Facility Designer - Fresher

0 years

Bangalore Karnataka In

Posted:7 months ago

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Job Description


About the job:

About Target

As part of one of the worlds most recognized brands, Targets Global Supply Chain and Logistics (GSCL) team plays a critical role in getting products into the hands of guests quickly, efficiently, and safely. We are constantly innovating to create smarter, faster, and more sustainable ways of working. Our team thrives on collaboration, curiosity, and continuous learning to make Targets supply chain a competitive advantage.

About the Team

The Facility Designer within Design Engineering develops complex digital and virtual environments for GSCL assets, buildings, and initiatives. The team delivers high-quality interior and exterior 3D visualizations that support cross-functional collaboration, immersive design reviews, and leadership presentations.

Our visual products bring concepts to life helping stakeholders understand, evaluate, and optimize proposed designs and processes. The team leverages cutting-edge 3D, AR, and VR technologies to support business needs while maintaining a focus on accuracy, agility, and creativity.

About the Role

As a Facility Designer, you will design, develop, and refine digital 3D and immersive environments that visually communicate facility design concepts across Targets GSCL network. Youll collaborate with engineers, architects, and project managers to translate design intent into interactive and realistic virtual experiences that support decision-making and innovation across the enterprise.

Youll also contribute to the ongoing enhancement of visualization workflows and tools, exploring new technologies to improve efficiency and storytelling within Targets design ecosystem.

Core Responsibilities

  • Refine and enhance facility design processes to build

    cutting-edge VR experiences

    using

    Unreal Engine

    and related tools.
  • Collaborate with

    Engineers, Architects, and Project Managers

    to ensure alignment of designs with project scope and standards.
  • Interpret interdisciplinary

    2D drawings and documents

    into immersive, technically accurate

    3D environments

    .
  • Translate high-level conceptual design descriptions into

    3D layouts and models

    aligned with Targets GSCL design standards.
  • Develop

    3D visualizations, flythrough animations, and renderings

    to support leadership and stakeholder reviews.
  • Create optimized

    3D assets

    and complex scene renders following current industry standards.
  • Build

    AR/VR experiences

    that maintain high visual performance and frame rates for

    XR Experience Centers

    .
  • Apply

    Targets standard UI/UX design principles

    for AR/VR applications.
  • Maintain accuracy, precision, and quality across all 3D deliverables.
  • Communicate progress and updates effectively with cross-functional and global teams.
  • Work collaboratively in a

    fast-paced, evolving environment

    , adapting to new priorities and technologies.

Minimum Requirements

  • Proven experience in 2D,

    3D modeling, rendering, and AR/VR asset preparation

    .
  • Proficiency in any of the below tools: AutoCAD,

    3ds Max, Unreal Engine, SketchUp, Enscape, Twin motion, and related visualization tools or similar

    .
  • Strong communication and collaboration skills with cross-functional teams.
  • Ability to manage multiple projects, prioritize tasks, and deliver within timelines.

Desired Qualifications

  • Passion for integrating

    AR/VR processes

    with

    supply chain operations, equipment, and facility design

    .
  • Familiarity with

    mixed reality hardware

    such as

    Meta Quest 3

    or

    Apple Vision Pro

  • Awareness of

    emerging trends

    in immersive visualization and extended reality (XR).
  • Experience building

    high-performance 3D environments

    optimized for interactive applications.

Working at Target

At Target, we believe in building diverse, inclusive teams where everyone can thrive. Youll be part of a culture that values curiosity, innovation, and collaboration and where your creativity helps shape how we design the supply chain of the future.

Who can apply:

    Only those candidates can apply who:

  1. are Mechanical Engineering students

Salary:

Competitive salary

Experience:

0 year(s)

Deadline:

2035-01-01 00:00:00

Work Mode

On-site

Job Type

Full Time

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Target

Retail

Minneapolis MN

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