Job Title: Senior Backend & DevOps Engineer (AI-Integrated Products) Location: Remote Employment Type: Full Time/Freelance/Part Time Work Hours: Flexibile Work Timing About Us: We’re building AI-powered products that seamlessly integrate technology into everyday routines. We're now looking for a Senior Backend & DevOps Engineer who can help us scale Mobile Apps globally and architect the backend for it, while owning infrastructure, performance, and AI integrations. Responsibilities: Backend Engineering: Own and scale the backend architecture (Node.js/Express or similar) for Mobile Apps Build robust, well-documented, and performant APIs Implement user management, session handling, usage tracking, and analytics Integrate 3rd-party services including OpenAI, Whisper, and other LLMs Optimize app-server communication and caching for global scale DevOps & Infrastructure: Maintain and scale AWS/GCP infrastructure (EC2, RDS, S3, CloudFront/CDN, etc) Set up CI/CD pipelines (GitHub Actions preferred) for smooth deployment Monitor performance, set up alerts, and handle autoscaling across regions Manage cost-effective global infra scaling and ensure low-latency access Handle security (IAM, secrets management, HTTPS, CORS policies, etc) AI & Model Integration: Integrate LLMs like GPT-4, Mistral, Mixtral, and open-source models Support fine-tuning, inference pipelines, and embeddings Build offline inference support and manage transcription workflows (Whisper, etc) Set up and optimize vector DBs like Qdrant, Weaviate, Pinecone Requirements: 4+ years of backend experience with Node.js, Python, or Go 2+ years of DevOps experience with AWS/GCP/Azure, Docker, and CI/CD Experience deploying and managing AI/ML pipelines, especially LLMs and Whisper Familiarity with vector databases, embeddings, and offline inference Strong understanding of performance optimization, scalability, and observability Clear communication skills and a proactive mindset Bonus Skills: Experience working on mobile-first apps (React Native backend knowledge is a plus) Familiarity with Firebase, Vercel, Railway, or similar platforms Knowledge of data privacy, GDPR, and offline sync strategies Past work on productivity, journaling, or health/fitness apps Experience self-hosting LLMs or optimizing AI pipelines on edge/cloud Please share(Optional): A brief intro about you and your experience Links to your GitHub/portfolio or relevant projects Resume or LinkedIn profile Any AI/infra-heavy work you’re particularly proud of Contact : subham@binaryvlue.com
🎨 Position : Product Designer / UX/UI Designer (Apple Ecosystem) Location: Remote Commitment: Full-time / Contract Start Date: I mmediate 🧠 About the Role We're looking for a Product Designer / UX/UI Designer who thrives at the intersection of aesthetics, usability, and systems thinking. You’ll help shape and polish two high-potential apps one in the health/fitness space and another in productivity both designed for global impact. You’ll work closely with the founder and developers to ship beautiful, intuitive, and user-loved products on iOS, Android, and Apple Watch, with a strong bias toward Apple’s design ethos. 🛠️ What You'll Do * Take full design ownership across the lifecycle of both apps: from ideation, wireframing, prototyping to high-fidelity UI and handoff. * Design pixel-perfect interfaces for iOS (UIKit), Android, and WatchOS platforms with an Apple-first mindset. * Create user flows, mockups, animations, interactions, and final production-ready assets. * Collaborate closely with developers to ensure seamless design-to-dev handoff, QA, and iteration. * Build and maintain design systems that scale across platforms. * Participate in product strategy, usability studies, and feedback loops. * Test your designs across real devices (especially Apple) to ensure top-notch visual and interaction fidelity. 