As a Game Prop Artist based in Salem, your main responsibility will be creating and designing high-quality 3D models, textures, and props for games. You will collaborate closely with the design and animation teams to ensure a consistent style and quality in the assets produced. Additionally, you will be optimizing assets for performance and efficiency to enhance the overall gaming experience. Key Responsibilities: - Create and design high-quality 3D models, textures, and props for games - Collaborate with design and animation teams to maintain consistent style and quality - Optimize assets for performance and efficiency Qualifications Required: - Proficiency in 3D modeling and texturing - Experience with 3D software such as Maya, Blender, or 3ds Max - Familiarity with game engines like Unity or Unreal Engine - Strong understanding of form, shape, and color theory - Attention to detail and ability to produce high-quality work - Good communication and teamwork skills - Ability to take feedback and iterate on designs - Prior experience in game development is a plus - Bachelor's degree in Fine Arts, Game Design, or related field,