Posted:1 day ago| Platform: Linkedin logo

Apply

Work Mode

On-site

Job Type

Full Time

Job Description

About the role:

3D Artist


Key Responsibilities:


3D Modeling

  • Create high-quality

    hard-surface and organic models

    based on concepts or references.
  • Produce clean topology suitable for animation and real-time workflows.
  • Optimize assets for both high-poly and low-poly use cases.


Rigging

  • Build efficient rigs for characters, props, and mechanical assets.
  • Develop

    skin weighting

    , controllers, and deformation systems.
  • Collaborate with animators to ensure rigs meet production needs.


Animation

  • Animate characters, objects, and cameras with strong timing, weight, and realism.
  • Create both

    keyframe animations

    and

    cycle animations

    for gameplay and cinematics.
  • Work with UE animation systems (State Machines, Sequencer, Control Rig is a plus).


Rendering & Lighting

  • Set up lighting, shading, and rendering workflows in

    Maya, Blender, and Unreal Engine

    .
  • Produce high-quality

    turntables, cinematic shots, product renders

    , and in-engine visuals.
  • Ensure consistency in look, style, and technical performance.


Pipeline & Collaboration

  • Import and prepare assets inside Unreal Engine with proper materials and LODs.
  • Maintain asset naming conventions and file organization.
  • Work closely with designers, tech artists, and directors.


Required Skills:

  • Proficiency in

    Autodesk Maya

    and

    Blender

    .
  • Strong understanding of

    Unreal Engine

    (materials, lighting, sequencing, asset setup).
  • Thorough knowledge of

    modeling, UV mapping, rigging, animation, and rendering

    .
  • Ability to create PBR-ready textures (using Substance Painter is a plus).
  • Good understanding of anatomy, motion, weight, and timing principles.
  • Ability to troubleshoot technical issues in rigs, animations, and engine pipelines.


Nice-to-Have Skills:

  • Experience with

    Control Rig

    in Unreal Engine.
  • Experience in

    simulation tools

    (nCloth, XGen, Geometry Nodes, Niagara).
  • Basic knowledge of

    Python or Blueprint scripting

    .
  • Familiarity with

    VR/AR asset optimization

    .


Qualifications:

  • Bachelor’s degree in Animation, Game Design, VFX, or related field (optional).
  • Strong portfolio showcasing modeling, rigging, animation, and rendering work.

Mock Interview

Practice Video Interview with JobPe AI

Start Python Interview
cta

Start Your Job Search Today

Browse through a variety of job opportunities tailored to your skills and preferences. Filter by location, experience, salary, and more to find your perfect fit.

Job Application AI Bot

Job Application AI Bot

Apply to 20+ Portals in one click

Download Now

Download the Mobile App

Instantly access job listings, apply easily, and track applications.

coding practice

Enhance Your Python Skills

Practice Python coding challenges to boost your skills

Start Practicing Python Now

RecommendedJobs for You

hyderabad, telangana, india

hyderabad, telangana, india

ahmedabad, gujarat, india

navrangpura, ahmedabad, gujarat

navrangpura, ahmedabad, gujarat

noida, uttar pradesh, india