5 - 10 years
5.0 - 8.0 Lacs P.A.
Mumbai Suburbs, Mumbai, Mumbai (All Areas)
Posted:2 months ago| Platform:
Work from Office
Full Time
Senior 3D Generalist Mumbai, India ABOUT UNITILE: For three decades Unitile continues to shine as a beacon of innovation and trust in the building materials industry. As India's No.1 Raised Access Floor Brand and a proud recipient of Asia's Prestigious Rising Brand (2021) by BARC, we have consistently set industry benchmarks. Our commitment to innovation and quality has earned us a place among India's Top 25 Best Workplaces in Manufacturing 2025 and the esteemed Great Place to Work Certification. These accolades reflect our dedication to fostering a positive, collaborative work culture where employees feel valued, empowered, and motivated to excel. Specializing in modular indoor and outdoor raised flooring systems, structural ceilings, partitions, and acoustics, we enhance spaces with intelligent designs that seamlessly blend form and function. With a proven track record of over 15,000+ clients and over 100 million sq. ft. of successful workplace transformations worldwide, our dynamic team continues to drive innovation and deliver value. As we look ahead, we remain committed to shaping smarter, more sustainable spaces, ensuring that our legacy of excellence continues to thrive for years to come. JOB SUMMARY: We are looking for a skilled 3D Generalist to craft realistic, visually striking models and animations for industries including interior design, architecture, and product design. If you have a talent for turning concepts into captivating visuals and are proficient with DCC tools, we would love to welcome you to our team. KEY RESPONSIBILITIES: 1. 3D Concept Development & Visualization: Creative Vision & Ability to think conceptually and visually, translating briefs into detailed storyboards, mood boards, and style frames. Collaborating with stakeholders (creative directors, Product Designer, project managers) to refine ideas. This involves presenting multiple iterations, soliciting feedback, and ensuring that the final vision aligns with both creative and business goals. 2. 3D Modeling & Texturing: Creating high-poly models for photorealistic renders and low-poly models for realtime applications like games or VR, balancing quality and performance. Generating detailed textures (diffuse, bump, displacement maps) using software like Substance Painter, Mari, or Photoshop to enhance realism. Understanding UV mapping and baking textures for different render engines is crucial. 3. Animation & Motion Graphics: Create technical animations and explainer videos using After Effects and Cinema 4D to showcase floor installation, assembly, load distribution, and product benefits like cable management, ventilation, and flexibility. 4. Rendering & Lighting: Depending on the project, the Senior 3D Designer should be able to switch between creating realistic images (e.g., product visualizations, architectural renders) and stylized visuals. Managing render times by optimizing settings, using advanced rendering techniques like global illumination, ray tracing, or path tracing, and understanding how to balance quality and performance. Using lighting techniques to set the mood, guide the viewers eye, and enhance the overall scene, while ensuring consistency across multiple shots. 5. Technical Oversight & Optimization : Using lighting techniques to set the mood, guide the viewers eye, and enhance the overall scene, while ensuring consistency across multiple shots. 6. Creative Direction & Mentorship: Offering creative direction while allowing team members to express their ideas and creativity. Conducting regular reviews of junior designers work, providing constructive feedback to improve the quality and efficiency of their designs. Offering training in new software, workflows, or design principles. Helping junior designers troubleshoot complex design challenges, whether they are technical or artistic. 7. Collaboration with Cross-Functional Teams: Translating complex 3D design language for other team members like other designers & Marketing team, ensuring they understand the limitations or possibilities of certain designs. Coordinating with other teams (like Product designer, Marketing team & technical engineers at factory) to ensure all parts of the project align visually and technical. 8. Research & Innovation: C onstantly learning about new software and tools that can improve workflows, such as advancements in real-time rendering, AI-based design, or procedural modeling techniques. Aware about Industry, webinars, and forums to stay informed about new trends and applying that knowledge to projects & 3D process. 9. Team Communication & Presentation: Creating comprehensive presentations, whether through static renders, interactive models, or animations, that explain the 3D design process, justifying design choices in terms of both aesthetics and functionality. Handling feedback diplomatically, making necessary revisions while balancing team requests with technical or artistic constraints. 10. Asset Management, Documentation and Quality check: Implementing clear file-naming conventions and folder structures to make sure all project assets are easy to find and reusable for future projects. Writing detailed documentation for workflows and processes, particularly for technical implementations (such as how to export assets for a specific render engine) to ensure consistency across the team. REQUIRED SKILLS, QUALIFICATION AND EXPERIENCE: 3ds Max/V-Ray/Blender/Adobe Creative Suite. KeyShot and Arnold Rhinoceros/Autodesk Revit/Maya/SketchUp Modeling and sculpting Animation principles Texturing, lighting and shading Creativity and Artistic flair Industry Knowledge & Trends Time management Problem solving and Adaptability Continuous learning Communication and Presentation Qualification and Experience: Bachelors degree in Animation, Fine Arts, or a related field (or equivalent experience). Proven 4 -5 years of experience in 3D modelling / animation with a strong portfolio. Proficient in Blender, Maya, Premiere Pro, or equivalent tools. Proven experience as a 3D Animator or similar role (portfolio required). Proficient in 3D modelling and animation software such as Blender, Premier pro. Salary would be in line with the experience. ITS MUCH MORE THAN WORK HERE AT UNITILE!
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