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3.0 - 7.0 years
0 Lacs
hyderabad, telangana
On-site
As a 3D Character Artist at Slingshot Studio, you will have the exciting opportunity to be a part of the team responsible for creating high-fidelity characters for a next-generation mobile shooter game within one of Electronic Arts" iconic franchises. Your role will involve collaborating with talented artists, animators, and technical experts to bring to life visually striking characters optimized for performance on mobile platforms. The ideal candidate for this position should possess a strong foundation in visual storytelling and game art, with a keen eye for color, composition, anatomy, and visual cohesion. You should have a passion for crafting compelling and memorable characters for mobile games, along with the ability to work collaboratively in a dynamic environment. Key Responsibilities: - Model and texture high-quality 3D characters for mobile shooting games, including heads, bodies, clothing, gear, and accessories. - Sculpt detailed high-poly assets using Zbrush and create optimized low-poly versions suitable for real-time mobile rendering. - Create photo-realistic and/or stylized textures using Substance Painter, Photoshop, or equivalent tools. - Ensure strong character deformation with clean topology and efficient UV layouts. - Collaborate with rigging, animation, and technical art teams to implement assets effectively in-game engines. - Maintain consistent character style and quality while adhering to gameplay, animation, and performance constraints. - Work independently and take ownership of assets from concept/block out to in-game implementation. - Optimize assets for performance on mobile devices without sacrificing visual fidelity. - Respond constructively to feedback from Art Directors and project leads, and iterate accordingly. Qualifications: - 3+ years of industry experience in character creation for games, with at least one shipped title on mobile or console. - Expertise in high-fidelity 3D modeling and sculpting using Maya and Zbrush. - Proficiency in texture painting and material creation using Substance Painter/Designer and Photoshop. - Strong knowledge of PBR workflows and the ability to bake high-poly to low-poly maps (e.g., normal, AO, curvature). - Deep understanding of human anatomy, clothing design, and character likeness fidelity. - Experience building game-resolution models with clean topology for deformation, rigging, and animation. - Ability to visualize and iterate in 3D even from limited concept art or references. - Familiarity with physically based materials and their accurate replication in CG (skin, fabric, metal, etc.). - Comfortable working in real-time game engines such as Unity, Unreal, or Frostbite. - Experience designing modular character assets for customization systems and iterative pipelines. - Efficient in UV layout and texture optimization, with a focus on mobile performance. - Ability to troubleshoot and debug character assets within game engines. Join us at Slingshot Studio and be part of a team that values creativity, collaboration, and innovation in the world of mobile gaming. If you are a skilled and passionate 3D Character Artist looking to make a tangible impact in the industry, we invite you to apply and become a key player in shaping the future of gaming.,
Posted 1 week ago
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