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2.0 - 4.0 years
7 - 10 Lacs
Malappuram
Work from Office
Key Responsibilities: Create, rig, and animate 2D characters, symbols, and effects using Spine animation software for slot games Design animations that enhance player experience, including spins, wins, bonuses, and special effects Collaborate with game designers, artists, and developers to integrate animations seamlessly into the game engine Optimize animations to ensure smooth performance across devices Adapt animations based on feedback and project requirements Maintain organized animation assets and documentation
Posted 3 weeks ago
2.0 - 4.0 years
7 - 10 Lacs
Hosur
Work from Office
Key Responsibilities: Create, rig, and animate 2D characters, symbols, and effects using Spine animation software for slot games Design animations that enhance player experience, including spins, wins, bonuses, and special effects Collaborate with game designers, artists, and developers to integrate animations seamlessly into the game engine Optimize animations to ensure smooth performance across devices Adapt animations based on feedback and project requirements Maintain organized animation assets and documentation
Posted 3 weeks ago
2.0 - 4.0 years
7 - 10 Lacs
Alleppey
Work from Office
Key Responsibilities: Create, rig, and animate 2D characters, symbols, and effects using Spine animation software for slot games Design animations that enhance player experience, including spins, wins, bonuses, and special effects Collaborate with game designers, artists, and developers to integrate animations seamlessly into the game engine Optimize animations to ensure smooth performance across devices Adapt animations based on feedback and project requirements Maintain organized animation assets and documentation
Posted 3 weeks ago
2.0 - 4.0 years
7 - 10 Lacs
Jaipur
Work from Office
Key Responsibilities: Create, rig, and animate 2D characters, symbols, and effects using Spine animation software for slot games Design animations that enhance player experience, including spins, wins, bonuses, and special effects Collaborate with game designers, artists, and developers to integrate animations seamlessly into the game engine Optimize animations to ensure smooth performance across devices Adapt animations based on feedback and project requirements Maintain organized animation assets and documentation
Posted 3 weeks ago
2.0 - 4.0 years
7 - 10 Lacs
Anand
Work from Office
Key Responsibilities: Create, rig, and animate 2D characters, symbols, and effects using Spine animation software for slot games Design animations that enhance player experience, including spins, wins, bonuses, and special effects Collaborate with game designers, artists, and developers to integrate animations seamlessly into the game engine Optimize animations to ensure smooth performance across devices Adapt animations based on feedback and project requirements Maintain organized animation assets and documentation
Posted 3 weeks ago
2.0 - 4.0 years
7 - 10 Lacs
Varanasi
Work from Office
Key Responsibilities: Create, rig, and animate 2D characters, symbols, and effects using Spine animation software for slot games Design animations that enhance player experience, including spins, wins, bonuses, and special effects Collaborate with game designers, artists, and developers to integrate animations seamlessly into the game engine Optimize animations to ensure smooth performance across devices Adapt animations based on feedback and project requirements Maintain organized animation assets and documentation
Posted 3 weeks ago
2.0 - 4.0 years
7 - 10 Lacs
Mangaluru
Work from Office
Key Responsibilities: Create, rig, and animate 2D characters, symbols, and effects using Spine animation software for slot games Design animations that enhance player experience, including spins, wins, bonuses, and special effects Collaborate with game designers, artists, and developers to integrate animations seamlessly into the game engine Optimize animations to ensure smooth performance across devices Adapt animations based on feedback and project requirements Maintain organized animation assets and documentation
Posted 3 weeks ago
1.0 - 5.0 years
3 - 6 Lacs
Chennai
Work from Office
Sai Institutes is looking for Story Board Artist to join our dynamic team and embark on a rewarding career journey Script Analysis: Read and analyze the script or project concept to understand the storyline, characters, and key visual elements Visualization: Transform the script into a series of rough sketches or drawings that visually represent the key scenes, shots, and camera angles for each sequence Collaboration: Work closely with directors, writers, and other creative team members to ensure the storyboards align with the overall vision of the project Iteration and Feedback: Receive feedback on your storyboard drafts and make necessary revisions to ensure the visual storytelling is coherent and impactful Pacing and Timing: Determine the pacing and timing of scenes to create a dynamic and engaging flow for the final production Composition and Shot Planning: Plan the composition of each shot, including character poses, facial expressions, and background details Storytelling Techniques: Utilize various visual storytelling techniques, such as camera movements, transitions, and visual effects, to enhance the narrative Style and Art Direction: Follow established artistic styles or contribute to the development of a unique visual style that aligns with the project's requirements Deadline Management: Deliver storyboards within the project's timeline and meet production milestones Storyboard Revisions: Incorporate revisions and changes requested by the director or production team while maintaining the overall integrity of the storyboard
Posted 3 weeks ago
2.0 - 4.0 years
6 - 15 Lacs
Bengaluru
Work from Office
