The ideal candidate will be responsible for delivering high-quality education in animation, multimedia design, and related software skills. You will guide students in developing creative, technical, and professional abilities suitable for careers in Animation, VFX, Gaming, Graphic Design, and Multimedia Production. Key Responsibilities: Deliver engaging lectures, demonstrations, and practical sessions in 2D Animation, 3D Animation, Multimedia Design, Motion Graphics, VFX, Game Design, and Digital Art. Teach industry-relevant tools and software such as Adobe Creative Suite (3D Max, Maya, Houdini, Substance Painter, Z Brush, Photoshop, Illustrator, After Effects, Premiere Pro, Canva, Figma), Autodesk Maya, Blender, Unity/Unreal Engine, etc. Develop course content, lesson plans, assignments, and assessments based on curriculum guidelines. Mentor and guide students on creative projects, portfolios, and industry internships. Keep up with current trends and advancements in animation, gaming, and multimedia. Collaborate with other faculty members to organize workshops, guest lectures, and live projects. Contribute to curriculum updates, syllabus development, and academic planning. Evaluate student progress through assignments, tests, and project reviews. --- Required Skills and Qualifications: Bachelor's or Master’s degree in Animation, Multimedia, Fine Arts, Design, or a related field. 2+ years of industry or teaching experience in animation or multimedia production. Strong expertise in 2D/3D animation, VFX, compositing, graphic design, and motion graphics. Proficiency in relevant software and tools. Excellent communication and presentation skills. Creative, patient, and student-centric approach to teaching. Experience in portfolio development guidance is a plus. Preferred Qualifications: Prior experience in the film, animation, or gaming industry. Knowledge of storyboarding, character design, or visual storytelling. Exposure to AR/VR or interactive media is an advantage. --- Why Join Us? Work with creative, passionate students and faculty. Opportunity to contribute to real-world projects and industry collaborations. Growth opportunities in academic leadership, research, and content creation. Job Type: Full-time Pay: ₹20,000.00 - ₹30,000.00 per month Schedule: Day shift Application Question(s): Do you have experience in teaching animation and multimedia softwares Work Location: In person Expected Start Date: 10/07/2025
Posted 3 days ago
1.0 - 2.0 years
0 Lacs
Guwahati, Assam, India
On-site
MAAC is immediately Looking for Trainer / Faculty profiles who can teach Compositing and VFX modules for its centers from Guwahati. Company Description Maya Academy of Advanced Creativity (MAAC) is India's leading training institute for high-end 3D Animation and Visual Effects. MAAC offers industry-relevant career courses on 3D Animation, Visual Effects, Gaming, Multimedia, Filmmaking, Broadcast, VR & AR. With job-ready courses, MAAC students are successfully placed in top production houses and studios in India & overseas. Role Description This is a full-time on-site role for VFX Trainer at MAAC for Guwahati Assam location. The candidate will be responsible for teaching Compositing and VFX Modules on a day-to-day basis. Qualifications * Sound knowledge in all type of compositing modules. * Candidate should be well-versed with Nuke, Mocha, silhouette, aftereffects, premiere softwares * Knowledge of Houdini, Katana, Da Vinci resolve will be preferable. * Strong attention on detailing and creativity. * Excellent time-management and organizational skills. * Should be a fast learner. * 1-2years of Training or Faculty experience is preferable Location : Guwahati Assam Show more Show less
Posted 3 days ago
0 years
0 Lacs
New Delhi, Delhi, India
On-site
Company Description Domax Consulting is a digital services company based in Paris that specializes in supporting businesses in their digital transformation. They offer comprehensive and personalized support from ideation to realization, cutting-edge expertise in development, cybersecurity, and digital marketing, as well as innovative solutions to achieve growth objectives. Key Responsibilities: Conceptualization & Storyboarding: Collaborate with stakeholders (e.g., directors, clients, marketing team) to understand project requirements and creative vision. Develop and present initial concepts, storyboards, and animatics for 3D video projects. 3D Asset Creation: Design and create high-quality 3D models (characters, environments, props) based on provided concepts or self-initiated designs. Develop realistic or stylized textures and materials for 3D assets. Rig 3D models for animation, ensuring smooth and believable movement (if applicable). Animation: Bring 3D models to life through fluid and expressive animation, utilizing techniques such as keyframe animation and potentially motion capture data. Implement principles of animation (timing, spacing, squash and stretch, anticipation, etc.) to enhance realism and impact. Develop camera movements and staging for compelling visual storytelling. Lighting & Rendering: Set up and optimize lighting to create mood, depth, and visual appeal within 3D scenes. Configure and execute high-quality