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0.0 - 3.0 years
2 - 4 Lacs
Mumbai
Work from Office
- Looking for a game programmer who can primarily develop code for games - Strong knowledge on unity and c# - Should have excellent IT and programming skills - Should be able to think out of box. - Should have a logical approach to problem-solving
Posted 3 months ago
1.0 - 4.0 years
3 - 6 Lacs
Pune
Work from Office
iGaming: If it s iGaming, we know a thing or two. At Light & Wonder, It s all about the games, and our digital team leads the global iGaming market, providing jaw-dropping content and innovative software that powers the worlds most successful online gaming providers. Position Summary Key Responsibilities: Assist in creating 2D illustrations, including characters, environments, and in-game assets, maintaining high artistic quality. Support the team in developing engaging 2D animations for game elements, enhancing player experience. Learn and work with Spine 2D to create and refine character and object animations. Collaborate with senior artists and developers to understand game art requirements and deliver assets accordingly. Adapt to various artistic styles and ensure consistency across projects. Optimize assets for performance and seamless integration into the game pipeline. Stay open to feedback and continuously improve by learning new tools, techniques, and industry best practices. Communicate effectively with team members and contribute innovative ideas to enhance the visual appeal of the games. Requirements: Strong drawing and illustration skills, with an understanding of composition, colour, and character design. Basic knowledge of 2D animation principles and a keen interest in developing animation skills. Familiarity with Spine 2D or a willingness to learn it quickly. Technically inclined, with the ability to adapt to new tools and software efficiently. A strong personal portfolio showcasing digital illustrations, character designs, background art, and animations. Excellent communication skills and ability to work collaboratively in a team-oriented environment. Enthusiastic, eager to learn, and open to feedback and guidance. Nice-to-Have Skills: Basic understanding of game development pipelines and asset optimization. Familiarity with Photoshop, Illustrator, or other digital painting software. Exposure to UI/UX design for games is a plus. 3D application knowledge i.e. Blender 3D, Maya , 3DS Max etc. Qualifications
Posted 3 months ago
3.0 - 8.0 years
7 - 15 Lacs
Bengaluru
Work from Office
We're hiring a Senior Unreal Developer (Bangalore, on-site) with 2+ yrs' experience in Unreal C++/Blueprints, tools dev, and performance optimization. Strong DSA skills and teamwork essential. 1000+ LeetCode problems? Let’s talk.
Posted 3 months ago
3.0 - 5.0 years
0 - 1 Lacs
Noida
Work from Office
Hi, I have opening for unity developer for Noida location. Looking for candidate with good experience into unity game engine. looking for immediate joiner with minimum 3 years of exp. 8076343304
Posted 3 months ago
0.0 - 6.0 years
2 - 8 Lacs
Pune
Work from Office
SUMMARY: UBISOFT is seeking Audio Programmers of Intermediate levels who have Experience with Game Engines having proficiency in C/C++. Good 3D mathematical skills are required. Interest in video games, Audio programming and related tech and knowledge of different video game consoles like Xbox One X/S, PlayStation 5, Nintendo Switch etc. will be an advantage (But not a requirement). JOB DESCRIPTION Work within a team to develop high quality video game software. Develop and implement independent modules. Implement audio systems, ensuring proper integration of all sound effects and music, and troubleshooting audio-related issues. Work effectively with diverse teams, including audio designers, gameplay programmers, and other developers. Analyse audio-related issues and implement effective solutions. Possess a strong understanding of audio flow, programming, and game engine technologies. Deal With Audio Performance Issues: Optimization. REQUIRED SKILLS/QUALIFICATION Strong C/C++ Skills with Object Oriented/Data-Oriented programming skills (Mandatory). Experience working with large scale game engine e.g. Unreal, Anvil, Snowdrop Knowledge of low-level Audio programming. Have shipped multiple games on consoles/mobile High aptitude and strong analytical skills. Should be familiar with performance bottlenecks and ways to resolve them, multi-threading, OS concepts, System programming etc. Strong debugging and trouble-shootings abilities. Should be self-motivated, curious and able to adapt to new technologies, Master s or bachelor s degree in computer science (ideally from a reputed institute) or relevant work experience ADDED ADVANTAGE Gameplay programming and game development related experience. Knowledge of video game developments and video game engines. Knowledge of Low-level Audio tech like DSP, SIMD etc. Knowledge of Audio Plugins and its implementation. Preferably have worked on any game console.
Posted 3 months ago
3.0 - 8.0 years
14 - 19 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. Preferred Qualifications and Responsibilites of the Role 6 - 8 years of experience in Graphics APIs - any of DX11/DX12/Vulkan.Looking for a developer with strong design experience with OOPS, & C++ development experience. Hands-on experience with Game development, experience with Unreal Engine 5, GPU based rendering techniques.Prefer prior development experience in implementing/supporting Graphics driver for standards (Direct3D, Vulkan, OpenCL). Strong debugging skills would also be preferredWill work with GPU Software & Hardware teams, and ISVs to develop/support compliant and optimized Graphics drivers for Adreno GPUs for a competitive edge.Prefer prior experience with understanding the graphics rendering pipeline, APIs Inter-Op, and other Multimedia IPs.Performance profiling experience in DirectX/Vulkan games is preferred Level of Responsibility: Works independently with minimal supervision. Decision-making may affect work beyond immediate work group. Requires verbal and written communication skills to convey information. May require basic negotiation, influence, tact, etc. Tasks do not have defined steps; planning, problem-solving, and prioritization must occur to complete the tasks effectively.
