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0.0 - 4.0 years
0 Lacs
chennai, tamil nadu
On-site
As a Unity Developer, you will be responsible for collaborating with the design team to discuss gaming concepts and requirements. You will be tasked with establishing development strategies and pipelines, planning and executing game functionality, as well as translating design concepts into functional games. Your role will involve designing and constructing game codes, identifying and rectifying code errors and game bottlenecks, testing game functionality and theme dynamics, and ensuring that products adhere to high industry standards. Additionally, you will be involved in creating game patches and upgrades to enhance user experience. To qualify for this position, you should hold a Bachelor's degree in computer science, computer engineering, or a related field. Prior experience as a Unity or Unity3D developer is essential. You must possess a deep understanding of Unity and Unity3D software, as well as expertise in 3D development and integrated game physics. Experience with console and mobile game development is preferred. Strong communication skills, proficiency in memory and space optimization, and knowledge of scripting, animation, session management, and textures are required. You should have excellent troubleshooting abilities and exceptional attention to detail. This is a full-time, permanent position with benefits such as provided food, health insurance, and a Provident Fund. The work schedule is during the day shift.,
Posted 2 months ago
2.0 - 6.0 years
0 Lacs
karnataka
On-site
Are you ready to be a part of an innovative EdTech revolution that is reshaping the landscape of education Look no further than Questt! Through our data-driven approach, we are empowering students of diverse ages and backgrounds to unlock their full potential and realize their aspirations. We are currently in search of a talented Unity Developer to join us in advancing our mission to new heights. As a Unity Developer at Questt, you will have the exciting opportunity to contribute to groundbreaking problem statements that are transforming the delivery of education. Working in close collaboration with our multidisciplinary team of educators, designers, and engineers, you will play a pivotal role in creating a distinctive and captivating learning environment for students. The ideal candidate will possess proficiency in Unity, C#, and a genuine passion for developing educational content. **Roles & Responsibilities:** - Collaborate with a diverse team to conceptualize, develop, and deploy educational games using Unity - Write clean, efficient, and maintainable code in C# - Engage with designers, artists, and educational specialists to craft immersive and impactful educational solutions - Test and optimize games across various platforms and devices - Stay abreast of the latest advancements in game development and educational technology - Participate in stand-up meetings with product and design teams to brainstorm gaming concepts and specifications - Propose and implement enhancements to enhance the gaming experience - Ensure adherence to industry best practices and standards **Requirements:** - Minimum 2 years of experience with Unity and C#, with a proficiency in writing code following standard naming conventions - Familiarity with State machine design patterns - Solid grasp of game development principles and processes - Enthusiasm for creating educational content - Previous experience in developing video games, particularly focusing on gameplay mechanics - Experience with Strategy, Management, or Multiplayer games - Strong problem-solving abilities and meticulous attention to detail - Excellent verbal and written communication skills - Impressive portfolio showcasing previous game development projects - Knowledge of Unity's UI system - Understanding of developing games for different platforms such as consoles, mobile, desktop, and tablets - Ability to make informed decisions to enhance efficiency - Willingness to go the extra mile to deliver a product of exceptional quality **Nature of Work:** - Location: Questt HQ in HSR Layout, Bangalore - Work schedule: 6 days a week with flexible timings - Building Experience: 0-1 - Freedom to experiment and innovate - High ownership of tasks **Perks of working with us:** - Access to a gaming station equipped with PS4, Oculus Quest 2, and Table Tennis - Annual off-site retreat for relaxation - Close-knit team environment - Celebratory culture **Hiring Process:** If you resonate with our vision and possess the required qualifications, we encourage you to apply today. Shortlisted candidates will be contacted for further discussions.,
Posted 2 months ago
2.0 - 5.0 years
4 - 8 Lacs
Bengaluru
Work from Office
As a Software Engineer, you will help build a software product plugin that connects different enterprise systems for the Fashion Industry. The work is fast-paced and demanding and provides unparalleled exposure to unique opportunities. Our focus is on helping clients extract value from software solutions, not just on making the technology work. In a collaborative, progressive environment, you will work directly with senior management, existing and potential customers, and technical teams. The developers role spans the software development lifecycle, including early assessment, implementation planning, solution technical design, solution confirmation & development, testing, data migration, and post-go-live support. MAIN RESPONSIBILITIES: Design, architect and develop solutions by collaborating with stakeholders to deliver a high performance software solutions. Define and evolve high level architecture, roadmap strategies and implement best practices for the Software product suites. Responsible for working independently to develop high-quality software products on time and on budget that are aligned with customer business requirements. Lead Integration projects for fashion brands to implement a custom GUI, integrate different enterprise systems, and include forecasting challenges to keep all stakeholders informed. Responsible for developing a framework, custom UIs using Qt Widgets on existing 3D Fashion Design Software, and C++ programming & Rest APIs to develop connector plugins for two-directional data flow between two softwares. As a senior software engineer, the candidate should be able to independently manage internal and external projects with project schedule, delivery, quality checks, managing Issues and risks, monitoring progress, and Reporting and documentation. Responsible for supporting the integration projects using various technologies, C++, Qt, OOPS, and Rest Web Services. Responsible for mentoring team members and software trainees with the assignment of tasks, mentoring, supervision, training, guidance to adopt best practices in development. REQUIREMENTS & SKILLS 2-5 years of overall technical experience working with various industry clients in delivering complex programs with Solution Design & Implementations. Proven experience in designing, implementing web based and/or desktop based software solutions. Strong C++ programming skills & Qt based C++ experience. (Object Oriented Programming concepts and design patterns) with 2+ years experience. Strong experience building stand-alone applications with Qt Framework and Qt Widgets using Qt Creator IDE, with 2+ years experience. Experience in integrating various systems using Rest Web Services is a plus. Candidate should have worked on a minimum of 2-3 projects on C++ and Qt and must have performed the role of an solution architect in these projects. Candidate should have good analytical and logical thinking. A good team player. Excellent written, verbal, presentation, and interpersonal communication skills. Self-start is a must. Effective organization and time management skills, with the ability to deliver quality software modules and adhere to project deadlines. Also willing to learn new technologies and cross-functional programming. A candidate is open to working in a startup culture with managing multiple tasks at the same time. Degree in Bachelor of Engineering and Master of Engineering.