renders of 3D animations. Post-Production & Integration: Perform compositing of 3D elements with other visual assets (live-action footage, 2D graphics) using compositing software. Integrate sound effects and synchronize dialogue as needed. Edit and fine-tune animations to ensure smooth flow and alignment with project goals. Manage and organize 3D asset files and project documentation. Collaboration & Communication: Work closely with other designers, artists, and developers to ensure cohesive project execution. Receive and implement feedback effectively, iterating on visuals until they meet the highest standards. Stay updated on industry trends, techniques, and emerging tools to continuously enhance skills. Required Skills & Qualifications: Education: Bachelor's degree in Animation, Digital Media, Fine Arts, Computer Graphics, or a related field (or equivalent practical experience). Experience: [X] years of professional experience as a 3D Animator, Motion Graphics Designer, or similar role with a strong focus on 3D video creation. Portfolio/Demo Reel: A strong portfolio or demo reel demonstrating exceptional 3D animation skills, storytelling ability, and a keen eye for detail. Software Proficiency (list specific software your prefer/require):3D Animation Software: Autodesk Maya, Blender, 3ds Max, Cinema 4D, Houdini (or similar industry-standard tools). Rendering Engines: V-Ray, Octane, Redshift, Arnold (if specific to your pipeline). Compositing/Post-Production Software: Adobe After Effects, Nuke, DaVinci Resolve. Modeling/Sculpting Software: ZBrush, Substance Painter (if modeling/texturing is a primary responsibility). Video Editing Software: Adobe Premiere Pro, Final Cut Pro (for basic editing tasks). Artistic Skills: Strong understanding of animation principles, visual storytelling, composition, color theory, and perspective. Technical Skills: Knowledge of 3D modeling techniques (polygonal, digital sculpting), rigging principles, UV mapping, texturing, and lighting. Problem-Solving: Ability to troubleshoot technical issues related to animation software, rendering, or asset management. Soft Skills: Exceptional creativity and artistic vision. Strong attention to detail and a commitment to quality. Excellent communication and interpersonal skills for collaboration. Ability to work independently and as part of a team. Strong organizational and time management skills to meet deadlines. Adaptability and willingness to learn new software and techniques. Preferred (but not required) Skills: Experience with motion capture (MOCAP) data. Knowledge of scripting languages (e.g., Python for Maya/Blender). Experience with game engines (e.g., Unity, Unreal Engine) if applicable to your projects. Experience with architectural visualization (Archviz) if relevant. Show more Show less
Posted 4 days ago
4.0 - 6.0 years
0 Lacs
Chennai
On-site
Job Description: An FX Artist creates stunning and realistic visual effects for films, television, and other media projects. They are responsible for simulating natural phenomena (e.g., fire, water, smoke, explosions) and creating dynamic, visually compelling elements using software like Houdini, Maya, and After Effects. Working closely with animators, designers, and technical teams, they ensure the effects integrate seamlessly into the project’s creative vision while meeting technical requirements. Strong problem-solving skills, artistic creativity, and a deep understanding of physics and fluid dynamics are essential. Collaborate effectively with creative Head, VFX/DFX supervisors and lead(s) to incorporate feedback and revisions into grooming work. Key Responsibilities: Effect Creation: Design and create natural or stylized effects such as fire, smoke, water, explosions, and environmental phenomena. Simulation Work: Develop simulations for destruction, particle systems, and other procedural effects using tools like Houdini, Maya, or Blender. Integration: Work with Lighting and Compositing teams to integrate effects into live-action footage or CG renders. Cloth and Fur Simulations: Create realistic or stylized cloth, fur, and hair dynamics using tools like nCloth, XGen, Houdini, or Marvelous Designer. Deformation Corrections: Address secondary character motions, such as jiggle, muscle simulation, and skin sliding. Collaboration with Rigging and Animation Teams: Work closely with animators and riggers to ensure character effects enhance performance while maintaining technical accuracy. Required Skills: Proficiency in industry-standard software such as Houdini, Maya, Blender, Nuke, and other simulation tools. Strong understanding of physics-based simulations (fluids, particles, soft/rigid body dynamics). Knowledge of scripting languages (Python, MEL, VEX) for automation and customization. Experience with rendering engines Arnold, Redshift, Mantra, or similar. Strong sense of motion, scale, and detail to create believable effects. Understanding of color, light, and composition to ensure seamless integration. Experience Minimum of 4-6 years of experience in a similar role within a VFX studio or production environment. A portfolio demonstrating expertise in creating high-quality grooms for feature film, episodics, commercials.
