We’re Hiring! Blender Artists for Short Movies 🎬🎨 (Remote working) We’re a start-up company with exciting ideas ready to go, and we’re looking for talented Blender artists to turn our scripts into short movies! Attached two images as examples. 💻 What We’re Looking For: • Proficiency in Blender (modeling, animation, designing, and rendering). • Ability to translate scripts into captivating visuals. • A keen eye for detail and creativity. • Team players who thrive in a remote work environment. 🌟 What You’ll Do: • Collaborate with our team to bring scripts and ideas to life. • Model, design, and render short films with a high-quality finish. • Be a part of an innovative, creative start-up working on exciting projects to turn our scripts into short movies! Salary: 30k-50k INR depending on experience
About Us We are a US-based startup with a rapidly growing global presence, including an established entity in India. Our team is made up of talented 3D artists, and we are expanding further. We are looking for a 3D Character Artist who has a passion for bringing characters to life with stunning, hyper-realistic details. Role Overview This is a full-time remote role at Transcendence. You will be responsible for creating high-quality, lifelike character models through sculpting, modeling, and texturing, while working closely with our creative team to ensure assets align with project needs. While Blender is our preferred tool, proficiency in other industry-standard software such as Maya, ZBrush, or Substance Painter is equally valued. Experience with realistic animation is a plus. What You’ll Do Sculpt, model, and texture hyper-realistic 3D characters with exceptional attention to anatomical accuracy and lifelike detail. Collaborate with a global team of artists and creatives to deliver consistent, top-tier results. Balance artistic vision with technical requirements, ensuring assets are both visually stunning and production-ready. Work independently in a remote setup while meeting project deadlines. What We’re Looking For Demonstrated expertise in hyper-realistic character art , supported by a strong portfolio of lifelike, anatomically accurate 3D characters. Advanced skills in 3D modeling, sculpting, and texturing , with a solid understanding of anatomy, proportions, and realistic rendering. Proficiency in Blender (preferred) or other tools like Maya, ZBrush, Substance Painter . Strong communication, problem-solving, and teamwork skills. Ability to work autonomously while delivering consistent results. A degree in Art, Design, Computer Graphics, or a related field is a plus but not mandatory. Important Note This role specifically requires experience in hyper-realistic character modeling . Applications without a portfolio link (ArtStation, Behance, or personal website) will not be considered.