We are seeking a skilled 3D Artist with strong Blender expertise to produce optimized, high-quality assets for WebGL-based interactive experiences. You will work closely with developers and designers to create real-time 3D environments, props, and visual elements for Unity. Key Responsibilities: · Model, unwrap, and texture low- to mid-poly assets in Blender. · Optimize 3D models. · Create clean UV layouts and PBR-ready texture maps (Base Color, Roughness, Normal, etc.) · Work with the development team to ensure assets are lightweight and optimized for fast load and runtime performance · Maintain a consistent visual style across interactive experiences. Requirements: · Strong proficiency with Blender for modeling, UV unwrapping, and baking · Understanding of PBR workflows and performance-conscious asset creation · Experience preparing and exporting assets for Unity. · Familiarity with optimization techniques such as LODs, texture-atlasing, and efficient topology · Animation or rigging skills for simple interactive elements (doors, product movement, character idle loops) Nice to Have: · Understanding of WebGL limitations and browser performance constraints · Background in interactive marketing, education, configurators, or virtual showrooms · Experience working with glTF/glb export from Blender Job Types: Full-time, Permanent Pay: ₹400,000.00 - ₹600,000.00 per year Schedule: Day shift Monday to Friday Experience: 3D animation: 2 years (Required) Location: Bengaluru, Karnataka (Required) Work Location: In person Application Deadline: 23/06/2025 Expected Start Date: 23/06/2025