Posted 2 months ago
3.0 - 7.0 years
0 Lacs
gwalior, madhya pradesh
On-site
You will be working as an Unreal Developer with Carina Softlabs Pvt. Ltd., contributing to the Game Development team. Your role will involve utilizing your strong artistic skills and proficient coding knowledge to collaborate effectively within a team. The ideal candidate will possess the ability to transform basic concepts into meticulously designed games that align with the company's requirements. As an Unreal Developer, your responsibilities will include creating initial storylines, character biographies, and game scripts. You will be tasked with translating ideas into efficient code, constructing game-based engines, contributing to audio and graphic design, and animating game characters and environments. Additionally, you will play a crucial role in developing milestones and schedules, focusing on multiplayer gameplay with AAA Titles, maintaining code integrity, and addressing game bugs. Your ability to create game specifications and operational guidelines will be vital to the success of the projects. To qualify for this role, you should hold a Bachelor's degree in computer science or software engineering and possess demonstrated experience in completing a full video game life-cycle. Proficiency in C++ and Blueprints, along with knowledge of Epic online services, API integration, and building libraries, are essential. An understanding of the latest gaming trends and technologies, coupled with strong artistic and game-planning skills, will be advantageous. Your problem-solving abilities and teamwork skills will be crucial in this role, enabling you to tackle complex challenges using industry best practices. Key Skills required for this role include artistic skills, game development expertise, game architecture, coding proficiency, problem-solving capabilities, API integration, Blueprints, multiplayer experience, teamwork orientation, familiarity with Epic online services, Unreal Engine proficiency, C++ knowledge, and optimization algorithms.,
Posted 2 months ago
8.0 - 11.0 years
17 - 22 Lacs
Bengaluru
Work from Office
Meet the Team As an integral member of this team, you will work with a team of seasoned engineers. You will have the opportunity to architect, design, and develop some of the worlds most widely deployed Enterprise Switches that are continuously evolving towards enabling the support of newer and exciting customer business paradigms. You will be interacting and working closely with some of the finest talent pool in the industry where you will find that work is both fun and challenging. Your Impact Looking forward to getting an exciting start to your career? You will bring your unique talents to the group that works on Cisco's Switching technology, which large enterprises now consider to be the Networking Equipment of choice for mission-critical networks. In your role as a Software Engineer, you will develop and integrate products that are deployed by some of the leading Enterprises in the world. You will work with a BU-wide vibrant technical community, learning from experts and translating this learning into exciting opportunities for personal growth. You will work on networking equipment that forms a crucial backbone of many offices, hospitals, educational and financial institutions. You will learn about cutting-edge technologies and platforms while developing software for these equipment. Experience the exhilaration of taking a product through development and integration. Minimum Qualifications 9-13 years proven experience in internetworking technologies and applications. Good experience in developing software in C, under multi-threaded environment with Excellent problem-solving skills Hands on Data Structures, Operating Systems and Data Networking fundamentals Experience in development of Layer 2 (Ethernet) and/or Layer 3 Networking protocols including Routing, IPV4/6 (unicast/multicast) Is preferable Expertise in working with Linux OS Experience in any Cisco OS XR, XE or NXOS would be a plus Good hands on implementation experience with one or more of the following: RTOS Internals, High Availability, IPC, Memory management, Distributed communications Infrastructure, Serviceability, Linux, Containers, Virtualization Preferred Qualifications Bachelors degree in computer science or related field (MS preferred). 9-13 years proven experience in internetworking technologies and applications.
Posted 2 months ago
3.0 - 6.0 years
5 - 8 Lacs
Gurugram
Work from Office
Job Overview: Lakshya is Looking for Animation Lead who can Provides leadership to the animation team on projects, acting as a sub-animation lead or lead artist as needed based on project complexity. Conducts first-level animation reviews and may engage in hands-on development work if necessary, including creating animations from scratch or refining artists work. Supports the project team by establishing workflows, clarifying client requirements, and assisting with effort estimates and bids. Resolves project issues by collaborating with animation artists, project managers, and Animation Leads, ensuring focus on productivity, quality, and timelines. 1. Skills, Knowledge, and Experience a. Skilled at creating high quality 3D Animations on both Keyframe and Mocap - Characters or Creatures b. Skilled at using industry standard software such as Maya, Max, Motion Builder, Blender, Unreal Engine. c. Good knowledge of In Game Animations / Cinematics creation pipeline. Knowledge of Cinematography, Creating Previz/Storyboards can act as advantages. d. Good knowledge of tools and techniques for efficient creation of 3D Animations for both Keyframe and Motion Capture. e. Some experience of playing a leadership role within the Animation team - deciphering client requirements and feedback, polishing animations, reviewing the work of others, and providing critical feedback etc. f. At least THREE years of experience in a 3D game, 3D Production or Game Art Services company in a Lead or Associate Animation Lead role. 2. Behaviors and Abilities a. Leadership i. In the face of ambiguity, acts decisively, after weighing the pros and cons of the different courses available, and consulting other experts / seniors. ii. Sets a personal example for the team through their conduct and professional behavior - treating people well, coming to work on time, not wasting time etc. iii. Seeks and understands the objective of changes and actively supports organizational efforts to increase effectiveness and efficiency. iv. Shares his ideas, suggestions, and views honestly and openly with the managementand team to create a positive organization culture and teamwork. v. Own the performance and development of the animation team and identify areas to develop. Work with Management to provide avenues for development. b. Self-Management i. In the face of a difficult or stressful situation, does not lose his / her cool. Works to keep the stress level and interpersonal friction within the team down. ii. Works hard to establish himself / herself with the team, the client and seniors as being reliable, responsible, and trustworthy. Willingly does his / her share of the work, openly takes responsibility for their mistakes and lives up to their commitments. iii. Keeps self-updated on new tools and techniques related to In Game/Cinematics pipelines. c. Communication i. Has strong communication skills and can effectively communicate directions, plans and explanations to the team verbally. Ensures that such communication is well thought out and structured. ii. Expresses himself/herself clearly in business writing. Can write queries and explanations for the client, and directions for the team, in correct English and in an easily understandable form. iii. Ensures that all communication and deliveries going out from the project team are complete and error-free in every way. iv. Share timely and authentic feedback in a direct and appropriate manner to develop the Animation team. v. Is open to take feedback in a healthy manner and improve as a professional. A. Responsibilities 1. Client Management a. Understands the client brief for the assigned work completely and thoroughly. Studies client directions, specifications, and references thoroughly. Develops a very good understanding of the work complexity and of the quality required by the client. b. Works closely with the Senior/Junior animation artists / Leads to capture the team s questions before the work is estimated or scheduled. Provides a list of queries to the Lead to seek clarification on the project work. c. Helps in the creation of bids that are competitive yet realistic. d. During execution, ensures that questions, explanations, and delivery notes going fromthe team to the client are clearly articulated and supported by examples references. Could be an act out of own or downloaded videos. e. Ensures that the team attends to client s feedback promptly and efficiently. 