C++ & QT/ QML / OpenGL / QT Shaders

3 - 7 years

0 Lacs

Posted:2 days ago| Platform: Shine logo

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Work Mode

On-site

Job Type

Full Time

Job Description

Role Overview: At Capgemini Engineering, you will be responsible for: - Experience in UI implementation. - Development of UI modules with Qt/QML, Qt Quick 3D. - Development with OpenGL Shader language - GLSL, Custom Shaders, Vertex shaders, Fragment shaders. - Realtime rendering, SPIR - V. - Experience in C/C++ programming with Embedded Linux knowledge. - Experience with version control (Git), Cmake, Unit Testing, and CI/CD. - Enable high responsiveness between UI specification/style guide development/changes and UI module delivery. - Ensure timely delivery of tasks according to product backlog. - Ensure good quality of delivery. - Experience in infotainment display / instrument cluster projects is a plus. Qualification Required: To excel in this role, you should have: - Proficiency in UI implementation and development. - Strong knowledge of Qt/QML, Qt Quick 3D, and OpenGL Shader language. - Experience in C/C++ programming with Embedded Linux. - Familiarity with version control (Git), Cmake, Unit Testing, and CI/CD. - Previous experience in infotainment display / instrument cluster projects preferred.,

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Capgemini

IT Services and IT Consulting

Paris France

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