Position Summary Artist JD Light & Wonder About Company Light & Wonder is a global leader in game experiences. We create content, hardware and systems that connect iconic titles across any place or channel. By turning games into expansive entertainment, we keep thrilling players with characters and stories they can’t get enough of. Light & Wonder, Inc. is the leading cross-platform global games company. Through our three unique, yet highly complementary businesses, we deliver unforgettable experiences by combining the exceptional talents of our 6,000+ member team with a deep understanding of our customers and players. We create immersive content that forges lasting connections with players, wherever they choose to engage. At Light & Wonder, it’s all about the games. The Company is committed to the highest standards of integrity, from promoting player responsibility to implementing sustainable practices. To learn more, visit www.lnw.com. We are committed to offering very competitive benefits that are aligned with our values and inspire employees to drive innovation and contribute to the organization’s performance. Employees are the most valued resource, and we always look to improve their well-being with a wide range of benefits befitting every individual. Not limited to monetary benefits, we have robust learning and development opportunities that help them to grow professionally. Concept Artist Job Description * Creating Early Concepts: Create concept art to establish the visual style, mood, and atmosphere of the game, covering characters, backgrounds & props based on project's theme and direction during the early stages of development. * Art Design: Develop the art of a character, environment & other props designs align with the game's narrative and gameplay needs. * Time Management: Keep to scheduled task deadlines, and communicate any issues with meeting deadlines to the lead ahead of time for assistance. * Review Meetings: Have+ art prepared for questions during review meetings and be ready to discuss progress and any challenges encountered. * Game Review and Feedback: Review the game on a regular basis, making notes of any issues and discussing them with the lead for feedbacks. * Storyboarding and Visual Narrative: Create storyboards and visual narratives to convey key story beats and gameplay moments to the development team and stakeholders. * Iterative Design Process: Participate in an iterative design process, creating multiple iterations of concept art to explore different ideas and solutions before finalizing designs. * Adaptability and Flexibility: Be adaptable in responding to changes in project scope and deadlines, and iterate on designs to meet evolving needs and priorities. * Ownership: Have the ability to work independently and take ownership of tasks given. * 3+ years experience in Adobe Photoshop and Adobe Illustrator. * Basic knowledge of Unity game engine. * Good communication skills. * Graduate in art relevant field. * Ability to acquire knowledge in new tools and software’s when required Qualifications Concept Artist Job Description * Creating Early Concepts: Create concept art to establish the visual style, mood, and atmosphere of the game, covering characters, backgrounds & props based on project's theme and direction during the early stages of development. * Art Design: Develop the art of a character, environment & other props designs align with the game's narrative and gameplay needs. * Time Management: Keep to scheduled task deadlines, and communicate any issues with meeting deadlines to the lead ahead of time for assistance. * Review Meetings: Have+ art prepared for questions during review meetings and be ready to discuss progress and any challenges encountered. * Game Review and Feedback: Review the game on a regular basis, making notes of any issues and discussing them with the lead for feedbacks. * Storyboarding and Visual Narrative: Create storyboards and visual narratives to convey key story beats and gameplay moments to the development team and stakeholders. * Iterative Design Process: Participate in an iterative design process, creating multiple iterations of concept art to explore different ideas and solutions before finalizing designs. * Adaptability and Flexibility: Be adaptable in responding to changes in project scope and deadlines, and iterate on designs to meet evolving needs and priorities. * Ownership: Have the ability to work independently and take ownership of tasks given. * 3+ years experience in Adobe Photoshop and Adobe Illustrator. * Basic knowledge of Unity game engine. * Good communication skills. * Graduate in art relevant field. * Ability to acquire knowledge in new tools and software’s when required
Posted 1 month ago
3.0 - 6.0 years
1 - 5 Lacs
Kolkata, Mumbai, New Delhi
Work from Office
Role Overview We are seeking a Senior Promo Writer - Telugu with a flair for powerful storytelling and an instinct for what grabs attention. You ll be the driving force behind high-impact promos that hook audiences in seconds and make them stay. Key Responsibilities Ideate and write high-quality, emotionally resonant promo scripts that capture attention within seconds Leverage insights from high-performing promos to shape compelling narratives for Kuku TV original shows. Stay up to date with content trends, virality hooks, and the ever-evolving tastes of digital India Continuously refine tone, style, and structure to boost viewership and engagement Work in a fast-paced environment where storytelling speed and quality go hand-in-hand What We re Looking For 3-6 Years relevant expereince in Telugu fiction wiritng prefferably in OTT, Movies or Web Series Graduated in Mass Communication/Media or equivalent Deep understanding of story arcs, character motivations, and emotional hooks Excellent command of Telugu and Good to have Kannada A self-starter with creative leadership skills and the hunger to scale new heights Why Join Us? Highly Competitive Salary - We value talent and pay accordingly Creative Ownership - Your ideas and words will shape India s entertainment future Massive Growth Potential - Be part of a startup that s scaling rapidly Culture of Hustle & Heart - Work with a team that lives for great stories
Posted 1 month ago
2.0 - 4.0 years
4 - 6 Lacs
Ghaziabad
Work from Office
