Senior 3D Designer

5 years

0 Lacs

Posted:1 week ago| Platform: Linkedin logo

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Work Mode

Remote

Job Type

Full Time

Job Description

📍 Hybrid / Remote

🏢 EdutapXR Technologies Pvt. Ltd. – iTeach

🕒 Full-time | Senior Level

Salary: ₹20,000 – ₹30,000 per month


About iTeach

AR, 3D, and interactive simulations

3D classrooms, interactive AR experiments, STEM simulations, chemistry visualizers, physics demos, biology animations, 3D worlds, UI dashboards

Senior 3D Designer


Role: Senior 3D Designer

You will lead the creation of high-quality 3D assets, environments, animations, and AR-ready models for our educational modules. You will work closely with Unity developers, curriculum teams, and product teams to bring concepts to life through visually stunning assets.


Responsibilities

3D Asset Creation & Optimization

  • Create

    high-quality 3D models

    (characters, props, environments, scientific diagrams, anatomy models, molecules, historical artifacts, geometry shapes, etc.).
  • Build

    AR-ready optimized models

    suitable for mobile and classroom devices.
  • Retopology, UV unwrapping, PBR texturing, baking, LOD creation.


Animation & Visual Storytelling

  • Create

    looping animations, rigged assets, simulations, and educational visualization animations

    .
  • Animate physics diagrams, chemistry reactions, biology processes, math visualizers, etc.


Unity Integration

  • Import and optimize 3D assets into Unity.
  • Work with shaders, materials, lighting, and particle systems.
  • Collaborate with Unity developers to ensure

    performance optimization

    , correct scale, pivot, and mesh orientation.


Cross-Team Collaboration

  • Work with curriculum designers to convert topics into

    visual, interactive, accurate 3D explainer assets

    .
  • Guide junior 3D designers; review work and maintain quality standards.
  • Establish style guides, improve asset workflow pipelines, maintain asset libraries.


Required Skills

  • 5+ years experience

    as a 3D Designer / 3D Generalist / Senior 3D Artist.
  • Expert in

    Blender, Maya, Cinema4D, or 3ds Max

    .
  • Strong knowledge of:
  • PBR Texturing

    (Substance Painter/Designer, Quixel)
  • UV Mapping & Retopology

  • Rigging & Animation

  • Lighting, Rendering, Baking

  • Strong Unity experience:
  • FBX optimization
  • Material/shader setup
  • LODs
  • URP/HDRP workflows
  • Asset compression
  • Understanding of

    3D for mobile & AR

    (performance, polygon budget, texture limits).
  • Excellent sense of

    composition, colour, form, and educational clarity

    .


Bonus Skills

  • Experience with:
  • ARCore / ARKit

  • Scientific visualization (biology/chemistry/physics)

  • Stylized cartoon and realistic PBR art

  • Motion graphics / VFX / particle systems

  • Unity Shader Graph

  • Procedural modeling

  • Pipeline automation and version control (Git/PlasticSCM)


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