Technical Artist - Unity

2 - 6 years

0 Lacs

Posted:3 days ago| Platform: Shine logo

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On-site

Job Type

Full Time

Job Description

Role Overview: You will be joining Gape Labs, a seed-funded mobile gaming studio focused on developing competitive and strategic mid-core games. As a Technical Artist, your primary responsibility will be to work closely with artists and engineers to bring visuals to life inside Unity. This role emphasizes creativity and problem-solving skills, requiring you to create high-quality VFX, optimize shaders, establish art pipelines, and ensure all assets meet performance budgets. Key Responsibilities: - Create high-quality VFX using Unity's VFX Graph / Particle System. - Build and optimize shaders, preferably using Shader Graph or HLSL. - Ensure assets meet mobile-friendly performance budgets, including poly count, texture sizes, and draw calls. - Set up and test art assets inside Unity, focusing on lighting, materials, and prefabs. - Collaborate with engineers to ensure assets behave correctly in gameplay. - Work with artists to establish best practices for asset creation. - Assist in developing pipeline tools and workflows, such as import settings, LODs, and compression. - Identify visual problems and propose performance-friendly solutions. - Contribute to the overall game style and polish during production. Qualifications Required: - Minimum 2-5 years of experience as a Technical Artist or VFX/Shader Artist in the gaming industry. - Strong understanding of Unity, including materials, lighting, animation, and asset workflows. - Hands-on experience with VFX Graph / Particle Systems. - Good knowledge of Shader Graph or basic HLSL shader writing. - Experience with asset optimization for mobile platforms, such as poly count, textures, meshes, and LODs. - Strong portfolio demonstrating VFX, shaders, and in-engine technical work. - Ability to collaborate effectively with art and engineering teams. Additional Details: - Gape Labs offers a passionate team environment focused on building games for a global audience. - Competitive compensation based on experience, flexible work hours, health benefits, and regular team-building events are provided. - There is a fast growth path available with a direct impact on product development and roadmap shaping.,

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