Get alerts for new jobs matching your selected skills, preferred locations, and experience range. Manage Job Alerts
2.0 - 6.0 years
0 Lacs
karnataka
On-site
You are sought after to be a Research-Oriented Technical Artist who goes beyond using creative tools to scripting them, adapting them, and constructing new workflows from the ground up. Your focus will not be on production pipelines but on pushing visual boundaries in Mixed Reality by means of experimentation, custom rendering, and procedural creativity. If you have a passion for writing shaders, automating pipelines in Blender or Houdini, and envisioning groundbreaking visuals that are yet to be witnessed, then this position is tailored for you. Your responsibilities will include prototyping new visuals, effects, and rendering techniques for Mixed Reality, crafting custom shaders (GLSL, HLSL, OSL, Shader Graph, etc.), scripting and automating workflows in tools like Blender, Maya, Houdini, or similar software, applying a profound comprehension of 2D/3D rendering principles, lighting, materials, and post-effects, collaborating closely with developers and designers to actualize concepts across MR devices, and exploring the visual lexicon of Mixed Reality to introduce new aesthetics and interaction paradigms. To qualify for this role, you should possess 2 to 5+ years of experience as a Technical Artist, Shader Artist, or Visual R&D Specialist, a solid foundation in real-time and offline rendering basics, proficiency in scripting within Blender (Python), Maya (MEL/Python), Houdini (VEX/HScript), or similar tools, the ability to create and troubleshoot custom shaders, a mindset of a creative technologist characterized by being experimental, inquisitive, and multidisciplinary, and a profound interest in Mixed Reality, spatial design, or immersive visuals. Candidates with experience in MR frameworks such as ARKit/ARCore/WebXR, expertise in procedural content creation (Geometry Nodes, Houdini networks, etc.), familiarity with creative AI workflows like generative visuals and neural rendering, and a public portfolio, GitHub, ShaderToy, or shared custom tools are considered to have additional qualifications that are advantageous for this role. This position was posted by Manasa Kamarthi from Flam.,
Posted 1 week ago
Upload Resume
Drag or click to upload
Your data is secure with us, protected by advanced encryption.
Browse through a variety of job opportunities tailored to your skills and preferences. Filter by location, experience, salary, and more to find your perfect fit.
We have sent an OTP to your contact. Please enter it below to verify.
Accenture
39581 Jobs | Dublin
Wipro
19070 Jobs | Bengaluru
Accenture in India
14409 Jobs | Dublin 2
EY
14248 Jobs | London
Uplers
10536 Jobs | Ahmedabad
Amazon
10262 Jobs | Seattle,WA
IBM
9120 Jobs | Armonk
Oracle
8925 Jobs | Redwood City
Capgemini
7500 Jobs | Paris,France
Virtusa
7132 Jobs | Southborough