Posted 4 days ago
0 years
0 Lacs
India
On-site
You will join a tight-knit character team that turns lovingly stylised models into expressive, laugh-out-loud performances for our cross-platform kids-and-family game and companion shorts. Success looks like delivering polished, personality-rich shots on schedule, absorbing advanced techniques from senior mentors, and steadily levelling-up our Maya ↔ Blender ↔ Unreal/Unity pipeline. Every scene you animate directly shapes the studio’s mission to achieve Pixar-calibre charm on an indie cadence without crunch. This is a paid internship at ₹15,000/month. Responsibilities Animate personality-driven shots (2 – 12 s) from rough blocking through final polish, applying the 12 Principles, snappy comedic timing, fluid weight-shifts, and clear silhouettes. Author & refine reusable motions —run, swim, jump, emotes—optimised for 60 fps real-time playback; export clean FBXs with zero key-mismatch or scale errors. Stage cameras and basic previs to communicate intent, staging, and timing before full production. Tweak and integrate motion-capture (Rokoko, Xsens, or outsourced) when appropriate, retargeting to our custom rigs and adding key-frame flair. Collaborate with modeling & rigging teams—flagging skin-weight or control issues, suggesting deformation fixes, helping test new rig iterations. Iterate fast on feedback —track notes in ShotGrid/Jira, sync changes to Perforce branches, and push daily play-blasts for review. Maintain the animation library —tag, categorise, and version moves so seniors and peers can kitbash performances efficiently. Prototype small Python/MEL utilities (e.g., auto-naming takeExporter, curve cleaner) that shave minutes from repetitive tasks. Adhere to inclusive team culture —offer constructive critiques, cheer successes, and foster a learning-first environment. Qualifications Portfolio or demo reel highlighting stylised key-frame work with solid posing, arcs, and timing; brief shot breakdowns required. Comfort in Maya or Blender —graph-editor fluency, IK/FK switching, constraint parenting, and non-destructive animation layers. Foundational anatomy, acting, and lip-sync knowledge ; can push exaggeration without sacrificing believable weight. Introductory real-time experience —importing characters into Unreal or Unity, troubleshooting root-motion, LODs, and blend-spaces. Basic rig-savvy —understands joint hierarchies, deformation order, and can edit skin weights or shape keys when asked. Exposure to motion-capture pipelines —HIK retargeting, timecode syncing, and curve cleanup (nice to have, not mandatory). Scripting familiarity —can read and modify short Python/MEL snippets to automate exports or naming conventions. Version-control awareness —Perforce, Git-LFS, or similar. Excellent spoken & written English —clear stand-up updates, concise shot-status comments. Growth mindset —hungry to master facial performance, creature mechanics, and camera language under senior guidance. Bonus points for 2-D gesture sketching, Houdini crowd fundamentals, or personal game projects showcasing animation integration. Bonus Experience Know your way around AI tools for 3D modeling Interview Process (<3 days) 1 x Phone Screen | 10 mins 1 x Technical Interview | 1 hour Note: This is a 3-month internship, with the potential to turn into a full-time job. We don't hire based on degrees. You’ll be a good fit if you’re awesome at your work and capable of building real-world applications with them. We prefer people who are strong in fundamentals and open to learning any framework/library as required. Degrees are redundant. First-time job-seekers are encouraged to apply. Will hire based on potential. Work from wherever, whenever. Immediate Joiners only. Show more Show less
Posted 5 days ago
5.0 years
0 Lacs
Hyderabad, Telangana, India
On-site
Position: AI/ML Engineer (VFX Workflow & Infrastructure) Location: Hyderabad, India Role Overview The AI/ML Engineer will spearhead the development and integration of artificial intelligence and machine learning solutions into our VFX production pipeline. You’ll work closely with pipeline developers, production managers, and creative teams to reimagine workflows, automate repetitive tasks, and push the boundaries of innovation in photorealistic rendering, stylized animation, and other CGI processes. This role combines deep technical expertise with a strong understanding of the demands of a fast-paced VFX/animation studio. Key Responsibilities AI Strategy & Roadmap: Develop and maintain a strategic plan for implementing AI/ML across the VFX pipeline—covering data wrangling, rendering, asset management, animation, and post-production. Identify new approaches to innovate current workflows to increase efficiency and cut down on time. Algorithm & Model Development: Research, design, and implement ML models (e.g., computer vision, generative models, style transfer) that improve artist efficiency, production speed, enhance image quality, or enable new creative possibilities. Optimize models for performance on local GPU/CPU clusters or cloud-based infrastructures. Pipeline Integration & Automation: Collaborate with pipeline engineers to seamlessly integrate AI agents or tools into existing software stacks (e.g., Maya, Houdini, Nuke), ensuring minimal disruption to artists’ workflows. Develop automated solutions for tasks like rotoscoping, clean-up, crowd simulation, environment generation, or facial capture/animation. Infrastructure & Tooling: Architect and maintain robust data pipelines, ensuring the secure collection and organization of high-quality datasets for training AI models. Evaluate and deploy containerization/MLOps tools (Docker, Kubernetes, MLflow, etc.) for scalable model training, inference, and monitoring. Performance Optimization: Profile model performance, memory usage, and render times; implement optimizations in frameworks such as TensorFlow, PyTorch, or custom GPU pipelines. Work with DevOps/IT teams to configure and manage dedicated GPU farms or cloud compute resources. Research & Development: Stay updated with state-of-the-art ML/DL techniques, particularly in generative AI, computer vision, and real-time rendering. Introduce emerging methods (e.g., stable diffusion, large language models, neural rendering) to innovate new production techniques. Documentation & Reporting: Create clear technical documentation for AI solutions, ensuring maintainability and scalability. Present progress, insights, and ROI to executive leadership, project stakeholders, and cross-functional teams. Qualifications & Skills Bachelor’s or Master’s degree in Computer Science, AI/ML, or related field. A PhD is a bonus but not mandatory. 5+ years of professional experience in applied machine learning or data science, with at least 2 years in a lead/managerial role. Previous experience in VFX, animation, gaming, or related entertainment industries is a bonus. Programming: Expert-level Python (C++ is a plus). ML Frameworks: Deep understanding of TensorFlow, PyTorch, scikit-learn, or similar libraries. Computer Vision & Generative Models: Familiarity with CNNs, GANs, autoencoders, stable diffusion, or neural radiance fields. Pipeline Tools: Experience with integration in VFX software (Maya, Houdini, Nuke) and plugin APIs.[Optional] DevOps & MLOps: Comfortable with containerization (Docker), orchestration (Kubernetes), CI/CD, and cloud platforms (AWS, Azure, GCP). Proven track record of translating production challenges into AI/ML solutions that deliver measurable efficiency gains or cost savings. Experience with model optimization (quantization, pruning) and GPU/CPU performance tuning. Collaboration: Excellent communication to bridge technical and creative teams, explaining complex concepts in clear, accessible language. Leadership: Ability to mentor junior engineers and foster a culture of experimentation and continuous learning. Agility: Adapts quickly to evolving project needs, production pipelines, and new AI techniques. A genuine interest in cinema, animation, or gaming—a plus if you have prior knowledge of the Baahubali IP or similar large-scale IPs. Creativity in applying AI to artistic challenges, from photorealistic digital humans to stylized animated sequences. What We Offer Impactful Role: Shape the future of VFX and animation filmmaking and leave a lasting mark on flagship studio projects. Career Growth: Lead a growing AI team, collaborate with top-tier VFX artists, and gain exposure to cutting-edge tech. Competitive Compensation: Salary, benefits, and potential for performance-based bonuses. Innovative Environment: Access to advanced hardware, robust R&D budget, and the opportunity to experiment with emerging AI trends. Show more Show less
Posted 5 days ago
7.0 - 12.0 years
13 - 17 Lacs
Hyderabad
Work from Office
Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 7+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Experience working with Particle systems such as Niagara is a huge plus. Knowledge of Houdini & its Unreal workflow is a huge plus. Experience optimizing art content using profilers such as Unreal Insights or RenderDoc. Experience writing shaders to get the best look within game engine technical limits/constraints. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Education PreferredA BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console.
