We are looking for a highly skilled and passionate 2D Animator to join our team. In this role, you will be responsible for creating visually engaging, intuitive, and user-friendly interface designs for web, mobile, and game applications. You will work closely with product managers, developers, and other designers to deliver a seamless and enjoyable user experience. The ideal candidate will have a strong sense of component based design, a deep understanding of user-centered design principles, and an ability to translate complex ideas into simple, elegant solutions. NOTE: Candidates must be open to work within USA time zones EST/EDT and PST/PDT hours. Role & responsibilities: Design and produce high-quality 2D animations , motion graphics, and visual effects for games, apps, videos, and other digital media. Create storyboards, animatics, and timing layouts to visualize animation sequences and scene flow. Collaborate with designers, illustrators, and art directors to translate static concepts into dynamic motion . Develop smooth transitions, expressive character animations, and interactive effects that enhance storytelling and user engagement. Work closely with developers and producers to ensure animations are technically optimized and integrated effectively into final products. Maintain a consistent visual style and animation quality across all assets, adhering to brand and project guidelines. Apply principles of timing, spacing, anticipation, and squash and stretch to create life-like, appealing motion. Revise and refine animations based on feedback from clients,and team members to achieve the best visual outcome. Stay up to date with animation trends, motion design techniques, and new features in Animate CC, After Effects, and related tools Preferred candidate profile/Requirements: Proven experience (typically 14 years ) as a 2D Animator or Motion Designer , preferably in gaming, media production, or digital entertainment. Strong proficiency in Adobe Animate , After Effects , and other animation or compositing tools (e.g., Toon Boom Harmony, Spine, or similar). Solid understanding of animation principles , storytelling, and pacing. A portfolio or demo reel showcasing your animation skills, creative approach, and range of motion styles. Excellent attention to detail with the ability to produce clean, fluid, and visually cohesive animation sequences. Strong communication and collaboration skills to work effectively with cross-functional teams. Creative problem-solving abilities and a passion for bringing ideas to life through motion . Please note that any applications without a portfolio/showreel will be rejected. Preferred Skills (Bonus): Experience animating for games , including character animations, environmental effects, UI motion, and interactive elements (e.g., HUD animations, transitions, and in-game effects). Strong understanding of animation optimization techniques , performance tuning, and adapting motion for different screen sizes and device capabilities. Knowledge of VFX integration and compositing for 2D assets within game engines or video workflows (e.g., Unity, Unreal, or similar). Understanding of cinematic principles , camera movement, and timing for cutscenes or promotional videos. Experience collaborating with designers and developers to ensure animations align with gameplay mechanics and user interaction flow. Comfort experimenting with new animation tools, plug-ins, and motion design trends to continuously enhance visual storytelling.
We are seeking a skilled 3D Animator with strong rigging and simulation experience to join our dynamic creative team. In this role you will be responsible for bringing characters, objects, and environments to life through high quality animation and realistic simulations for advertising, gaming, or other interactive media. The ideal candidate must have a strong understanding of 3D animation principles, including rigging, keyframing, and motion capture, as well as proficiency with simulation software for elements such as cloth, hair, and particles. You will collaborate closely with 3D modelling artists, 2D animators and developers to create visually engaging and technically precise animated sequences and simulations. NOTE: Candidates must be open to work within USA time zones EST/EDT and PST/PDT hours. Responsibilities: Produce high-quality 3D animations for Characters, Products, and environments across all creatives. Create and implement dynamic simulations for cloth, hair, particles, and other secondary motion effects to enhance realism and visual appeal. Collaborate closely with 3D Modelling artists , and developers to ensure seamless integration of assets into the animation pipeline. Optimize rigs for performance and compatibility within real-time engines (e.g., Unity, Unreal Engine) or rendering pipelines. Participate in review and feedback sessions, iterating to maintain quality, style consistency, and project goals. Maintain organized animation files and contribute to