🧰 What You Should Bring * 3+ years of experience designing mobile products (preferably D2C apps in health, lifestyle, productivity, or wellness). * Strong expertise in UIKit, Apple Human Interface Guidelines, and iOS design best practices. * Solid understanding of Material Design and native Android app flows. * Ownership mindset, you care deeply about the product and its success. * Own and test on Apple devices : MacBook (Apple Silicon preferred), iPhone (iOS 17+), and ideally an Apple Watch. * Fluent collaboration skills, comfort using Figma, Loom, Slack, Notion, and handing off to devs in agile teams. * A strong portfolio showcasing clean UI, intuitive UX, and real-world impact. * Bonus: motion/interaction design (e.g. Framer, After Effects, Lottie), user research experience, or copywriting instincts. 🎯 Our Stack & Culture * Platforms: iOS (UIKit), Android, Web, Apple Watch * Tools: Figma, Linear, Notion, Loom, GitHub * Team: Lean, ambitious, fast-moving * Culture: We value taste , speed , autonomy , and shipping small and often 🧩 Bonus Points * Experience designing AI-powered interfaces * Previous work on voice-first or journaling/productivity apps * Deep understanding of dark mode , accessibility , and typography systems * Passion for wellness, neurodiversity, or mindful tech 🚀 Why Join Us? * Shape two world-class apps with the freedom to own your craft * Build for a design-forward user base that values good taste * Work with a founder and devs who care deeply about design * Have your work seen and loved by thousands (and soon, millions) 📩 To Apply Send your portfolio and a few lines on why you’d be a great fit to Contact : subham@binaryvlue.com . Bonus: Share your favorite Apple-designed app and what you love about it.
🧠 About the Role We’re looking for a Product Designer who lives and breathes the Apple ecosystem — someone who understands that great design is not just pixels, but taste, craft, and intuition. You’ll be designing two high-potential D2C apps — one in health & fitness and one in productivity — both with iOS and Apple Watch at their core, built for a global audience that values design excellence. Beyond the apps, you’ll own the entire visual identity : from logo design and brand guidelines to App Store screenshots , marketing materials , and launch campaigns — ensuring a consistent, premium look across every user touchpoint. 🛠️ What You’ll Do Own the full design lifecycle : from ideation, flows, wireframes, and high-fidelity UI to production-ready assets. Design Apple-first experiences — iOS (UIKit/SwiftUI), Apple Watch, iPadOS — then adapt to Android/Web as needed. Create brand identity : logo, color palettes, typography, and visual guidelines. Design marketing materials : App Store screenshots, social media graphics, pitch decks, and launch visuals. Develop and maintain a scalable design system for product and marketing consistency. Partner closely with developers for seamless design-to-dev handoff and QA on real devices. Ensure dark mode, typography, and accessibility are flawlessly implemented. Run usability checks and iterate based on feedback and analytics. 🧰 What You Bring 3+ years designing consumer-facing mobile products, ideally in D2C health, wellness, lifestyle, or productivity . Mastery of UIKit, Apple HIG, SwiftUI patterns , and iOS design best practices. Experience designing for Apple Watch and optimizing micro-interactions for small screens. A portfolio showcasing brand design + in-app UI/UX + marketing creatives . Strong Figma skills and fluency with Loom, Slack, Notion, and agile workflows. Ownership mindset — you care about the product’s impact in-market. Your own Apple hardware: Apple Silicon Mac, iPhone (iOS 17+), Apple Watch for live testing. Bonus points for: Motion/interaction design (Framer, After Effects, Lottie) AI-powered interface design Voice-first, journaling, or productivity app experience Copywriting instincts or UX writing skills 🎯 Our Stack & Culture Platforms: iOS (UIKit/SwiftUI), Apple Watch, Android, Web Tools: Figma, Linear, Notion, Loom, GitHub Culture: Lean, fast, design-forward — we value taste, speed, autonomy, and shipping small & often 🚀 Why You’ll Love This Design Apple-first products for a global audience Freedom to shape brand, product, and marketing end-to-end Work with a founder & devs who obsess over design Build two apps from early stage to scale Have your work seen by thousands (soon millions) If you dream in SF Pro , notice the kerning in a logo , and can make an App Store screenshot look like it belongs in an Apple keynote — we should talk.