Rickshaw Studios

5 Job openings at Rickshaw Studios
3D Artist bengaluru,karnataka,india 1 - 3 years INR Not disclosed On-site Full Time

Job Overview: We are looking for a 3D Artist to create high-quality characters, props, and environmental assets for our game. You will work closely with the art team to ensure assets match the game&aposs artistic vision while optimizing for performance in Unreal Engine 5. Key Responsibilities: Model and texture characters, props, and environmental assets. Ensure assets follow PBR workflows and are optimized for real-time use. Work with Unreal Engine 5 to integrate and refine assets. Collaborate with the art team to maintain a consistent visual style. Iterate based on feedback from the Creative Director Role Requirements: Technical Skills: Proficiency: Blender, ZBrush, Substance Painter, Substance Designer, UE5. Experience: 1+ years in game development (Preferred) Skills: 3D Modelling, PBR workflow, topology optimization, UV unwrapping Bonus: Rigging, animation, procedural modelling (Houdini/Unreal). *A portfolio is required when submitting an application for the role. Preferred Additional Skills: Experience with game development pipelines Knowledge of console, and PC game development. Experience with procedural content generation in Unreal Engine. Perks and benefits Medical Insurance EPFO Food How to Apply: Please submit your CV/Resume along with a portfolio (in PDF format or via linksshortened URLs are not accepted). A cover letter is optional but encouraged. Show more Show less

Game Designer bengaluru,karnataka,india 0 years None Not disclosed On-site Full Time

We are looking for a creative and detail-oriented Game Designer to contribute to the development of compelling gameplay systems, engaging levels, and memorable player experiences. You will work closely with designers, artists, and programmers to define and refine core game mechanics, level layouts, and overall gameplay flow. This role is ideal for someone who is passionate about crafting unique gameplay ideas, solving design challenges. Key Responsibilities: Design and iterate on core gameplay mechanics, combat systems, puzzles, and player interactions. Create level layouts, flowcharts, blockouts, and gameplay scenarios that support the game’s vision and narrative. Work closely with artists and programmers to bring design concepts to life while maintaining clarity and consistency. Develop and maintain design documentation, including feature specs, level briefs, system overviews, and gameplay balancing notes. Playtest features and levels regularly, identifying issues and proposing creative solutions. Ensure that gameplay systems are intuitive, engaging, and aligned with the player experience goals. Collaborate with cross-functional teams to meet production milestones within an agile workflow. Technical Skills: Strong understanding of game design principles, player psychology, difficulty balancing, and pacing. Experience working with Unreal Engine for level design or gameplay prototyping. Ability to create clear documentation, level maps, design specs, and mockups. Familiarity with scripting or blueprint logic (for prototyping gameplay and interactions). Good understanding of camera systems, navigation, combat design, and action-adventure mechanics is a plus. Soft Skills: Strong creative thinking and problem-solving abilities. Excellent communication and collaboration skills across disciplines. Ability to receive and incorporate feedback constructively. Highly organized with strong attention to detail. Passion for game design, world-building, and creating player experiences. Preferred Additional Skills: Experience designing levels for action, platforming, puzzle, or narrative-driven games. Familiarity with blockout workflows and greyboxing in Unreal. Understanding of combat systems, enemy behavior design, and encounter pacing. Ability to prototype gameplay mechanics using Blueprints. Experience with planning tools such as Miro, Figma, or other design visualization tools. Education & Experience: Bachelor’s degree in Game Design, Computer Science, Interactive Media, or a related field (or equivalent practical experience). Professional or project-based experience in game design, level design, or gameplay systems design. How to Apply: Please submit your CV/Resume along with a portfolio (PDF format or direct links—shortened URLs are not accepted) to martin@rickshawgamestudios.com. A cover letter is optional but recommended.

Unreal Gameplay and Animation Programmer bengaluru,karnataka,india 0 years INR Not disclosed On-site Full Time

We are looking for a talented Gameplay and Animation Programmer to help build responsive character systems, fluid animations, and engaging gameplay interactions. You will work closely with animators, designers, and technical teams to create high-quality animation-driven gameplay features while ensuring performance and stability. This role is ideal for someone passionate about character feel, animation technology, and gameplay systems. Key Responsibilities: Implement and refine character gameplay systems, including locomotion, traversal, and animation-driven mechanics. Develop, maintain, and optimize animation systems using Unreal Engine's Animation Blueprints, AnimGraph, and State Machines. Collaborate closely with animators and designers to ensure seamless integration of animation assets and gameplay features. Debug and optimize animation and gameplay systems to maintain performance across platforms. Work with cross-functional teams to ensure scalable, maintainable, and clean code architecture. Assist in documentation of animation systems, gameplay workflows, and best practices. Contribute to sprint planning and deliverables within an agile development process. Technical Skills: Strong proficiency in C++. Solid understanding of 3D math, data structures, algorithms, and animation fundamentals. Hands-on experience with Unreal Engine. Knowledge of Unreal Engine's Animation Blueprints, AnimGraph, and Animation State Machines. Experience developing locomotion and traversal systems. Familiarity with version control systems (Git, Perforce, or equivalent). Soft Skills: Strong problem-solving and debugging skills. Excellent collaboration and communication skills, especially with animators and designers. A good eye for animation quality, timing, and character feel. Flexibility and willingness to work across multiple systems when required. Preferred Additional Skills: Knowledge of Maya or other animation creation tools. Interest in modern animation techniques and advancements in real-time animation systems. Experience building or supporting complex character animation pipelines. Education & Experience: Bachelor's degree in Computer Science or a related technical field. Professional experience as a Programmer working on gameplay, character systems, or animation systems in the games industry. Benifits: Food Medical Insurance EPFO How to Apply: Please submit your CV/Resume along with a portfolio (in PDF format or via direct linksshortened URLs are not accepted) to [HIDDEN TEXT]. A cover letter is optional but encouraged.