Posted 3 months ago
5.0 - 10.0 years
12 - 16 Lacs
Hyderabad
Work from Office
Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Snapdragon Game Studio is seeking a skilled 3D Technical Animator from the Animation background with Unreal Engine and/or Unity. This role expects candidate to showcase skills with humanoid & creature animation work from either game or animation industry. Candidate is expected to know working within the Unreal/Unity engines animation pipeline. This position works directly with our development team & reports to the Director of the department. Minimum Qualifications 5+ years of experience in Drawing-Animating. 3+ years of experience in Game Engine Animation pipeline. Experience animating in DCC tools such as Maya, 3DS Max, or Blender etc. Demo reel for the previous shipped work in Games or Animation/VFX industry. Experience in variety of skeletal, retarget, blend shape and control rigs for use in animations. Spot potential animation problems, research new technologies, have conversations and find solutions. Self-motivated and able to estimate task length and deliver polished assets on time. Preferred Qualifications Knowledge of setting up Animation Blueprint with IK/FK & Control Rig in Unreal Engine. Working knowledge of Unreal Sequencer tool. Willingness to learn & adapt to AI tools like Cascadeur etc. in the workflow. Strong desire and ability to work collaboratively to fulfill project demands. Experience working with multi-zonal teams. Preferably at least one shipped title on any gaming platform. Education PreferredA BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console
Posted 3 months ago
8.0 - 13.0 years
10 - 14 Lacs
Hyderabad
Work from Office
Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Qualcomms in-house Snapdragon Game Studio is seeking a Level Designer with Unreal Engine and/or Unity experience to help create game levels and shapes gameplay experiences using the games mechanics and systems. Youll develop levels from concept to playable prototypes, collaborating with various teams to deliver polished, narrative-driven experiences to AAA standards. Minimum Job Qualification Minimum 8+ years of experience in Game Development with significant being as Level Designer Shipped a project from start to finish as a Level Designer. Experience working in Unreal Engine 5 and using Blueprints Excellent sense of 3D game space and environmental storytelling Excellent communication and documentation skills Self-motivated, able to envision and implement level improvements with autonomy that are in keeping with the games direction. Strengths in another core discipline (e.g. environment art, animation, engineering). Ability to design, conceptualize, and create playable 3D game levels using level editors or game engines (e.g. Unreal Engine, Unity, etc.) Preferred Job Qualification Build blockouts for levels that are engaging, readable, and align with the level vision. Collaborate with the art team to ensure these are visually compelling. Collaborate with other designers to ensure consistency, scope, and quality of content. Set guidelines and metrics for the level designers to build quick prototypes for levels. Conceptualize and prototype the layout of 3D game environments, player goals, and activities. Work closely with environment art, quest design, and systems design teams to meet established art and design goals. Regularly play game content and provide constructive feedback to fellow designers. Own the quality, functionality, and stability of your level throughout its lifecycle, from pre-production to final polish and bug fixing. Collaborate with art, engineering, animation, VFX, and audio teams to implement their content into the game, providing feedback to uphold the level vision. Prioritize time effectively to meet deadlines, working with production to ensure levels are correctly planned and scoped. Stay up to date on current trends, best practices, and latest technologies in your field of expertise. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console
Posted 3 months ago
10.0 - 15.0 years
13 - 18 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: The Qualcomm Adreno GPU Software team is looking for talented engineers to work on next generation GPU Developer Tools. Responsibilities include the design and development of profiling and performance analysis tools, GPU debugging tools, collaborating with GPU hardware and software teams on performance validation and analysis, new feature development, debugging issues, optimizing for the user experience, and working with the developer ecosystem, our partners, and OEMs. This role is an opportunity to shape how developers optimize for the Snapdragon Adreno GPU and have insight into next generation GPU hardware design. Our efforts in GPU Developer Tools create opportunities for our team members to learn new technologies and engage in full stack development ranging from user interfaces to graphics driver instrumentation. Experience in developing real-time software applications, graphics and/or GPGPU applications, games, middleware, drivers, or developer tools is a big plus. In this role, you will: Design and develop profiling, performance analysis, and debugging tools features. Collaborate with GPU hardware and software teams on performance validation and analysis. Debug issues, optimize for the user experience, and work with the developer ecosystem, partners, and OEMs. Shape how developers optimize for the Snapdragon Adreno GPU and gain insight into next generation GPU hardware design. The ideal candidate will meet two or more qualifications:10 years of professional experience Extensive programming knowledge in C/C++ Strong knowledge of GPU hardware and graphics concepts Demonstrated ability to deliver software features and products while ensuring the highest standards of quality and innovation One or more of the following qualifications is a plus: Experience developing graphics applications with Vulkan, DirectX, Metal, OpenGL, WebGL or graphics development through Unity, Unreal Engine, Godot or a comparable graphics or game engine Experience developing GPU computing applications with OpenCL, CUDA, SYCL etc. Experience debugging, optimizing, profiling, and tuning real-time graphics and/or compute applications Experience with game engines, graphics frameworks, or general computing frameworks leveraging the GPU Knowledge of recent graphics trends, especially ray tracing and emerging capabilities such as mesh shading and workgraphs Familiarity with Graphics Profilers and Debuggers such as Nsight, PIX, GPA, RenderDoc, Radeon Profilers, GfxReconstruct Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 6+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 5+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. 3+ years of work experience with Programming Language such as C, C++, Java, Python, etc.