We are seeking a 'Computer Vision Engineer' to develop AI-driven video analytics solutions for extracting in-depth cricket data from match footage, live broadcasts, and player tracking systems. This role involves leveraging deep learning, pose estimation, and image processing to analyze player movements, shot selection, bowling mechanics, and match dynamics. Key Responsibilities. Video-Based Cricket Analytics. Develop computer vision models for player tracking, ball trajectory prediction, and shot classification. Extract real-time insights from video streams, including player positions, footwork analysis, and batting/bowling techniques. Implement pose estimation (OpenPose, MediaPipe, DeepLabCut) to analyze player body movements. Use action recognition models to classify batting strokes, bowling variations, and fielding plays. Deep Learning & Image Processing. Apply CNNs, Transformers, YOLO, Mask R-CNN, and Optical Flow for cricket action recognition. Develop segmentation models to differentiate players, umpires, and key match elements (ball, stumps, pitch zones). Use GANs and super-resolution techniques to enhance low-quality video footage. Build OCR (Optical Character Recognition) systems to extract scoreboards and match statistics from live broadcasts. Real-Time Video Processing & Streaming. Implement real-time video processing pipelines using OpenCV, FFmpeg, and GStreamer. Work with multi-angle TV footage and drone feeds to enhance match analysis. Develop low-latency algorithms for real-time ball speed, swing, and spin detection. Data Collection, Annotation & Model Training. Build automated annotation tools for labeling cricket match videos. Train supervised and unsupervised learning models using cricket datasets. Collaborate with sports analysts to validate and refine model predictions. Model Deployment & Performance Optimization. Deploy computer vision models on edge devices, cloud platforms, and real-time streaming systems. Optimize models for low latency and high accuracy in live cricket broadcasts. Implement A/B testing and continuous monitoring to improve model performance. Camera Calibration & Video Trigonometry. Perform camera calibration for distortion correction and real-world coordinate mapping. Use homography transformation and perspective correction for multi-angle alignment. Apply video trigonometry to calculate player distances, ball speed, angles, and movement trajectories. Work with multi-camera synchronization and stereo vision for depth estimation in cricket analytics. About CompanyAt Lifease Solutions LLP, we believe that design and technology are the perfect blend to solve any problem and bring any idea to life. Lifease Solutions is a leading provider of software solutions and services that help businesses succeed. Based in Noida, India, we are committed to delivering high-quality, innovative solutions that drive value and growth for our customers. Our expertise in the finance, sports, and capital market domains has made us a trusted partner for companies around the globe. We take pride in our ability to turn small projects into big successes, and we are always looking for ways to help our clients maximize their IT investments
Posted 1 month ago
2.0 - 4.0 years
4 - 6 Lacs
Noida
Work from Office
We are seeking a 'Computer Vision Engineer' to develop AI-driven video analytics solutions for extracting in-depth cricket data from match footage, live broadcasts, and player tracking systems. This role involves leveraging deep learning, pose estimation, and image processing to analyze player movements, shot selection, bowling mechanics, and match dynamics. Key Responsibilities. Video-Based Cricket Analytics. Develop computer vision models for player tracking, ball trajectory prediction, and shot classification. Extract real-time insights from video streams, including player positions, footwork analysis, and batting/bowling techniques. Implement pose estimation (OpenPose, MediaPipe, DeepLabCut) to analyze player body movements. Use action recognition models to classify batting strokes, bowling variations, and fielding plays. Deep Learning & Image Processing. Apply CNNs, Transformers, YOLO, Mask R-CNN, and Optical Flow for cricket action recognition. Develop segmentation models to differentiate players, umpires, and key match elements (ball, stumps, pitch zones). Use GANs and super-resolution techniques to enhance low-quality video footage. Build OCR (Optical Character Recognition) systems to extract scoreboards and match statistics from live broadcasts. Real-Time Video Processing & Streaming. Implement real-time video processing pipelines using OpenCV, FFmpeg, and GStreamer. Work with multi-angle TV footage and drone feeds to enhance match analysis. Develop low-latency algorithms for real-time ball speed, swing, and spin detection. Data Collection, Annotation & Model Training. Build automated annotation tools for labeling cricket match videos. Train supervised and unsupervised learning models using cricket datasets. Collaborate with sports analysts to validate and refine model predictions. Model Deployment & Performance Optimization. Deploy computer vision models on edge devices, cloud platforms, and real-time streaming systems. Optimize models for low latency and high accuracy in live cricket broadcasts. Implement A/B testing and continuous monitoring to improve model performance. Camera Calibration & Video Trigonometry. Perform camera calibration for distortion correction and real-world coordinate mapping. Use homography transformation and perspective correction for multi-angle alignment. Apply video trigonometry to calculate player distances, ball speed, angles, and movement trajectories. Work with multi-camera synchronization and stereo vision for depth estimation in cricket analytics. About CompanyAt Lifease Solutions LLP, we believe that design and technology are the perfect blend to solve any problem and bring any idea to life. Lifease Solutions is a leading provider of software solutions and services that help businesses succeed. Based in Noida, India, we are committed to delivering high-quality, innovative solutions that drive value and growth for our customers. Our expertise in the finance, sports, and capital market domains has made us a trusted partner for companies around the globe. We take pride in our ability to turn small projects into big successes, and we are always looking for ways to help our clients maximize their IT investments
Posted 1 month ago
2.0 - 4.0 years
4 - 6 Lacs
Faridabad
Work from Office