2. Project Execution a. Establishes a production workflow for a project that can help the team to deliver good quality work in an efficient way, without subjecting the team to long work hours and unnecessary stress. b. Establishes an effective work review process for the project, including effective quality checkpoints, to ensure that the project s quality goals are met. c. Creates a daily work completion plan with the artist so that the artist has a clear idea of how much work they need to complete on a day-to-day basis. d. Drives the production team to work as per this plan and to deliver work within the planned deadline, with no loss of productivity. e. If required, assists in creating or polishing animations, be it Keyframe or Motion Capture. f. Identifies key roles within the animation production process and allocates these roles to appropriate artists in the team (such as designating Senior Artists as sub-leads on a project). Clearly communicates to team members their responsibilities. g. Works closely with the team to proactively identify potential issues and resolve them before they are escalated. h. Conducts expert artistic reviews and limited technical review of assets (only for those aspects, if any, which cannot be checked by QC through their checklists). Provides clear directions to artists on what they need to do to fix any problems / issue that may exist in the asset, or to improve its quality. i. Helps the team understand the client s directions and feedback. j. Ensures that the Project Team meetings are held daily and key points - such as client feedback, projects challenges and work allocations - are discussed in the meeting. k. Ensures that the team asks questions at appropriate times. l. Ensures that the team consistently and correctly creates, updates, and uses all key documents such as Feedback Tracker, Query Tracker etc. m. Takes the lead in solving project problems related to animation quality, artist productivity, workflow, artists workload etc. n. Ensures that the team adopts and uses the organization s processes and best practices. o. Supports the PM in establishing discipline in the project team. 3. Team Management a. Tracks and maintains records of progress for the artists to ensure that they complete the work on their animations within the budgeted effort. Provides support to artists who may be struggling to do so. Notes and highlights any special contribution by the artists during the project. b. Regularly communicates with the Animation team and PM team to share feedback from client and the direction of the project. Works closely with the team to arrive at solutions to address client feedback or concerns. c. Provides regular and authentic feedback to the artists and their reporting managers, with a view to developing their art and delivery skills. Monitors their skill enhancements and regularly updates their skill levels for the PM team for appropriate work allocation. d. Listens to the team s suggestions and empowers the team to develop them without compromising on the quality or timelines of the project. e. When artists don t have adequate work on a project, ensure that they are fruitfully engaged either in self-development, creation of portfolio assets etc. f. Demonstrates leadership skills to communicate and lead the team to a course of action which may be difficult or unpopular, but which may be necessary for the achievement of project goals. We offer the opportunity to work on some of the best-known game titles in the world. We offer competitive salaries and annual performance-based bonuses. We offer generous paid time off. You get 26 Annual leaves and additional paid time off at the year-end (from 25th December to 1st January). We cover Term Insurance and Personal accidental insurance for you. Benefit from our free Employee Assistance Program (EAP) for mental and emotional wellbeing. You can also avail our Special Education Assistance Scheme to further develop your career. And a lot more! Role Information: EN Studio: Lakshya Location: Asia Pacific, India, Haryana Area of Work: Art Services Service: Create Employment Type: Full Time Working Pattern: Onsite
Posted 2 months ago
8.0 - 12.0 years
25 - 30 Lacs
Gurugram
Work from Office
About the Role: The role of an Art Lead in AAA games is essential for overseeing the diverse artistic aspects, managing teams to ensure the games visual elements align with creative visions and uphold high-quality standards across multiple projects. With strong leadership and team management skills, they guide art direction, optimize production pipelines, and creatively problem-solve in a dynamic development environment. Skills Bachelor s or master s degree in fine arts, Digital Art, or a related field is preferred. 8+years of experience on creating next-gen art production pipeline and human and animal anatomy (For character artists) with minimum of 3 years experience in reviewing and mentoring team as Associate Art Lead. Extensive experience in AAA game development with a strong portfolio showcasing art leadership and artistic contributions. Proficiency in industry-standard software and tools (e.g., Adobe Creative Suite, 3D modeling and animation software, etc.). Strong artistic and creative skills, with a deep understanding of visual storytelling and game aesthetics. Possess leadership and project management abilities, adept at multitasking, and capable of inspiring and overseeing an art team. Excellent communication and interpersonal skills. The ability to adapt to evolving technologies and industry trends. Reporting to: Associate Art Director / Art Director Key Responsibilities: Lead and mentor a team of artists, providing guidance, feedback, and support to ensure their work aligns with the projects goals and maintains high quality. The responsibility is not only limited to managing and mentoring a team but also extends to providing overarching guidance for multiple projects simultaneously. Collaborate with the creative team to define and communicate the artistic vision for the game, encompassing visual style, character design, and environment art. Manages the creation of art assets for multiple projects running concurrently, requiring a higher level of organizational and multitasking skills. Design and manage an efficient art production pipeline, guaranteeing by building a smooth workflow encompassing the creation, review, and seamless integration of art assets into the game. Work closely with technical and art teams to integrate art assets efficiently into the game engine, ensuring seamless alignment of visual and gameplay elements. Supervise and build robust quality assurance processes, diligently identifying and rectifying artistic issues that may arise during the development phase. Assess and recommend optimal art tools and software solutions, enhancing the efficiency of the art production process. Manages budget and timeline considerations for multiple projects simultaneously, requiring a higher level of financial and project management acumen. Playing a crucial part in decision-making and creative problem-solving by making key choices regarding the artistic direction of various projects and devising innovative solutions at an elevated level. Adopt a strategic approach to documentation and process enhancement, assess and suggest tools and software to streamline the entire art production process across multiple projects. Role Information: EN Studio: Lakshya Location: Asia Pacific, India, Haryana Area of Work: Art Services Service: Create Employment Type: Full Time Working Pattern: Onsite
