Location: Delhi Who we are: Threye Interactive is a multiple award-winning game development studio, accelerated by Google Indie Games Accelerator out of their Asia-Pacific headquarter Singapore. Most recently, we got awarded in the ‘Studio Game of the Year’ category at India Game Developers Conference. In the past, we’ve made games and Simulators for the Indian Air Force, and simultaneously occupied No 1 and No 2 spots in the trending games category, a feat possibly no other game development studio has achieved in India. Currently working with Indian Air and making a Simulator for them. Job Brief We are looking for a UI/UX Designer II to translate complex real-world technologies onto the screen. You will be expected to gather research and user requirements, designing graphical and animated components to necessary specifications and building many navigational components. You will ideally be comfortable working with data-dense products that generate a lot of real time information for the user and with a lot of feedback loops between what’s shown on-screen and the physical hardware to access that information. With that ideally you will have some or lots of experience in working in products like games, apps or software with lots of real-time feedback loops. Ultimately, you will create both functional and appealing designs that address the very specific needs of our clients and help to grow the studio’s quality and depth of product design. Primary Responsibilities: Gather and evaluate user requirements after extensive research and insight based on both primary and secondary data Building a comprehensive and in-depth UX and Architectural flow for data-dense products Regularly working with the engineering and art teams to build and iterate on UI/UX pipelines Working closely with any programmers and other artists in your team and managing the workload as well as thorough communications. Designing, iterating and testing UI and graphical elements to required specifications Open to critical feedback from key stakeholders and constantly iterating on that information as required Strong organizational and documentation skills Maintain a strong consistency of style, fonts and presentation Skills & Experience Building complex pipelines with art and engineering teams Comfortable with the typical contemporary UX/UI tools - Figma etc., vector based tools (illustrator/inkscape), photoshop, adobe suite & AI tools etc. Comfortable with UI for web as well as game engines like unity and unreal and their UI/UX workflows and pipelines Experience with AR/VR products is a huge plus.
Threye Interactive Pvt Ltd Who are we: Threye Interactive (www.threye.com) is a multi-award winning and Google accelerated gaming/simulation Development Company doing venture works in the field of virtual and augmented reality and deeply engaged with the aerospace and defence sector. Positions open:- Art Director – 8+ yrs of experience Responsibilities Will be responsible for: Define and develop the overall visual style, tone, and artistic vision for 3D projects. Lead, mentor, and provide constructive feedback to a team of 3D artists, including modelers, texture artists, and animators. Work closely with game designers, and developers to ensure the art aligns with project goals and technical limitations. Define, develop, and maintain the 3D art pipeline and production workflow, ensuring efficient creation and integration of assets. Review all art assets and deliverables to maintain high artistic quality and consistency throughout the project. Create initial concepts, visual guides, and storyboards to communicate the artistic direction to the team and stakeholders. Ensuring all art deliverables are completed on schedule. Stay updated on industry trends, new software, and emerging technologies to incorporate best practices and innovate production techniques. Qualifications Education: A bachelor's degree in fine arts, graphic design, animation, or a related field is typically required. Experience: 8+ years of experience in 3D art production, with at least 2-3 years in a leadership or senior artist role, preferably within the relevant industry Skills and expertise Technical skills: Expert proficiency with industry-standard 3D software (e.g., Maya, Blender, 3ds Max, ZBrush). Experience with texturing and sculpting tools (e.g., Substance Painter, Adobe Creative Suite). A solid understanding of real-time rendering engines like Unity or Unreal Engine. Knowledge of technical art fundamentals, such as modelling, texturing, lighting, rendering, and optimization. Soft skills: The ability to develop and communicate an original and compelling visual style. Proven team management and mentorship skills to inspire and motivate artists. Excellent verbal and written communication skills for presenting concepts and providing clear feedback. The ability to work effectively with interdisciplinary teams and external partners. Strong creative and critical-thinking skills to overcome technical and artistic challenges. A keen eye for visual quality and consistency to ensure high-fidelity results. Experience with AR/VR platforms. Familiarity with UX/UI design principles.
Threye Interactive Pvt Ltd Who are we: Threye Interactive (www.threye.com) is a multi-award winning and Google accelerated gaming/simulation Development Company doing venture works in the field of virtual and augmented reality and deeply engaged with the aerospace and defence sector. Positions open:- Art Director 8+ yrs of experience Responsibilities Will be responsible for: Define and develop the overall visual style, tone, and artistic vision for 3D projects. Lead, mentor, and provide constructive feedback to a team of 3D artists, including modelers, texture artists, and animators. Work closely with game designers, and developers to ensure the art aligns with project goals and technical limitations. Define, develop, and maintain the 3D art pipeline and production workflow, ensuring efficient creation and integration of assets. Review all art assets and deliverables to maintain high artistic quality and consistency throughout the project. Create initial concepts, visual guides, and storyboards to communicate the artistic direction to the team and stakeholders. Ensuring all art deliverables are completed on schedule. Stay updated on industry trends, new software, and emerging technologies to incorporate best practices and innovate production techniques. Qualifications Education: A bachelor&aposs degree in fine arts, graphic design, animation, or a related field is typically required. Experience: 8+ years of experience in 3D art production, with at least 2-3 years in a leadership or senior artist role, preferably within the relevant industry Skills and expertise Technical skills: Expert proficiency with industry-standard 3D software (e.g., Maya, Blender, 3ds Max, ZBrush). Experience with texturing and sculpting tools (e.g., Substance Painter, Adobe Creative Suite). A solid understanding of real-time rendering engines like Unity or Unreal Engine. Knowledge of technical art fundamentals, such as modelling, texturing, lighting, rendering, and optimization. Soft skills: The ability to develop and communicate an original and compelling visual style. Proven team management and mentorship skills to inspire and motivate artists. Excellent verbal and written communication skills for presenting concepts and providing clear feedback. The ability to work effectively with interdisciplinary teams and external partners. Strong creative and critical-thinking skills to overcome technical and artistic challenges. A keen eye for visual quality and consistency to ensure high-fidelity results. Experience with AR/VR platforms. Familiarity with UX/UI design principles. Show more Show less