Posted 6 days ago
0 years
0 Lacs
Nagpur, Maharashtra, India
On-site
MAAC is immediately Looking for 3d Trainer / Faculty profiles for Nagpur and Mumbai locations. Company Description Maya Academy of Advanced Creativity (MAAC) is India's leading training institute for high-end 3D Animation and Visual Effects. MAAC offers industry-relevant career courses on 3D Animation, Visual Effects, Gaming, Multimedia, Filmmaking, Broadcast, VR & AR. With job-ready courses, MAAC students are successfully placed in top production houses and studios in India & overseas. Role Description This is a full-time on-site role for 3D Trainer at MAAC for Nagpur and Mumbai locations. The candidate will be responsible for teaching 3D Modules on a day-to-day basis. Qualifications * Sound knowledge in all 3D modules like Modeling, Texturing, lighting, Rigging, Animation and Dynamics. * Proficiency in 3Ds Max, Maya, Substance painter, Zbrush and relevant 3D softwares * Any Knowledge of Unity, Unreal, Houdini or Blender will be preferable. * Strong attention on detailing and creativity. * Excellent time-management and organizational skills. * Should be a fast learner. Location : Nagpur and Mumbai location , Maharashtra. Show more Show less
Posted 6 days ago
2.0 years
0 - 0 Lacs
Surat
On-site
Job Title: Animation Designing Faculty Location: Surat, Gujrat Department: Animation & Design Employment Type: Full-Time / Part-Time Experience: [2+ years teaching or industry experience] Salary: Full time – 15000/- to 25000/- (Part time -1000/- per session for 3 hours) Opening: 1 Key Responsibilities: Deliver engaging and interactive lectures, practical sessions, and workshops on: o Digital Painting and the Complete Adobe Suite (Photoshop, Illustrator, After Effects, Premiere Pro, etc.) o Typography & Calligraphy techniques and applications o 3D Animation Tools: 3Ds Max, Blender, Autodesk Maya, Cinema 4D, AutoDesk Mudbox o Simulation & Effects Software: FumeFX, RayFire, RealFlow, Houdini o Compositing Tools: Nuke, Silhouette o Rendering Engines: V-Ray for Cinema 4D o Camera Operations & Videography o Guide students in creating animation projects and portfolios. o Evaluate student performance through assessments, projects, and presentations. o Stay updated with the latest trends and advancements in animation and design technologies. o Mentor students on industry best practices and prepare them for professional roles. o Contribute to curriculum development and academic planning. o Participate in faculty meetings, workshops, and training sessions. @ HR Department International School of Design careers@insd.edu.in 9625671778 Job Types: Full-time, Permanent Pay: ₹15,000.00 - ₹25,000.00 per month Schedule: Day shift Experience: 3D animation: 2 years (Required) Work Location: In person
Posted 1 week ago
8.0 - 12.0 years
10 - 14 Lacs
Bengaluru
Work from Office
About The Role : Senior Architect - Emerging Technologies & Innovation Location:Kodathi Job Summary: Seeking a dynamic and technically proficient Senior Architect to provide technology leadership in emerging technologies. This role involves designing, building and showcasing innovative solutions using cutting edge technologies and leading a team to create immersive demos for business and executive leaders. The ideal candidate will have a strong technical background, excellent leadership skills, and the ability to collaborate effectively with both internal and external stakeholders. Key Responsibilities: - Developing and showcasing innovative solutions using emerging technologies such as Agentic AI, XR (Extended Reality), Autonomous Machines, Web 3.0 and others. - Design and implement immersive demos that effectively communicate the potential and value of these technologies to business and executive leaders. - Collaborate with internal teams and external partners to build and rapidly onboard solutions to innovation centre. - Maintain a hands-on approach to technology development, ensuring high standards of quality and innovation. - Drive the adoption and integration of new technologies and methodologies within the team. - Provide technical guidance and manage a team of developers and engineers, fostering a culture of innovation and continuous improvement. - Stay informed about industry trends and advancements in emerging technologies to guide the strategic direction of the Innovation Center. - Work from Wipro Kodathi, Bangalore office Required Qualifications : - Bachelors or Masters degree in Computer Science, Engineering, or a related field. - 12 to 15 years of experience in technology development, with a minimum of 5 years in a leadership role. - Proven track record of delivering impactful solutions using emerging technologies such as AI, XR, Autonomous Machines, Web 3.0, etc. - Strong technical skills and hands-on experience with modern development tools and methodologies. - Excellent communication and collaboration skills, with the ability to work effectively with internal and external stakeholders. - Demonstrated leadership abilities, ability to think out of the box and experience managing a team in a fast-paced environment. Preferred Qualifications: - Certifications or advanced training in emerging technologies. - Experience presenting to executive audiences or public speaking.