Posted 2 months ago
8.0 - 12.0 years
13 - 18 Lacs
Bengaluru
Work from Office
Meet the Team This is an excellent opportunity to bring your talents to the group that develop solutions in Cisco's routing and cloud technologies for the largest web scalers and service providers of the world. This dynamic team develops and supports communication networks and actively engages with all teams across Cisco to leverage solutions. You will work with a technical community and interact with some of the most respected guides in networking as you provide critical engineering support for very large-scale customer deployments. As an engineer in this team, you will have the opportunity to not only support some of the world's largest Web scaler and Service Provider networks. You will also work with Product management, Sales and Marketing teams on pro-active customer engagements covering current technologies. You will actively engage engineering architects and technical domain guides in product development giving to product quality, debuggability and customer technical requirements. Your Impact You are not just a technical guide in your team but also possess the ability to drive your team towards technical expertise. You are passionate, care about customers success, and inspire others to feel the same Actively engage, take ownership, and aim to resolution critical customer issues in Ciscos Routing portfolio Provide guide support and be a critical point of contact for technical and operational issues that require engineering expertise to resolve Apply analytical skills and profound technical knowledge to understand and resolve product and network problems of high complexity Provide technical support to Cisco customer-facing teams and customers; provide status updates on the overall deployment projects Actively engage with Ciscos customer facing teams and travel to customer sites if needed Efficiently apply lab setups to recreate and solve complex problems in systems due to configuration, software or hardware defects Uncover systematic problems and drive plans with respective teams for long term solutions providing better customer experience and product/solution stability Minimum Qualifications: Bachelors in STEM with or more shown experience working in network engineering Demonstrated experience working with protocols (BGP/OSPF/ISIS; EVPN, BFD, IPv4/IPv6; MPLS TE/FRR; L2/L3VPN; RSVP; Multicast (v4/v6) Experienced with real-time operating systems commonly used in Networking systems like IOS-XR, IOS-XR Experience with Linux and open-source technologies Experience with large scale routing and switching architectures Demonstrated experience fixing networking issues in live customer environments to effectively diagnose and resolve problems Preferred Qualifications: CCIE routing or CCIE Service Provider Familiarity with internal Cisco organization and eco-system (BU, AS, TS, PLM, Operations) Masters Degree or equivalent experience in STEM Proven expertise with IOS XR based platform architectures i.e., Cisco 8000, NCS5500 / 5700, ASR9K, NCS540 and NCS560 Practical knowledge and experience with AI concepts and applications
Posted 2 months ago
2.0 - 7.0 years
4 - 8 Lacs
Bengaluru
Work from Office
Playdawn Consulting is looking for Game Designer to join our dynamic team and embark on a rewarding career journeyA Game Designer is responsible for conceiving, planning, and creating interactive and engaging gameplay experiences for video games. They play a crucial role in the development process, collaborating with various teams, including programmers, artists, writers, and producers, to bring the game concept to life. Game Designers must possess a passion for gaming, a deep understanding of player psychology, and a creative mindset to design captivating and immersive game worlds.Key Responsibilities:Game Conceptualization: Collaborate with the game development team to brainstorm and conceptualize new game ideas. Create high-level design documents outlining the game's core mechanics, objectives, and overall gameplay experience.Level and System Design: Develop detailed level designs, gameplay systems, and mechanics that ensure a smooth and engaging player experience. Create prototypes and iterate on gameplay mechanics to achieve the desired fun factor and balance.Storytelling and Narrative Design: Craft compelling narratives and design story-driven elements that fit seamlessly into the gameplay. Work with writers and narrative designers to create a cohesive and immersive storytelling experience.Game Mechanics and Rules: Define the game's rules, mechanics, and player progression systems. Ensure that the gameplay is well-balanced, challenging, and rewarding to players.User Experience (UX) Design: Focus on providing players with an intuitive and enjoyable user experience. Test and optimize game mechanics to enhance usability and accessibility.Game Testing and Feedback: Conduct playtests and gather feedback from testers to identify areas of improvement and iterate on game designs accordingly.Game Economy and Monetization: Collaborate with the development and business teams to design in-game economies and monetization strategies, ensuring a balanced and fair experience for players.Documentation: Prepare detailed design documentation for the development team, including design documents, flowcharts, and wireframes.Industry Trends: Stay up-to-date with industry trends, player preferences, and emerging technologies to incorporate innovative features into game designs.Required Skills and Qualifications:Bachelor's degree in Game Design, Computer Science, or a related field (or equivalent experience).Strong passion for video games and a deep understanding of various game genres and platforms.Proficiency in game design tools such as Unity, Unreal Engine, or other relevant software.Solid understanding of player psychology, engagement mechanics, and game design principles.Excellent communication and teamwork skills to collaborate effectively with cross-functional teams.Ability to think creatively and problem-solve to design unique and innovative gameplay experiences.Experience in creating and balancing game mechanics, systems, and levels.Knowledge of storytelling and narrative design in games.Familiarity with game development pipelines and processes.Adaptability and willingness to embrace iterative design and feedback-driven development.
Posted 2 months ago
1.0 - 6.0 years
3 - 6 Lacs
Navi Mumbai, Mumbai (All Areas)
Work from Office
Unity 3D developer (2-3 years of experience) Job Description: As Unity Developer at, you will take a leadership role in the design, development, and optimization of immersive and engaging games and applications. You will work closely with our cross-functional teams to drive technical innovation and ensure the successful delivery of high-quality products. Key Responsibilities: - Architect and optimize code for performance, scalability, and maintainability, ensuring smooth gameplay experiences across various platforms and devices. - Implement advanced features such as AI behavior, procedural generation, multiplayer networking, and augmented reality, as required by project specifications. - Develop and implement game software with Unity 3D engine for various platforms (iOS, Android, PC, etc.) - Developing and publishing games in iOS with XCode. - Designing and implementing robust and flexible UI/UX frameworks. - Integrating various APIs to support game functionality and data flow. - Implementing advertising and analytics SDKs. Qualifications: - Bachelor's degree in Computer Science, Software Engineering, or related field, or equivalent practical experience in Unity game development, with a proven track record of delivering successful projects from concept to launch. - Proficiency in C# programming language and solid understanding of object-oriented design principles and software architecture patterns. - Extensive experience with Unity's 2D and/or 3D features, including physics simulation, animation, shaders, and lighting. - Proficient understanding of code versioning tools (such as Git, SVN). - Portfolio showcasing your projects and technical skills, including examples of complex game systems and optimizations. - Familiarity with level design and planning.