Posted 3 months ago
4.0 - 9.0 years
13 - 17 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Systems Engineering General Summary: General Summary Qualcomms Graphics PSE team is a part of the Graphics System team and is responsible for the overall quality of the Graphics IP in silicon. As a member of our Graphics PSE team, you will be working closely with architects, designers, verification, and software engineers to take the GPU from pre-Sil stage to tape out to silicon bring-up and to CS(Customer Samples). Job Functions/General Responsibilities In this position, you will be responsible for developing graphics applications using graphics API like DirectX, OpenGL ES , Vulkan, improving coverage, creating GPU bring-up test-plans and test methodologies. Analyzing and enabling new games and benchmark in pre-Si environment. Provide debug support in pre-Silicon environment (functional model) and driving end to end solutions for silicon bring-up issues including failure debug. We are looking for highly motivated engineers that enjoy working in a fast-paced environment with minimal guidance. Candidates must have strong programming, communication and teamwork skills and approach difficult challenges as learning opportunities. Critical "Must Have" skills/experience for role Strong programming in C/C++. GPU APIs knowledge (Vulkan/Direct3D/OpenGL/Direct X / OpenCL etc.) GPU architecture. Strong analytical skill. 4+ years of relevant experience. Minimum Qualifications Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 10+ years of Systems Engineering or related work experience.ORMaster's degree in Engineering, Information Systems, Computer Science, or related field and 8+ years of Systems Engineering or related work experience.ORPhD in Engineering, Information Systems, Computer Science, or related field and 5+ year of Systems Engineering or related work experience. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 1+ year of Systems Engineering or related work experience. Preferred skills/experience for role Experience with at least one ofPerl, Python, TCL Games/graphics application development. OpenCL/CUDA knowledge. Graphics driver development or modelling experience. Post-silicon enablement and bring-up. Prior experience in working in emulation environments for development and debug. Debug tools including JTAG and kernel debuggers
Posted 3 months ago
8.0 - 12.0 years
10 - 14 Lacs
Bengaluru
Work from Office
About The Role : Senior Architect - Emerging Technologies & Innovation Location:Kodathi Job Summary: Seeking a dynamic and technically proficient Senior Architect to provide technology leadership in emerging technologies. This role involves designing, building and showcasing innovative solutions using cutting edge technologies and leading a team to create immersive demos for business and executive leaders. The ideal candidate will have a strong technical background, excellent leadership skills, and the ability to collaborate effectively with both internal and external stakeholders. Key Responsibilities: - Developing and showcasing innovative solutions using emerging technologies such as Agentic AI, XR (Extended Reality), Autonomous Machines, Web 3.0 and others. - Design and implement immersive demos that effectively communicate the potential and value of these technologies to business and executive leaders. - Collaborate with internal teams and external partners to build and rapidly onboard solutions to innovation centre. - Maintain a hands-on approach to technology development, ensuring high standards of quality and innovation. - Drive the adoption and integration of new technologies and methodologies within the team. - Provide technical guidance and manage a team of developers and engineers, fostering a culture of innovation and continuous improvement. - Stay informed about industry trends and advancements in emerging technologies to guide the strategic direction of the Innovation Center. - Work from Wipro Kodathi, Bangalore office Required Qualifications : - Bachelors or Masters degree in Computer Science, Engineering, or a related field. - 12 to 15 years of experience in technology development, with a minimum of 5 years in a leadership role. - Proven track record of delivering impactful solutions using emerging technologies such as AI, XR, Autonomous Machines, Web 3.0, etc. - Strong technical skills and hands-on experience with modern development tools and methodologies. - Excellent communication and collaboration skills, with the ability to work effectively with internal and external stakeholders. - Demonstrated leadership abilities, ability to think out of the box and experience managing a team in a fast-paced environment. Preferred Qualifications: - Certifications or advanced training in emerging technologies. - Experience presenting to executive audiences or public speaking.