Posted 1 week ago
1.0 - 6.0 years
3 - 7 Lacs
Chandigarh
Work from Office
Deliver end-to-end training : from basic video editing (Premiere) to advanced VFX (AE, Nuke, Houdini, Maya, etc.). Teach FX creation using tools like Houdini orUE Design curriculum, projects, and VFX showreels that match current industry standards. Assistive technologies Accessible workspace Performance bonus Sales incentives Annual bonus Referral bonus Leave encashment
Posted 1 week ago
0 years
0 Lacs
Surat, Gujarat, India
On-site
XSQUADS Tech Private Limited is a game development company focused on creating high-quality and immersive gaming experiences. We are looking for a skilled 3D VFX Artist to create visually stunning effects for cinematics and in-game elements. Job Responsibilities · Design and implement high-quality visual effects for cinematic sequences, trailers, and promotional videos. · Develop real-time VFX using particle systems and shader graph in Unity. · Create explosions, smoke, fire, energy effects, environmental effects, and other visual enhancements for immersive storytelling. · Work closely with Cinematic Artists, Animators, and Technical Artists to integrate VFX seamlessly into the game and cinematics. · Optimize visual effects for performance without compromising quality. · Utilize AI-powered tools and procedural techniques to enhance VFX production workflows. · Ensure visual consistency and maintain the artistic style across all effects. · Debug and troubleshoot VFX-related technical challenges. Requirements · Proven experience as a VFX Artist in gaming, animation, or film. · Proficiency in Unity’s Particle System, Shader Graph, and VFX Graph. · Strong skills in Houdini, Blender, After Effects, or other VFX software. · Ability to create realistic and stylized visual effects. · Understanding of lighting, shading, materials, and post-processing techniques. · Familiarity with AI-powered tools and procedural VFX generation. · Ability to work with real-time and pre-rendered VFX for cinematic sequences. · Strong collaboration and problem-solving skills. Preferred Skills · Experience in real-time VFX for game engines (Unity or Unreal Engine). · Knowledge of node-based shader creation and real-time rendering techniques. · Experience working with motion capture data and dynamic simulations. · Passion for cinematic storytelling and immersive visual effects. Why Join Us? · Work on high-quality visual effects for cinematics and in-game experiences. · Collaborate with a talented and creative development team. · Opportunity to explore AI tools and next-gen VFX techniques. · Full-time position in Surat with a competitive salary package. How to Apply? Send your resume and portfolio to career@xsquads.com with the subject: Application – 3D VFX Artist Contact : 9974222339 Show more Show less
Posted 1 week ago
0 years
0 Lacs
Pune, Maharashtra, India
On-site
We are looking for a Motion Graphic Artist with a passion for creating high-quality cinematic videos. The ideal candidate should be proficient in Blender, Photoshop, After Effects, and Illustrator to craft visually stunning motion graphics, animations, and VFX. You will collaborate with creative teams to bring concepts to life through engaging storytelling and dynamic visuals. Key Responsibilities: Create cinematic motion graphics, animations, and visual effects for videos, trailers, and marketing materials. Develop 3D assets, environments, and animations using Blender. Design and animate 2D motion graphics using After Effects and Illustrator . Enhance visuals with lighting, texturing, and compositing techniques . Work closely with designers, video editors, and creative leads to execute visually appealing storytelling. Optimize animations for different platforms, ensuring high-quality output. Stay updated with the latest trends and techniques in motion graphics and animation. Requirements: Strong portfolio showcasing cinematic motion graphics and VFX work . Proficiency in Blender for 3D modeling, animation, and rendering. Expertise in Adobe After Effects, Photoshop, and Illustrator . Experience in compositing, keying, rotoscoping, and special effects . Knowledge of camera movements, cinematography, and storytelling . Ability to conceptualize, storyboard, and execute visually compelling videos . Strong attention to detail and creativity in motion design. Ability to work independently and in a team under tight deadlines. Nice to Have: Experience with Cinema 4D, Houdini, or Unreal Engine . Understanding of sound design and audio synchronization . Knowledge of scripting and automation in After Effects. If you are a creative motion graphic artist who loves storytelling through visuals, we’d love to see your work! Show more Show less
Posted 1 week ago
1.0 - 5.0 years
0 Lacs
Chennai, Tamil Nadu, India
On-site