Posted 2 months ago
2.0 - 4.0 years
6 - 9 Lacs
Noida, Delhi
Work from Office
Developing web-based casino games using JavaScript/TypeScript + Pixi.JS, HTML5, PhaserJS on our in-house framework. Experience with Pixi.js and understanding Spine and Pixi-Spine library. Strong knowledge: OOJS, SOLID principles, Clean Code principles, MVC and any one of JS framework Pixi.JS, Phaser, Create JS. Experience in structured software development. Excellent analytical skills for debugging and problem solving skills. Good experience on unit testing. Knowledge of Node JS, NPM, Grunt, Webpack, Rollup, Git, etc. Experience with JIRA or similar issue & project tracking tool. Familiarity with Agile software development processes including Scrum. Ability to review code and design. Develop new user-facing game features. Build reusable code and libraries for future use. Optimize application for maximum speed and scalability. Collaborate with other team members and stakeholders, in a SCRUM-like development style. Make a code review of the code he/she works on it and help interns and junior programmers. Fix live issues/bugs on old and new games. Make research on new technologies and suggest technical solutions. Guiding the team by catering the knowledge and with critical decision making. Maintenance of our existing games. Contributing to our framework. Strong written and verbal communication. Roles and Responsibilities Developing web-based casino games using JavaScript/TypeScript + Pixi.JS, HTML5, PhaserJS on our in-house framework. Experience with Pixi.js and understanding Spine and Pixi-Spine library. Strong knowledge: OOJS, SOLID principles, Clean Code principles, MVC and any one of JS framework Pixi.JS, Phaser, Create JS. Experience in structured software development. Excellent analytical skills for debugging and problem solving skills. Good experience on unit testing. Knowledge of Node JS, NPM, Grunt, Webpack, Rollup, Git, etc. Experience with JIRA or similar issue & project tracking tool. Familiarity with Agile software development processes including Scrum. Ability to review code and design. Develop new user-facing game features. Build reusable code and libraries for future use. Optimize application for maximum speed and scalability. Collaborate with other team members and stakeholders, in a SCRUM-like development style. Make a code review of the code he/she works on it and help interns and junior programmers. Fix live issues/bugs on old and new games. Make research on new technologies and suggest technical solutions. Guiding the team by catering the knowledge and with critical decision making. Maintenance of our existing games. Contributing to our framework. Strong written and verbal communication.
Posted 2 months ago
2.0 - 4.0 years
3 - 7 Lacs
Chandigarh
Work from Office
We are looking for a talented unity developer to join our design team. As a unity developer, you will be responsible for planning and implementing game functionality, building the game code, identifying bottlenecks, and ensuring the quality of the finished product. You may also be required to build patches and install game updates. To ensure success as a unity developer, you should have extensive experience working with Unity and Unity3D software, excellent coding skills, and a good eye for detail. A top-class Unity developer can visualize, design, and code games that speak directly to the target market. Responsibility Meeting with the design team to discuss gaming ideas and specifications. Establishing strategy and development pipelines. Planning and implementing game functionality. Transforming design ideas into functional games. Designing and building game codes. Identifying and fixing code errors and game bottlenecks. Testing game functionality and theme dynamics. Ensuring products conform to high industry standards. Designing and building game patches and upgrades. PREFERRED SKILLS AND QUALIFICATIONS Bachelors degree in computer science, computer engineering, or a similar field. Previous experience working as a unity or Unity3D developer. In-depth knowledge of unity and Unity3D software. Knowledge of 3D development and integrated game physics. Experience with console and mobile game development. Good communication skills. Experience with memory and space optimization. Knowledge of scripting, animation, session management, and textures. Good troubleshooting skills. Excellent attention to detail. Techwink Services Solutions focuses on E-Commerce, Software, New Product Development, Logistics Software, and Software Engineering.
Posted 2 months ago
1.0 - 3.0 years
1 - 3 Lacs
Pune
Work from Office
Responsibilities: * Ensure game quality through testing and optimization. * Develop immersive games using Unity3D, Unreal Engine, and framework knowledge. * Collaborate with cross-functional teams on project delivery.
Posted 2 months ago
5.0 - 9.0 years
0 Lacs
noida, uttar pradesh
On-site
As the Art/Creative Team Director at Octro Inc, your primary responsibility will be to motivate and inspire the art team to maintain consistency in the artistic style and mood as per the defined visual style. You will establish best practices and methods for the art team, acting as a mentor and coach for the artists to provide artistic leadership and drive the overall vision of the project. It will be crucial for you to nourish the artistic vision by seeking inspiration from sources beyond the mobile game industry. Additionally, you will oversee the team's work to ensure they achieve the expected artistic quality and contribute to defining the art pipeline while developing milestones for the art team. To excel in this role, you should possess significant experience in game development and designing. You must have prior experience managing a team of 7 or more members. Proficiency in various 2D and 3D art software, along with knowledge of game engines, is essential. A strong understanding of color theory, composition, staging techniques, UI/UX principles, as well as excellent communication and collaboration skills will be beneficial for this position. The salary for this role is not constrained for the right candidate, and the job location is Sector 3, Noida. About Octro Inc: Octro Inc is a rapidly growing mobile gaming company known for its technology-driven approach. Established in 2006, our initial focus was on developing productivity applications for mobile devices. Following the success of OctroTalk, one of the pioneering mobile Voice-over-IP infrastructures, we transitioned into building mobile gaming platforms. Octro Inc received investment from Sequoia Capital in June 2014. If you are passionate about driving artistic excellence, leading a creative team, and contributing to innovative gaming projects, we welcome your application for the Art/Creative Team Director position at Octro Inc.,
Posted 2 months ago
2.0 - 6.0 years
0 Lacs
hyderabad, telangana
On-site
