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7.0 - 11.0 years
0 Lacs
karnataka
On-site
As a member of the DirectX Graphics team at NVIDIA, you will be responsible for developing and maintaining outstanding DirectX Graphics Driver for NVIDIA GPUs, with a focus on supporting single GPU system architectures. Your work will involve the development of new OS and chip graphics features, ensuring the best possible gaming experience on NVIDIA GPUs, creating graphics and AI based post-processing features, and developing fundamental stacks and features to utilize AI in graphics. Collaboration with teams across the company to plan and drive software objectives for the team is also a key aspect of this role. To qualify for this position, you should have a B.E./B.Tech or higher degree in Computer Science/Engineering with significant graphics and system software-related project or thesis work. Additionally, you should have at least 7 years of experience in developing system software, device drivers, or embedded/graphics applications, along with a deep understanding of computer graphics, computer architecture, operating system fundamentals, algorithms, machine learning, and excellent C/C++ programming skills. The ability to multitask in a dynamic environment with shifting priorities and changing requirements is essential. Familiarity with 3D graphics concepts and graphics programming using DirectX or OpenGL, experience working inside operating system kernels and device drivers, as well as knowledge of machine learning algorithms are all considered strong advantages. NVIDIA is recognized as a top employer in the technology industry, known for having forward-thinking and determined individuals on the team. If you are passionate, hard-working, and creative in the field of graphics software development, we encourage you to apply and be a part of our innovative team.,
Posted 2 days ago
7.0 - 11.0 years
0 Lacs
hyderabad, telangana
On-site
As a member of the DirectX Graphics team at NVIDIA, you will be responsible for developing and maintaining outstanding DirectX Graphics Driver for NVIDIA GPUs, focusing on supporting single GPU system architectures. Your role will involve working on the development of new OS and new chip graphics features, driving quality improvement initiatives to ensure the best possible gaming experience on NVIDIA GPUs, creating graphics and AI-based post-processing features and algorithms for high-end rendering, and developing fundamental stacks and features to integrate AI in graphics. Collaboration with teams across the company to plan and execute software objectives for the team is also a key aspect of this role. To qualify for this position, you should have a B.E./B.Tech or higher degree in Computer Science/Engineering with significant experience in graphics and system software-related projects or thesis work. A minimum of 7 years of experience in developing system software, device drivers, or embedded/graphics applications is required, along with a deep understanding of computer graphics, computer architecture, operating system fundamentals, algorithms, machine learning, and strong programming skills in C/C++. The ability to multitask in a dynamic environment with changing requirements is essential for this role. Familiarity with 3D graphics concepts and graphics programming using DirectX or OpenGL would be advantageous, as well as working experience within operating system kernels and device drivers. Knowledge of machine learning algorithms and mathematics related to it is also considered a strong plus. Joining NVIDIA means being part of a team that is known for its innovation and technology advancements. If you are passionate, hard-working, and creative, and if you are looking to contribute to cutting-edge developments in computer graphics and AI, we encourage you to apply for this exciting opportunity.,
Posted 3 days ago
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