Posted 3 months ago
3.0 - 8.0 years
5 - 10 Lacs
Bengaluru
Work from Office
Scopely is looking for a QA Engineer to join our GSN Casino team in Bangalore on a hybrid basis. At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. The GSN Casino team is home to slots, bingo, cards, and more! Work on incredible games, including a top-10 grossing app, alongside the best in the business. What You Will Do Write, maintain & execute test cases for studio games on mobile (Android/iOS/Kindle) and web platform covering majority of devices & browsers Conduct functional and non-function testing of Desktop and Mobile applications, including network data and logs Work closely with scrum team, producers and QA lead to make sure submission meets high quality standards Actively communicate with developers and business stakeholders for conducting defect triage and reducing defect age Provide defects root cause analysis along with corrective & preventive action plan Work in agile environment and ensure timely product delivery Provides tradeoffs, risks and risk mitigation strategies Have detailed understanding of studio games covering various corner cases Prepare test documentation to improve the quality of the application What We re Looking For 3+ years of experience in software testing Passionate about gaming and must enjoy playing casual games Good understanding of client-server architecture Familiarity with web and mobile platforms from QA perspective Experienced in test design & execution techniques Experience with these or similar tools Charles Proxy, Firebug, Fiddler, Jira, Test Rail,Crashlytics Ability to write QA documentation -Test cases, Trainings, Test plans Strong exploratory testing skills and knowledge to apply the right level of testing approach Strong knowledge of testing processes and understanding Agile methodologies Experience working in an Agile development environment would be an advantage Basic knowledge of SQL and database concepts At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure! About Us Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," Star Trek Fleet Command, Stumble Guys, MARVEL Strike Force, and Yahtzee With Buddies, among others. Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer experience across multiple platforms--from mobile, web, PC and beyond. Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry. Recognized multiple times as one of Fast Company s World s Most Innovative Companies, Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years. Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents. Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy. For more information on Scopely, visit: scopely.com Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com. Our official website is www.scopely.com. Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain. Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com . Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice .
Posted 3 months ago
3.0 - 8.0 years
5 - 10 Lacs
Pune
Work from Office
Scopely is looking for a Senior Dev QA to join our Stumble Guys team in Dundee, Scotland or Barcelona, Spain on a hybrid basis working 3 days a week from the hub. At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. Stumble Guys is one of our greatest hits, with millions of fans joining the party, constantly keeping it at the top of the charts in over 50 countries and with the ambition of becoming nothing less than a beloved franchise and to be played for many years to come. What you will do: Provide test coverage for your team (including dev testing), leading by example. Test the game using exploratory & destructive testing methods, creating unique test scenarios. Mentor and support Internal & External Dev QA within your teams. Proactively identify and implement improvements to QA processes. Promote consistent QA status updates from testers within your team cluster and ensure key documentation is regularly maintained and shared across relevant stakeholders. Plan and execute in-depth test plans. Work closely with your team to ensure high-quality features, while also supporting ad hoc testing requests and demonstrating advanced testing techniques Contribute to multidisciplinary meetings such as Stand-ups, Sprint Planning, and Retrospectives to support team alignment and continuous improvement Creating and maintaining test cases & test suites. Use debugging and config tools to support thorough game testing What you will need: Excitement about working on F2P games (across all platforms) 3+ years of experience in QA (Video Games or Software), with minimum of 1 year experience in a Senior QA or QA Lead role. Strong verbal & written communication skills. Able to articulate the why instead of just the how and what to drive team-wide alignment on the product vision. Experience in using tools, such as Unity. Confidence to communicate effectively with teams. Experience building functional test plans. Experience and / or understanding of Exploratory / Destructive Testing. Ability to think of numerous permutations when testing. Understanding of how to test and find defects in video games. Engage and inspire team members to deliver the best quality product possible. Critical, analytical, and creative thinker. Ability to break complicated tasks into manageable chunks Proactively identify risks, changes needed and execute solutions, with appropriate sense of urgency. Ability to comfortably juggle and re-prioritize multiple tasks on the fly. Exceptional attention to detail. About Us Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," Star Trek Fleet Command, Stumble Guys, MARVEL Strike Force, and Yahtzee With Buddies, among others. Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer experience across multiple platforms--from mobile, web, PC and beyond. Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry. Recognized multiple times as one of Fast Company s World s Most Innovative Companies, Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years. Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents. Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy. For more information on Scopely, visit: scopely.com Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com. Our official website is www.scopely.com. Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain. Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com . Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice .
Posted 3 months ago
0.0 - 2.0 years
1 - 4 Lacs
Mumbai
Work from Office
Identifying new business opportunities through various online platforms Responding to bids and proposals on Upwork, Freelancer, Guru, Fiverr, etc., and submitting high-quality, tailored proposals to meet the clients' requirements. Conducting market research to understand client needs, pricing, and competition. Building and maintaining relationships with clients through regular communication Negotiating project terms and conditions with clients Collaborating with internal teams to ensure project delivery meets client expectations. Monitoring and tracking projects through their lifecycle and maintaining accurate records. Bachelor's degree in business, marketing, or related field Proven experience as an Online Bidder on platforms such as Upwork, Freelancer, Guru, etc. Strong communication and negotiation skills Ability to identify new business opportunities and generate leads. Familiarity with project management methodologies and tools Understanding of web development, software development, Metaverse, AR/VR, IoT, digital marketing, and other technical areas Ability to work independently and manage multiple priorities in a fast-paced environment. Strong organizational skills and attention to detail If you are a results-driven Online Bidder with experience working on online platforms, we encourage you to apply for this exciting opportunity.