Job Description: DeepEdge is a growing silicon valley based company that enables customers to bring innovative AI-enabled products to market. With its innovative DeepLearning platform, DeepEdge brings Deep Learning, Machine Learning, and AI to Edge devices. As a premium technology partner to leading companies like Nvidia, Qualcomm, Intel, and Ambarella, DeepEdge has helped numerous customers realize their value proposition. If you are passionate about continuous learning, take pride in your work, and prioritize customer satisfaction, we welcome you to join us at our India Development centers in Hyderabad or Mumbai and be part of the AI revolution. We are looking for a Simulation Engineer to join our team at DeepEdge AI India Pvt Ltd in Hyderabad. The ideal candidate should have 2-4+ years of experience and possess strong programming skills along with a collaborative and problem-solving mindset. Key Responsibilities: Simulation Development: - Develop and integrate simulation modules using platforms such as Gazebo, Isaac Sim, Unity, or Unreal Engine. - Create data pipelines to generate synthetic sensor outputs (e.g., thermal/IR imaging) in real-time. Data Integration & Customization: - Optionally include externally generated CFD (Computational Fluid Dynamics) data to enhance realism. - Develop custom plugins, particle systems, or shaders for desired sensor effects. Automation & Optimization: - Automate simulation scenarios for efficient data collection. - Test and optimize performance to ensure accuracy and efficiency. Collaboration & Documentation: - Collaborate with cross-functional teams and experts to align simulation outputs with project requirements. - Maintain clear documentation on system design and integration processes. Required Skills & Experience: - 2-4 years of experience in simulation, robotics, or game development. - Proficiency in Python and/or C++. - Hands-on experience with simulation tools like Gazebo, Isaac Sim, Unity, or Unreal Engine. - Familiarity with real-time graphics programming and sensor simulation. - Strong analytical, communication, and teamwork skills. Plus (Optional): - Basic knowledge of CFD and experience with CFD data (e.g., OpenFOAM). - Experience with middleware such as ROS. Why Join Us - Work on cutting-edge simulation technology with real-world impact. - Collaborate with a diverse, multidisciplinary team. - Enjoy a flexible, innovative work environment with growth opportunities.,
Posted 2 months ago
8.0 - 12.0 years
0 Lacs
hyderabad, telangana
On-site
As a Producer at Electronic Arts, you will be part of the EA Mobile - Slingshot Games team in Hyderabad, India. You will contribute to the creation of amazing games and experiences that cater to diverse players and communities worldwide. Electronic Arts is dedicated to providing games for various platforms including PC, Console, and Mobile, ensuring players have access anytime, anywhere. In this role, you will have the opportunity to unleash your creative potential, collaborate with a talented team, and contribute to the success of the games at scale. Your responsibilities as a Producer I include overseeing the vision and execution of game titles to meet EA's high-quality standards. You will manage the entire lifecycle of the game from concept to launch, including post-launch Live Services. It is essential to stay informed about game market trends, patterns, and customer requirements, and effectively communicate with self-organizing teams to achieve outstanding results. Additionally, your role involves bringing innovative ideas to enhance organization, production, and the future of interactive entertainment. Key Responsibilities: - Champion the game's vision while respecting creative direction and business expertise. - Provide clear context to the team regarding features, marketplace alignment, and fan satisfaction. - Help prioritize high business value features and establish quality targets. - Advocate for players" needs and expectations, providing actionable insights to the team. - Promote the game's value internally within EA and externally with industry stakeholders. - Mentor junior producers, assist in problem-solving, and foster skill development. - Support Studio leadership in talent development, decision-making, and creating a motivating work environment. Qualifications: - 8+ years of experience as a Producer in the video game industry managing internal teams. - Ability to assess product feasibility and market demand, particularly in Mobile and Freemium models. - Strong written and verbal communication skills for executive-level engagements. - Proven track record in developing high-profile entertainment and software products. - Familiarity with software/game market trends, platforms, and experience in Agile environments. - Technical background is advantageous. About Electronic Arts: Electronic Arts offers a diverse portfolio of games, global opportunities, and a supportive work environment that encourages adaptability, creativity, and growth. The benefits program focuses on holistic wellness, providing paid time off, new parent leave, free games, and more to help employees maintain a balanced life. EA nurtures a culture where teams can excel and innovate in their work.,
Posted 2 months ago
8.0 - 10.0 years
5 - 9 Lacs
Bengaluru
Work from Office
Job Title: Game ProducerLocation: Bengaluru, Karnataka, IndiaAbout Gameskraft:Gameskraft is one of Indias leading digital gaming companies, founded in 2017. We specialize in designing and publishing high-performance, skill-based games with a strong focus on user experience, reliability, and scale. Our mobile-first approach and deep understanding of user behavior help us build immersive experiences for players in India and beyond. Weve built deep expertise in real-time multiplayer games using engines like Unity and Unreal. Gameskraft has a 700+ strong team, with people from IITs, BITS, IIMs, Harvard, Stanford, ISB, NIDs, and NIFTs, who have worked at companies like Microsoft, Zynga, Uber, Flipkart, Amazon, Nykaa, and Jio Hotstar.Project Overview:We are currently developing an AAA-quality immersive third-person shooter (TPS) game for the Indian market, based on true events with an authentic storyline and gameplay experience. The game is designed to be compatible with low-end mobile devices to ensure wide adoption across India. The team working on this project comprises 15+ members in tech and product, and 20+ members in art and design..The Role:We are seeking an experienced and seasoned Game Producer with a robust background in Game Design and Game Production to join our team. The ideal candidate will bring extensive experience in high-level design and production roles, managing cross-functional teams, and delivering engaging, high-quality game experiences from concept to launch. This role will be crucial in streamlining our production pipeline, improving coordination, and ensuring efficient delivery of our mobile TPS game.Key Responsibilities: Manage cross-functional teams, specifically focusing on coordination and dependency tracking between the tech-product and art/design teams. Oversee the game development lifecycle from concept to launch, ensuring timely and high-quality deliverables. Develop and implement efficient production processes to minimize wasted bandwidth on tracking dates and deliverables. Facilitate communication and collaboration between various teams, ensuring clear objectives and smooth workflows. Identify and mitigate production risks and roadblocks. Define and track key performance indicators for production efficiency and project progress. Ensure that the game aligns with the overall vision and quality standards for an AAA-quality immersive third-person shooter.Required Skills and Experience: 8-10 years of experience in Game Design and Game Production. Proven track record of managing cross-functional teams in game development. Extensive experience in high-level design and production roles. Strong understanding of game development pipelines and methodologies. Excellent communication, interpersonal, and organisational skills. Ability to work effectively in a fast-paced and dynamic environment. Experience with mobile game development is highly desirable. Familiarity with Unity and Unreal Engine is a plus
Posted 2 months ago
2.0 - 6.0 years
0 Lacs
karnataka
On-site