establishing best practices and workflow documentation. Keep up with emerging animation technologies, plugins, and simulation tools to bring innovation and efficiency to production. Render still images and animation sequences as per project requirements. Requirements: Proven experience (typically 25 years ) as a 3D Animator in games, film, or digital media production. Strong proficiency in 3D animation software such as Blender(preferred), Maya, 3ds Max, or equivalent tools. Experience with simulation systems for cloth, hair, fluids, smoke, and particles (e.g., nCloth, XGen, Bifrost, Houdini, or Niagara). Solid understanding of animation principles, character mechanics, and body motion . Ability to work with rigs, constraints, and blend shapes , and to collaborate effectively with rigging and technical teams. Knowledge of rendering workflows and scene optimization for both pre-rendered and real-time applications. A strong portfolio or demo reel demonstrating diverse 3D animation and simulation work. Excellent communication and collaboration skills, with the ability to take direction and contribute creative input. Attention to detail and strong problem-solving skills for technical and artistic challenges. Preferred Skills (Bonus): Experience with game engines such as Unreal Engine or Unity , including animation import/export and timeline setup. Familiarity with Houdini for advanced procedural animation or visual effects simulation. Knowledge of motion capture (MoCap) cleanup and retargeting workflows. Experience creating cinematic animations, camera movement , and cutscene sequences . Understanding of physics-based animation systems and performance optimization for real-time applications. Skills in lighting, rendering, or compositing using tools such as Arnold, Redshift, or Nuke . Comfort exploring new techniques and plugins to enhance motion realism, dynamics, and production efficiency. Prior experience working in a collaborative team environment, especially in cross-disciplinary teams involving artists, designers, and developers.
We are seeking talented 3D Artists to join our creative team across multiple roles, including 3D Modelling and Sculpting Artists (Hard surfaces and Organic shapes), 3D Texture Artists , Lighting and Render Artists. In these roles, you will be responsible for creating high-quality 3D models, textures, and assets for use in advertising, gaming, and other interactive media. The ideal candidate must have a strong understanding of 3D art fundamentals, including topology, UV mapping, texturing techniques, and shading. You will collaborate closely with designers, animators, and developers to bring assets to life in a way that is both aesthetically compelling and technically efficient. NOTE: Candidates must be open to work within USA time zones EST/EDT and PST/PDT hours. Role & Responsibilities: Create realistic, stylized, or highly detailed 3D models of characters, environments, props, and other assets according to project requirements. Textures, materials, and shaders for 3D models to ensure they look polished and aligned with the visual style of the project. Efficiently unwrap UVs for 3D models to ensure clean texture mapping with minimal stretching and optimal space usage. Optimize 3D models for performance without compromising visual quality, particularly for real-time applications such as games or virtual reality. Work closely with the 3D animators, tech team and other team members to ensure assets meet aesthetic and technical specifications. Revise and improve models and textures based on feedback from the team to ensure assets integrate seamlessly into the final product. Organize and maintain 3D asset files, ensuring they are easily accessible and well-documented. Setup lights and assemble 3D scenes for final rendering. Render still images and animation sequences as per project requirements. Requirements: A minimum of 14 years of professional 3D modelling and texturing experience. A strong artistic portfolio showcasing relevant work samples. Please note that any applications without a portfolio/showreel will be rejected. Proficiency in Blender and familiarity with other 3D design applications. Experience with Unreal Engine 5 is preferred. Excellent communication and collaboration skills, with the ability to take direction and contribute creative input. Attention to detail and strong problem-solving skills for technical and artistic challenges. Preferred Skills (Bonus): Familiarity with game engines such as Unreal Engine or Unity, and the ability to integrate assets into these environments. Experience with high-poly sculpting using tools like ZBrush or Mudbox for creating intricate detailed models. Working knowledge of the post processing pipeline. Basic understanding of animation principles and how 3D models interact within animated scenes or game environments. Prior experience working in a collaborative team environment, especially in cross-disciplinary teams involving artists, designers, and developers.