We are seeking a 'Computer Vision Engineer' to develop AI-driven video analytics solutions for extracting in-depth cricket data from match footage, live broadcasts, and player tracking systems. This role involves leveraging deep learning, pose estimation, and image processing to analyze player movements, shot selection, bowling mechanics, and match dynamics. Key Responsibilities. Video-Based Cricket Analytics. Develop computer vision models for player tracking, ball trajectory prediction, and shot classification. Extract real-time insights from video streams, including player positions, footwork analysis, and batting/bowling techniques. Implement pose estimation (OpenPose, MediaPipe, DeepLabCut) to analyze player body movements. Use action recognition models to classify batting strokes, bowling variations, and fielding plays. Deep Learning & Image Processing. Apply CNNs, Transformers, YOLO, Mask R-CNN, and Optical Flow for cricket action recognition. Develop segmentation models to differentiate players, umpires, and key match elements (ball, stumps, pitch zones). Use GANs and super-resolution techniques to enhance low-quality video footage. Build OCR (Optical Character Recognition) systems to extract scoreboards and match statistics from live broadcasts. Real-Time Video Processing & Streaming. Implement real-time video processing pipelines using OpenCV, FFmpeg, and GStreamer. Work with multi-angle TV footage and drone feeds to enhance match analysis. Develop low-latency algorithms for real-time ball speed, swing, and spin detection. Data Collection, Annotation & Model Training. Build automated annotation tools for labeling cricket match videos. Train supervised and unsupervised learning models using cricket datasets. Collaborate with sports analysts to validate and refine model predictions. Model Deployment & Performance Optimization. Deploy computer vision models on edge devices, cloud platforms, and real-time streaming systems. Optimize models for low latency and high accuracy in live cricket broadcasts. Implement A/B testing and continuous monitoring to improve model performance. Camera Calibration & Video Trigonometry. Perform camera calibration for distortion correction and real-world coordinate mapping. Use homography transformation and perspective correction for multi-angle alignment. Apply video trigonometry to calculate player distances, ball speed, angles, and movement trajectories. Work with multi-camera synchronization and stereo vision for depth estimation in cricket analytics. About CompanyAt Lifease Solutions LLP, we believe that design and technology are the perfect blend to solve any problem and bring any idea to life. Lifease Solutions is a leading provider of software solutions and services that help businesses succeed. Based in Noida, India, we are committed to delivering high-quality, innovative solutions that drive value and growth for our customers. Our expertise in the finance, sports, and capital market domains has made us a trusted partner for companies around the globe. We take pride in our ability to turn small projects into big successes, and we are always looking for ways to help our clients maximize their IT investments
Posted 1 month ago
2.0 - 4.0 years
4 - 6 Lacs
Gurugram
Work from Office
We are seeking a 'Computer Vision Engineer' to develop AI-driven video analytics solutions for extracting in-depth cricket data from match footage, live broadcasts, and player tracking systems. This role involves leveraging deep learning, pose estimation, and image processing to analyze player movements, shot selection, bowling mechanics, and match dynamics. Key Responsibilities. Video-Based Cricket Analytics. Develop computer vision models for player tracking, ball trajectory prediction, and shot classification. Extract real-time insights from video streams, including player positions, footwork analysis, and batting/bowling techniques. Implement pose estimation (OpenPose, MediaPipe, DeepLabCut) to analyze player body movements. Use action recognition models to classify batting strokes, bowling variations, and fielding plays. Deep Learning & Image Processing. Apply CNNs, Transformers, YOLO, Mask R-CNN, and Optical Flow for cricket action recognition. Develop segmentation models to differentiate players, umpires, and key match elements (ball, stumps, pitch zones). Use GANs and super-resolution techniques to enhance low-quality video footage. Build OCR (Optical Character Recognition) systems to extract scoreboards and match statistics from live broadcasts. Real-Time Video Processing & Streaming. Implement real-time video processing pipelines using OpenCV, FFmpeg, and GStreamer. Work with multi-angle TV footage and drone feeds to enhance match analysis. Develop low-latency algorithms for real-time ball speed, swing, and spin detection. Data Collection, Annotation & Model Training. Build automated annotation tools for labeling cricket match videos. Train supervised and unsupervised learning models using cricket datasets. Collaborate with sports analysts to validate and refine model predictions. Model Deployment & Performance Optimization. Deploy computer vision models on edge devices, cloud platforms, and real-time streaming systems. Optimize models for low latency and high accuracy in live cricket broadcasts. Implement A/B testing and continuous monitoring to improve model performance. Camera Calibration & Video Trigonometry. Perform camera calibration for distortion correction and real-world coordinate mapping. Use homography transformation and perspective correction for multi-angle alignment. Apply video trigonometry to calculate player distances, ball speed, angles, and movement trajectories. Work with multi-camera synchronization and stereo vision for depth estimation in cricket analytics. About CompanyAt Lifease Solutions LLP, we believe that design and technology are the perfect blend to solve any problem and bring any idea to life. Lifease Solutions is a leading provider of software solutions and services that help businesses succeed. Based in Noida, India, we are committed to delivering high-quality, innovative solutions that drive value and growth for our customers. Our expertise in the finance, sports, and capital market domains has made us a trusted partner for companies around the globe. We take pride in our ability to turn small projects into big successes, and we are always looking for ways to help our clients maximize their IT investments
Posted 1 month ago
4.0 - 9.0 years
3 - 8 Lacs
Gurugram
Work from Office
5 Axis Modelling. 3ds Max artcam Maya Photoshop VRay ZBrush Autocad Rendering Desired Candidate Profile Experience in the use of SketchUp, 3D Studio Max, Adobe Photoshop, AutoCAD and any other graphic or rendering software is essential.
