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Spine Animator

Ruby Seven Studios

2 - 4 years

Kochi

Posted:14 hours ago

Job Description

Job Summary

The Spine Animator will be responsible for creating high-quality, optimized 2D animations and special fx for slot games, bonus rounds, in-game events, and other interactive features. This role will work closely with artists, UI/UX designers, and developers to ensure animations enhance gameplay and align with Ruby Seven's unique visual style.

Responsibilities


  • Design and animate reels, symbols, characters, and bonus features for slot and social casino games.

  • Rig characters, props, and UI elements for efficient and reusable animation workflows.

  • Collaborate with concept artists and game designers to create visually compelling transitions, win celebrations, and special effects.

  • Implement animations into the game engine, ensuring proper timing, polish, and performance optimization for mobile and web platforms.

  • Work with developers to troubleshoot and refine in-game animations.

  • Maintain consistency of style, pacing, and quality across multiple game titles.

  • Iterate quickly based on internal feedback and player testing results.

Required Qualifications


  • Proven professional experience in 2D animation for games, preferably slots, casino, or casual mobile titles.

  • Strong portfolio demonstrating SPINE animation and rigging skills.

  • Solid understanding of animation principles (timing, easing, anticipation, follow-through, etc.).

  • Ability to work efficiently in a fast-paced, deadline-driven environment.

  • Excellent communication and teamwork skills.

Preferred Qualifications


  • Experience with social casino mechanics and visual design trends.

  • Knowledge of VFX creation for casino games (particle effects, glow, sparkles, coin bursts, etc.).

  • Familiarity with asset optimization for mobile performance.

  • Basic scripting knowledge for animation triggers and sequences.

Skills Required

UI Workflow Visual Design Triggers Animation Spine Ruby Optimization

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