Get alerts for new jobs matching your selected skills, preferred locations, and experience range.
10.0 - 20.0 years
15 - 30 Lacs
Pune
Work from Office
Role & responsibilities Lead the team and guide technical direction, ensuring high-quality and optimized game visuals. Collaborate with artists to ensure the integration of art assets into the game engine is efficient and performs optimally. Conduct code and asset reviews, ensuring quality standards and best practices are followed. Mentor technical artists, fostering a collaborative environment. Work closely with cross-functional teams to deliver technical solutions while solving complex problems. Help maintain the creative vision of the game, ensuring a balance between technical constraints and artistic goals. Preferred candidate profile Experience as a Senior Technical Artist or Technical Lead in game development. Strong understanding of both art and programming pipelines in game development. Proficiency in game engines (e.g., Unity, Unreal Engine) and relevant scripting languages (e.g., Python, C#) for automating workflow and tool development. Knowledge of shader programming with HLSL/GLSL. Excellent problem-solving and troubleshooting skills. Strong communication skills to collaborate across teams. Experience with performance optimization across platforms. Familiarity with 3D modeling software (e.g., Maya, Blender). Experience working in an Agile development environment.
Posted 2 weeks ago
4.0 - 8.0 years
10 - 20 Lacs
Noida
Work from Office
Candidate will be working on overall system areas component development with key domains like (Operating System, Kernel, Compiler, Toolchain, Emulator, Memory, open source) Skills Required: • Embedded platform development (Linux based distributions) & maintenance • Linux build system expertise, packaging (RPM specification), build automation tools • System Software (File system, Memory Management, Thread programming, Process Management, Platform Driver development/Integration, IPC, logging) • Understanding about Compiler, toolchain development • Different CPU Scheduling concept (SMP, HMP, FIFO, RT) • System Level IPC expertise (User space, applications, middleware, kernel), logging framework • System Level+B9 policies (memory, scheduler, CPU, hotplug) • Platform porting & Reference Platform development on multiple chip-set • Defect root-cause analysis & debugging utils (A9:G9gdb, objdump, Backtrace/Coredump analysis etc.) • Performance/resource benchmarking & optimization (system boot-up/application launching/memory utilization etc.) - System Level Profiling, Tracing • Full Software stack verification & Release management • Platform Certification & Compliance Understanding Preferred Skills: • Programming language - C, C++, Scripting (Bash, python) • Development environment - Linux • Development, tracking code management - JIRA, GIT, Swarm, Gerrit, Perforce • Good understanding of OS, multi-threading, IPC & Cross-compilation Concepts
Posted 3 weeks ago
2.0 - 6.0 years
13 - 17 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field. 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. 2-5 years work experience in embedded software and/or driver. Candidate should be detail-oriented and have strong analytic and problem-solving skills, highly organized Extremely strong knowledge with C/C++ programming, ARM assembly language. Solid understanding of overall embedded system architecture. Experience in 2D and 3D graphics technology and standards such as OpenGL, OpenGL ES/EGL, Vulkan Experience in multimedia on embedded systems and the use of graphics and in a highly integrated system. Experience and/or knowledge of the use of the GPU as a compute engineGPGPU and OpenCL is an asset. Experience with virtualization technologies across CPU and MM hardware accelerators. Experience with GPU optimization, advanced rendering, and latency optimizations and ability to identify and isolate performance issues in graphics applications. Experience with design and implementation of modern 3D graphics applications using OpenGLES API is a plus. Experience with writing vertex and fragment shaders using shading languages such as GLSL is a plus. Knowledge in one or more of the following operating systems is preferredAndroid, QNX, embedded Linux, Genivi, Integrity. Knowledge of Graphics frameworksKanzi, QT, is a plus *Fluent in industry standard software toolsSW/HW debuggers, code revision control systems (GIT, Perforce), IDEs and build tools. Strong communication skills (written and verbal), working with teams across multiple time zones. A passion for excellence in programming, and exceeding goals. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 3 weeks ago
5.0 - 7.0 years
3 - 7 Lacs
Hyderabad
Work from Office
Role OPEN GL Location HyderabadExperience 5 - 7YrsEmployment Type Full Time, Working mode RegularNotice Period Immediate - 15 DaysAbout The Role :We are seeking a highly skilled Open GL Developer to join our dynamic team. As an integral part of our development process, you will be responsible for creating exceptional graphics experiences for our users. The ideal candidate possesses a strong foundation in C/C++, a deep understanding of OS concepts, and expertise in at least one graphics API (OpenGLES, Vulkan, or OpenCL).Responsibilities :- Develop high-performance, visually stunning graphics applications using Open GL and related technologies.- Optimize graphics performance and power efficiency across various hardware platforms.- Collaborate with cross-functional teams to implement innovative graphics solutions.- Troubleshoot and resolve complex graphics-related issues.- Stay up-to-date with the latest graphics technologies and industry trends.Requirements :- Strong proficiency in C/C++ programming.- In-depth knowledge of OS concepts and architecture.- Expertise in at least one graphics API (OpenGLES, Vulkan, or OpenCL) OR extensive experience with the Android Framework for graphics development.- Proven ability to optimize graphics performance and power efficiency.- Excellent problem-solving and debugging skills.- Strong communication and collaboration abilities.- Ability to work independently and as part of a team.Preferred Qualifications :- Experience with game development or other real-time graphics applications.- Knowledge of shader programming (GLSL, HLSL).- Experience with performance profiling and optimization tools.ApplyInsightsFollow-upSave this job for future referenceDid you find something suspiciousReport Here! Hide This JobClick here to hide this job for you. You can also choose to hide all the jobs from the recruiter.