Posted 1 month ago
1.0 - 3.0 years
6 - 10 Lacs
Bengaluru
Work from Office
About us :: We are one of Indias most exciting & fast-growing mobile gaming companies Founded in 2014, and creating a global mobile gaming landscape in partnership with Modern Times Group (MTG), our Vision is to create simple, impactful casual game experiences at a massive scale Since our inception, we have built a worldwide network of chart-topping games, and powerful tech & analytics infrastructure to turbocharge their growth Our product portfolio consists of evergreen hits like Daily Themed Crossword, WordTrip, WordJam, WordWars, WordTrek, TileMatch and Jigsaw Visit us at www playsimple in to know mor Job Description :: Role: Associate Game Designer Position Summary - Do you want to own and shape all the elements of a great game: its setting, structure, rules, story flow, characters, interface design, and modes of playWould you like to be part of a fun, driven, fast-paced teamPlaySimple Games is looking for Associate Game Designers who can take games all the way from concept development to delivery If you have a great passion for games, enjoy building things from scratch, and have the ability to break through hurdles to drive ideas through to completion, youll love this job Requirements Whats required of you Design, balance and analyze new and existing features Collaborate with designers, product managers, artists and engineers to create a fun gaming experience Communicate designs to key stakeholders Create and maintain game documentation Organize and conduct play tests to get feedback for new feature prototypes What we are looking for Understanding of casual games Experience with game systems design and balancing for casual games Passion for video games, including mobile games Strong analytical and problem-solving abilities Storytelling and narrative development skills Understanding of all processes involved in game production Strong interpersonal skills, and a track record of teamwork
Posted 1 month ago
1.0 - 4.0 years
3 - 7 Lacs
Gurugram
Work from Office
1+Yrs Experience in creating/designing 3d characters, environments,s, and all 3d stuff. Proficient skills in 3Ds Max/Maya/Blender and Photoshop Experience in creating animation Rigs and Skin characters as per game specifications Required Candidate profile Experience in setting up 3D cameras and lights Knowledge of UV Mapping and Texture creation. Basic understanding of Unity 3D
Posted 1 month ago
6.0 - 10.0 years
3 - 7 Lacs
Chennai
Work from Office
Key Responsibilities . Prepare and maintain character and creature assets for animation and FX simulation. Work with the Model department to ensure that the geometry being simulated meets Technical Animation needs.. Apply cloth, hair, muscle, and flesh simulations using proprietary or industry-standard tools.. Collaborate with animators to clean up motion and deformation artifacts.. Work closely with rigging, animation, and FX teams to ensure proper handoff and continuity.. Troubleshoot and solve technical issues in character/creature performances.. Optimize simulation workflows and develop tools/scripts as needed to improve efficiency.. Ensure assets meet both visual and technical requirements of the production pipeline.. Contribute to the development and documentation of best practices and workflows.. Requirements:. 5 years of experience in a similar role in the VFX industry.. Good working knowledge in a production environment with Maya, Houdini, Nuke.. Solid understanding of character rigging, deformation, and dynamics.. Experience with cloth, muscle, and soft body simulations (e.g., nCloth, nHair, Marvelous Designer, Ziva, etc.).. Strong Python and/or MEL scripting skills.. Excellent problem-solving skills and attention to detail.. Work with the technical teams to document and maintain libraries for rigging & tools.. Understanding physics and natural phenomena.. Strong communication and collaboration abilities.. Preferred Qualifications:. Experience with muscle systems (e.g., Ziva Dynamics, Houdini FEM).. Knowledge of real-time engines like Unreal Engine for Tech Anim workflows.. C knowledge or plugin/tool development experience..
