TONIZTOZ

5 Job openings at TONIZTOZ
Pixel Artist new delhi,delhi,india 0 years None Not disclosed On-site Internship

About the Project We are a small indie team developing a dark, atmospheric horror game inspired by folklore and unsettling environments. This is a short-term, unpaid opportunity. Ideal for artists looking to strengthen their portfolio, gain indie game experience, and contribute to a unique creative project. Duration: 1 Month Compensation: Unpaid (Letter of Recommendation provided upon successful completion) Role & Responsibilities Design and create pixel art assets including characters, environments, and props. Animate characters, creatures, and environmental elements (walk cycles, idle, interactions, etc.). Collaborate with the design team to ensure visual consistency and storytelling through art. Help shape the visual tone and atmosphere of the horror setting. (Bonus) Contribute to UI/UX design to enhance player immersion. Requirements Portfolio showcasing pixel art and animations. Familiarity with Aseprite and/or Krita (or similar tools). Understanding of color, lighting, and mood in horror/atmospheric settings. Willingness to experiment and collaborate in a small, indie team Bonus Skills UI/UX design for games. Interest in horror, folklore, or atmospheric storytelling. Who Can Apply Freshers or beginners looking to build their portfolio. School/college students interested in pixel art or game development. Artists who want to explore horror/mystical aesthetics in games. Anyone eager to gain hands-on indie experience and earn a Letter of Recommendation. What You’ll Gain A Letter of Recommendation (LOR) on successful completion. Credit in the game’s development. Hands-on experience in indie game development pipelines. Portfolio-worthy work in a unique horror game setting.

Pixel Artist delhi,delhi,india 0 years INR Not disclosed On-site Full Time

About the Project We are a small indie team developing a dark, atmospheric horror game inspired by folklore and unsettling environments. This is a short-term, unpaid opportunity. Ideal for artists looking to strengthen their portfolio, gain indie game experience, and contribute to a unique creative project. Duration: 1 Month Compensation: Unpaid (Letter of Recommendation provided upon successful completion) Role & Responsibilities Design and create pixel art assets including characters, environments, and props. Animate characters, creatures, and environmental elements (walk cycles, idle, interactions, etc.). Collaborate with the design team to ensure visual consistency and storytelling through art. Help shape the visual tone and atmosphere of the horror setting. (Bonus) Contribute to UI/UX design to enhance player immersion. Requirements Portfolio showcasing pixel art and animations. Familiarity with Aseprite and/or Krita (or similar tools). Understanding of color, lighting, and mood in horror/atmospheric settings. Willingness to experiment and collaborate in a small, indie team Bonus Skills UI/UX design for games. Interest in horror, folklore, or atmospheric storytelling. Who Can Apply Freshers or beginners looking to build their portfolio. School/college students interested in pixel art or game development. Artists who want to explore horror/mystical aesthetics in games. Anyone eager to gain hands-on indie experience and earn a Letter of Recommendation. What Youll Gain A Letter of Recommendation (LOR) on successful completion. Credit in the games development. Hands-on experience in indie game development pipelines. Portfolio-worthy work in a unique horror game setting. Show more Show less

Pixel Environment Artist (Internship Unpaid) india 0 years None Not disclosed On-site Internship

Company Description At Toniztoz, we create immersive experiences by crafting unique game worlds, turning bold ideas into playable adventures. With our indie team, fueled by creativity and passion, we aim to develop meaningful games that resonate deeply with players. Dedicated to innovation, we work together as visionaries who love storytelling and design. We believe games should leave a lasting impression, offering engaging and unforgettable experiences. About the Role: We are looking for an Environment Artist who can bring eerie Asian landscapes and folklore-inspired locations to life. You will design and paint atmospheric 2D pixel environments for a horror side-scroller — from haunted temples and forest trails to abandoned homes and cursed shrines. Responsibilities: Create high-quality pixel art backgrounds, tilesets, and environment pieces. Work with the art lead to maintain consistent mood, palette, and horror aesthetics. Design modular tiles that work smoothly in a side-scrolling level layout. Add environmental storytelling elements (props, lighting cues, mood particles). Collaborate with level designers to ensure visual clarity and smooth readability Requirements: Strong interest in pixel art & environment design. Good understanding of perspective, lighting, and composition. Familiarity with Aseprite / Libresprite or any pixel-art tool. Ability to follow a visual theme Asian folklore, horror, and atmospheric settings Bonus Skills (Not required): Experience with tileset creation. Understanding of parallax layers or simple animations (fog, lantern sway) School students & beginners with strong fundamentals are welcome. Passion matters the most! (Certificate Provided)