Posted 3 months ago
5.0 - 10.0 years
3 - 6 Lacs
Pune
Work from Office
As a 3D Artist youll be responsible for creating 3D art and assets across a variety of projects. Our ideal candidate is a versatile artist who has experience in 3D character and environment modeling. Be able to work with existing 3D assets, to composite, pose, light, render, and finish with a variety of art styles. Additionally, this candidate must thrive in a collaborative environment, adapt well to a constantly evolving industry, possess practical knowledge of 3D and digital design, and generally carry positive energy that benefits the greater team. Responsibilities Understand asset limitations, project milestones, risks and work accordingly Collect and become familiar with reference images Produce models according to the Art director's vision Create high quality, detailed character models and assets Provide proxy models for early game integration Create efficient and rig friendly, low polygon models for game integration Unwrap low polygon models and create high quality colour maps Create high poly models using sculpting (ZBrush) and generate normal maps Address critiques from the Lead Artist and Art Director and make revisions Experience 5+ years of experience working on mobile game titles, AAA game titles, equivalent film projects, or equivalent. Experience in texturing, modeling and maintaining final assets. Experience in translating concepts to execution. Ability to deliver high-quality assets under tight timelines. Ability to execute quality output that meets both technical and design requirements. Strong fundamental 3D and design skills, including posing, lighting, composition and color theory. A strong ability to think in 2D and 3D. Ability to articulate creative ideas to peers and leadership. Be creative and bring a fresh perspective while working within the brand and project parameters. Capable of juggling multiple projects with tight deadlines. Self-motivated and able to work independently, with excellent time management skills and a strong work ethic. Must be comfortable making changes to work based upon layered feedback. Expert skills with 3D modeling tools including Maya, 3ds Max, ZBrush, Modo,Substance painter Detail-oriented and very organized is a MUST. Education Bachelors degree or equivalent experience; a Masters in Fine Arts is a plus. Other Skills and Abilities Knowledge of technical and traditional art processes and production pipelines Ability to work with different artistic styles and the ability to adapt quickly to the new styles Ability to create and communicate a clear artistic studio vision with Senior and Executive level leadership teams along with members of the Art Department Provide inspiration to art staff and facilitate training opportunities to develop all art disciplines Excellent decision-making capabilities Demonstrated ability to solve complex problems Ability to balance deadlines and resources with style and quality requirements of a title's art direction Passion about games and game development a plus
Posted 3 months ago
1.0 - 4.0 years
3 - 7 Lacs
Vellore
Work from Office
- Develop immersive augmented reality (AR) and virtual reality (VR) applications and experiences. - Collaborate with cross-functional teams to define, design, and ship new features. - Implement interactive user interfaces and experiences using Unity3D or Unreal Engine. - Integrate AR/VR functionality with backend systems and APIs. - Optimize applications for performance and scalability. Requirements: - Proven experience as an AR/VR Developer or similar role. - Strong proficiency in Unity3D or Unreal Engine. - Experience with ARKit, ARCore, Vuforia, or other AR/VR SDKs. - Knowledge of version control systems (e.g., Git). - Bachelors degree in Computer Science, Engineering, or a related field (preferred).
Posted 3 months ago
2.0 - 7.0 years
3 - 7 Lacs
Pune
Work from Office
We are looking for a super talented developer with a passion for the latest immersive technologies to join our expanding team and work on world-class projects. Key Responsibilities Working in Unity to code a range of interactions for VR/AR/MR 3D experiences on AR/VR devices and on mobile and Web. Game programming such as implementing game physics for integrating game-based elements in 3D experiences. Integration of various interactive tech as Wearable devices, Gesture Recognition devices, 3D humanoid interactions through AI, Conferencing solutions, and others within the 3D experience. Independently create complete solutions from scratch. Working in a small team using your own initiative and problem-solving skills to come up with optimized code and solutions. Work as part of a team, but with plenty of opportunities to take responsibility on an individual level. Support and contribute new ideas to digital experiences. Testing and debugging solutions on various devices and platforms. Must have 2+ years using Unity 3D Object-orientated programming C++ / C# / Java Script General 3D graphics programming experience (understanding of the graphics pipeline) Previous AR/VR/MR project experience Strong understanding of UI and UX design within 3D environments Nice to have Scrum / Agile Methodology Experience (Jira) Strong interest in VR/AR latest technology Excellent communication skills
Posted 3 months ago
2.0 - 7.0 years
4 - 9 Lacs
Pune
Work from Office
SuperGaming builds the best real-time multiplayer games and game engines out of India. From hit titles like MaskGun and Silly Royale to the game engine powering made-in-India games like Indus, we re shaping the future of gaming with tech at the core. We are seeking an experienced Technical Artist to join our game development team. As a Technical Artist, you will be responsible for creating, implementing, and optimizing visual elements, tools, and workflows in Unity to enhance the overall quality and performance of our games. You will work closely with artists, designers, and programmers to bridge the gap between artistic vision and technical implementation, ensuring that our games are visually stunning, performant, and meet the desired aesthetic and gameplay goals. Responsibilities: Collaborate with artists, designers, and programmers to develop and implement visual elements, tools, and workflows in Unity to achieve the desired artistic vision and gameplay goals Optimize game assets and graphics to ensure optimal performance across different platforms and devices, while maintaining high visual quality Create and maintain shaders (Shadergraph), materials, lighting, and rendering techniques to achieve desired visual effects ( VFX graph ) and style Troubleshoot and resolve technical issues related to graphics, performance, and art pipeline, and provide technical support to the team Experience & Skills required: At least 2 years of professional experience as a Technical Artist in Unity game development. URP preferrable Understanding of modular workflows and concepts and implementing them Strong proficiency in Unity and its rendering pipeline, including shader development, materials, lighting, and rendering techniques. Solid understanding of real-time graphics, performance optimization, and memory management in Unity. Understanding of programming languages, such as C#, Python Understanding of 3D modeling and animation tools, such as Maya, or Blender Portfolio demonstrating expertise in creating visually appealing and performant game graphics, shaders, materials, lighting, and rendering techniques