Posted 1 month ago
5.0 - 10.0 years
7 - 12 Lacs
Chennai
Work from Office
The Rigging Artist is responsible for the construction of rigs for 3D characters, vehicles, and props, and develops animation at rigging tools. He/she is responsible for creating animation interfaces that meet technical requirements and the artistic vision of the project.. We are looking for a highly skilled Senior Rigger to join our VFX team. The ideal candidate will need to have extensive experience in creating complex character and creature rigs, along with technical problem-solving skills and a strong understanding of anatomy and motion. Responsibility will include construction of rigs for 3D characters, vehicles, and props, and developing animation at rigging tools. He/she is responsible for creating animation interfaces that meet technical requirements and the artistic vision of the project. As a senior member of the team, you will collaborate closely with modelers, animators, and technical directors to ensure high-quality, production-ready assets that meet the artistic and technical requirements of the project.. Responsibilities. Create rigs for 3D characters, animals, vehicles and prop models using MAYA with a focus on the quality.. Work with the Supervisor and Lead to create rigs that are suitable for animation, object track & Rotomation.. Work closely with modeling and animation teams to ensure rigs meet artistic needs and performance standards.. Develop and maintain rigging tools, pipelines, and workflows to streamline the rigging process.. Troubleshoot rig-related issues and work efficiently to provide fast and reliable solutions.. Collaborate with technical directors and pipeline engineers to integrate rigs into the production pipeline.. Mentor and support junior riggers and other team members when needed.. Ensure rigs are compatible with studio animation standards and comply with naming conventions and technical specifications.. Stay current with industry trends and techniques to continually improve rigging quality and performance.. Qualifications. 5+ years of professional experience as a Rigger in VFX, animation, or gaming.. Expert knowledge of Maya and Python (experience with other scripting languages is a plus).. Solid understanding of anatomy, deformation, and kinematics (FK/IK). Skills in facial animation would be an advantage.. Experience with advanced rigging techniques, including facial rigging, muscle systems, and dynamics.. Ability to work well in a collaborative and fast-paced environment.. Experience with shot-based rigging and troubleshooting in a production environment.. Strong communication and interpersonal skills..
Posted 1 month ago
3.0 - 6.0 years
13 - 18 Lacs
Bengaluru
Work from Office
Project description Create tooling to facilitate the development and debugging of a new calibration framework for multiple camera calibration. Responsibilities Good fundamental knowledge and problem solving skill in engineering. Hands-on, self-motivated, independent, and dedicated Ability to work well in a diverse, collaborative and dynamic environment Fast debugging and triage of issues Facilitate development for new projects Skills Must have ML (Meachine Learning) OCR (Optical Character Recognition) Experience with processing huge amount of data Capability of building application Python data visualization library, Pandas, Metplotlib Nice to have Data analysis C++ experience Other Languages EnglishC1 Advanced Seniority Senior
Posted 1 month ago
15.0 - 20.0 years
11 - 15 Lacs
Bengaluru
Work from Office
Project Role : Business Process Architect Project Role Description : Analyze and design new business processes to create the documentation that guides the implementation of new processes and technologies. Partner with the business to define product requirements and use cases to meet process and functional requirements. Participate in user and task analysis to represent business needs. Must have skills : Business Analysis, Real Time Character Modeling, Google Cloud Data Services Good to have skills : NAMinimum 12 year(s) of experience is required Educational Qualification : 15 years full time education Summary :As a Business Process Architect, you will analyze and design new business processes to create documentation for implementing new processes and technologies. Partner with the business to define product requirements and use cases, and participate in user and task analysis to represent business needs. Roles & Responsibilities:- Expected to be an SME.- Collaborate and manage the team to perform.- Responsible for team decisions.- Engage with multiple teams and contribute on key decisions.- Expected to provide solutions to problems that apply across multiple teams.- Develop innovative business process solutions.- Lead process improvement initiatives.- Conduct process assessments and recommend improvements. Professional & Technical Skills: - Must To Have Skills: Proficiency in Business Analysis, Google Cloud Data Services, Real Time Character Modeling.- Strong understanding of process modeling and analysis.- Experience in business process reengineering.- Knowledge of business process management tools.- Ability to translate business requirements into technical solutions. Additional Information:- The candidate should have a minimum of 12 years of experience in Business Analysis.- This position is based at our Bengaluru office.- A 15 years full-time education is required. Qualification 15 years full time education
Posted 1 month ago
5.0 - 10.0 years
3 - 6 Lacs
Pune
Work from Office
As a 3D Artist youll be responsible for creating 3D art and assets across a variety of projects. Our ideal candidate is a versatile artist who has experience in 3D character and environment modeling. Be able to work with existing 3D assets, to composite, pose, light, render, and finish with a variety of art styles. Additionally, this candidate must thrive in a collaborative environment, adapt well to a constantly evolving industry, possess practical knowledge of 3D and digital design, and generally carry positive energy that benefits the greater team. Responsibilities Understand asset limitations, project milestones, risks and work accordingly Collect and become familiar with reference images Produce models according to the Art director's vision Create high quality, detailed character models and assets Provide proxy models for early game integration Create efficient and rig friendly, low polygon models for game integration Unwrap low polygon models and create high quality colour maps Create high poly models using sculpting (ZBrush) and generate normal maps Address critiques from the Lead Artist and Art Director and make revisions Experience 5+ years of experience working on mobile game titles, AAA game titles, equivalent film projects, or equivalent. Experience in texturing, modeling and maintaining final