Game Animator

3 - 7 years

0 Lacs

Posted:2 days ago| Platform: Shine logo

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Work Mode

On-site

Job Type

Full Time

Job Description

As an Animator at 1X2 Network, you will be responsible for bringing the artistic vision of game production to life using 2D animation techniques. You will work closely with the front end development team members and design teams, researching and developing technical tools for projects, setting up art production workflows, and supporting artists and programmers. Your role will also involve porting finished art to the game engine, ensuring final art runs to full visual resolution, and curating file sizes within the limits of the game engine. Additionally, you will be responsible for preparing character systems, optimizing environments, and monitoring game performance. Key Responsibilities: - Liaise with front end development team members and design teams - Research and develop technical tools for projects - Set up workflows of art production - Support artists and programmers - Assist in asset performance and validation - Develop and maintain resources and pipelines along with programmers - Port finished art to the game engine - Ensure final art runs to full visual resolution - Work within the limits of the game engine, curating file sizes - Prepare and design character systems such as skeletons, cloths, effect emitters - Optimize environments and establish physics barriers - Monitor the performance of the game - Resolve minor changes and technical issues with regards to animation, resizing, and any other unforeseen changes to existing artwork and animation Qualifications Required: - High attention to detail - Strong portfolio or demo reel - Solid understanding of art and animation pipelines - Experience in rendering and post-effects - Understanding of rigging and animation - Experience in physics simulations - Shader development experience - Creative mindset and ability to overcome technical challenges - Excellent communication and interpersonal skills in dealing with differences between creative and technical teams - Experience with animation and special effects software such as Spine, Adobe After Effects, Photoshop, Maya, 3DSmax, Blender, Texture Packer, ShoeBox, PixiJS,

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