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Game 3D Designer/ Artist

1 - 3 years

0 Lacs

Posted:6 days ago| Platform:

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Work Mode

On-site

Job Type

Full Time

Job Description

Design Responsibilities: Conceptualize and prototype game mechanics, systems, and levels. Collaborate with developers and artists to balance gameplay and ensure design consistency. Write clear design documentation, including gameplay rules, progression systems, and user interfaces. Playtest and iterate on game mechanics and level design based on feedback and analytics. Art Responsibilities: Create 2D/3D assets, including characters, environments, props, and UI elements. Develop concept art and mood boards to visualize ideas. Ensure all visual assets align with the game’s art direction and performance requirements. Requirements Bachelor's degree in Game UI Designing and modeling , Fine Arts, Graphic 3D Designer, or related field. 1-3 year years of experience in game development as a designer and/or artist. Proficient in industry-standard tools (e.g., Unity, Unreal Engine, Blender, Maya, Illustrator). Solid understanding of gameplay mechanics, level design, and user experience. Strong portfolio demonstrating both design and art capabilities. Excellent communication, problem-solving, and collaboration skills. Job Types: Full-time, Permanent Schedule: Day shift Monday to Friday Work Location: In person

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