Unreal Game Developer - Linux

0 years

0 Lacs

Posted:2 weeks ago| Platform: Linkedin logo

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Work Mode

On-site

Job Type

Full Time

Job Description

Project Overview

We have an Unreal Engine avatar project (Pixel Streaming 2) currently running successfully on an

AWS EC2 G4dn.xlarge

instance using

Deep Learning OSS Nvidia Driver AMI GPU PyTorch 2.7 (Ubuntu 22.04)

. The build is deployed and accessible via the instance's public IP.We now need to scale this system so it can handle multiple simultaneous users with

dynamic instance management

.

Requirements

  • Infrastructure Scaling Logic
  • Maintain 10 idle GPU EC2 instances ready at all times.
  • When a new user session is initiated:
  • The user should be routed to one of the idle instances.
  • Immediately launch a new EC2 instance to replenish the idle pool back to 10.
  • Ensure 1 instance per active user session for optimal performance.
  • Load Balancing & Endpoint
  • Implement AWS Application Load Balancer (ALB) or Network Load Balancer (NLB) to:
  • Distribute new user requests to available idle instances.
  • Provide one common endpoint/URL for users.
  • Support opening the avatar in a WebView (React/Next.js app).
  • Ensure Pixel Streaming traffic is handled efficiently and securely.
  • Auto Scaling & Management
  • Configure AWS Auto Scaling Groups (ASG) to maintain the idle pool.
  • Integrate CloudWatch / Lambda (or similar) to manage instance lifecycle events.
  • Ensure low startup latency for new instances.
  • Pixel Streaming Optimization
  • Ensure Pixel Streaming 2 runs smoothly on all new instances.
  • Implement any required Unreal Engine server configurations for multi-instance operation.
  • Security & Networking
  • Properly configure VPC, Security Groups, and IAM roles.
  • Ensure HTTPS/WSS support for streaming.
  • Optimize network performance for low-latency video streaming.

Skills Needed

  • AWS EC2 GPU Instance Management
  • Auto Scaling Groups (ASG) & Load Balancers (ALB/NLB)
  • AWS Lambda / CloudWatch event-driven automation
  • Unreal Engine Pixel Streaming 2 Deployment
  • Networking & WebSocket optimization
  • Linux (Ubuntu) server setup
  • Familiarity with WebView integration (React/Next.js) is a plus.
Skills: linux,linux application development,linux architecture,unreal engine,aws,unreal,game developers,react.js,pixel streaming

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