Gameberry Labs is a mobile game developer headquartered in Bangalore, established in 2017 with successful games like Ludo STAR and Parchisi STAR boasting over 125 million downloads. Our vision is to create captivating games that resonate with our players for years to come. With a massive user base of over 25 million monthly active users, our games offer an exciting platform for designers, engineers, strategists, and artists to thrive. We foster an autonomous studio environment that is both creative and collaborative, providing ample opportunities for personal growth and impact. Our achievements speak for themselves: - Over 250 million downloads - Revenue in 2020 exceeded $25 million, marking a 400% growth - Hosting more than 1 million concurrent players in a Multiplayer Game - Recognized for developing the Best Multiplayer Parchisi in the World As the gaming industry continues to evolve with new trends and technologies, Gameberry Labs aims to be a frontrunner in casual game entertainment. We are seeking individuals who are not only creative and hardworking but are also committed to crafting exceptional experiences for our players. Game Programmers at Gameberry Labs are the architects of gameplay. Apart from technical responsibilities, you will be involved in game design decisions, including the development of live games and prototypes. We are looking for top-tier programmers who can lead and mentor entire game teams. We are in search of enthusiastic individuals who are eager to create exceptional user experiences for millions of players globally. By collaborating closely with a talented game team in an agile setting, you will be tasked with designing interfaces and experiences that can adapt to the evolving needs of live games. Key Responsibilities: - Engage in all aspects of game development, such as Graphics Programming, Game Logic, Artificial Intelligence, and User Interface - Contribute innovative ideas to game design - Develop robust code that can cater to a large user base - Independently create comprehensive solutions - Work as part of a team while having the opportunity to assume individual responsibilities Why Choose Us - Empowerment to implement your ideas - Competitive compensation and benefits with a focus on team welfare - Freedom from bureaucracy, enabling you to deliver your best work - Collaborate with supportive and humble teams that inspire growth Job Requirements: - Proficient in Data Structures & Algorithms - Experience with any Game Engine is advantageous - Ability to quickly adapt to existing codebase - A genuine passion for games ,
Posted 2 months ago
5.0 - 9.0 years
0 Lacs
karnataka
On-site
Minimum qualifications: Bachelor's degree in Computer Science, or equivalent practical experience. 5 years of experience in product management or related technical role. Preferred qualifications: Experience with game development processes, building game platforms and experiences, game analytics and Key Performance Indicator(KPIs), and popular game services within the games industry. Engineering or technical experience. Experience leading initiatives spanning multiple organizations and teams. About The Job At Google, we put our users first. The world is always changing, so we need Product Managers who are continuously adapting and excited to work on products that affect millions of people every day. In this role, you will work cross-functionally to guide products from conception to launch by connecting the technical and business worlds. You can break down complex problems into steps that drive product development. One of the many reasons Google consistently brings innovative, world-changing products to market is because of the collaborative work we do in Product Management. Our team works closely with creative engineers, designers, marketers, etc. to help design and develop technologies that improve access to the world's information. We're responsible for guiding products throughout the execution cycle, focusing specifically on analyzing, positioning, packaging, promoting, and tailoring our solutions to our users. Google Play offers music, movies, books, apps and games for devices, powered by the cloud. It syncs across devices and on the web. As part of the Android and Mobile team, Googlers working on Google Play do everything from engineering our backend systems, to shaping product strategy, to forming great content partnerships. They make it possible for people to do things like buy an ebook or song on their Android phone, then have it instantly available on their laptop. The Google Play team enhances the Android ecosystem by giving developers and partners a premium store where they can reach millions of users. Responsibilities Build features to enable full compatibility of mobile titles on Personal computer(PCs) with investments in advanced in-game controls and user defined controls. Identify the best methods to collect and analyze performance data on multiple device types and environments to set a roadmap for improving performance on a wider range of devices. Work with external developers to understand their games, assess their needs, and ensure their games are optimized for all our multiscreen experiences. Define, own and manage the multi-year roadmap for Google Play Games developer tools, work with partner teams to align by adding key features in Play tools. Launch developer tools to support bringing PC native and mobile games to PC at a high quality level. ,
Posted 2 months ago
1.0 - 2.0 years
3 - 4 Lacs
Bengaluru
Work from Office
As we continue to grow, we are now looking for a Junior QA Tester to join our QA team. in our office hubs in Bangalore. The team is a resourceful bunch of people who can pick out ways to track a single deep-rooted flaw and pull it right out. And they re self-sufficient, often independent when there s a need to fix issues directly. As the Junior QA Tester you will be responsible for testing games, finding and documenting bugs, and making sure issues are highlighted within an acceptable time frame . You will work closely with Designers, Artists, and Programmers to improve the overall experience by suggesting improvements and changes . You will report to our Lead QA . Together you will play a crucial part of the game development process, helping to deliver a polished and enjoyable gaming experience to players. Responsibilities: Work as a member of the team assigned to a project for testing specific video game titles Testing all our games to find issues in them before the release Identify and produce high quality bug reports including: a detailed description, accurate reproduction steps and severity rating, etc. Documenting the issues into a bug database and assigning them to the relevant member of the development team as well as working with them to ensure the problem is solved. Working with Designers, Artists, and Programmers to improve the overall experience by suggesting improvements and changes. Requirements: Strong critical thinking - ability to identify issues and bugs in games Excellent (English) communication skills - ability to describe identified issues in clear and concise manner A methodical, scientific and analytical mindset Knowledge of the PC, Console and Mobile Platforms in terms of hardware and software Passion for games Strong proficiency in usage of spreadsheets, MS office and PC & internet Ability to work effectively with other team-members Flexibility to adapt to changes in project requirements and instructions, and to work as per shift-timings applicable to project Based in our Bangalore office with 5 days per week on-site. Compensation & Benefits: The design of our compensation and benefits revolves around a people-first philosophy. We have a supportive environment, with a strong focus on development and wellbeing. In structuring benefits across our offices, we adhere to core principles and align with local standards. Salaries are fairly benchmarked in accordance with background and skills, against industry and location standards. Our Talent Acquisition team will share more details with you as you progress in the recruitment process. Theyre eager to connect with you and cant wait to have a conversation!