assets. Experience in translating concepts to execution. Ability to deliver high-quality assets under tight timelines. Ability to execute quality output that meets both technical and design requirements. Strong fundamental 3D and design skills, including posing, lighting, composition and color theory. A strong ability to think in 2D and 3D. Ability to articulate creative ideas to peers and leadership. Be creative and bring a fresh perspective while working within the brand and project parameters. Capable of juggling multiple projects with tight deadlines. Self-motivated and able to work independently, with excellent time management skills and a strong work ethic. Must be comfortable making changes to work based upon layered feedback. Expert skills with 3D modeling tools including Maya, 3ds Max, ZBrush, Modo,Substance painter Detail-oriented and very organized is a MUST. Education Bachelors degree or equivalent experience; a Masters in Fine Arts is a plus. Other Skills and Abilities Knowledge of technical and traditional art processes and production pipelines Ability to work with different artistic styles and the ability to adapt quickly to the new styles Ability to create and communicate a clear artistic studio vision with Senior and Executive level leadership teams along with members of the Art Department Provide inspiration to art staff and facilitate training opportunities to develop all art disciplines Excellent decision-making capabilities Demonstrated ability to solve complex problems Ability to balance deadlines and resources with style and quality requirements of a title's art direction Passion about games and game development a plus
Posted 1 month ago
2.0 - 4.0 years
6 - 15 Lacs
Bengaluru
Work from Office
Position Summary Artist JD Light & Wonder About Company Light & Wonder is a global leader in game experiences. We create content, hardware and systems that connect iconic titles across any place or channel. By turning games into expansive entertainment, we keep thrilling players with characters and stories they can’t get enough of. Light & Wonder, Inc. is the leading cross-platform global games company. Through our three unique, yet highly complementary businesses, we deliver unforgettable experiences by combining the exceptional talents of our 6,000+ member team with a deep understanding of our customers and players. We create immersive content that forges lasting connections with players, wherever they choose to engage. At Light & Wonder, it’s all about the games. The Company is committed to the highest standards of integrity, from promoting player responsibility to implementing sustainable practices. To learn more, visit www.lnw.com. We are committed to offering very competitive benefits that are aligned with our values and inspire employees to drive innovation and contribute to the organization’s performance. Employees are the most valued resource, and we always look to improve their well-being with a wide range of benefits befitting every individual. Not limited to monetary benefits, we have robust learning and development opportunities that help them to grow professionally. Concept Artist Job Description * Creating Early Concepts: Create concept art to establish the visual style, mood, and atmosphere of the game, covering characters, backgrounds & props based on project's theme and direction during the early stages of development. * Art Design: Develop the art of a character, environment & other props designs align with the game's narrative and gameplay needs. * Time Management: Keep to scheduled task deadlines, and communicate any issues with meeting deadlines to the lead ahead of time for assistance. * Review Meetings: Have+ art prepared for questions during review meetings and be ready to discuss progress and any challenges encountered. * Game Review and Feedback: Review the game on a regular basis, making notes of any issues and discussing them with the lead for feedbacks. * Storyboarding and Visual Narrative: Create storyboards and visual narratives to convey key story beats and gameplay moments to the development team and stakeholders. * Iterative Design Process: Participate in an iterative design process, creating multiple iterations of concept art to explore different ideas and solutions before finalizing designs. * Adaptability and Flexibility: Be adaptable in responding to changes in project scope and deadlines, and iterate on designs to meet evolving needs and priorities. * Ownership: Have the ability to work independently and take ownership of tasks given. * 3+ years experience in Adobe Photoshop and Adobe Illustrator. * Basic knowledge of Unity game engine. * Good communication skills. * Graduate in art relevant field. * Ability to acquire knowledge in new tools and software’s when required Qualifications Job Description Game Artists are tasked with bringing our games to life by developing eye-catching art and animation for casino games throughout the world. At Light& Wonder you will work with a group of exceptionally talented Creators, creating game art & animation for extraordinary brands such as: Lord of the Rings, James Bond 007, Wizard of Oz, Wonka, and many more. As an extension of our US based studios, you will enjoy working in a friendly environment, with all the tools and guidance necessary for your professional growth. This job will primarily require game sign creation, info screen creation, game localization, and Archiving tasks. Essential Job Functions: Create high-caliber art and animation, maintaining excellent art quality in regard to character design, color theory, layout, text treatment, and animation ability. Continually sharpen artistic and software expertise through company training, independent learning, and learning from other team members. Produce top-notch artwork and animations through an iterative process in close collaboration with Senior and Lead Artists and Animators. Display a high degree of professionalism at all times, accepting critique from team members. Show efficiency in self-managing time with a reasonable degree of accountability and minimal instruction Demonstrate excellent file structure and organization. Create art assets and document all art assets created with minimal mistakes. Review game art files prior to archival. Qualifications: Preferred Education: Bachelor of Fine Arts/ Diploma in Animation Preferred Experience: 2+ years previous experience as Game Artist/Animator in a production environment. Gaming Background preferred. Knowledge, Skills, & Abilities: Critical thinking skills an absolute must in this fast-paced, high-output team Understand how to design art for various themes and platforms Excellent drawing and Animation abilities Excellent written and verbal communication skills Proficient in Unity, 3D Animation (Maya/Max), After Effects, Photoshop. Preferred : Gaming/Slot background.