Job Title: VFX Artist / 3D Visual Effects Artist Company: CubicDesignz Location: Chennai (Work from Office) – Immediate Joiners Only Experience: 1-5 years We are looking for a talented VFX Artist / 3D Motion Graphics Artist to join our creative team. This role is ideal for someone with a strong passion for visual effects and 3D animation, with expertise in creating stunning motion graphics and visual effects for films, commercials, and digital media. The ideal candidate will be proficient in using industry-standard VFX software and 3D design tools and have a portfolio that demonstrates creativity and technical proficiency. Skills Required: Proficiency in VFX software such as Adobe After Effects, Blender, Premiere Pro, Cinema 4D, and other 3D software, strong understanding of 3D motion graphics and visual effects, experience in compositing, texturing, lighting, and rendering, ability to work with 3D models, animation, and motion design, experience in integrating VFX with live-action footage, strong creativity and problem-solving skills, excellent attention to detail and design perfection, ability to collaborate with design and video teams, good knowledge of visual storytelling, strong time management and organizational skills, and a solid portfolio demonstrating expertise in VFX and 3D motion graphics. Key Responsibilities: - Create visually compelling 3D motion graphics and visual effects for video content across various media, including social media, advertisements, and brand videos. - Collaborate with the design and video teams to conceptualize and develop creative visual content that aligns with the client’s goals and branding. - Design and animate 3D models, motion graphics, and visual effects for film, television, digital platforms, and other media. - Utilize VFX software (such as Adobe After Effects, Cinema 4D, Maya, Blender, Houdini) to create high-quality motion graphics and visual effects. - Work with compositing, texturing, lighting, rendering, and modeling to achieve a polished final output. - Develop creative solutions for visual challenges, ensuring that all VFX elements seamlessly integrate with live-action footage. - Maintain a strong understanding of visual storytelling, ensuring that each graphic or effect enhances the viewer's experience. - Work closely with the creative team to ensure that VFX elements align with overall brand concepts and video narratives. - Manage multiple projects simultaneously, ensuring that deadlines are met while maintaining high standards of quality. - Stay updated on the latest trends in VFX, 3D motion graphics, and animation technologies. About Company: With years of expertise, we lead the way in digital design and as a digital marketing agency, turning visions into reality and cultivating brand growth through daring and strategic creativity. We are #CubicDesignz, where creativity meets strategy. We’re not just an agency; we’re architects of online success. Our goal is to craft exceptional experiences that challenge the ordinary, and our team of seasoned experts is dedicated to creating work that stands out and inspires. Show more Show less
Posted 1 week ago
2.0 - 5.0 years
0 Lacs
Delhi
On-site
Profile : VFX Trainer Experience : 2-5 years Salary : Negotiable Location : Delhi Job Description : Training students for Visual effects ; should be able to teach students After Effects, Premier Pro, Nuke & Silhouette Should be able to support students to create projects using different Visual Effects Techniques and Projects. Skill Set: - Extensive working experience in Software’s - Photoshop, After effects, Premiere, Silhouette & Nuke - Hands-on experience of Motion Graphics, Editing, FX, etc. - Strong knowledge/ experience of the industry pipeline process. - Ability to train students and implement ideas to create final output. - Good communicator in Hindi and English. - Self - motivated, initiator and result - oriented. - Should demonstrate Positive attitude, High motivation, and Interpersonal skill. having a teaching Experience of 2 to 3 years would be preferred. Knowledge of Cinema 4D & Houdini would be an additional Advantage. Showreel / Portfolio are required along with the resume. Regards Arena Animation Job Type: Full-time Schedule: Morning shift Work Location: In person
Posted 1 week ago
4.0 years
0 Lacs
Bengaluru
On-site
About the Role: At Loop, we’re fundamentally rethinking healthcare to empower people to live longer, healthier lives. Our design team is looking for a Senior Product+Visual Designer to shape the future of care and insurance products at Loop. What You Will Be Doing: Work closely with other designers, product managers and engineers to design consumer and B2B offerings across insurance and healthcare Provide creative direction in interface and visual design Help redesign Loop’s mobile and web apps Participate in rapid iterations of hypothesising, prototyping, testing and learning Work closely with designer teammates, engage in critiques, and foster studio culture. What We Are Looking For: Deep expertise in interaction and interface design Strong visual craftspersonship with a solid understanding of typography, colour, composition, etc. 4+ years of experience designing software products At least a few years of experience working on consumer products Intermediate-level knowledge of motion design Strong rapid prototyping skills using a variety of tools: Figma, Origami, SwiftUI, ProtoPie, etc. Experience with creative coding (WebGL, SwiftUI, Flutter) is a plus Experience with 3D tools (Blender, Cinema 4D, Houdini) is a plus Design system experience is a plus Prior healthcare experience is a plus Basic understanding of UX research and service design Strong verbal and written communication skills Highly organised with strong project and time management skills Well educated in design, regardless of whether you went to design school or not About Loop Health: Loop Health, founded in 2018, is India's first health assurance company, based in Bengaluru. We combine health insurance with preventive healthcare to keep employees and their families healthy. Loop Health aims to bring quality and value back together in healthcare.
