3 Arnold Renderer Jobs

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4.0 - 8.0 years

0 Lacs

chennai, tamil nadu

On-site

As a Look Development Artist at Knack Studios, you will play a crucial role in developing photorealistic assets, materials, and shaders for various projects. Utilizing your expertise in Maya and Arnold, you will collaborate with different teams to create high-quality lookdev pipelines and asset libraries. Your responsibilities will include: - Developing photorealistic materials, shaders, and textures for assets, characters, and environments. - Creating physically accurate shaders and lighting setups in Maya using Arnold Renderer. - Collaborating with the Asset and FX teams to ensure seamless integration of lookdev assets. - Testing and validating assets under different lighting conditions to...

Posted 1 month ago

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4.0 - 8.0 years

0 Lacs

pune, maharashtra

On-site

Role Overview: As a Post-Production Video Producer specializing in 3D animation and visual effects, you will play a crucial role in the creative team by leading the post-production process for video projects. Your primary focus will be on integrating 3D elements, motion graphics, and special effects to produce visually compelling videos that enhance storytelling and brand impact. Key Responsibilities: - Lead the post-production process for video projects, overseeing them from concept to final delivery. - Create and incorporate 3D animations, motion graphics, and visual effects using Adobe After Effects and 3DS Max. - Collaborate closely with directors, editors, and designers to understand pr...

Posted 1 month ago

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4.0 - 8.0 years

0 Lacs

chennai, tamil nadu

On-site

As a Look Development Artist at Knack Studios, you will be an integral part of our R&D Team, tasked with creating photorealistic assets, materials, and shaders using Maya and Arnold. Your role will require a unique blend of artistic creativity and technical problem-solving skills as you collaborate with FX TDs, Asset Teams, and Python Developers to develop high-quality lookdev pipelines and asset libraries for production use. Your responsibilities will include developing photorealistic materials, shaders, and textures for assets, characters, and environments, creating physically accurate shaders and lighting setups in Maya using Arnold Renderer, collaborating with other teams to ensure seaml...

Posted 3 months ago

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