Posted 3 weeks ago
6 - 11 years
15 - 27 Lacs
Bengaluru
Work from Office
Responsibilities Design, implement, and optimize graphics features using OpenGL (ES) or OpenGL Core Profile Develop and debug GLSL shaders for rendering pipelines (vertex, fragment, geometry shaders) Integrate graphics code with application logic using C++ Implement advanced rendering techniques (e.g., lighting models, shadow mapping, post-processing effects) Analyze performance and optimize rendering pipelines for real-time performance Collaborate with UI/UX designers and software engineers to create visually compelling experiences Conduct code reviews and maintain high coding standards Develop cross-platform solutions (Windows / Linux / Android Automotive / any RTOS) Qualifications B.E/B.Tech/M.S/M.Tech:Computer Science, Electronics or Information technology Essential skills Proficiency in OpenGL 3.x/4.x or OpenGL ES 2.0/3.0 Strong experience with GLSL shader programming Solid programming skills in C++ (mandatory) Good understanding of 3D graphics pipeline, linear algebra, and rendering concepts Familiarity with tools like RenderDoc, gDEBugger, or NVIDIA Nsight Experience with cross-platform development frameworks (e.g., Qt, SDL, GLFW) Desired Skills Expertise on tools like JIRA, DOORS, SVN, Git, CoreALM. ASPICE working knowledge is a plus. Experience 6-13 Years
Posted 1 month ago
3 - 7 years
13 - 18 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. 4-6 years work experience in embedded software and/or driver.Candidate should be detail-oriented and have strong analytic and problem-solving skills, highly organizedExtremely strong knowledge with C/C++ programming, ARM assembly language.Solid understanding of overall embedded system architecture.Experience in 2D and 3D graphics technology and standards such as OpenGL, OpenGL ES/EGL, VulkanExperience in multimedia on embedded systems and the use of graphics and in a highly integrated system.Experience and/or knowledge of the use of the GPU as a compute engineGPGPU and OpenCL is an asset.Experience with virtualization technologies across CPU and MM hardware accelerators.Experience with GPU optimization, advanced rendering, and latency optimizations and ability to identify and isolate performance issues in graphics applications.Experience with design and implementation of modern 3D graphics applications using OpenGLES API is a plus.Experience with writing vertex and fragment shaders using shading languages such as GLSL is a plus.Knowledge in one or more of the following operating systems is preferredAndroid, QNX, embedded Linux, Genivi, Integrity.Knowledge of Graphics frameworksKanzi, QT, is a plus *Fluent in industry standard software toolsSW/HW debuggers, code revision control systems (GIT, Perforce), IDEs and build tools.Strong communication skills (written and verbal), working with teams across multiple time zones.A passion for excellence in programming, and exceeding goals. RequiredBachelor's, Computer Engineering and/or Computer and/or Electrical Engineering PreferredMaster's, Computer Engineering and/or Computer and/or Electrical Engineering
Posted 1 month ago
3 - 8 years
5 - 10 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: "¢ Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. "¢ 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. 4-6 years work experience in embedded software and/or driver.Candidate should be detail-oriented and have strong analytic and problem-solving skills, highly organizedExtremely strong knowledge with C/C++ programming, ARM assembly language.Solid understanding of overall embedded system architecture.Experience in 2D and 3D graphics technology and standards such as OpenGL, OpenGL ES/EGL, VulkanExperience in multimedia on embedded systems and the use of graphics and in a highly integrated system.Experience and/or knowledge of the use of the GPU as a compute engine:GPGPU and OpenCL is an asset.Experience with virtualization technologies across CPU and MM hardware accelerators.Experience with GPU optimization, advanced rendering, and latency optimizations and ability to identify and isolate performance issues in graphics applications.Experience with design and implementation of modern 3D graphics applications using OpenGLES API is a plus.Experience with writing vertex and fragment shaders using shading languages such as GLSL is a plus.Knowledge in one or more of the following operating systems is preferred:Android, QNX, embedded Linux, Genivi, Integrity.Knowledge of Graphics frameworks:Kanzi, QT, is a plus *Fluent in industry standard software tools:SW/HW debuggers, code revision control systems (GIT, Perforce), IDEs and build tools.Strong communication skills (written and verbal), working with teams across multiple time zones.A passion for excellence in programming, and exceeding goals. Required:Bachelor's, Computer Engineering and/or Computer and/or Electrical Engineering Preferred:Master's, Computer Engineering and/or Computer and/or Electrical Engineering
Posted 3 months ago
7 - 12 years
25 - 30 Lacs
Bengaluru
Hybrid
A Senior Software Engineer, you will design, develop, and optimize high-performance graphics applications using C/C++, OpenGL, and WebGL. You will collaborate with cross-functional teams to define and implement new features, ensuring the performance. Required Candidate profile Design, develop, and optimize high-performance graphics applications using OpenGL and WebGL If you have expertise in C/C++, OpenGL, and WebGL, this is your opportunity to make a significant impact!
Posted 3 months ago
Upload Resume
Drag or click to upload
Your data is secure with us, protected by advanced encryption.
Browse through a variety of job opportunities tailored to your skills and preferences. Filter by location, experience, salary, and more to find your perfect fit.
We have sent an OTP to your contact. Please enter it below to verify.
Accenture
36723 Jobs | Dublin
Wipro
11788 Jobs | Bengaluru
EY
8277 Jobs | London
IBM
6362 Jobs | Armonk
Amazon
6322 Jobs | Seattle,WA
Oracle
5543 Jobs | Redwood City
Capgemini
5131 Jobs | Paris,France
Uplers
4724 Jobs | Ahmedabad
Infosys
4329 Jobs | Bangalore,Karnataka
Accenture in India
4290 Jobs | Dublin 2