Game UI/UX Designer bengaluru,karnataka,india 0 years None Not disclosed On-site Full Time

We are looking for a skilled UI/UX Designer with both strong visual design skills and hands-on experience implementing UI inside Unreal Engine. You will be responsible for designing intuitive user interfaces, creating clean and engaging UX flows, and building interactive UI using UMG and Blueprints. Key Responsibilities: Design high-quality UI layouts, HUDs, menus, and interaction flows that support gameplay and player experience goals. Create UI wireframes, prototypes, and style guides using tools such as Figma, Photoshop, or Illustrator. Implement UI designs within Unreal Engine using UMG, Widget Blueprints, and UI animation tools. Work with designers and programmers to integrate UI features, ensuring functionality, clarity, and consistency. Optimize UI performance, DPI scaling, resolution handling, and responsiveness across platforms. Develop clean, organized UI assets (iconography, frames, panels, typography) following the art direction. Contribute to UX research, playtesting, and iteration to improve usability and player clarity. Document UI workflows, UI systems, and best practices for cross-team alignment. Participate in sprint planning and collaborate within an agile development process. Education & Experience: Bachelor’s degree in Design, Graphic Design, Interactive Media, Game Design, or a related field. Professional or project-based experience in UI/UX design for games or interactive applications. Technical Skills: Strong proficiency in visual design tools (Figma, Photoshop, Illustrator, or equivalent). Hands-on experience implementing UI in Unreal Engine using UMG and Blueprint scripting. Understanding of UI layout systems, hierarchy, anchors, animation, and responsive design principles. Ability to create wireframes, prototypes, and design documentation. Familiarity with UX principles such as usability, readability, player feedback, and user flow. Knowledge of game development pipelines and asset integration. Soft Skills: Strong communication and collaboration skills across disciplines. Excellent visual sense, typography skills, and attention to detail. Ability to iterate quickly based on feedback and playtest results. Preferred Additional Skills: Experience animating UI elements such as transitions, hover states, and visual feedback. Familiarity with motion graphics, After Effects, or Spine. Understanding of accessibility principles for UI/UX in games. Experience designing UI for action-adventure or combat-focused titles. How to Apply: Please submit your CV/Resume along with a portfolio (in PDF format or via direct links—shortened URLs are not accepted) to martin@rickshawgamestudios.com. A cover letter is optional but encouraged.

Game UI/UX Designer bengaluru,karnataka,india 0 years INR Not disclosed On-site Full Time

We are looking for a skilled UI/UX Designer with both strong visual design skills and hands-on experience implementing UI inside Unreal Engine. You will be responsible for designing intuitive user interfaces, creating clean and engaging UX flows, and building interactive UI using UMG and Blueprints. Key Responsibilities: Design high-quality UI layouts, HUDs, menus, and interaction flows that support gameplay and player experience goals. Create UI wireframes, prototypes, and style guides using tools such as Figma, Photoshop, or Illustrator. Implement UI designs within Unreal Engine using UMG, Widget Blueprints, and UI animation tools. Work with designers and programmers to integrate UI features, ensuring functionality, clarity, and consistency. Optimize UI performance, DPI scaling, resolution handling, and responsiveness across platforms. Develop clean, organized UI assets (iconography, frames, panels, typography) following the art direction. Contribute to UX research, playtesting, and iteration to improve usability and player clarity. Document UI workflows, UI systems, and best practices for cross-team alignment. Participate in sprint planning and collaborate within an agile development process. Education & Experience: Bachelor's degree in Design, Graphic Design, Interactive Media, Game Design, or a related field. Professional or project-based experience in UI/UX design for games or interactive applications. Technical Skills: Strong proficiency in visual design tools (Figma, Photoshop, Illustrator, or equivalent). Hands-on experience implementing UI in Unreal Engine using UMG and Blueprint scripting. Understanding of UI layout systems, hierarchy, anchors, animation, and responsive design principles. Ability to create wireframes, prototypes, and design documentation. Familiarity with UX principles such as usability, readability, player feedback, and user flow. Knowledge of game development pipelines and asset integration. Soft Skills: Strong communication and collaboration skills across disciplines. Excellent visual sense, typography skills, and attention to detail. Ability to iterate quickly based on feedback and playtest results. Preferred Additional Skills: Experience animating UI elements such as transitions, hover states, and visual feedback. Familiarity with motion graphics, After Effects, or Spine. Understanding of accessibility principles for UI/UX in games. Experience designing UI for action-adventure or combat-focused titles. How to Apply: Please submit your CV/Resume along with a portfolio (in PDF format or via direct linksshortened URLs are not accepted) to [HIDDEN TEXT]. A cover letter is optional but encouraged.