Posted 1 month ago
5.0 - 8.0 years
3 - 6 Lacs
Pune
Work from Office
Job Information Job Opening ID ZR_2202_JOB Date Opened 16/04/2024 Industry Technology Job Type Work Experience 5-8 years Job Title 3D Artist City Pune Province Maharashtra Country India Postal Code 411014 Number of Positions 4 As a 3D Artist youll be responsible for creating 3D art and assets across a variety of projects. Our ideal candidate is a versatile artist who has experience in 3D character and environment modeling. Be able to work with existing 3D assets, to composite, pose, light, render, and finish with a variety of art styles. Additionally, this candidate must thrive in a collaborative environment, adapt well to a constantly evolving industry, possess practical knowledge of 3D and digital design, and generally carry positive energy that benefits the greater team. Responsibilities Understand asset limitations, project milestones, risks and work accordingly Collect and become familiar with reference images Produce models according to the Art director's vision Create high quality, detailed character models and assets Provide proxy models for early game integration Create efficient and rig friendly, low polygon models for game integration Unwrap low polygon models and create high quality colour maps Create high poly models using sculpting (ZBrush) and generate normal maps Address critiques from the Lead Artist and Art Director and make revisions Experience 5+ years of experience working on mobile game titles, AAA game titles, equivalent film projects, or equivalent. Experience in texturing, modeling and maintaining final assets. Experience in translating concepts to execution. Ability to deliver high-quality assets under tight timelines. Ability to execute quality output that meets both technical and design requirements. Strong fundamental 3D and design skills, including posing, lighting, composition and color theory. A strong ability to think in 2D and 3D. Ability to articulate creative ideas to peers and leadership. Be creative and bring a fresh perspective while working within the brand and project parameters. Capable of juggling multiple projects with tight deadlines. Self-motivated and able to work independently, with excellent time management skills and a strong work ethic. Must be comfortable making changes to work based upon layered feedback. Expert skills with 3D modeling tools including Maya, 3ds Max, ZBrush, Modo,Substance painter Detail-oriented and very organized is a MUST. Education Bachelors degree or equivalent experience; a Masters in Fine Arts is a plus. Other Skills and Abilities Knowledge of technical and traditional art processes and production pipelines Ability to work with different artistic styles and the ability to adapt quickly to the new styles Ability to create and communicate a clear artistic studio vision with Senior and Executive level leadership teams along with members of the Art Department Provide inspiration to art staff and facilitate training opportunities to develop all art disciplines Excellent decision-making capabilities Demonstrated ability to solve complex problems Ability to balance deadlines and resources with style and quality requirements of a title's art direction Passion about games and game development a plus check(event) ; career-website-detail-template-2 => apply(record.id,meta)" mousedown="lyte-button => check(event)" final-style="background-color:#2B39C2;border-color:#2B39C2;color:white;" final-class="lyte-button lyteBackgroundColorBtn lyteSuccess" lyte-rendered=""> I'm interested
Posted 1 month ago
0.0 - 3.0 years
2 - 5 Lacs
Ahmedabad
Work from Office
VIrtual Vidyapith is looking for Animator to join our dynamic team and embark on a rewarding career journey. Storyboarding: Translating written scripts or story outlines into visual representations, creating a sequence of images or frames to plan the animation. Character Design: Creating and designing characters, including their appearance, movement, and expressions, to fit the animation's narrative and style. Background Art: Designing and creating the background elements or settings that complement the animation's storyline. Animation Techniques: Using various animation techniques, such as traditional hand-drawn animation, digital vector-based animation, or a combination of both. Frame-by-Frame Animation: Creating individual frames to simulate motion, often requiring precision and attention to detail. Digital Tools: Proficiency in animation software and tools like Adobe Animate, Toon Boom Harmony, or similar programs to create and edit animations. Timing and Pacing: Understanding the principles of animation timing and pacing to ensure smooth and realistic motion. Keyframes and In-Betweening: Using keyframes to define important moments in the animation and then creating in-between frames to interpolate the motion.
Posted 2 months ago
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