Pixel Environment Artist (Internship Unpaid) india 0 years INR Not disclosed On-site Full Time

Company Description At Toniztoz, we create immersive experiences by crafting unique game worlds, turning bold ideas into playable adventures. With our indie team, fueled by creativity and passion, we aim to develop meaningful games that resonate deeply with players. Dedicated to innovation, we work together as visionaries who love storytelling and design. We believe games should leave a lasting impression, offering engaging and unforgettable experiences. About the Role: We are looking for an Environment Artist who can bring eerie Asian landscapes and folklore-inspired locations to life. You will design and paint atmospheric 2D pixel environments for a horror side-scroller from haunted temples and forest trails to abandoned homes and cursed shrines. Responsibilities: Create high-quality pixel art backgrounds, tilesets, and environment pieces. Work with the art lead to maintain consistent mood, palette, and horror aesthetics. Design modular tiles that work smoothly in a side-scrolling level layout. Add environmental storytelling elements (props, lighting cues, mood particles). Collaborate with level designers to ensure visual clarity and smooth readability Requirements: Strong interest in pixel art & environment design. Good understanding of perspective, lighting, and composition. Familiarity with Aseprite / Libresprite or any pixel-art tool. Ability to follow a visual theme Asian folklore, horror, and atmospheric settings Bonus Skills (Not required): Experience with tileset creation. Understanding of parallax layers or simple animations (fog, lantern sway) School students & beginners with strong fundamentals are welcome. Passion matters the most! (Certificate Provided)

Game Developer (Unity 2D) – Internship new delhi,delhi,india 0 years None Not disclosed On-site Internship

Game Developer (Unity 2D) – Internship Studio: Toniztoz Studio Type: Unpaid (initially) Duration: 2 Months Certificate: Completion Letter provided PLEASE READ THE JOB DESCRIPTION CAREFULLY About Toniztoz Studio Toniztoz Studio is an indie game team currently developing an Asian folk-inspired 2D side-scroller horror game. We value creativity, discipline, and a passion for atmospheric storytelling. Role: Unity 2D Game Developer (Intern) We are looking for a motivated Unity 2D Game Developer who wants hands-on experience building a real indie title. School students, beginners, and early-stage learners are welcome to apply. Responsibilities Implement core 2D gameplay mechanics (movement, interactions, triggers). Work with the art and design team to integrate assets into Unity. Collaborate on level scripting and environmental interactions. Assist in bug fixing and optimization. Participate in weekly check-ins and follow the project roadmap. Requirements Basic knowledge of Unity (2D) and C#. Ability to work with prefabs, sprites, animations, colliders, and scenes. Good problem-solving skills and willingness to learn. Able to commit around 5–8 hours per week (flexible). Good communication and accountability Bonus (not required) Experience with 2D animation, tilemaps or Cinemachine. Understanding of horror or atmospheric game design. What You Will Gain Experience developing a real indie game title. Exposure to a structured development workflow (tasks, builds, feedback loops). A Completion Letter upon finishing the internship. Your name in the game credits. Opportunity to continue as a paid contributor depending on performance and project funding. How to Apply / Contact Send your details directly to: Email: swarnima@toniztoz.com bishtswarnima@gmail.com LinkedIn You can also reach out to me on LinkedIn (share your profile link if you'd like it included!). Please send: Your name Skills + short intro Portfolio/short Unity demo (if any) Why you're interested in the project