Game Development Faculty/Instructor - Part/Full Time

0 years

0 Lacs

Posted:1 day ago| Platform: Linkedin logo

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Work Mode

On-site

Job Type

Contractual

Job Description

Company Description

Srajan College of Design, located in Pune, Maharashtra, is a premier institution committed to nurturing creativity and innovation in design. Offering a variety of programs including animation, VFX, film making, web design, graphic design, gaming, and interior design, Srajan is recognized for its world-class education and exceptional faculty. The college fosters a vibrant community that encourages collaboration, creativity, and critical thinking, equipping students to excel in the competitive design industry. With a legacy of excellence, Srajan empowers students to pursue their passions and embark on successful design careers under professional guidance.


Role Description

We are seeking a Game Development Faculty/Instructor for a contract-based, on-site role at our Pune campus. The candidate will be responsible for designing and delivering course content, conducting interactive sessions, evaluating student performance, and mentoring students on projects. Collaboration with faculty to ensure curriculum alignment with industry standards and participating in academic planning are key aspects of the role. The instructor will play an active role in inspiring and guiding students to excel in game development.


Qualifications

  • Strong expertise in Game Programming, Gameplay Programming, and Object-Oriented Programming (OOP).
  • Proficient in Game Design, with a clear understanding of game mechanics and user experience.
  • Experience in teaching or mentoring students within a game development or related domain is preferred.
  • Bachelor’s or higher degree in Game Design, Computer Science, or a related field.
  • Ability to explain technical concepts clearly and engage with students effectively.
  • Industry experience in game development or related projects is an advantage.
  • Collaborative mindset and commitment to fostering creativity and innovation in students.
  • Teach Core Modules: game fundamentals, C++/C# for games, Pyhton, Unity (2D/3D Mobile), Unreal ENgine (Blueprints, lightning, Vfx, Cinematics), Ai for Games, Game Programming deep-drive, level Design and team studio.

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