Posted 1 week ago
0 years
0 Lacs
South Delhi, Delhi, India
On-site
We are on the lookout for a highly skilled and imaginative 3D Generalist to become a valuable member of our dynamic animation production studio. In this role, you will be instrumental in crafting visually striking and captivating animated content for diverse projects. Your proficiency in 3D modeling, texturing, rigging, animation, lighting, and rendering will be harnessed to breathe life into our creative visions. To apply, please send your resume along with portfolio to careers@artattackanimation.com for consideration with the subject line “3D Generalist - [Your Name]" Joining: Immediately Location: Hauz Khas, South Delhi Working Days: Monday to Saturday Job Type: On-site full time Requirements Proven track record as a 3D Generalist having industry experience, supported by an impressive portfolio showcasing a diverse range of 3D skills and projects. Proficiency in industry-standard 3D software such as Audesk 3ds Max, Autodesk Maya, Houdini, Unreal Engine, Cinema 4D, Blender & Adobe After Effects. A strong foundation in 3D modeling, texturing, rigging, animation, lighting, and rendering techniques is essential for success in this role. Additionally, we value an understanding of character design, anatomy, and movement principles, as it enables the creation of realistic character animations that resonate with audiences. Excellent artistic and creative abilities, with an eye for detail and a passion for storytelling through animation. Effective communication and teamwork skills, with the ability to collaborate and contribute in a fast-paced production house environment. We seek individuals who are self-motivated and adaptable, displaying a genuine passion for continuous learning and growth. A positive attitude and eagerness to embrace new challenges and responsibilities are qualities we highly value in potential candidates. Willingness to remain up-to-date on the latest creative software and hardware. Experience in Simulation (Cloth, Particles, Liquids, Hair, Fur) is a plus. Responsibilities Create high-quality 3D models of characters, environments, props, and assets that align with the artistic direction of the project. Apply textures and realistic shaders to enhance the visual appeal of 3D assets, ensuring coherence with the project's style. Develop complex character rigs for smooth and lifelike animation, enabling natural movement and expressions. Bring characters, creatures, and objects to life through dynamic and engaging animations, conveying emotions and actions effectively. Set up lighting environments and render scenes to achieve the desired mood and atmosphere, meeting project standards. Collaborate closely with the animation team, artists, and directors to understand requirements and seamlessly integrate 3D assets. Identify and troubleshoot technical issues in the 3D pipeline, proposing solutions to enhance production efficiency. Maintain the highest quality standards in all deliverables, aligning them with project requirements and artistic vision. Stay updated with industry trends and 3D animation advancements by actively learning new software and techniques. Manage and prioritize tasks to meet project deadlines and maintain efficient production schedules. Show more Show less
Posted 1 week ago
0.0 - 3.0 years
0 Lacs
Delhi, Delhi
On-site
Profile : VFX Trainer Experience : 2-5 years Salary : Negotiable Location : Delhi Job Description : Training students for Visual effects ; should be able to teach students After Effects, Premier Pro, Nuke & Silhouette Should be able to support students to create projects using different Visual Effects Techniques and Projects. Skill Set: - Extensive working experience in Software’s - Photoshop, After effects, Premiere, Silhouette & Nuke - Hands-on experience of Motion Graphics, Editing, FX, etc. - Strong knowledge/ experience of the industry pipeline process. - Ability to train students and implement ideas to create final output. - Good communicator in Hindi and English. - Self - motivated, initiator and result - oriented. - Should demonstrate Positive attitude, High motivation, and Interpersonal skill. having a teaching Experience of 2 to 3 years would be preferred. Knowledge of Cinema 4D & Houdini would be an additional Advantage. Showreel / Portfolio are required along with the resume. Regards Arena Animation Job Type: Full-time Schedule: Morning shift Work Location: In person
Posted 1 week ago
8.0 years
0 Lacs
Gurugram, Haryana, India
On-site
APPLICATIONS ARE INVITED FOR THE POST OF ASSISTANT PROFESSOR/ ASSOCIATE PROFESSOR IN THE FACULTY OF DESIGN SGT University is in search of talented Faculty Members with good research orientation for its campus. The University, in its campus spread over 70+ acres near Gurgaon, offers around 180+ programmes in Medical and Non-Medical domains. It nurtures more than seven thousand students and is a hub of activities involving the nation’s who’s who. It is a part of a group spanning the fields of education and hospitality. The University employs close to three thousand people. The campus has accommodation for employees and hostels for students and offers excellent support facilities such as shopping complex, medical facilities, sports, entertainment, and transportation. The campus is located less than 5 km from the Delhi border of Daurala and offers convenient access to Indira Gandhi International Airport, Delhi. Position Overview: The Assistant Professor/Associate Professor is responsible for teaching and mentoring students in the fields of fashion Design, Textiles and Animation & VFX design. They will deliver engaging lectures, develop curriculum, and provide guidance to students on various aspects of these disciplines, including techniques, Illustration and latest design software, design principles, industry trends, and business practices. They will also be expected to conduct research, contribute to the academic community through scholarly publications, and participate in departmental activities. 