Posted 3 months ago
2.0 - 7.0 years
6 - 10 Lacs
Bengaluru
Work from Office
Job Title: Game Designer Location: Bangalore, India Company: LightFury About LightFury: LightFury is poised to become India s premier AAA game development company. We re driven by a passion for gaming and innovation, aiming to set new benchmarks in the industry. We value diversity and are committed to creating an inclusive environment where everyone can thrive. We are expanding our team and looking for exceptional talent eager to develop and lead in groundbreaking ways. Role Overview The Game Designer will be responsible for designing and implementing gameplay systems, mechanics, and player experiences that align with the studio s creative vision. This role requires close collaboration with cross-functional teams, ensuring the delivery of engaging, polished, and well-balanced gameplay . Key Responsibilities Design & Implementation: Develop and refine gameplay mechanics, systems, and level designs using Unreal Engine 4/5 , including Blueprint scripting . Gameplay Balancing: Ensure mechanics are engaging, well-balanced, and optimized for diverse player experiences. Feature & Systems Design: Define and oversee the development of core gameplay loops, progression systems, and in-game economies . Collaboration: Work closely with engineering, art, animation, and narrative teams to bring design concepts to life. Player-Centric Approach: Gather and analyze player feedback and game data to drive iterative design improvements. Documentation & Communication: Create and maintain detailed game design documents, prototypes, and presentations to effectively communicate ideas. Mentorship & Leadership: Guide and support junior designers, ensuring alignment with industry best practices and AAA game standards . Required Skills & Experience 2+ years of experience in game design , with at least two shipped titles . Expertise in Unreal Engine 4/5 , with hands-on experience in Blueprint scripting and a deep understanding of AI, physics, animation, and level design systems . Strong knowledge of game mechanics, player psychology, and UX/UI design principles . Experience in console, PC, or mobile game development , with an understanding of performance optimization . Ability to balance gameplay mechanics for diverse player skill levels. Excellent problem-solving, communication, and collaboration skills in a multidisciplinary environment. Strong proficiency in documentation and presentation of game design concepts. Preferred Qualifications Experience with C++ scripting in Unreal Engine. Knowledge of multiplayer game design and networked gameplay . Experience in AI and combat system design . Passion for AAA game development and knowledge of industry trends . Why Join Us At LightFury, you ll contribute to pioneering projects surrounded by colleagues who are as passionate about gaming as they are about making a difference. You ll have the opportunity to grow personally and professionally, pushing the boundaries of technology and creativity. We believe in nurturing talent from all backgrounds, offering a space where everyone can contribute to our collective success. Apply Now Are you ready to join our team of talented artists and technicians and help create stunning animations for our AAA games? If you re motivated to be part of our journey and excited about making a significant impact, we d love to hear from you. Join us in redefining the landscape of AAA gaming from India.
Posted 3 months ago
4.0 - 9.0 years
2 - 5 Lacs
Bengaluru
Work from Office
Scopely is looking for an Accounts Payable Specialist to join our Accounts teams in Bengaluru hub on a hybrid basis. At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. Show us the money! As the Finance team, we re number crunchers with top-notch analytical and reporting skills. As a shared service, we get to work with all of Scopelys talented studios. What You Will Do The Accounts Payable Specialist will provide high-quality support and service to business units through accurate, timely transaction processing and thorough invoice lifecycle management. Process PO and non-PO invoices, expenses, and credit notes with accuracy and efficiency Ensure appropriate GL coding Accurately book accruals, prepayments, VAT, and fixed assets Detect and resolve duplications and discrepancies Maintain compliance with in-country VAT and related regulations Keep system VAT rates updated in accordance with local laws Ensure the shared services center adheres to SLAs and KPIs Support internal and external audits What Were Looking For Experience with Oracle Fusion ERP Solid understanding of basic accounting principles Experience in international shared service Accounts Payable environments Energetic, organized, and proactive with a solutions-focused mindset 4+ years in a high-volume, metrics-driven setting Strong interpersonal and communication skills High attention to detail Collaborative and team-oriented approach Proficiency in English At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure! Employment at Scopely is based solely on a persons merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law. This role will have access to sensitive and/or confidential employee or customer personally identifiable information (PII) and/or Company financial information, and therefore will be subject to background checks upon receiving a conditional offer of employment. About Us Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," Star Trek Fleet Command, Stumble Guys, MARVEL Strike Force, and Yahtzee With Buddies, among others. Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer experience across multiple platforms--from mobile, web, PC and beyond. Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry. Recognized multiple times as one of Fast Company s World s Most Innovative Companies, Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years. Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents. Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy. For more information on Scopely, visit: scopely.com Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com. Our official website is www.scopely.com. Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain. . Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice .
Posted 3 months ago
5.0 - 8.0 years
3 - 6 Lacs
Pune
Work from Office
Job Information Job Opening ID ZR_2202_JOB Date Opened 16/04/2024 Industry Technology Job Type Work Experience 5-8 years Job Title 3D Artist City Pune Province Maharashtra Country India Postal Code 411014 Number of Positions 4 As a 3D Artist youll be responsible for creating 3D art and assets across a variety of projects. Our ideal candidate is a versatile artist who has experience in 3D character and environment modeling. Be able to work with existing 3D assets, to composite, pose, light, render, and finish with a variety of art styles. Additionally, this candidate must thrive in a collaborative environment, adapt well to a constantly evolving industry, possess practical knowledge of 3D and digital design, and generally carry positive energy that benefits the greater team. Responsibilities Understand asset limitations, project milestones, risks and work accordingly Collect and become familiar with reference images Produce models according to the Art director's vision Create high quality, detailed character models and assets Provide proxy models for early game integration Create efficient and rig friendly, low polygon models for game integration Unwrap low polygon models and create high quality colour maps Create high poly models using sculpting (ZBrush) and generate normal maps Address critiques from the Lead Artist and Art Director and make revisions Experience 5+ years of experience working on mobile game titles, AAA game titles, equivalent film projects, or equivalent. Experience in texturing, modeling and maintaining final assets. Experience in translating concepts to execution. Ability to deliver high-quality assets under tight timelines. Ability to execute quality output that meets both technical and design requirements. Strong fundamental 3D and design skills, including posing, lighting, composition and color theory. A strong ability to think in 2D and 3D. Ability to articulate creative ideas to peers and leadership. Be creative and bring a fresh perspective while working within the brand and project parameters. Capable of juggling multiple projects with tight deadlines. Self-motivated and able to work independently, with excellent time management skills and a strong work ethic. Must be comfortable making changes to work based upon layered feedback. Expert skills with 3D modeling tools including Maya, 3ds Max, ZBrush, Modo,Substance painter Detail-oriented and very organized is a MUST. Education Bachelors degree or equivalent experience; a Masters in Fine Arts is a plus. Other Skills and Abilities Knowledge of technical and traditional art processes and production pipelines Ability to work with different artistic styles and the ability to adapt quickly to the new styles Ability to create and communicate a clear artistic studio vision with Senior and Executive level leadership teams along with members of the Art Department Provide inspiration to art staff and facilitate training opportunities to develop all art disciplines Excellent decision-making capabilities Demonstrated ability to solve complex problems Ability to balance deadlines and resources with style and quality requirements of a title's art direction Passion about games and game development a plus check(event) ; career-website-detail-template-2 => apply(record.id,meta)" mousedown="lyte-button => check(event)" final-style="background-color:#2B39C2;border-color:#2B39C2;color:white;" final-class="lyte-button lyteBackgroundColorBtn lyteSuccess" lyte-rendered=""> I'm interested
Posted 3 months ago
4.0 - 6.0 years
1 - 4 Lacs
Mumbai
Work from Office
Job Information Job Opening ID ZR_1831_JOB Date Opened 03/04/2023 Industry Technology Job Type Work Experience 4-6 years Job Title Online Bidder City Mumbai Province Maharashtra Country India Postal Code 400008 Number of Positions 1 Identifying new business opportunities through various online platforms Responding to bids and proposals on Upwork, Freelancer, Guru, Fiverr, etc., and submitting high-quality, tailored proposals to meet the clients' requirements. Conducting market research to understand client needs, pricing, and competition. Building and maintaining relationships with clients through regular communication Negotiating project terms and conditions with clients Collaborating with internal teams to ensure project delivery meets client expectations. Monitoring and tracking projects through their lifecycle and maintaining accurate records. : Bachelor's degree in business, marketing, or related field Proven experience as an Online Bidder on platforms such as Upwork, Freelancer, Guru, etc. Strong communication and negotiation skills Ability to identify new business opportunities and generate leads. Familiarity with project management methodologies and tools Understanding of web development, software development, Metaverse, AR/VR, IoT, digital marketing, and other technical areas Ability to work independently and manage multiple priorities in a fast-paced environment. Strong organizational skills and attention to detail If you are a results-driven Online Bidder with experience working on online platforms, we encourage you to apply for this exciting opportunity. check(event) ; career-website-detail-template-2 => apply(record.id,meta)" mousedown="lyte-button => check(event)" final-style="background-color:#2B39C2;border-color:#2B39C2;color:white;" final-class="lyte-button lyteBackgroundColorBtn lyteSuccess" lyte-rendered=""> I'm interested
Posted 3 months ago
9.0 - 14.0 years
19 - 30 Lacs
Pune
Hybrid
Sogeclair Rail Simulation branch (formerly known as Oktal Sydac) develops train simulators used by railways companies to train their drivers. The simulator is a distributed hardware and software real-time system. One of the software components of the simulator is the Vision System. The Vision system computes and displays motion pictures in realtime from the output of the models involved in the simulation, to provide to the driver of a train simulator a synthetic but realistic rendering of its environment (lines, signals, passengers, crossing trains, cars, landscape, hazards, etc), in any situation (weather, backlight in sunset, night, brutal brightness change in tunnels, ). Vision software is based on Unigine engine (with our proprietary libraries developed in C++ integrated), and the Vision hardware tailor made for each project. Vision software is developed within the core Product team The 3D content (3D assets and 3D world) is developed by our 3D graphics team using the 3D World edition suite delivered by our core Product team. The product team is organized in Agile workflow. Its