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2 Job openings at Gameshastra Solutions
UX Designer

Hyderabad

3 - 5 years

INR 5.0 - 8.0 Lacs P.A.

Work from Office

Full Time

Strong understanding of UX principles and design best practices . Familiarity with design tools like Figma, Sketch, or Adobe XD . Excellent communication and collaboration skills . Problem-solving skills and ability to iterate on designs . Passion for gaming and understanding of the game industry. Apply a strong understanding of UX principles and design best practices to create intuitive and engaging user experiences for our games. Collaborate closely with game designers, product managers, engineers, and artists to translate game concepts and requirements into user-centered designs. Conduct user research (e.g., usability testing, surveys, interviews) to gather insights and validate design decisions. Create and iterate on wireframes, user flows, prototypes, and high-fidelity mockups using industry-standard design tools (e.g., Figma, Sketch, Adobe XD). Champion the user throughout the development lifecycle, advocating for their needs and ensuring a seamless and enjoyable experience. Actively participate in design critiques, providing and receiving constructive feedback to continuously improve the quality of our designs. Stay up-to-date with the latest UX trends, tools, and best practices, particularly within the gaming industry.

Game Designer

Hyderabad

2 - 4 years

INR 3.0 - 7.0 Lacs P.A.

Work from Office

Full Time

Collaborate cross teams to create engaging game content that aligns with the product goals Build concise game design documentation for game content and features.. Assess and apply qualitative and quantitative feedback to improve game design and balance. Design and guide the implementation of game features and systems with an eye for engagement, retention, monetisation, and most importantly, what players want. Coordinate with artists, engineers, and other team members to ensure the smooth integration of design elements into the game engine Attend regular team meetings and contribute to the creative direction of the game. You will work in a Co-Dev environment, reporting to the project stakeholders and the design lead

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