Posted:1 week ago| Platform:
On-site
Part Time
Must have excellent hands on Modeling, UV, and texture. Create 3D models with high-quality textures to be used in various creative projects. Work with a production schedule and follow strict deadlines. work closely with other artists, designers, and programmers to ensure seamless integration of 3D assets within the pipeline. Ability to work as part of a team, be resourceful, and be self-driven. Share knowledge and techniques with team members to improve overall team skills and asset quality. Modeling Software: Maya / 3ds Max / Blender Texturing Software: Substance Painter / Photoshop (Knowledge of /Substance Sampler / Substance Designer /Marvelous Designer /Unreal Engine is a plus).
SuperDNA 3D Lab
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Experience: Not specified
Salary: Not disclosed
Experience: Not specified
Salary: Not disclosed
Experience: Not specified
Salary: Not disclosed
Experience: Not specified
Salary: Not disclosed