1. Associate Professor – Design (Fashion/Textiles) Qualifications Required/Desired: Ph.D. in Design M.Des. / M.Tech. in Textile Technology, Fashion Design, or a relevant field Candidate with Ph.D. will given preference. Experience: Minimum 8 years of experience in teaching/research/industry in relevant field Key Job Skills to Highlight: Strong academic and research background in Fashion Design, Textile Design, or allied areas Expertise in curriculum design and implementation of innovative pedagogies Proven track record in publishing research papers, patents, and funded projects Mentoring skills for guiding UG, PG, and Ph.D. students Hands-on knowledge of design software (e.g., Adobe Creative Suite, CLO 3D, CorelDRAW) Experience in organizing design exhibitions, workshops, and industry outreach programs Knowledge of sustainable practices and emerging trends in fashion and textiles Leadership qualities for departmental coordination and academic planning Collaboration with industry and ability to build academic-industry linkages Strong communication and presentation skills 2. Assistant Professor – Animation and VFX Design Qualifications Required/Desired: Ph.D. in Animation and VFX Design M. Des. / M.Sc. in Animation and VFX Experience: Minimum 5+ years of experience (industry experience preferred) Key Job Skills to Highlight: Proficiency in animation and VFX tools/software (e.g., Autodesk Maya, Blender, Adobe After Effects, Houdini, Unreal Engine) Ability to teach 2D & 3D animation, motion graphics, VFX pipeline, game design, etc. Creative storytelling and visual narrative development skills Strong portfolio of projects or showreels demonstrating industry-grade work Capability to lead student projects from concept to post-production Awareness of industry trends and new technologies in animation and VFX Excellent classroom management and student engagement skills Experience in interdisciplinary collaboration for media, gaming, or AR/VR projects Industry connects for internship and placement opportunities Strong verbal and visual communication skills How to apply: Candidates are required to apply through university website https://www.sgtuniversity.ac.in/careers or by Registered Post to the following Address: HR Department (Teaching) SGT University (Shree Guru Gobind Singh Tricentenary University) Gurgaon-Badli Road, Budhera, Gurugram, Haryana 122505 The last date of submission of online applications is 15th June 2025. No TA/DA will be paid by the SGT University for attending the interview/test. General Conditions: 1. The University shall process the applications entirely based on information/ documents submitted by the candidates. In case the information/documents are found to be false/ incorrect by way of omission or commission, the responsibility and liability shall lie solely with the candidate. 2. All appointments shall be made provisionally subject to verification of certificates. The University shall verify the documents and antecedents of the applicant at the time of test/interview/joining or at any stage during the period of service. In case, it is found at any point of time that any document/ information submitted by the applicant is false or the applicant has suppressed/concealed any relevant information, the services of the selected applicant shall be terminated forthwith without assigning any reason. The University may also initiate appropriate action under the provisions of Indian Panel Code,1860 for production of false information. 3. All correspondence from the University including test/interview letter, if any, shall be sent only at the e-mail address provided by the applicant in the application form. The applicants are advised to check the website of the University regularly for updates. 4. The University reserves the right to revise/ reschedule/ cancel/ suspend/ withdraw the recruitment processing part or full without assigning any reason. The decision of the University shall be final and no appeal in this regard shall be entertained. 5. The posts advertised are tentative. The University reserves the right not to fill up the vacancy as advertised if the circumstances so warrant. Vacancies may increase or decrease. 6. In case of any inadvertent mistake in the process of selection, which may be detected at any stage even after issuing an appointment letter, the University reserves the right to modify/ withdraw/ cancel any communication made to the applicant in this regard. 7. In case of any dispute/ ambiguity that may occur in the process of selection, the decision of the University shall be final. 8. Candidates should possess the essential qualifications as on the closing date of application. 9. Working knowledge of latest computer applications and good communication skills are mandatory for all positions and the University reserves its right to test the skill of a candidate at the time of selection. 10. Mere fulfilling the minimum educational qualification and experience shall not entitle a candidate to be necessarily called for the test/interview. 11. Applicants who do not meet the qualifications given in this advertisement and/or incomplete applications will be rejected summarily. 12. Canvassing in any form will lead to disqualification. Show more Show less
Posted 1 week ago
0 years
0 Lacs
Mumbai Metropolitan Region
On-site
Essential Responsibilities, Accountabilities & Results Collaborate with Pipeline leadership to set, and adhere to, team standards. Monitoring and queue management to effectively utilize resources, diagnose issues, and maximize throughput. Support and troubleshooting to identify root causes of errors, and to provide feedback to various teams to ensure that issues are addressed going forward. Validation of jobs to ensure completion, that there are no incomplete images or artifacts in the output. Optimization of submissions to maintain quality and efficiency while also keeping costs down. Communication with colleagues, artists, and stakeholders regarding any issues discovered/diagnosed so that expectations are managed accordingly. Telemetry and reporting within Deadline to provide artists and stakeholders with relevant information on farm utilization, costs, etc. Write and maintain clear documentation. Other duties as assigned. Experience Minimum Requirements Bachelor’s degree in Computer Science, Computer Graphics, Game Development, or equivalent education and/or experience may be considered. Experience with AWS Thinkbox Deadline render management toolkit a must. Familiarity with other render management tools a plus. Familiarity with CGI production tools such as Maya, Unreal Engine, Houdini, Nuke a must. Understanding CGI processes and production workflow. Experience with digital asset management systems like Flow or ftrack are a plus. Knowledge of Python and other development languages a plus. Strong organizational skills to manage multiple tasks, deadlines, resources effectively, and able to prioritize tasks, create schedules and keep track of various project elements. Excellent communication skills, to effectively liaise with stakeholders. Problem solving skills to identify issues, analyze causes and develop effective solutions. Resourceful, adaptable and able to think critically under pressure. Experience working with networking, externally facing applications, and infrastructure. Show more Show less
Posted 1 week ago
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