team members are involved in all phases of development. This includes design, development, unit testing, integrated testing and support. Responsibilities: Undertake activities related to the design and development of Vision software and the 3D world edition tool suite as part of the core Product team. Demonstrate the ability to comprehend, create and debug C++ and C# modules Use and enhance a range of Unigine tools Operate complex simulators combining virtual and physical elements Update methods documents, technical and functional documentation Set clear self (in consultation with supervisor) goals and KPIs. Monitor self-performance on productivity, quality, compliance to process & standards is important according to the Engineering KPIs. Support a healthy and motivating work environment and atmosphere, work with the team effectively. Implements business initiatives including prompt corrective action plans for areas with below threshold performance. Ensure efficient and economical performance in accordance with operating budgets, year-end goals and objectives. Manage work assignments, productivity & quality, and process compliance in line with Sogeclair India goals, processes, and guidelines. Adhere to all policies procedures and work instructions within the discipline of Sogeclair India Quality expectations. Working in close collaboration with the Team in France and Adelaide and with 3D graphics lead, participate in regular discussions, ensure constant & consistent collaboration, and provide constant updates of the ground situation in Pune. Skills: Hand on experience in plant developing in Unigine or Unreal engines (3D environment, Blueprint, code, etc.). Hand on experience in plant modelling using C++ and C#. Experience of working on projects involving Distributed Software Systems design and development will be highly preferable Understanding of key concepts in computer graphics and virtual reality technology. Skills in 3D mathematics (e.g. matrix/vector mathematics) Experience analyzing requirements and developing designs that meet requirements Knowledge of software design principles, including the use of UML Ability to work within an Agile workflow Problem solving skills Ability to diagnose and debug software problems. Experience in using 3D modelling tools like 3D Studio Max, Maya or Blender is desirable. Experience with databases, SQL is desirable Knowledge of network protocols (TCP/UDP), is desirable Experience with configuration management and defect tracking tools Initiative and a willingness to learn
Posted 3 months ago
5.0 - 8.0 years
10 - 15 Lacs
Chennai
Work from Office
Education: Bachelors/Masters in Computer Science Experience: 5+ years of Game development with Unity and Unreal engine. Responsibilities: Build scalable and highly optimised game-based applications Develop Interactive 3D, AR and VR experiences for Training, Marketing and Education use-cases Build Enterprise level applications with a complete end-to-end architecture Collaborate with cross functional teams of engineers, designers, artists, and product managers as we define and deliver customer experiences. Participate in technical design and code reviews. Required Skills: Experience in game engines such as Unity engine, Unreal engine. Experience in creating Interactive application using Game engines and WebGL Frameworks Experience with WebGL frameworks such Three.js, Babylon.js etc. Sound Knowledge in Building applications and games for Android, iOS and WebGL Experience in working with AR SDKs such as ARFoundation, ARKit etc. Experience in working with VR SDKs such as SteamVR, OpenXR, Oculus SDK etc. Additional Skills Strong 3D Pipeline knowledge with Blender, Maya etc. Good Understanding in using tools such as Adobe Photoshop, Illustrator etc. Good Understanding of Web programming languages.
Posted 3 months ago
2.0 - 5.0 years
4 - 7 Lacs
Noida
Work from Office
We are looking for an experienced Software Developer to join our dynamic and talented team in the Studio. Our team consists of Artists, Game Mathematicians, Game Developers, and Test Engineers, all of whom work closely together to deliver high-impact casino games to a global audience. As a Software Developer, you will have the opportunity to create exciting new casino games, collaborating with various team members to integrate art, game mathematics, and compliance requirements into each product. What You Will Do: Strong programming skills in C++, specifically within a Linux operating system environment. Proficiency in Object-Oriented Design (OOD), algorithms, and data structures. Solid understanding of the Software Development Life Cycle (SDLC) and software engineering principles. Familiarity with game development processes, such as arts integration, game mathematics, and compliance requirements. Experience working with different gaming cabinets, markets, and languages is a plus. Passion for creating high-quality games and a strong attention to detail. Collaborative mindset and ability to work well in a multi-disciplinary team What Were Looking For Computer Science education (B Tech/BE/MCA) Minimum 2 years of software development experience in a professional setting. Strong programming skills in C++, specifically within a Linux operating system environment. Why Aristocrat? Aristocrat is a world leader in gaming content and technology, and a top-tier publisher of free-to-play mobile games. We deliver great performance for our B2B customers and bring joy to the lives of the millions of people who love to play our casino and mobile games. And while we focus on fun, we never forget our responsibilities. We strive to lead the way in responsible gameplay, and to lift the bar in company governance, employee wellbeing and sustainability. We re a diverse business united by shared values and an inspiring mission to bring joy to life through the power of play. We aim to create an environment where individual differences are valued, and all employees have the opportunity to realize their potential. We welcome and encourage applications from all people regardless of age, gender, race, ethnicity, cultural background, disability status or LGBTQ+ identity. EEO M/F/D/V World Leader in Gaming Entertainment Robust benefits package Global career opportunities Our Values All about the Player Talent Unleashed Collective Brilliance Good Business Good Citizen Travel Expectations None Additional Information Depending on the nature of your role, you may be required to register with the Nevada Gaming Control Board (NGCB) and/or other gaming jurisdictions in which we operate. .
Posted 3 months ago
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