Posted 2 months ago
1.0 years
5 Lacs
Bengaluru
Work from Office
Tentworks Interactive is seeking a Senior Concept Artist with a strong background in video game development to join our creative team. As a Senior Concept Artist, you will be responsible for visualizing and developing concepts that help shape the artistic direction of our games. You will collaborate with designers, artists, and developers to create compelling art that enhances the overall storytelling and gameplay experience. Key Responsibilities: Generate innovative and visually captivating concept art for characters, environments, and props that align with the game s artistic direction. Collaborate with game designers and other artists to establish clear visual goals and ensure the successful execution of concepts. Create detailed sketches, paintings, and digital renderings to effectively communicate design ideas. Participate in brainstorming sessions with cross-functional teams to contribute fresh ideas and feedback. Research and explore relevant artistic styles, techniques, and trends in the gaming industry to inspire original content. Provide mentorship and guidance to junior artists, helping to foster their growth and development. Maintain project documentation, including concept art archives and style guides, ensuring accessibility for the team. A minimum of 10 years of experience working full time as a concept artist in the video game industry, with a portfolio showcasing a range of character, environment, and prop design. Strong proficiency in industry-standard software such as Adobe Photoshop, Corel Painter, or similar tools. Expertise in traditional and digital painting techniques, with a solid understanding of color theory, composition, and visual storytelling. Exceptional ability to translate ideas into clear visual representations and to quickly iterate on feedback. Strong communication and collaboration skills, with the ability to work effectively with multidisciplinary teams. A passion for video games and a strong understanding of game mechanics and user experience. Experience mentoring junior artists and providing constructive feedback. Willing to work in India. 28 days in a year of paid time off Regular team engagement events Work with a passionate team Eligibility for employee stock options Paid Time Off (Vacation, Sick & Public Holidays) Free Snacks Wellness Resource Cereal before milk". Tentworks Interactive is an equal-opportunity employer. We do not discriminate based on race, colour, ethnicity, ancestry, national origin, religion, sex, gender, sexual orientation, age, disability, veteran status, genetic information, marital status, or any legally protected status
Posted 2 months ago
3.0 - 8.0 years
6 - 10 Lacs
Bengaluru
Work from Office
Tentworks Interactive is looking for a Senior Technical Artist to join our talented team in crafting engaging and immersive video games. As a Senior Technical Artist, you will act as a bridge between the art and programming teams, ensuring that the vision of the game is realized while maintaining performance and technical standards. You will be responsible for optimizing art assets, developing technical solutions, and providing guidance to junior artists. Key Responsibilities: Collaborate with artists and game designers to define art production pipelines and workflows. Optimize 3D models, textures, and animations for performance across multiple platforms. Develop and maintain tools that assist in the art production process. Provide support and troubleshooting for technical issues related to art assets. Assist in creating shaders and materials that align with the visual style of the game. Train and mentor junior artists in technical matters and ensure best practices are followed. Stay updated on current trends and technologies in game development. Minimum of 7 years of experience working full-time in the gaming industry as a Technical Artist, with a strong portfolio demonstrating technical art skills. Proficient in industry-standard tools such as Maya, Blender, Unity, or Unreal Engine. Strong knowledge of shaders, lighting, and rendering techniques. Excellent problem-solving skills and the ability to troubleshoot technical issues effectively. Experience with programming/scripting languages (Python, C#, etc.) and the development of custom tools. Exceptional communication skills and ability to work collaboratively with interdisciplinary teams. A passion for video games and a strong understanding of game development workflows. Experience mentoring other team members is a plus. 28 days in a year of paid time off Regular team engagement events Work with a passionate team Eligibility for employee stock options Paid Time Off (Vacation, Sick & Public Holidays) Health Care Plan (Medical, Dental & Vision) Family Leave (Maternity, Paternity) Free Snacks Wellness Resources "Cereal before milk". Tentworks Interactive California is an equal opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, sexual orientation, age, disability, veteran status, genetic information, marital status, or any legally protected status
Posted 2 months ago
9.0 years
18 - 19 Lacs
Bengaluru
Work from Office
We are looking a Senior UX Designer to join our Bingo Bash team in Bangalore on a hybrid basis! At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily. Bingo Bash is a highly international team working on the biggest video game from India to date (measured by revenue). Here you will work on a top-grossing F2P game with significant and growing daily revenues, and help create fresh content for our players. What You ll Do: We re looking for a talented Senior UX Designer with a strong sense of game design. In this role, youll design and refine intuitive, engaging features that enhance the experience of our growing player base. Key Responsibilities: Own the Player Experience across assigned projects Partner with Product Managers and Game Designers to define design objectives, player motivations, and engagement strategies Create interfaces that effectively guide player attention and interaction Apply UX design principles to deliver player-centric solutions Collaborate with cross-functional teams, including Art, Engineering, and Production, to implement and refine UX designs Stay informed about the latest trends and innovations in mobile gaming About You: Minimum 4 years of professional experience in UX design for games, mobile apps, or products involving emerging technologies Strong understanding and interest in Human-Computer Interaction (HCI), psychology, and interaction design Hands-on experience with tools like Figma, Adobe XD, and Photoshop A portfolio showcasing case studies, your design process, and what you ve learned through your work Proficient in user interface design patterns and user-centered design methodologies across platforms Excellent communication skills, able to both give and receive feedback constructively and clearly At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure! About Us Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," Star Trek Fleet Command, Stumble Guys, MARVEL Strike Force, and Yahtzee With Buddies, among others. Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer experience across multiple platforms--from mobile, web, PC and beyond. Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry. Recognized multiple times as one of Fast Company s World s Most Innovative Companies, Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years. Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents. Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy. For more information on Scopely, visit: scopely.com Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com. Our official website is www.scopely.com. Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain. . Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice .
Posted 2 months ago
5.0 - 10.0 years
6 - 10 Lacs
Kochi
Work from Office
Responsibilities: * Ensure game balance & polish * Collaborate with cross-functional teams * Lead game design initiatives * Manage project timelines & budgets * Create engaging gameplay mechanics * Decision making skills * Leadership/ team management
Posted 2 months ago
2.0 - 7.0 years
8 - 16 Lacs
Noida
Work from Office
We are seeking a talented and experienced Cocos2d Developer to join our development team. The ideal candidate will have strong experience in mobile game development using Cocos2d-x or Cocos Creator, with expertise in C++, JavaScript, or TypeScript. The role involves designing and developing 2D games and interactive applications for iOS, Android, and web platforms. Key Responsibilities - Design, develop, and maintain 2D games and applications using Cocos2d-x / Cocos Creator. Collaborate with game designers, artists, and other developers to implement gameplay features and UI elements. Optimize game performance for different platforms (Android, iOS, Web). Implement animations, particle effects, and audio functionalities. Debug and fix bugs, crashes, and performance issues. Integrate third-party SDKs such as Ads, Analytics, or In-App Purchase. Participate in code reviews and follow coding best practices. Stay updated with the latest development trends in mobile and game technologies. Required Skills & Qualifications - Strong experience with Cocos2d-x or Cocos Creator. Proficiency in C++, JavaScript, or TypeScript. Solid understanding of game loops, physics, UI/UX in games, and 2D animation systems. Familiarity with object-oriented programming (OOP) and design patterns. Experience with version control systems like Git. Good debugging and problem-solving skills. Ability to work independently and in a team.
Posted 2 months ago
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